forked from pool/glslang
- Update to release 14
OBS-URL: https://build.opensuse.org/package/show/X11:Wayland/glslang?expand=0&rev=129
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version https://git-lfs.github.com/spec/v1
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oid sha256:1c4d0a5a38c8aaf89a2d7e6093be734320599f5a6775b2726beeb05b0c054e66
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size 3763210
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3
14.0.0.tar.gz
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14.0.0.tar.gz
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version https://git-lfs.github.com/spec/v1
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oid sha256:80bbb916a23e94ea9cbfb1acb5d1a44a7e0c9613bcf5b5947c03f2273bdc92b0
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size 3770344
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libglslang13
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libglslang14
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-------------------------------------------------------------------
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Fri Dec 22 19:11:49 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 14
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* The legacy libraries named HLSL and OGLCompiler have been
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removed. To avoid future disruptions, please use cmake's
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find_package mechanism rather than hardcoding library
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dependencies.
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* Only the headers that are part of glslang's public interface
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are included in the install target.
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* Overflow/underflow out-of-range floats to infinity/0.0
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respectively
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* Support SV_ViewID keywords for HLSL
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* Implement relaxed rule for opaque struct members
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* Fix GLSL parsing of '#' when not preceded by space or tab
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* Support GL_EXT_draw_instanced & GL_EXT_texture_array extension
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* Fix conversion of 64-bit unsigned integer constants to bool
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* Output 8-bit and 16-bit capabilities when appropriate for
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OpSpecConstant
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-------------------------------------------------------------------
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-------------------------------------------------------------------
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Sun Nov 5 07:33:58 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
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Sun Nov 5 07:33:58 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
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#
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#
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%define lname libglslang13
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%define lname libglslang14
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Name: glslang
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Name: glslang
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Version: 13.1.1
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Version: 14.0.0
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Release: 0
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Release: 0
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Summary: OpenGL and OpenGL ES shader front end and validator
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Summary: OpenGL and OpenGL ES shader front end and validator
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License: BSD-3-Clause
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License: BSD-3-Clause
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%postun -n %lname -p /sbin/ldconfig
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%postun -n %lname -p /sbin/ldconfig
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%files -n %lname
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%files -n %lname
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%_libdir/*.so.13*
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%_libdir/*.so.14*
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%files devel -f devel.files
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%files devel -f devel.files
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%_bindir/gls*
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%_bindir/gls*
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