2013-04-18 14:07:35 +02:00
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-------------------------------------------------------------------
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Sun Mar 24 13:35:18 UTC 2013 - jengelh@inai.de
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- Update to new upstream release 2.5.1.3
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* Added device selection to portmidi player. Controlled by the
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snd_mididev config variable. See stdout.txt for list of
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available devices.
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* Added a progress bar for demo skipping during re-recording.
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* Added key binding options for start/stop and fast-forward when
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watching demos.
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* Added a key binding option to restart the current map.
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* Added a "Default compatibility level" GUI entry.
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* Support for 16 sprite rotations. http://zdoom.org/wiki/Sprite#Angles
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* New HUDs. HUDs definitions are moved to the
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"prboom-plus.wad/-prbhud-" lump.
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- Remove prboom-protos.diff, merged upstream
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2012-05-26 10:11:27 +02:00
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-------------------------------------------------------------------
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Fri May 25 20:32:53 UTC 2012 - joop.boonen@opensuse.org
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- Corrected typo in spec file
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2012-05-25 18:23:36 +02:00
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-------------------------------------------------------------------
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Fri May 25 16:13:06 UTC 2012 - joop.boonen@opensuse.org
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- Added BuildRequires automake
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2011-08-03 18:41:47 +02:00
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-------------------------------------------------------------------
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Wed Aug 3 16:38:07 UTC 2011 - jengelh@medozas.de
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- Enable missing USE_GLU_TESS for the self-referencing sector hack
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to be rendered.
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2011-06-27 17:07:42 +02:00
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-------------------------------------------------------------------
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Mon Jun 20 11:25:36 UTC 2011 - jengelh@medozas.de
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- Update to new upstream release 2.5.1.1:
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* Support was added for sound fonts, OPL2 emulation, mouse wheel,
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changing resolution on the fly, interpolation of automap, and the
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"use GL surface for software mode" video option for the ability
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to use hardware vsync in software mode.
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-------------------------------------------------------------------
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Tue Nov 16 14:03:31 UTC 2010 - jengelh@medozas.de
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- Update to new upstream release 2.5.0.8a:
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* Support for textured automap was added. Compatibility with Doom
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1.2 was improved. New HUDs and bugs were fixed.
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-------------------------------------------------------------------
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Mon Aug 23 09:31:11 UTC 2010 - jengelh@medozas.de
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- Update to new upstream release 2.5.0.7:
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* A lot of compatibility and improvements, many bug fixes, and
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several new features were added, including support for DeePBSP and
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uncompressed ZDBSP nodes and dynamic music changing... through the
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new MUSINFO lump. On the GLBoom+ front, there is support for GZDoom
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skyboxes, custom detail texture definitions, and blending of
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animated flats and wall textures.
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