1
0
forked from pool/love-0_7_2

Add 0001-Clean-up-warnings-in-luasocket-and-box2d.patch

This commit is contained in:
Jan Engelhardt 2024-11-02 16:26:05 +01:00
parent 22a304d288
commit 00289e3e43
3 changed files with 44 additions and 12 deletions

View File

@ -0,0 +1,28 @@
From 6cf25f92098c192d22dc82b9888386fa52b4d797 Mon Sep 17 00:00:00 2001
From: Bart van Strien <bart.bes+projects@gmail.com>
Date: Sun, 29 Sep 2013 12:56:48 +0200
Subject: [PATCH] Clean up warnings in luasocket and box2d
diff --git a/src/libraries/Box2D/README.MODIFIED b/src/libraries/Box2D/README.MODIFIED
new file mode 100644
index 00000000..71388bce
--- /dev/null
+++ b/src/libraries/Box2D/README.MODIFIED
@@ -0,0 +1 @@
+PLEASE NOTE, this version of Box2D is NOT original, it has been MODIFIED by the LÖVE Development Team.
diff --git a/src/libraries/luasocket/libluasocket/luasocket.c b/src/libraries/luasocket/libluasocket/luasocket.c
index 798a3116..0d10bb1d 100644
--- a/src/libraries/luasocket/libluasocket/luasocket.c
+++ b/src/libraries/luasocket/libluasocket/luasocket.c
@@ -110,7 +110,7 @@ static int base_open(lua_State *L) {
/*-------------------------------------------------------------------------*\
* Initializes all library modules.
\*-------------------------------------------------------------------------*/
-LUASOCKET_API luaopen_socket_core(lua_State *L) {
+int LUASOCKET_API luaopen_socket_core(lua_State *L) {
int i;
base_open(L);
for (i = 0; mod[i].name; i++) mod[i].func(L);
--
2.47.0

View File

@ -1,3 +1,9 @@
-------------------------------------------------------------------
Sat Nov 2 15:21:54 UTC 2024 - Jan Engelhardt <jengelh@inai.de>
- Add 0001-Clean-up-warnings-in-luasocket-and-box2d.patch to
resolve FTBFS with gcc-14
-------------------------------------------------------------------
Thu Jan 3 01:24:03 UTC 2019 - Jan Engelhardt <jengelh@inai.de>

View File

@ -1,7 +1,7 @@
#
# spec file for package love-0_7_2
#
# Copyright (c) 2019 SUSE LINUX GmbH, Nuernberg, Germany.
# Copyright (c) 2024 SUSE LLC
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
@ -22,11 +22,11 @@ Release: 0
Summary: 2D gaming engine written in Lua
License: Zlib
Group: Development/Languages/Other
Url: http://love2d.org/
Source: https://bitbucket.org/rude/love/downloads/love-0.7.2-linux-src.tar.gz
URL: http://love2d.org/
Source: https://bitbucket.org/rude/love/downloads/love-%version-linux-src.tar.gz
Patch1: love-modplug.patch
Patch2: system-packages.diff
Patch3: 0001-Clean-up-warnings-in-luasocket-and-box2d.patch
BuildRequires: autoconf
BuildRequires: automake
BuildRequires: gcc-c++
@ -50,8 +50,7 @@ BuildRequires: pkgconfig(vorbisfile)
LÖVE is a framework for making 2D games in Lua.
%prep
%setup -qn love-HEAD
%patch -P 1 -P 2 -p1
%autosetup -n love-HEAD -p1
%build
sed -i 's/\r$//' *.txt
@ -59,16 +58,15 @@ mv configure.{in,ac}
autoreconf -fi
export CPPFLAGS="-DGL_GLEXT_PROTOTYPES"
%configure
make %{?_smp_mflags}
%make_build
%install
b="%buildroot";
make install DESTDIR="$b"
mv "$b/%_bindir"/love{,-0.7.2}
%make_install
mv "%buildroot/%_bindir/love" "%buildroot/%_bindir/love-0.7.2"
%files
%defattr(-,root,root)
%doc changes.txt license.txt readme.txt
%license license.txt
%doc readme.txt
%_bindir/love-0.7.2
%changelog