Date: 2011-08-03 18:36:44+0200 From: Jan Engelhardt Always do tesselation, because otherwise, map hacks like self-referencing sectors (cf. http://doom.wikia.com/wiki/Making_a_self-referencing_sector) will not be rendered. --- src/gl_main.c | 3 +++ 1 file changed, 3 insertions(+) Index: prboom-plus-2.5.1.1/src/gl_main.c =================================================================== --- prboom-plus-2.5.1.1.orig/src/gl_main.c +++ prboom-plus-2.5.1.1/src/gl_main.c @@ -83,6 +83,9 @@ #ifdef USE_CUSTOM_QSORT #include "qsort.h" #endif +#ifndef USE_GLU_TESS +# define USE_GLU_TESS 1 +#endif int triangulate_subsectors = 0; // All OpenGL extentions will be disabled in gl_compatibility mode