forked from pool/gzdoom
Accepting request 876936 from games
- Update to release 4.5.0 OBS-URL: https://build.opensuse.org/request/show/876936 OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/gzdoom?expand=0&rev=15
This commit is contained in:
commit
7a7ab44daf
23
0001-fixed-zipdir-inability-to-update-empty-zip-file.patch
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0001-fixed-zipdir-inability-to-update-empty-zip-file.patch
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From ecf070148199c333dec01f28e4a7a05118162260 Mon Sep 17 00:00:00 2001
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From: "alexey.lysiuk" <alexey.lysiuk@gmail.com>
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Date: Sun, 1 Nov 2020 10:24:22 +0200
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Subject: [PATCH] - fixed zipdir inability to update empty zip file
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https://forum.zdoom.org/viewtopic.php?t=70468
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---
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tools/zipdir/zipdir.c | 2 ++
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1 file changed, 2 insertions(+)
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Index: gzdoom-g4.5.0/tools/zipdir/zipdir.c
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===================================================================
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--- gzdoom-g4.5.0.orig/tools/zipdir/zipdir.c
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+++ gzdoom-g4.5.0/tools/zipdir/zipdir.c
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@@ -781,6 +781,8 @@ void write_zip(const char *zipname, dir_
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if (central_dir == NULL)
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{
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fprintf(stderr, "Could not read central directory from %s. (Is it a zipfile?)\n", zipname);
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+ fclose(ozip);
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+ ozip = NULL;
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update = 0;
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}
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}
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@ -1,3 +0,0 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:d0ede9aefa8834b6d97a8a5336e57077475f43c297447f75b37550ee93010674
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size 12613806
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3
g4.5.0.tar.gz
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3
g4.5.0.tar.gz
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version https://git-lfs.github.com/spec/v1
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oid sha256:21eb1a221dae532a6c29f243584be3d5454f8eb4da85a67e405115f89666611d
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size 12741814
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@ -1,23 +0,0 @@
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From: Jan Engelhardt <jengelh@inai.de>
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Date: 2020-06-11 15:48:28.422839234 +0200
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gzdoom is the only user of its own libSPIRV.so, so there is no need for a
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shared library.
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---
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libraries/glslang/spirv/CMakeLists.txt | 2 +-
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1 file changed, 1 insertion(+), 1 deletion(-)
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Index: gzdoom-g4.4.0/libraries/glslang/spirv/CMakeLists.txt
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===================================================================
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--- gzdoom-g4.4.0.orig/libraries/glslang/spirv/CMakeLists.txt
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+++ gzdoom-g4.4.0/libraries/glslang/spirv/CMakeLists.txt
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@@ -49,7 +49,7 @@ set(SPVREMAP_HEADERS
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SPVRemapper.h
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doc.h)
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-add_library(SPIRV ${LIB_TYPE} ${SOURCES} ${HEADERS})
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+add_library(SPIRV STATIC ${LIB_TYPE} ${SOURCES} ${HEADERS})
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set_property(TARGET SPIRV PROPERTY FOLDER glslang)
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set_property(TARGET SPIRV PROPERTY POSITION_INDEPENDENT_CODE ON)
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target_include_directories(SPIRV PUBLIC
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@ -1,3 +1,36 @@
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-------------------------------------------------------------------
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Thu Mar 4 19:55:21 UTC 2021 - Jan Engelhardt <jengelh@inai.de>
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- Add 0001-fixed-zipdir-inability-to-update-empty-zip-file.patch
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- Update to release 4.5.0
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* For all of Doom's fullscreen images, there's now widescreen
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versions provided.
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* A simplified options menu is now available for quick setup of
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the important settings.
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* New keybindings presets. Users can now choose between the
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classic layout and a WASD-based one.
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* Menu and intermission screen now scale to the original
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Doom.exe's layout by default.
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* Major additions to the menu system - animated menu
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transitions, image slideshows and fixed size menus can now be
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created.
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* The console now uses the border flat as default background
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instead of the titlepic.
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* It is now possible to fully quit the fullscreen console and
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get back to the title loop.
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* Interpolate positions and angles in the automap for smoother
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appearance.
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* Added $PitchSet for SNDINFO.
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* Allow indirections in the string table by prefixing the
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language string with '$$' the remaining text is interpreted
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as another string label to resolve.
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* Optimization of the patch texture checker - do not read in
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the entire file if checking the initial header is sufficient
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for rejecting it. This can speed up loading of large mods
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quite significantly.
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* OPUS support (via libsndfile)
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- Drop gzdoom-spirv.patch (merged)
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-------------------------------------------------------------------
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-------------------------------------------------------------------
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Tue Sep 15 23:25:49 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
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Tue Sep 15 23:25:49 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
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20
gzdoom.spec
20
gzdoom.spec
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#
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#
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# spec file for package gzdoom
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# spec file for package gzdoom
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#
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#
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# Copyright (c) 2020 SUSE LLC
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# Copyright (c) 2021 SUSE LLC
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#
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#
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# All modifications and additions to the file contributed by third parties
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# All modifications and additions to the file contributed by third parties
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# remain the property of their copyright owners, unless otherwise agreed
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# remain the property of their copyright owners, unless otherwise agreed
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@ -17,7 +17,7 @@
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Name: gzdoom
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Name: gzdoom
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Version: 4.4.2
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Version: 4.5.0
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Release: 0
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Release: 0
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Summary: A DOOM source port with graphic and modding extensions
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Summary: A DOOM source port with graphic and modding extensions
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License: GPL-3.0-only
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License: GPL-3.0-only
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@ -29,9 +29,9 @@ Source: https://github.com/coelckers/gzdoom/archive/g%version.tar.gz
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Patch1: gzdoom-waddir.patch
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Patch1: gzdoom-waddir.patch
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Patch2: gzdoom-lzma.patch
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Patch2: gzdoom-lzma.patch
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Patch3: gzdoom-asmjit.patch
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Patch3: gzdoom-asmjit.patch
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Patch4: gzdoom-spirv.patch
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Patch4: gzdoom-sdlbug.patch
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Patch5: gzdoom-sdlbug.patch
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Patch5: gzdoom-vulkan.patch
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Patch6: gzdoom-vulkan.patch
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Patch6: 0001-fixed-zipdir-inability-to-update-empty-zip-file.patch
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BuildRequires: cmake >= 2.8.7
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BuildRequires: cmake >= 2.8.7
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BuildRequires: gcc-c++
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BuildRequires: gcc-c++
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BuildRequires: libjpeg-devel
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BuildRequires: libjpeg-devel
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@ -76,12 +76,13 @@ GZDoom is a port (a modification) of the original Doom source code, featuring:
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%prep
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%prep
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%setup -qn %name-g%version
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%setup -qn %name-g%version
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%patch -P 1 -P 2 -P 3 -P 4 -P 5 -p1
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%patch -P 1 -P 2 -P 3 -P 4 -p1
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%if 0%{?sle_version} >= 150200
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%if 0%{?sle_version} >= 150200
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%patch -P 6 -p1
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%patch -P 5 -p1
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rm -Rf glslang src/common/rendering/vulkan/thirdparty/vulkan
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rm -Rf glslang src/common/rendering/vulkan/thirdparty/vulkan
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%endif
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%endif
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perl -i -pe 's{__DATE__}{""}g' src/posix/sdl/i_main.cpp
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%patch -P 6 -p1
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perl -i -pe 's{__DATE__}{""}g' src/common/platform/posix/sdl/i_main.cpp
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%build
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%build
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# There is handcrafted assembler, which LTO does not play nice with.
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# There is handcrafted assembler, which LTO does not play nice with.
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@ -98,8 +99,9 @@ export CXXFLAGS="%optflags -msse -msse2"
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-DCMAKE_EXE_LINKER_FLAGS="" -DCMAKE_MODULE_LINKER_FLAGS="" \
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-DCMAKE_EXE_LINKER_FLAGS="" -DCMAKE_MODULE_LINKER_FLAGS="" \
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-DINSTALL_DOCS_PATH="%_defaultdocdir/%name" \
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-DINSTALL_DOCS_PATH="%_defaultdocdir/%name" \
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-DINSTALL_PK3_PATH="%_datadir/doom" \
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-DINSTALL_PK3_PATH="%_datadir/doom" \
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-DINSTALL_SOUNDFONT_PATH="%_datadir/doom" \
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-DDYN_OPENAL=OFF
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-DDYN_OPENAL=OFF
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make %{?_smp_mflags}
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%cmake_build
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%install
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%install
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%cmake_install
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%cmake_install
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