diff --git a/freedm-0.12.1.zip b/freedm-0.12.1.zip deleted file mode 100644 index 29879fb..0000000 --- a/freedm-0.12.1.zip +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:e1318704f8440b6b83dcb523b769f02a4de214336713cffed830514c6f294514 -size 9773607 diff --git a/freedm-v0.13.0.zip b/freedm-v0.13.0.zip new file mode 100644 index 0000000..3cef8fd --- /dev/null +++ b/freedm-v0.13.0.zip @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:aa7b2e0f7b31e49aa7372f130350a321a3ba04fdd8132251ff960f8dfe7de792 +size 11331616 diff --git a/freedoom-freedm.changes b/freedoom-freedm.changes index bdac034..0608388 100644 --- a/freedoom-freedm.changes +++ b/freedoom-freedm.changes @@ -1,3 +1,30 @@ +------------------------------------------------------------------- +Mon Jan 29 23:48:55 UTC 2024 - Jan Engelhardt + +- Update to release 0.13.0 + * Boom features were removed + * Hall of mirror effects greatly reduced / visplane overflows + fixed. + * New levels: E1M9, E2M2, E2M3, E2M4, E2M7, E2M8, E3M5, MAP07, + MAP21 and MAP27. + * Lots of new music including most of FreeDM music. + * New boss brain sounds. + * Colorblind-friendly keys and key indicators. + * Various revisions to sprites and textures. + * Improved kerning for menu text. + * Improved weapon sprites generally. + * SSG replacement restored to updated take on older version. + * Revised polaric energy weapon. + * Double-barreled shotgun flash timing bug fixed in built-in + DeHackEd. + * Esa Repo (Espi)'s old STAR* textures are now included under + ESPI*. + * A STARBR1 texture is now included as a counterpart to STARBR2. + * Numerous additional grey and METAL2-based textures also + available. + * Boss brain wall was re-done. + * Wolfenstein replacements completely redone. + ------------------------------------------------------------------- Fri Nov 1 10:48:12 UTC 2019 - Markus S diff --git a/freedoom-freedm.spec b/freedoom-freedm.spec index 7674914..16979cf 100644 --- a/freedoom-freedm.spec +++ b/freedoom-freedm.spec @@ -1,7 +1,7 @@ # # spec file for package freedoom-freedm # -# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany. +# Copyright (c) 2024 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed @@ -12,19 +12,18 @@ # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. -# Please submit bugfixes or comments via http://bugs.opensuse.org/ +# Please submit bugfixes or comments via https://bugs.opensuse.org/ # Name: freedoom-freedm -Version: 0.12.1 +Version: 0.13.0 Release: 0 Summary: Deathmatch levels for Doom License: BSD-3-Clause Group: Amusements/Games/3D/Shoot -Url: https://freedoom.github.io/ -Source: https://github.com/freedoom/freedoom/releases/download/v%{version}/freedm-%{version}.zip -BuildRoot: %{_tmppath}/%{name}-%{version}-build +URL: https://freedoom.github.io/ +Source: https://github.com/freedoom/freedoom/releases/download/v%version/freedm-v%version.zip BuildArch: noarch BuildRequires: unzip Requires: freedoom @@ -34,18 +33,17 @@ A set of deathmatch levels for the DOOM game engine, based on the freely redistributable Freedoom game files. %prep -%setup -q -n freedm-%{version} +%autosetup -n freedm-v%version %build # Game data files. Nothing to build! %install -install -D -m 0644 freedm.wad %{buildroot}%{_datadir}/doom/freedm.wad +install -Dpm0644 freedm.wad %buildroot/%_datadir/doom/freedm.wad %files -%defattr(-,root,root) -%doc CREDITS.txt freedoom-manual.pdf README.html +%doc CREDITS.txt freedoom-manual*.pdf README.html %license COPYING.txt -%{_datadir}/doom/ +%_datadir/doom/ %changelog