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forked from pool/shaderc
Jan Engelhardt 2018-12-14 23:22:44 +00:00 committed by Git OBS Bridge
commit 98e4fcd99d
7 changed files with 263 additions and 0 deletions

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## Default LFS
*.7z filter=lfs diff=lfs merge=lfs -text
*.bsp filter=lfs diff=lfs merge=lfs -text
*.bz2 filter=lfs diff=lfs merge=lfs -text
*.gem filter=lfs diff=lfs merge=lfs -text
*.gz filter=lfs diff=lfs merge=lfs -text
*.jar filter=lfs diff=lfs merge=lfs -text
*.lz filter=lfs diff=lfs merge=lfs -text
*.lzma filter=lfs diff=lfs merge=lfs -text
*.obscpio filter=lfs diff=lfs merge=lfs -text
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*.pdf filter=lfs diff=lfs merge=lfs -text
*.png filter=lfs diff=lfs merge=lfs -text
*.rpm filter=lfs diff=lfs merge=lfs -text
*.tbz filter=lfs diff=lfs merge=lfs -text
*.tbz2 filter=lfs diff=lfs merge=lfs -text
*.tgz filter=lfs diff=lfs merge=lfs -text
*.ttf filter=lfs diff=lfs merge=lfs -text
*.txz filter=lfs diff=lfs merge=lfs -text
*.whl filter=lfs diff=lfs merge=lfs -text
*.xz filter=lfs diff=lfs merge=lfs -text
*.zip filter=lfs diff=lfs merge=lfs -text
*.zst filter=lfs diff=lfs merge=lfs -text

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.osc

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From: Martin Herkt <lachs0r@srsfckn.biz>
Date: Fri, 3 Nov 2017 11:58:14 +0100
Subject: [PATCH 1/2] Use system third party libs
---
CMakeLists.txt | 8 --------
glslc/CMakeLists.txt | 2 +-
libshaderc/CMakeLists.txt | 2 ++
3 files changed, 3 insertions(+), 9 deletions(-)
Index: shaderc-2018.0/CMakeLists.txt
===================================================================
--- shaderc-2018.0.orig/CMakeLists.txt
+++ shaderc-2018.0/CMakeLists.txt
@@ -61,15 +61,7 @@ endif(MSVC)
# Configure subdirectories.
# We depend on these for later projects, so they should come first.
-add_subdirectory(third_party)
-
add_subdirectory(libshaderc_util)
add_subdirectory(libshaderc)
add_subdirectory(glslc)
add_subdirectory(examples)
-
-add_custom_target(build-version
- ${PYTHON_EXE}
- ${CMAKE_CURRENT_SOURCE_DIR}/utils/update_build_version.py
- ${shaderc_SOURCE_DIR} ${spirv-tools_SOURCE_DIR} ${glslang_SOURCE_DIR}
- COMMENT "Update build-version.inc in the Shaderc build directory (if necessary).")
Index: shaderc-2018.0/glslc/CMakeLists.txt
===================================================================
--- shaderc-2018.0.orig/glslc/CMakeLists.txt
+++ shaderc-2018.0/glslc/CMakeLists.txt
@@ -18,7 +18,7 @@ add_library(glslc STATIC
shaderc_default_compile_options(glslc)
target_include_directories(glslc PUBLIC ${glslang_SOURCE_DIR})
target_link_libraries(glslc PRIVATE glslang OSDependent OGLCompiler
- HLSL glslang SPIRV ${CMAKE_THREAD_LIBS_INIT})
+ HLSL glslang SPIRV SPVRemapper ${CMAKE_THREAD_LIBS_INIT})
target_link_libraries(glslc PRIVATE shaderc_util shaderc)
add_executable(glslc_exe src/main.cc)
Index: shaderc-2018.0/libshaderc/CMakeLists.txt
===================================================================
--- shaderc-2018.0.orig/libshaderc/CMakeLists.txt
+++ shaderc-2018.0/libshaderc/CMakeLists.txt
@@ -43,6 +43,8 @@ set(SHADERC_LIBS
shaderc_util
SPIRV # from glslang
SPIRV-Tools
+ SPVRemapper
+ HLSL
)
target_link_libraries(shaderc PRIVATE ${SHADERC_LIBS})

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<services>
<service name="tar_scm" mode="disabled">
<param name="scm">git</param>
<param name="url">git://github.com/google/shaderc</param>
<param name="revision">v2018.0</param>
<param name="parent-tag">v2018.0</param>
<param name="versionformat">2018.0</param>
</service>
<service name="recompress" mode="disabled">
<param name="file">*.tar</param>
<param name="compression">xz</param>
</service>
<service name="set_version" mode="disabled"/>
</services>

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version https://git-lfs.github.com/spec/v1
oid sha256:1af380ec0a5b442b6e8bd0e076e4d8b24ef3630f60158eba63cfe26ea1d34ba9
size 152284

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-------------------------------------------------------------------
Fri Dec 14 23:08:14 UTC 2018 - Jan Engelhardt <jengelh@inai.de>
- Update to new upstream release 2018.0
* Support -fhlsl_functionality1 (also -fhlsl-functionality1)
* Support NVIDIA Turing extensions. Requires updated Glslang
and SPIRV-Tools.
* Use SPIR-V optimization and HLSL legalization recipes from
SPIRV-Tools.
* Pass target environment into SPIRV-Tools code, e.g. from
--target-env vulkan1.1 .
-------------------------------------------------------------------
Sat Mar 31 16:32:38 UTC 2018 - 9+suse@cirno.systems
- Update to version 20180329.g2a0f3a3:
* Use standard SPIRV-Tools transformation recipes
* Locate clang for Linux buildbots. (#446)
* Support setting target environment version, e.g. Vulkan 1.1
* Re-enable the Windows continuous Debug builds. (#444)
* Add build result badges to README. (#439)
* Glslang generator version 6
* Glslang generator version 5
* Update glslc README for -fauto-map-locations
* Add glslc tests for -fauto-map-locations
* Fix setting of debug DLL name for AppVeyor
* Adding kokoro build configurations. (#429)
* AppVeyor packaging: debug DLL name no longer has extra "d"
* Start v2018.0-dev
* Finalize v2017.2
* copyright check: Skip auto-generated CMakeFiles
* Update CHANGES for -fauto-map-locations
* Glslang now requires bindings on resources
* Add -fauto-map-locations option
-------------------------------------------------------------------
Fri Feb 23 02:20:35 UTC 2018 - 9+suse@cirno.systems
- Update to version 20180207.g563bc6e:
* Add a virtual destructor, otherwise Clang 6.0complains about delete being called on an abstract class.
* Skip Debug builds for VS 2013 and VS 2015
* Glslang updated its generator version number to 4
* Android.mk: add glslang/MachineIndependent/attribute.cpp
* Make tests resilient to better SPIR-V optimizations
* Travis CI: install pip and set clone depth to 1
* Adapt to Glslang codegen version update
-------------------------------------------------------------------
Thu Nov 23 21:57:06 UTC 2017 - 9@cirno.systems
- Update to version 20171030.g98ab88b:
* glslc tests: Relax version word check
* Avoid -fPIC for MinGW builds
* Allow override of SPVTOOLS_LOCAL_PATH
* Move spirv-tools build from third_party/Android.mk
* Update CHANGES
* Adapt to Glslang generator version number change
* Travis CI: use make to build
* Add HLSL legalization passes to compiler.cc
* Add SPIRV-Tools optimizer files for linker
* Added more opt passes to PassId enum
-------------------------------------------------------------------
Wed Nov 22 14:00:28 UTC 2017 - 9@cirno.systems
- Re-add explicit version dependencies
-------------------------------------------------------------------
Mon Nov 20 22:21:12 UTC 2017 - 9@cirno.systems
- Drop explicit version dependency on spirv-tools
-------------------------------------------------------------------
Fri Nov 3 13:01:32 UTC 2017 - 9@cirno.systems
- init

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#
# spec file for package shaderc
#
# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via https://bugs.opensuse.org/
#
Name: shaderc
%define lname libshaderc_shared1
Version: 2018.0
Release: 0
Summary: A collection of tools, libraries and tests for shader compilation
License: Apache-2.0
Group: Development/Tools/Other
Url: https://github.com/google/shaderc
Source: %name-%version.tar.xz
Patch1: 0001-Use-system-third-party-libs.patch
BuildRequires: c++_compiler
BuildRequires: cmake
BuildRequires: python-xml
BuildRequires: spirv-tools-devel >= 2017.0.g103
BuildRequires: spirv-headers >= 1.2
BuildRequires: glslang-devel >= 3.0.g1685
%description
A collection of tools, libraries and tests for shader compilation.
At the moment, included are:
* glslc, a command line compiler for GLSL/HLSL to SPIR-V, and
* libshaderc, a library API for doing the same.
Shaderc wraps around core functionality in glslang and SPIRV-Tools.
%package -n %lname
Summary: SPIR-V shader compiler library
Group: System/Libraries
%description -n %lname
A compiler library for GLSL/HLSL to SPIR-V.
Shaderc wraps around core functionality in glslang and SPIRV-Tools
%package devel
Summary: Header files for the shaderc library
Group: Development/Libraries/C and C++
Requires: %lname = %version
%description devel
A compiler library for GLSL/HLSL to SPIR-V.
Shaderc wraps around core functionality in glslang and SPIRV-Tools
%prep
%autosetup -p1
echo '"${version}"' >glslc/src/build-version.inc
%build
%cmake -DSHADERC_SKIP_TESTS=ON
%make_jobs
%install
%cmake_install
rm %buildroot/%_libdir/*.a
%post -n %lname -p /sbin/ldconfig
%postun -n %lname -p /sbin/ldconfig
%files
%doc LICENSE
%_bindir/glslc
%files -n %lname
%_libdir/libshaderc_shared.so.1*
%files devel
%_includedir/shaderc/
%_libdir/libshaderc_shared.so
%changelog