forked from pool/dsda-doom
- Add fluidsynth1.diff
OBS-URL: https://build.opensuse.org/package/show/games/dsda-doom?expand=0&rev=4
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@ -6,6 +6,7 @@ Wed Mar 30 18:39:27 UTC 2022 - Jan Engelhardt <jengelh@inai.de>
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* Fixed a crash caused by saving the game state after an
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intercept overrun
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* Added mouse stutter correction option (on by default)
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- Add fluidsynth1.diff
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-------------------------------------------------------------------
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Fri Mar 4 19:55:59 UTC 2022 - Jan Engelhardt <jengelh@inai.de>
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@ -30,10 +30,13 @@ Source: https://github.com/kraflab/dsda-doom/archive/refs/tags/v%version
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Patch1: prboom-nodatetime.diff
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Patch2: prboom-hbar-all.diff
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Patch3: prboom-hbar-gradient.diff
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Patch4: fluidsynth1.diff
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BuildRequires: Mesa-devel
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BuildRequires: c++_compiler
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BuildRequires: cmake
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BuildRequires: fluidsynth-devel
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%if 0%{?suse_version} >= 1550
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BuildRequires: fluidsynth-devel >= 2
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%endif
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BuildRequires: hicolor-icon-theme
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BuildRequires: libpng-devel
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BuildRequires: libvorbis-devel
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@ -58,7 +61,11 @@ It features:
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* MBFv21, UMAPINFO and DSDHacked specification support
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%prep
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%autosetup -p0
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%setup -q
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%patch -P 1 -P 2 -P 3 -p0
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%if 0%{?sle_version} < 150400
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%patch -P 4 -p0
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%endif
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%build
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pushd prboom2/
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55
fluidsynth1.diff
Normal file
55
fluidsynth1.diff
Normal file
@ -0,0 +1,55 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jan Engelhardt <jengelh@inai.de>
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Date: Wed, 30 Mar 2022 21:13:50 +0200
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Subject: [PATCH] Continue supporting fluidsynth1 API
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Upstream: probably not worth, given Leap 15.4 (FL2) is around the corner
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Platforms such as openSUSE Leap 15.3 still only have FL1, owing
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to the branch having set off in 2017.
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---
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prboom2/src/MUSIC/flplayer.c | 6 +++++-
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1 file changed, 5 insertions(+), 1 deletion(-)
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diff --git a/prboom2/src/MUSIC/flplayer.c b/prboom2/src/MUSIC/flplayer.c
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index 27cd31aa..282714e8 100644
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--- prboom2/src/MUSIC/flplayer.c
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+++ prboom2/src/MUSIC/flplayer.c
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@@ -231,17 +231,19 @@ static int fl_init (int samplerate)
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}
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{
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- int lumpnum;
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+ int lumpnum = -1;
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int checked_file = false;
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dboolean replaced_soundfont = false;
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const char *checked_f_font = NULL;
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+#if FLUIDSYNTH_VERSION_MAJOR >= 2
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lumpnum = W_CheckNumForName("SNDFONT");
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if (lumpnum >= 0)
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{
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replaced_soundfont = !W_LumpNumInPortWad(lumpnum);
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}
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+#endif
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if (!replaced_soundfont && snd_soundfont && snd_soundfont[0])
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{
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@@ -251,6 +253,7 @@ static int fl_init (int samplerate)
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f_font = fluid_synth_sfload (f_syn, filename, 1);
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}
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+#if FLUIDSYNTH_VERSION_MAJOR >= 2
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if ((!checked_file || f_font == FLUID_FAILED) && lumpnum >= 0)
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{
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fluid_sfloader_t *sfloader;
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@@ -262,6 +265,7 @@ static int fl_init (int samplerate)
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fluid_synth_add_sfloader(f_syn, sfloader);
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f_font = fluid_synth_sfload(f_syn, "SNDFONT", 1);
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}
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+#endif
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if (!checked_f_font)
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{
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--
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2.35.1
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