diff --git a/gzdoom.changes b/gzdoom.changes index 7d8356d..bf76ce4 100644 --- a/gzdoom.changes +++ b/gzdoom.changes @@ -1,3 +1,8 @@ +------------------------------------------------------------------- +Wed Nov 14 09:58:09 UTC 2018 - Jan Engelhardt + +- Update description + ------------------------------------------------------------------- Tue Oct 16 11:52:51 UTC 2018 - Jan Engelhardt diff --git a/gzdoom.spec b/gzdoom.spec index a08ba6b..87d601a 100644 --- a/gzdoom.spec +++ b/gzdoom.spec @@ -70,7 +70,7 @@ Provides: bundled(re2c) = 0.16.0 %description GZDoom is a port (a modification) of the original Doom source code, featuring: -* an OpenGL renderer, HQnX rescaling, 3D floor and model support +* an OpenGL renderer, HQnX/xBRZ rescaling, 3D floor and model support * Truecolor software rendering, extending the classic 8-bit palette * a three-point projection software renderer, extending the classic 2-point projection