forked from pool/gzdoom
Accepting request 561233 from home:jengelh:dev
gpl transition seems complete OBS-URL: https://build.opensuse.org/request/show/561233 OBS-URL: https://build.opensuse.org/package/show/games/gzdoom?expand=0&rev=1
This commit is contained in:
commit
94a4a9c95c
23
.gitattributes
vendored
Normal file
23
.gitattributes
vendored
Normal file
@ -0,0 +1,23 @@
|
||||
## Default LFS
|
||||
*.7z filter=lfs diff=lfs merge=lfs -text
|
||||
*.bsp filter=lfs diff=lfs merge=lfs -text
|
||||
*.bz2 filter=lfs diff=lfs merge=lfs -text
|
||||
*.gem filter=lfs diff=lfs merge=lfs -text
|
||||
*.gz filter=lfs diff=lfs merge=lfs -text
|
||||
*.jar filter=lfs diff=lfs merge=lfs -text
|
||||
*.lz filter=lfs diff=lfs merge=lfs -text
|
||||
*.lzma filter=lfs diff=lfs merge=lfs -text
|
||||
*.obscpio filter=lfs diff=lfs merge=lfs -text
|
||||
*.oxt filter=lfs diff=lfs merge=lfs -text
|
||||
*.pdf filter=lfs diff=lfs merge=lfs -text
|
||||
*.png filter=lfs diff=lfs merge=lfs -text
|
||||
*.rpm filter=lfs diff=lfs merge=lfs -text
|
||||
*.tbz filter=lfs diff=lfs merge=lfs -text
|
||||
*.tbz2 filter=lfs diff=lfs merge=lfs -text
|
||||
*.tgz filter=lfs diff=lfs merge=lfs -text
|
||||
*.ttf filter=lfs diff=lfs merge=lfs -text
|
||||
*.txz filter=lfs diff=lfs merge=lfs -text
|
||||
*.whl filter=lfs diff=lfs merge=lfs -text
|
||||
*.xz filter=lfs diff=lfs merge=lfs -text
|
||||
*.zip filter=lfs diff=lfs merge=lfs -text
|
||||
*.zst filter=lfs diff=lfs merge=lfs -text
|
1
.gitignore
vendored
Normal file
1
.gitignore
vendored
Normal file
@ -0,0 +1 @@
|
||||
.osc
|
3
gzdoom-g3.2.4.zip
Normal file
3
gzdoom-g3.2.4.zip
Normal file
@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:9f7881afc86e6a999d959e3567cc278dffb0dda6e81251606648498f9aa3e773
|
||||
size 10963409
|
52
gzdoom-staticlibs.patch
Normal file
52
gzdoom-staticlibs.patch
Normal file
@ -0,0 +1,52 @@
|
||||
From: Jan Engelhardt <jengelh@inai.de>
|
||||
Date: 2018-01-02 19:17:14.364202580 +0100
|
||||
|
||||
Some bundled code (which is also an older version and cannot simply be switched
|
||||
out just yet) needs to be explicitly set to STATIC, or cmake will generate
|
||||
files like "liblzma.so" etc. with no versioning and which are not installed by
|
||||
cmake_install.
|
||||
|
||||
---
|
||||
CMakeLists.txt | 1 -
|
||||
dumb/CMakeLists.txt | 2 +-
|
||||
gdtoa/CMakeLists.txt | 2 +-
|
||||
lzma/CMakeLists.txt | 2 +-
|
||||
4 files changed, 3 insertions(+), 4 deletions(-)
|
||||
|
||||
Index: gzdoom-g3.2.4/dumb/CMakeLists.txt
|
||||
===================================================================
|
||||
--- gzdoom-g3.2.4.orig/dumb/CMakeLists.txt
|
||||
+++ gzdoom-g3.2.4/dumb/CMakeLists.txt
|
||||
@@ -24,7 +24,7 @@ endif()
|
||||
|
||||
include_directories( include )
|
||||
|
||||
-add_library( dumb
|
||||
+add_library( dumb STATIC
|
||||
src/core/unload.c
|
||||
src/core/rendsig.c
|
||||
src/core/rendduh.c
|
||||
Index: gzdoom-g3.2.4/gdtoa/CMakeLists.txt
|
||||
===================================================================
|
||||
--- gzdoom-g3.2.4.orig/gdtoa/CMakeLists.txt
|
||||
+++ gzdoom-g3.2.4/gdtoa/CMakeLists.txt
|
||||
@@ -35,7 +35,7 @@ if( NOT MSVC AND NOT APPLE )
|
||||
set( GEN_FP_DEPS ${CMAKE_CURRENT_BINARY_DIR}/arith.h ${CMAKE_CURRENT_BINARY_DIR}/gd_qnan.h )
|
||||
endif()
|
||||
|
||||
-add_library( gdtoa
|
||||
+add_library( gdtoa STATIC
|
||||
${GEN_FP_FILES}
|
||||
dmisc.c
|
||||
dtoa.c
|
||||
Index: gzdoom-g3.2.4/lzma/CMakeLists.txt
|
||||
===================================================================
|
||||
--- gzdoom-g3.2.4.orig/lzma/CMakeLists.txt
|
||||
+++ gzdoom-g3.2.4/lzma/CMakeLists.txt
|
||||
@@ -34,5 +34,5 @@ else()
|
||||
set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -D_7ZIP_ST" )
|
||||
endif()
|
||||
|
||||
-add_library( lzma ${LZMA_FILES} )
|
||||
+add_library( lzma STATIC ${LZMA_FILES} )
|
||||
target_link_libraries( lzma )
|
22
gzdoom-waddir.patch
Normal file
22
gzdoom-waddir.patch
Normal file
@ -0,0 +1,22 @@
|
||||
From: Jan Engelhardt <jengelh@inai.de>
|
||||
2018-01-02 15:25:05.669125932 +0100
|
||||
|
||||
Ensure same IWAD directory across all Doom source ports in openSUSE
|
||||
|
||||
---
|
||||
src/posix/i_system.h | 2 +-
|
||||
1 file changed, 1 insertion(+), 1 deletion(-)
|
||||
|
||||
Index: gzdoom-g3.2.4/src/posix/i_system.h
|
||||
===================================================================
|
||||
--- gzdoom-g3.2.4.orig/src/posix/i_system.h
|
||||
+++ gzdoom-g3.2.4/src/posix/i_system.h
|
||||
@@ -40,7 +40,7 @@ struct ticcmd_t;
|
||||
struct WadStuff;
|
||||
|
||||
#ifndef SHARE_DIR
|
||||
-#define SHARE_DIR "/usr/local/share/"
|
||||
+#define SHARE_DIR "/usr/share/doom/"
|
||||
#endif
|
||||
|
||||
// Index values into the LanguageIDs array
|
132
gzdoom.changes
Normal file
132
gzdoom.changes
Normal file
@ -0,0 +1,132 @@
|
||||
-------------------------------------------------------------------
|
||||
Tue Jan 2 13:14:54 UTC 2018 - jengelh@inai.de
|
||||
|
||||
- Remove zdoom from the specfile (which had built both zdoom and
|
||||
gzdoom due to their similarity) and rename to gzdoom.spec.
|
||||
- Update to new upstream release 3.2.4
|
||||
* Recognition for the HacX 2.0 IWAD
|
||||
* Recognition for the modified Doom 1/2/U IWADs and the "No Rest
|
||||
for the Living" expansion pack shipped in the Doom3 BFG Edition.
|
||||
* New GL3 node format for complex UDMF maps which need fractional
|
||||
precision on node splitters.
|
||||
* The ZScript scripting language has been added.
|
||||
* A new 32-bit software renderer has been added.
|
||||
The classic 8-bit renderer remains available.
|
||||
- Add gzdoom-waddir.patch, gzdoom-staticlibs.patch.
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sun Mar 24 00:38:53 UTC 2013 - jengelh@inai.de
|
||||
|
||||
- Standardize on /usr/share/doom for IWADs.
|
||||
- Per-user configuration is to be moved to ~/.config/zdoom
|
||||
(XDG environment variables are not respected, though),
|
||||
~/.config/gzdoom and ~/.config/zandronum for the different
|
||||
game engines respectively.
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Thu Mar 21 16:06:30 UTC 2013 - jengelh@medozas.de
|
||||
|
||||
- Update to new upstream release zdoom-2.6.0+svn4191
|
||||
and gzdoom-1.7.01+svn1526
|
||||
* berserk indicator on alternative HUD
|
||||
* support for BFG edition IWADs
|
||||
* sound precaching through MAPINFO.
|
||||
- Imported zandronum-1.0+hg3641 (formerly Skulltag)
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Tue Jul 10 14:12:20 UTC 2012 - jengelh@inai.de
|
||||
|
||||
- Update to new upstream release 2.6.0 (gzdoom-1.6.0)
|
||||
* Added Hacx IWAD support.
|
||||
* Added text-format Strife conversation system with USDF and ZSDF.
|
||||
* A textured automap is now available; automap graphics are now
|
||||
externalized.
|
||||
* Rewritten menu system, which can now be defined with the MENUDEF
|
||||
lump.
|
||||
* Externalized intermissions to MAPINFO.
|
||||
* Externalized IWAD detection and gave each IWAD its own
|
||||
independent config section.
|
||||
* Added FluidSynth and GUS emulator softsynths; fixed issues with
|
||||
TiMidity++.
|
||||
* Added VOC support and enhanced MIDI playback with support for
|
||||
alternative formats such as XMI and HMI.
|
||||
* Action specials: Added Ceiling_LowerAndCrushDist and
|
||||
Thing_SetConversation. Added console command to execute specials.
|
||||
* ACS: Increased maximum script number from 999 to 32767.
|
||||
* ACS: Named scripts allow to avoid script number conflicts
|
||||
altogether.
|
||||
* ACS: Added StrCopy, CheckSight, SetActivator, SetPointer
|
||||
functions.
|
||||
* ACS: Added APROP_ScaleX/Y and APROP_Mass actor properties.
|
||||
* ACS: Added temporary dynamic strings variables with StrParam.
|
||||
* ACS: Scripts can now have up to four parameters.
|
||||
* DECORATE: Added A_CheckFlag, A_FaceMaster, A_FaceTracer,
|
||||
A_RadiusGive, A_SetMass, A_SetScale, A_Warp and A_WolfAttack...
|
||||
* DECORATE: Enhanced A_AlertMonsters, A_BFGSpray, A_Blast,
|
||||
A_CustomBulletAttack, A_FireBullets, A_GunFlash, A_PainAttack,
|
||||
A_RadiusThrust...
|
||||
* DECORATE: Added an actor pointer manipulation system with several
|
||||
new codepointers...
|
||||
* DECORATE: Added DOHARMSPECIES, DONTCORPSE, SEEINVISIBLE and
|
||||
INVENTORY.UNTOSSABLE
|
||||
* DECORATE: Increased damage type flexibility in several ways with
|
||||
DeathType and PainType.
|
||||
* DECORATE: Added customizable fléchettes.
|
||||
* DECORATE: Made accuracy and stamina accessible through DECORATE
|
||||
expressions.
|
||||
* DECORATE: Added ProjectileKickback, Inventory.RestrictedTo and
|
||||
Inventory.ForbiddenTo class-based properties.
|
||||
* DECORATE: Backported VisibleToTeam, VisibleToPlayerClass and
|
||||
weapon DropItem feature from Skulltag, and enhanced them.
|
||||
* DECORATE: Added "Fast" keyword for states and deprecated the
|
||||
unreliable FASTER and FASTMELEE flags.
|
||||
* Added a secret hint system.
|
||||
* 3D floors support.
|
||||
* FraggleScript support.
|
||||
* Voxel support.
|
||||
* SBARINFO: Ammo 1/2 capacities added to DrawNumber, support for
|
||||
color names in colored text.
|
||||
* SNDINFO: Added musicalias and attenuation.
|
||||
* Compatibility: fixed issues with Eternal Doom, Happy Time Circus,
|
||||
Phobos, vanilla compat, Boom compat, light levels higher than
|
||||
255, Heretic, Strife, MUSINFO, misnamed UDMF field.
|
||||
* Fixed loading of BMF palettes.
|
||||
* restart console command.
|
||||
* Added PALVERS lump for specifying alternate graphics to use with
|
||||
a paletted render, in case the graphics you really want to use
|
||||
look bad without true color.
|
||||
* Custom IWADs no longer need to include a COLORMAP, as ZDoom will
|
||||
generate one automatically if it is missing.
|
||||
* Fixed vertical tiling of non-power-of-two textures.
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Sat Nov 27 22:30:43 UTC 2010 - jengelh@medozas.de
|
||||
|
||||
- cmake is really weird when it comes to CFLAGS.
|
||||
Pass :STRING= to make it actually use our flags.
|
||||
- set RPM group for gzdoom to one that rpmlint accepts
|
||||
- disable strip to make debuginfo packages work
|
||||
- fix a crash caused by an uninitialized variable
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Fri Sep 10 17:39:21 UTC 2010 - jengelh@medozas.de
|
||||
|
||||
- Enable building with experimental fluidsynth support
|
||||
- Optimize PNGs before packing up
|
||||
- Do not use FMODEx for building on non-x86
|
||||
- Remove unneeded p7zip build dependency (repacked + patched
|
||||
.tar.xz is used since a while)
|
||||
- Update to ZDoom 2.5.0
|
||||
* Obsoleted zdoom-binutils.diff
|
||||
- Update to GZDoom 1.5.02
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Fri Jul 30 12:56:27 UTC 2010 - jengelh@medozas.de
|
||||
|
||||
- Add patch to workaround compile issues with binutils 2.20.0
|
||||
|
||||
-------------------------------------------------------------------
|
||||
Wed Jul 28 12:44:57 UTC 2010 - jengelh@medozas.de
|
||||
|
||||
- Split up zdoom package into its components
|
||||
- zdoom, gzdoom, zdoom-devel
|
97
gzdoom.spec
Normal file
97
gzdoom.spec
Normal file
@ -0,0 +1,97 @@
|
||||
#
|
||||
# spec file for package gzdoom
|
||||
#
|
||||
# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany.
|
||||
#
|
||||
# All modifications and additions to the file contributed by third parties
|
||||
# remain the property of their copyright owners, unless otherwise agreed
|
||||
# upon. The license for this file, and modifications and additions to the
|
||||
# file, is the same license as for the pristine package itself (unless the
|
||||
# license for the pristine package is not an Open Source License, in which
|
||||
# case the license is the MIT License). An "Open Source License" is a
|
||||
# license that conforms to the Open Source Definition (Version 1.9)
|
||||
# published by the Open Source Initiative.
|
||||
|
||||
# Please submit bugfixes or comments via http://bugs.opensuse.org/
|
||||
#
|
||||
|
||||
|
||||
Name: gzdoom
|
||||
Version: 3.2.4
|
||||
Release: 0
|
||||
Summary: A DOOM source port with graphic and modding extensions
|
||||
License: GPL-3.0
|
||||
Group: Amusements/Games/3D/Shoot
|
||||
Url: http://zdoom.org/
|
||||
|
||||
#Git-Clone: https://github.com/coelckers/gzdoom
|
||||
Source: https://zdoom.org/files/gzdoom/src/gzdoom-g%version.zip
|
||||
Patch1: gzdoom-waddir.patch
|
||||
Patch2: gzdoom-staticlibs.patch
|
||||
BuildRoot: %{_tmppath}/%{name}-%{version}-build
|
||||
BuildRequires: cmake >= 2.8.7
|
||||
BuildRequires: gcc-c++
|
||||
BuildRequires: libjpeg-devel
|
||||
BuildRequires: nasm
|
||||
BuildRequires: pkg-config
|
||||
BuildRequires: unzip
|
||||
BuildRequires: pkgconfig(bzip2)
|
||||
BuildRequires: pkgconfig(flac)
|
||||
BuildRequires: pkgconfig(fluidsynth)
|
||||
BuildRequires: pkgconfig(gl)
|
||||
BuildRequires: pkgconfig(gtk+-3.0)
|
||||
BuildRequires: pkgconfig(libgme)
|
||||
BuildRequires: pkgconfig(liblzma)
|
||||
BuildRequires: pkgconfig(openal)
|
||||
BuildRequires: pkgconfig(sdl2)
|
||||
BuildRequires: pkgconfig(zlib)
|
||||
%if 0%{?suse_version} == 1315
|
||||
BuildRequires: gcc6-c++
|
||||
%endif
|
||||
Recommends: freedoom
|
||||
Recommends: timidity
|
||||
Recommends: timidity-eawpats
|
||||
Provides: qzdoom = 1.3.0
|
||||
Provides: zdoom = 2.8.1
|
||||
Provides: bundled(gdtoa)
|
||||
Provides: bundled(lzma-sdk) = 15.13
|
||||
Provides: bundled(re2c) = 0.16.0
|
||||
|
||||
%description
|
||||
GZDoom is a port (a modification) of the original Doom source code, featuring
|
||||
an OpenGL renderer, 3D floor and model support, Quake2-style skyboxes, HQnX
|
||||
rescaling and other graphic improvements. Heretic, Hexen and Strife game modes
|
||||
are supported. GZDoom provides a lot of modding features such as Boom and Hexen
|
||||
map extension support and scriptability. The software renderer has been
|
||||
removed, and demo record/playback is limited to a version-specific format.
|
||||
|
||||
%prep
|
||||
%setup -qn gzdoom-g%version
|
||||
%patch -P 1 -P 2 -p1
|
||||
perl -i -pe 's{__DATE__}{""}g' src/posix/sdl/i_main.cpp
|
||||
|
||||
%build
|
||||
# We must not strip - %%debug_package will take care of it
|
||||
# Deactivate -Wl,--as-needed
|
||||
%cmake -DNO_STRIP=1 \
|
||||
%if 0%{suse_version} == 1315
|
||||
-DCMAKE_C_COMPILER=gcc-6 -DCMAKE_CXX_COMPILER=g++-6 \
|
||||
%endif
|
||||
-DCMAKE_SHARED_LINKER_FLAGS="" \
|
||||
-DCMAKE_EXE_LINKER_FLAGS="" -DCMAKE_MODULE_LINKER_FLAGS="" \
|
||||
-DINSTALL_DOCS_PATH="%_defaultdocdir/%name" \
|
||||
-DINSTALL_PK3_PATH="%_datadir/doom"
|
||||
make %{?_smp_mflags}
|
||||
|
||||
%install
|
||||
%cmake_install
|
||||
|
||||
%post
|
||||
echo "INFO: %name: The global IWAD directory is %_datadir/doom."
|
||||
|
||||
%files
|
||||
%_bindir/%name
|
||||
%_defaultdocdir/%name
|
||||
%_datadir/doom/
|
||||
|
||||
%changelog
|
Loading…
Reference in New Issue
Block a user