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shaderc/0001-Use-system-third-party-libs.patch

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From: Martin Herkt <lachs0r@srsfckn.biz>
Date: Fri, 3 Nov 2017 11:58:14 +0100
Subject: [PATCH 1/2] Use system third party libs
---
CMakeLists.txt | 8 --------
glslc/CMakeLists.txt | 2 +-
libshaderc/CMakeLists.txt | 2 ++
3 files changed, 3 insertions(+), 9 deletions(-)
Index: shaderc-2018.0/CMakeLists.txt
===================================================================
--- shaderc-2018.0.orig/CMakeLists.txt
+++ shaderc-2018.0/CMakeLists.txt
@@ -61,15 +61,7 @@ endif(MSVC)
# Configure subdirectories.
# We depend on these for later projects, so they should come first.
-add_subdirectory(third_party)
-
add_subdirectory(libshaderc_util)
add_subdirectory(libshaderc)
add_subdirectory(glslc)
add_subdirectory(examples)
-
-add_custom_target(build-version
- ${PYTHON_EXE}
- ${CMAKE_CURRENT_SOURCE_DIR}/utils/update_build_version.py
- ${shaderc_SOURCE_DIR} ${spirv-tools_SOURCE_DIR} ${glslang_SOURCE_DIR}
- COMMENT "Update build-version.inc in the Shaderc build directory (if necessary).")
Index: shaderc-2018.0/glslc/CMakeLists.txt
===================================================================
--- shaderc-2018.0.orig/glslc/CMakeLists.txt
+++ shaderc-2018.0/glslc/CMakeLists.txt
@@ -18,7 +18,7 @@ add_library(glslc STATIC
shaderc_default_compile_options(glslc)
target_include_directories(glslc PUBLIC ${glslang_SOURCE_DIR})
target_link_libraries(glslc PRIVATE glslang OSDependent OGLCompiler
- HLSL glslang SPIRV ${CMAKE_THREAD_LIBS_INIT})
+ HLSL glslang SPIRV SPVRemapper ${CMAKE_THREAD_LIBS_INIT})
target_link_libraries(glslc PRIVATE shaderc_util shaderc)
add_executable(glslc_exe src/main.cc)
Index: shaderc-2018.0/libshaderc/CMakeLists.txt
===================================================================
--- shaderc-2018.0.orig/libshaderc/CMakeLists.txt
+++ shaderc-2018.0/libshaderc/CMakeLists.txt
@@ -43,6 +43,8 @@ set(SHADERC_LIBS
shaderc_util
SPIRV # from glslang
SPIRV-Tools
+ SPVRemapper
+ HLSL
)
target_link_libraries(shaderc PRIVATE ${SHADERC_LIBS})