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gzdoom/gzdoom-vulkan.patch

93 lines
3.6 KiB
Diff

From: Jan Engelhardt <jengelh@inai.de>
Date: 2019-04-13 15:02:22.799297208 +0200
Use Vulkan system libraries instead of bundled code.
---
CMakeLists.txt | 3 ---
src/CMakeLists.txt | 2 +-
src/rendering/vulkan/shaders/vk_shader.cpp | 2 +-
src/rendering/vulkan/system/vk_builders.cpp | 22 +++++++++++-----------
4 files changed, 13 insertions(+), 16 deletions(-)
Index: gzdoom-4.0.0/CMakeLists.txt
===================================================================
--- gzdoom-4.0.0.orig/CMakeLists.txt
+++ gzdoom-4.0.0/CMakeLists.txt
@@ -287,9 +287,6 @@ option(FORCE_INTERNAL_ASMJIT "Use intern
mark_as_advanced( FORCE_INTERNAL_ASMJIT )
if (HAVE_VULKAN)
- add_subdirectory( glslang/glslang)
- add_subdirectory( glslang/spirv )
- add_subdirectory( glslang/OGLCompilersDLL )
endif()
# Fast math flags, required by some subprojects
Index: gzdoom-4.0.0/src/CMakeLists.txt
===================================================================
--- gzdoom-4.0.0.orig/src/CMakeLists.txt
+++ gzdoom-4.0.0/src/CMakeLists.txt
@@ -465,7 +465,7 @@ add_custom_target( revision_check ALL
message( STATUS "Fluid synth libs: ${FLUIDSYNTH_LIBRARIES}" )
set( ZDOOM_LIBS ${ZDOOM_LIBS} "${ZLIB_LIBRARIES}" "${JPEG_LIBRARIES}" "${BZIP2_LIBRARIES}" "${GME_LIBRARIES}" "${CMAKE_DL_LIBS}" )
if (HAVE_VULKAN)
- set( ZDOOM_LIBS ${ZDOOM_LIBS} "glslang" "SPIRV" "OGLCompiler")
+ set( ZDOOM_LIBS ${ZDOOM_LIBS} -lglslang -lSPIRV -lOGLCompiler)
endif()
include_directories( "${ZLIB_INCLUDE_DIR}" "${BZIP2_INCLUDE_DIR}" "${LZMA_INCLUDE_DIRS}" "${JPEG_INCLUDE_DIR}" "${GME_INCLUDE_DIR}" )
Index: gzdoom-4.0.0/src/rendering/vulkan/shaders/vk_shader.cpp
===================================================================
--- gzdoom-4.0.0.orig/src/rendering/vulkan/shaders/vk_shader.cpp
+++ gzdoom-4.0.0/src/rendering/vulkan/shaders/vk_shader.cpp
@@ -4,7 +4,7 @@
#include "hwrenderer/utility/hw_shaderpatcher.h"
#include "w_wad.h"
#include "doomerrors.h"
-#include <ShaderLang.h>
+#include <glslang/Public/ShaderLang.h>
VkShaderManager::VkShaderManager(VulkanDevice *device) : device(device)
{
Index: gzdoom-4.0.0/src/rendering/vulkan/system/vk_builders.cpp
===================================================================
--- gzdoom-4.0.0.orig/src/rendering/vulkan/system/vk_builders.cpp
+++ gzdoom-4.0.0/src/rendering/vulkan/system/vk_builders.cpp
@@ -2,8 +2,8 @@
#include "vk_builders.h"
#include "doomerrors.h"
#include "r_data/renderstyle.h"
-#include <ShaderLang.h>
-#include <GlslangToSpv.h>
+#include <glslang/Public/ShaderLang.h>
+#include <SPIRV/GlslangToSpv.h>
static const TBuiltInResource DefaultTBuiltInResource = {
/* .MaxLights = */ 32,
@@ -89,15 +89,15 @@ static const TBuiltInResource DefaultTBu
/* .MaxCullDistances = */ 8,
/* .MaxCombinedClipAndCullDistances = */ 8,
/* .MaxSamples = */ 4,
-// /* .maxMeshOutputVerticesNV = */ 256,
-// /* .maxMeshOutputPrimitivesNV = */ 512,
-// /* .maxMeshWorkGroupSizeX_NV = */ 32,
-// /* .maxMeshWorkGroupSizeY_NV = */ 1,
-// /* .maxMeshWorkGroupSizeZ_NV = */ 1,
-// /* .maxTaskWorkGroupSizeX_NV = */ 32,
-// /* .maxTaskWorkGroupSizeY_NV = */ 1,
-// /* .maxTaskWorkGroupSizeZ_NV = */ 1,
-// /* .maxMeshViewCountNV = */ 4,
+ /* .maxMeshOutputVerticesNV = */ 256,
+ /* .maxMeshOutputPrimitivesNV = */ 512,
+ /* .maxMeshWorkGroupSizeX_NV = */ 32,
+ /* .maxMeshWorkGroupSizeY_NV = */ 1,
+ /* .maxMeshWorkGroupSizeZ_NV = */ 1,
+ /* .maxTaskWorkGroupSizeX_NV = */ 32,
+ /* .maxTaskWorkGroupSizeY_NV = */ 1,
+ /* .maxTaskWorkGroupSizeZ_NV = */ 1,
+ /* .maxMeshViewCountNV = */ 4,
/* .limits = */ {
/* .nonInductiveForLoops = */ 1,