forked from pool/gzdoom
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12 Commits
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4
_scmsync.obsinfo
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4
_scmsync.obsinfo
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mtime: 1739095905
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commit: ed7ffd89de760aeb8ad9b44bd3500e71f5fa90242c36d1277ce92e474264a2f2
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url: https://src.opensuse.org/jengelh/gzdoom
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revision: master
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3
build.specials.obscpio
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3
build.specials.obscpio
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version https://git-lfs.github.com/spec/v1
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oid sha256:24acb6279395ed9a5641be3a5f41bce93d618c0e3af248dd7a739170211259c3
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size 256
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BIN
g4.14.0.tar.gz
(Stored with Git LFS)
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BIN
g4.14.0.tar.gz
(Stored with Git LFS)
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g4.14.2.tar.gz
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g4.14.2.tar.gz
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-------------------------------------------------------------------
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Mon May 5 03:47:23 UTC 2025 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 4.14.2
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* Ortho + OOB fixes and improvements.
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* Revert clipper to older code path when not in Ortho/OOB (speed
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improvement).
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* Fix to some crashes and memory leaks.
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* Exposed DDoor to ZScript, Exposed DPlat to ZScript, Exposed
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more of the Ceiling thinker, Exposed more of the Floor thinker,
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Exposed DElevator to ZScript.
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* Exported: GetLumpContainer, GetContainerName, GetLumpFullPath
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for WADS struct.
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* Added autoSwitch parameter to A_ReFire.
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* Add a few commonly-used gzdoom-specific properties to the
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DeHackEd parser.
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-------------------------------------------------------------------
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Fri Mar 7 09:17:50 UTC 2025 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 4.14.1
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* Add new SBARINFO top level "AppendStatusBar", allowing for
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extra SBARINFO code to be added to custom SBARINFO definitions.
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* Fixed A_SprayDecal not working on 3D floors.
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* Add snd_footstepvolume to sound options menu.
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* Allow setting a dynamic light's alpha to influence its
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brightness.
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* Added interpolation to crosshair size.
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* Added S_StartSoundAt, HasConversation to the scripting
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interface.
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* Allow passing sound volume to PlayBounceSound in ZScript
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* Added flags for angle handling on bounce.
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* Added translation argument for A_SprayDecal.
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* Added the NOAUTOOFFSKULLFLY flag for scripting.
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-------------------------------------------------------------------
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Sun Feb 9 10:11:32 UTC 2025 - Jan Engelhardt <jengelh@inai.de>
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@@ -17,12 +17,13 @@
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Name: gzdoom
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Version: 4.14.2
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Version: 4.14.0
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Release: 0
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Summary: A DOOM source port with graphic and modding extensions
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License: GPL-3.0-only
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Group: Amusements/Games/3D/Shoot
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URL: https://zdoom.org/
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#Git-Clone: https://github.com/zdoom/gzdoom
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Source: https://github.com/zdoom/gzdoom/archive/g%version.tar.gz
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Patch2: gzdoom-discord.patch
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@@ -62,9 +63,7 @@ Provides: bundled(xbrz) = 1.8
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Suggests: freedoom
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%description
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GZDoom is a port (a modification) of the original Doom source code,
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featuring:
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GZDoom is a port (a modification) of the original Doom source code, featuring:
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* an OpenGL renderer, HQnX/xBRZ rescaling, 3D floor and model support
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* Truecolor software rendering, extending the classic 8-bit palette
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* Heretic, Hexen and Strife game modes and support for a lot of
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