1
0
forked from pool/dsda-doom

- Add fluidsynth1.diff

OBS-URL: https://build.opensuse.org/package/show/games/dsda-doom?expand=0&rev=4
This commit is contained in:
Jan Engelhardt 2022-03-30 19:26:29 +00:00 committed by Git OBS Bridge
parent 14606484eb
commit 287ff0a811
3 changed files with 65 additions and 2 deletions

View File

@ -6,6 +6,7 @@ Wed Mar 30 18:39:27 UTC 2022 - Jan Engelhardt <jengelh@inai.de>
* Fixed a crash caused by saving the game state after an
intercept overrun
* Added mouse stutter correction option (on by default)
- Add fluidsynth1.diff
-------------------------------------------------------------------
Fri Mar 4 19:55:59 UTC 2022 - Jan Engelhardt <jengelh@inai.de>

View File

@ -30,10 +30,13 @@ Source: https://github.com/kraflab/dsda-doom/archive/refs/tags/v%version
Patch1: prboom-nodatetime.diff
Patch2: prboom-hbar-all.diff
Patch3: prboom-hbar-gradient.diff
Patch4: fluidsynth1.diff
BuildRequires: Mesa-devel
BuildRequires: c++_compiler
BuildRequires: cmake
BuildRequires: fluidsynth-devel
%if 0%{?suse_version} >= 1550
BuildRequires: fluidsynth-devel >= 2
%endif
BuildRequires: hicolor-icon-theme
BuildRequires: libpng-devel
BuildRequires: libvorbis-devel
@ -58,7 +61,11 @@ It features:
* MBFv21, UMAPINFO and DSDHacked specification support
%prep
%autosetup -p0
%setup -q
%patch -P 1 -P 2 -P 3 -p0
%if 0%{?sle_version} < 150400
%patch -P 4 -p0
%endif
%build
pushd prboom2/

55
fluidsynth1.diff Normal file
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@ -0,0 +1,55 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jan Engelhardt <jengelh@inai.de>
Date: Wed, 30 Mar 2022 21:13:50 +0200
Subject: [PATCH] Continue supporting fluidsynth1 API
Upstream: probably not worth, given Leap 15.4 (FL2) is around the corner
Platforms such as openSUSE Leap 15.3 still only have FL1, owing
to the branch having set off in 2017.
---
prboom2/src/MUSIC/flplayer.c | 6 +++++-
1 file changed, 5 insertions(+), 1 deletion(-)
diff --git a/prboom2/src/MUSIC/flplayer.c b/prboom2/src/MUSIC/flplayer.c
index 27cd31aa..282714e8 100644
--- prboom2/src/MUSIC/flplayer.c
+++ prboom2/src/MUSIC/flplayer.c
@@ -231,17 +231,19 @@ static int fl_init (int samplerate)
}
{
- int lumpnum;
+ int lumpnum = -1;
int checked_file = false;
dboolean replaced_soundfont = false;
const char *checked_f_font = NULL;
+#if FLUIDSYNTH_VERSION_MAJOR >= 2
lumpnum = W_CheckNumForName("SNDFONT");
if (lumpnum >= 0)
{
replaced_soundfont = !W_LumpNumInPortWad(lumpnum);
}
+#endif
if (!replaced_soundfont && snd_soundfont && snd_soundfont[0])
{
@@ -251,6 +253,7 @@ static int fl_init (int samplerate)
f_font = fluid_synth_sfload (f_syn, filename, 1);
}
+#if FLUIDSYNTH_VERSION_MAJOR >= 2
if ((!checked_file || f_font == FLUID_FAILED) && lumpnum >= 0)
{
fluid_sfloader_t *sfloader;
@@ -262,6 +265,7 @@ static int fl_init (int samplerate)
fluid_synth_add_sfloader(f_syn, sfloader);
f_font = fluid_synth_sfload(f_syn, "SNDFONT", 1);
}
+#endif
if (!checked_f_font)
{
--
2.35.1