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gzdoom 4.13.2

This commit is contained in:
Jan Engelhardt 2024-11-02 17:43:26 +01:00
parent 7dcad71190
commit 18712dbad5
5 changed files with 40 additions and 17 deletions

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g4.13.0.tar.gz (Stored with Git LFS)

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@ -1,3 +1,13 @@
-------------------------------------------------------------------
Sat Nov 2 16:40:47 UTC 2024 - Jan Engelhardt <jengelh@inai.de>
- Update to release 4.13.2
* Added (SPF_)STRETCHPIXELS - for actors, makes rollsprites
levelstretched, for particles, puts them back to the original
stretch math as before, optional opt-in flag.
* Sector damage code reverted due to some critical bugs,
feature will be in 4.14 timeframe.
------------------------------------------------------------------- -------------------------------------------------------------------
Sat Oct 12 08:46:50 UTC 2024 - Jan Engelhardt <jengelh@inai.de> Sat Oct 12 08:46:50 UTC 2024 - Jan Engelhardt <jengelh@inai.de>

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@ -17,7 +17,7 @@
Name: gzdoom Name: gzdoom
Version: 4.13.0 Version: 4.13.2
Release: 0 Release: 0
Summary: A DOOM source port with graphic and modding extensions Summary: A DOOM source port with graphic and modding extensions
License: GPL-3.0-only License: GPL-3.0-only

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@ -20,14 +20,15 @@ Using {} will clear it without running into a type error:
--- ---
src/CMakeLists.txt | 5 +++++ src/CMakeLists.txt | 5 +++++
src/common/engine/i_interface.cpp | 8 -------- src/common/engine/i_interface.cpp | 8 --------
src/common/models/bonecomponents.h | 1 +
src/common/platform/posix/sdl/sdlglvideo.cpp | 2 +- src/common/platform/posix/sdl/sdlglvideo.cpp | 2 +-
src/playsim/p_effect.h | 7 +++++-- src/playsim/p_effect.h | 7 +++++--
4 files changed, 11 insertions(+), 11 deletions(-) 5 files changed, 12 insertions(+), 11 deletions(-)
Index: gzdoom-g4.13.0/src/CMakeLists.txt Index: gzdoom-g4.13.2/src/CMakeLists.txt
=================================================================== ===================================================================
--- gzdoom-g4.13.0.orig/src/CMakeLists.txt --- gzdoom-g4.13.2.orig/src/CMakeLists.txt
+++ gzdoom-g4.13.0/src/CMakeLists.txt +++ gzdoom-g4.13.2/src/CMakeLists.txt
@@ -44,6 +44,11 @@ if( ${TARGET_ARCHITECTURE} MATCHES "x86_ @@ -44,6 +44,11 @@ if( ${TARGET_ARCHITECTURE} MATCHES "x86_
set( X64 64 ) set( X64 64 )
add_definitions( -DARCH_IA32 ) add_definitions( -DARCH_IA32 )
@ -40,10 +41,10 @@ Index: gzdoom-g4.13.0/src/CMakeLists.txt
if( NOT PROJECT_LIBRARIES ) if( NOT PROJECT_LIBRARIES )
set( PROJECT_LIBRARIES "" ) set( PROJECT_LIBRARIES "" )
Index: gzdoom-g4.13.0/src/common/engine/i_interface.cpp Index: gzdoom-g4.13.2/src/common/engine/i_interface.cpp
=================================================================== ===================================================================
--- gzdoom-g4.13.0.orig/src/common/engine/i_interface.cpp --- gzdoom-g4.13.2.orig/src/common/engine/i_interface.cpp
+++ gzdoom-g4.13.0/src/common/engine/i_interface.cpp +++ gzdoom-g4.13.2/src/common/engine/i_interface.cpp
@@ -6,14 +6,6 @@ @@ -6,14 +6,6 @@
#include "gstrings.h" #include "gstrings.h"
#include "version.h" #include "version.h"
@ -59,10 +60,22 @@ Index: gzdoom-g4.13.0/src/common/engine/i_interface.cpp
// Some global engine variables taken out of the backend code. // Some global engine variables taken out of the backend code.
FStartupScreen* StartWindow; FStartupScreen* StartWindow;
SystemCallbacks sysCallbacks; SystemCallbacks sysCallbacks;
Index: gzdoom-g4.13.0/src/common/platform/posix/sdl/sdlglvideo.cpp Index: gzdoom-g4.13.2/src/common/models/bonecomponents.h
=================================================================== ===================================================================
--- gzdoom-g4.13.0.orig/src/common/platform/posix/sdl/sdlglvideo.cpp --- gzdoom-g4.13.2.orig/src/common/models/bonecomponents.h
+++ gzdoom-g4.13.0/src/common/platform/posix/sdl/sdlglvideo.cpp +++ gzdoom-g4.13.2/src/common/models/bonecomponents.h
@@ -43,6 +43,7 @@ struct ModelAnim
float framerate = 0;
double startFrame = 0;
int flags = MODELANIM_NONE;
+ int __padding = 0;
double startTic = 0; // when the current animation started (changing framerates counts as restarting) (or when animation starts if interpolating from previous animation)
double switchOffset = 0; // when the animation was changed -- where to interpolate the switch from
};
Index: gzdoom-g4.13.2/src/common/platform/posix/sdl/sdlglvideo.cpp
===================================================================
--- gzdoom-g4.13.2.orig/src/common/platform/posix/sdl/sdlglvideo.cpp
+++ gzdoom-g4.13.2/src/common/platform/posix/sdl/sdlglvideo.cpp
@@ -400,7 +400,7 @@ DFrameBuffer *SDLVideo::CreateFrameBuffe @@ -400,7 +400,7 @@ DFrameBuffer *SDLVideo::CreateFrameBuffe
builder.RequireExtension(names[i]); builder.RequireExtension(names[i]);
auto instance = builder.Create(); auto instance = builder.Create();
@ -72,10 +85,10 @@ Index: gzdoom-g4.13.0/src/common/platform/posix/sdl/sdlglvideo.cpp
if (!I_CreateVulkanSurface(instance->Instance, &surfacehandle)) if (!I_CreateVulkanSurface(instance->Instance, &surfacehandle))
VulkanError("I_CreateVulkanSurface failed"); VulkanError("I_CreateVulkanSurface failed");
Index: gzdoom-g4.13.0/src/playsim/p_effect.h Index: gzdoom-g4.13.2/src/playsim/p_effect.h
=================================================================== ===================================================================
--- gzdoom-g4.13.0.orig/src/playsim/p_effect.h --- gzdoom-g4.13.2.orig/src/playsim/p_effect.h
+++ gzdoom-g4.13.0/src/playsim/p_effect.h +++ gzdoom-g4.13.2/src/playsim/p_effect.h
@@ -75,7 +75,10 @@ enum EParticleFlags @@ -75,7 +75,10 @@ enum EParticleFlags
class DVisualThinker; class DVisualThinker;
struct particle_t struct particle_t