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dsda-doom/dsda-doom.changes

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Sun Aug 18 22:12:59 UTC 2024 - Jan Engelhardt <jengelh@inai.de>
- Update to release 0.28.1
* Fixed freelook menu crash, fixed numlock menu crash
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Thu Aug 15 16:10:13 UTC 2024 - Andrea Manzini <andrea.manzini@suse.com>
- Update to release 0.28.0
* Freelook aiming and projectile behavior has been rewritten
* Added MAPINFO flags to support finite height explosion behavior
* Added MAPINFO flags to support freelook
* improvement on Tools, Console, and many Bug Fixes
see https://github.com/kraflab/dsda-doom/blob/master/patch_notes/v0.28.md
- Delete cmake-path-suffix.diff
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Sun Dec 3 16:22:11 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
- Update to release 0.27.5
* DSDAHUD lumps are "merged" now so only redefined huds are changed
* Fixed umapinfo bunny scroller crash
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Sat Nov 18 18:14:25 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
- Update to release 0.27.4
* Added option to hide stat labels and totals
* Fixed an overflow causing distant sprites (~8k map units) to
not be rendered
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Sun Nov 5 22:26:17 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
- Update to release 0.27.3
* New indexed light mode (software fidelity in OpenGL).
* Improved controller support.
* A new HUD system with new components.
* New console commands and better usability.
* UDMF support, MAPINFO support
* ZIP file loading
* Improved Heretic and Hexen suport
* Upgraded to OPL3 emulation
* You can switch back to OPL2 with config option mus_opl_opl3mode
- Delete prboom-nodatetime.diff, fluidsynth1.diff
- Add cmake-path-suffix.diff
- Note: If you updated from an old dsda-doom and use the same
config file, your default complevel may have been reset to 0. If
you run into an issue, check it out (suggested value is 21 /
mbf21, if you don't know what to pick).
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Wed Mar 30 18:39:27 UTC 2022 - Jan Engelhardt <jengelh@inai.de>
- Update to release 0.24.3
* Improved automatic keyframe timeout behaviour
* Fixed a crash caused by saving the game state after an
intercept overrun
* Added mouse stutter correction option (on by default)
- Add fluidsynth1.diff
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Fri Mar 4 19:55:59 UTC 2022 - Jan Engelhardt <jengelh@inai.de>
- Update to release 0.24.2
* Added another batch of cheats to the console
* Removed process affinity hack
* Added support for SNDFONT lump
* Moved default soundfont into dsda-doom.wad
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Sat Feb 19 16:16:32 UTC 2022 - Jan Engelhardt <jengelh@inai.de>
- Initial package (v0.24.1) for build.opensuse.org
- Reuse prboom-hbar-all.diff, prboom-hbar-gradient.diff,
prboom-nodatetime.diff from prboom-plus package.