forked from pool/gzdoom
Accepting request 708833 from home:mnhauke:games
- Update to new upstream release 4.1.3 * bug fixes for both zscript and vulkan (the vulkan renderer is pretty much complete at this point) * added native double round(double) function * added a crosshair on/off toggle * cl_blockcheats 2 blocks cheats without showing any messages, useful for streamers who happen to be mappers/modders/etc - Update to new upstream release 4.1.0 * workaround buggy preprocessor in old AMD OpenGL drivers * fix bloom pass regression * fixed scale calculations for option menus. * implement custom post process shaders for vulkan backend * improve error handling during vulkan initialization * fixed inverted logic for displaying the generic log in Strife. - Remove patch: * gzdoom-staticlibs.patch (fixed by upstream) - Update patch: * gzdoom-vulkan.patch OBS-URL: https://build.opensuse.org/request/show/708833 OBS-URL: https://build.opensuse.org/package/show/games/gzdoom?expand=0&rev=24
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g4.1.3.tar.gz
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3
g4.1.3.tar.gz
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@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:5174c73e553d8ebbb5939255a6bdc56aecd4ff862ed20e544f271d59290a2d2b
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size 13084313
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@ -1,3 +0,0 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:42d368cdb9cf1cba65ffa0c4c6f28f5aaad4c345c1924eda25466ef97b1e661e
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size 9583396
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@ -1,99 +0,0 @@
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From: Jan Engelhardt <jengelh@inai.de>
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Date: 2018-01-02 19:17:14.364202580 +0100
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Bundled code needs to be explicitly set to STATIC, or cmake will generate files
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like "liblzma.so" etc. with no versioning and which are not installed by
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cmake_install. Some of the code is also an older version and may not
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necessarily be suitable for getting switched out by system library copies.
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---
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asmjit/CMakeLists.txt | 2 +-
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dumb/CMakeLists.txt | 2 +-
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gdtoa/CMakeLists.txt | 2 +-
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glslang/glslang/CMakeLists.txt | 2 +-
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glslang/spirv/CMakeLists.txt | 4 ++--
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lzma/CMakeLists.txt | 2 +-
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6 files changed, 7 insertions(+), 7 deletions(-)
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Index: gzdoom-4.0.0/asmjit/CMakeLists.txt
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===================================================================
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--- gzdoom-4.0.0.orig/asmjit/CMakeLists.txt
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+++ gzdoom-4.0.0/asmjit/CMakeLists.txt
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@@ -97,7 +97,7 @@ set(ASMJIT_SRCS
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asmjit/x86/x86regalloc.cpp
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)
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-add_library(${ASMJITNAME} ${ASMJIT_SRCS} ${ASMJIT_PUBLIC_HDRS})
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+add_library(${ASMJITNAME} STATIC ${ASMJIT_SRCS} ${ASMJIT_PUBLIC_HDRS})
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set_target_properties(${ASMJITNAME} PROPERTIES OUTPUT_NAME asmjit)
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Index: gzdoom-4.0.0/dumb/CMakeLists.txt
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===================================================================
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--- gzdoom-4.0.0.orig/dumb/CMakeLists.txt
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+++ gzdoom-4.0.0/dumb/CMakeLists.txt
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@@ -24,7 +24,7 @@ endif()
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include_directories( include )
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-add_library( dumb
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+add_library( dumb STATIC
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src/core/unload.c
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src/core/rendsig.c
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src/core/rendduh.c
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Index: gzdoom-4.0.0/gdtoa/CMakeLists.txt
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===================================================================
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--- gzdoom-4.0.0.orig/gdtoa/CMakeLists.txt
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+++ gzdoom-4.0.0/gdtoa/CMakeLists.txt
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@@ -35,7 +35,7 @@ if( NOT MSVC AND NOT APPLE )
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set( GEN_FP_DEPS ${CMAKE_CURRENT_BINARY_DIR}/arith.h ${CMAKE_CURRENT_BINARY_DIR}/gd_qnan.h )
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endif()
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-add_library( gdtoa
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+add_library( gdtoa STATIC
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${GEN_FP_FILES}
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dmisc.c
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dtoa.c
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Index: gzdoom-4.0.0/glslang/glslang/CMakeLists.txt
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===================================================================
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--- gzdoom-4.0.0.orig/glslang/glslang/CMakeLists.txt
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+++ gzdoom-4.0.0/glslang/glslang/CMakeLists.txt
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@@ -106,7 +106,7 @@ set(HEADERS
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# WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR})
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# set(BISON_GLSLParser_OUTPUT_SOURCE ${CMAKE_CURRENT_SOURCE_DIR}/MachineIndependent/glslang_tab.cpp)
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-add_library(glslang ${LIB_TYPE} ${BISON_GLSLParser_OUTPUT_SOURCE} ${SOURCES} ${HEADERS})
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+add_library(glslang STATIC ${BISON_GLSLParser_OUTPUT_SOURCE} ${SOURCES} ${HEADERS})
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set_property(TARGET glslang PROPERTY FOLDER glslang)
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set_property(TARGET glslang PROPERTY POSITION_INDEPENDENT_CODE ON)
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target_link_libraries(glslang OGLCompiler OSDependent)
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Index: gzdoom-4.0.0/glslang/spirv/CMakeLists.txt
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===================================================================
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--- gzdoom-4.0.0.orig/glslang/spirv/CMakeLists.txt
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+++ gzdoom-4.0.0/glslang/spirv/CMakeLists.txt
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@@ -56,12 +56,12 @@ if(ENABLE_NV_EXTENSIONS)
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GLSL.ext.NV.h)
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endif(ENABLE_NV_EXTENSIONS)
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-add_library(SPIRV ${LIB_TYPE} ${SOURCES} ${HEADERS})
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+add_library(SPIRV STATIC ${SOURCES} ${HEADERS})
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set_property(TARGET SPIRV PROPERTY FOLDER glslang)
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set_property(TARGET SPIRV PROPERTY POSITION_INDEPENDENT_CODE ON)
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target_include_directories(SPIRV PUBLIC ..)
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-add_library(SPVRemapper ${LIB_TYPE} ${SPVREMAP_SOURCES} ${SPVREMAP_HEADERS})
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+add_library(SPVRemapper STATIC ${SPVREMAP_SOURCES} ${SPVREMAP_HEADERS})
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set_property(TARGET SPVRemapper PROPERTY FOLDER glslang)
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set_property(TARGET SPVRemapper PROPERTY POSITION_INDEPENDENT_CODE ON)
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Index: gzdoom-4.0.0/lzma/CMakeLists.txt
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===================================================================
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--- gzdoom-4.0.0.orig/lzma/CMakeLists.txt
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+++ gzdoom-4.0.0/lzma/CMakeLists.txt
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@@ -34,5 +34,5 @@ else()
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set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -D_7ZIP_ST" )
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endif()
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-add_library( lzma ${LZMA_FILES} )
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+add_library( lzma STATIC ${LZMA_FILES} )
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target_link_libraries( lzma )
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@ -65,28 +65,3 @@ Index: gzdoom-4.0.0/src/rendering/vulkan/system/vk_builders.cpp
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static const TBuiltInResource DefaultTBuiltInResource = {
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static const TBuiltInResource DefaultTBuiltInResource = {
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/* .MaxLights = */ 32,
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/* .MaxLights = */ 32,
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@@ -89,15 +89,15 @@ static const TBuiltInResource DefaultTBu
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/* .MaxCullDistances = */ 8,
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/* .MaxCombinedClipAndCullDistances = */ 8,
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/* .MaxSamples = */ 4,
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-// /* .maxMeshOutputVerticesNV = */ 256,
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-// /* .maxMeshOutputPrimitivesNV = */ 512,
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-// /* .maxMeshWorkGroupSizeX_NV = */ 32,
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-// /* .maxMeshWorkGroupSizeY_NV = */ 1,
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-// /* .maxMeshWorkGroupSizeZ_NV = */ 1,
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-// /* .maxTaskWorkGroupSizeX_NV = */ 32,
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-// /* .maxTaskWorkGroupSizeY_NV = */ 1,
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-// /* .maxTaskWorkGroupSizeZ_NV = */ 1,
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-// /* .maxMeshViewCountNV = */ 4,
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+ /* .maxMeshOutputVerticesNV = */ 256,
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+ /* .maxMeshOutputPrimitivesNV = */ 512,
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+ /* .maxMeshWorkGroupSizeX_NV = */ 32,
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+ /* .maxMeshWorkGroupSizeY_NV = */ 1,
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+ /* .maxMeshWorkGroupSizeZ_NV = */ 1,
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+ /* .maxTaskWorkGroupSizeX_NV = */ 32,
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+ /* .maxTaskWorkGroupSizeY_NV = */ 1,
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+ /* .maxTaskWorkGroupSizeZ_NV = */ 1,
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+ /* .maxMeshViewCountNV = */ 4,
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/* .limits = */ {
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/* .nonInductiveForLoops = */ 1,
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@ -1,3 +1,25 @@
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-------------------------------------------------------------------
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Sun Jun 9 11:31:24 UTC 2019 - Martin Hauke <mardnh@gmx.de>
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- Update to new upstream release 4.1.3
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* bug fixes for both zscript and vulkan (the vulkan renderer is
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pretty much complete at this point)
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* added native double round(double) function
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* added a crosshair on/off toggle
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* cl_blockcheats 2 blocks cheats without showing any messages,
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useful for streamers who happen to be mappers/modders/etc
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- Update to new upstream release 4.1.0
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* workaround buggy preprocessor in old AMD OpenGL drivers
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* fix bloom pass regression
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* fixed scale calculations for option menus.
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* implement custom post process shaders for vulkan backend
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* improve error handling during vulkan initialization
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* fixed inverted logic for displaying the generic log in Strife.
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- Remove patch:
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* gzdoom-staticlibs.patch (fixed by upstream)
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- Update patch:
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* gzdoom-vulkan.patch
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-------------------------------------------------------------------
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-------------------------------------------------------------------
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Mon Apr 08 20:31:53 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
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Mon Apr 08 20:31:53 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
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10
gzdoom.spec
10
gzdoom.spec
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Name: gzdoom
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Name: gzdoom
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Version: 4.0.0
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Version: 4.1.3
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Release: 0
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Release: 0
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Summary: A DOOM source port with graphic and modding extensions
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Summary: A DOOM source port with graphic and modding extensions
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License: GPL-3.0-only
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License: GPL-3.0-only
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@ -25,14 +25,12 @@ Group: Amusements/Games/3D/Shoot
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Url: http://zdoom.org/
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Url: http://zdoom.org/
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#Git-Clone: https://github.com/coelckers/gzdoom
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#Git-Clone: https://github.com/coelckers/gzdoom
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Source: %name-%version.tar.xz
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Source: https://github.com/coelckers/gzdoom/archive/g%{version}.tar.gz
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Patch1: gzdoom-waddir.patch
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Patch1: gzdoom-waddir.patch
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Patch2: gzdoom-wadsrc-extra.patch
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Patch2: gzdoom-wadsrc-extra.patch
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Patch3: gzdoom-staticlibs.patch
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Patch4: fl2.patch
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Patch4: fl2.patch
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Patch5: gzdoom-lzma.patch
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Patch5: gzdoom-lzma.patch
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Patch6: gzdoom-vulkan.patch
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Patch6: gzdoom-vulkan.patch
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BuildRoot: %{_tmppath}/%{name}-%{version}-build
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BuildRequires: cmake >= 2.8.7
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BuildRequires: cmake >= 2.8.7
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BuildRequires: gcc-c++
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BuildRequires: gcc-c++
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BuildRequires: glslang-devel
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BuildRequires: glslang-devel
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@ -85,8 +83,8 @@ GZDoom is a port (a modification) of the original Doom source code, featuring:
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* Demo record/playback of classic and Boom demos is not supported.
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* Demo record/playback of classic and Boom demos is not supported.
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%prep
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%prep
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%setup -q
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%setup -q -n %{name}-g%{version}
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%patch -P 1 -P 2 -P 3 -P 4 -p1
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%patch -P 1 -P 2 -P 4 -p1
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%if 0%{?suse_version} >= 1500
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%if 0%{?suse_version} >= 1500
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%patch -P 5 -p1
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%patch -P 5 -p1
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