forked from pool/shaderc
Jan Engelhardt
28fffee4c1
- Updated to release 2020.2: * Remove VS2013 support. * Support both posix and non-posix MinGW toolchains. * Support optionally building Tint tooling for WGSL. * Add -h option to glslc, spvc; same as --help. * Add source file license checker. * BUILD.gn improvements. * Update to Glslang generator 9. * Add interface to support 16bit types in HLSL * Add glslc hidden experimental option -mfmt=wgsl; requires Tint. * Add minimum buffer size for Dawn reflection. - Changes from release 2020.1: * Added warning signs about unsupported downloads, (gh#google/shaderc#1041). * Added .NET bindings to README.md (gh#google/shaderc#1060). * Only add -fPIC if supported by the compiler, (gh#google/shaderc#1061). * Removed Singleton pattern around access to glslang, (gh#google/shaderc#1059). * Added concept of comparison sampler to API, (gh#google/shaderc#1036). * Added support for options.hlsl.nonwritable_uav_texture_as_srv, (gh#google/shaderc#1048). * Support forcing storage buffers to be always declared as UAV, (gh#google/shaderc#1076). - Rebase 0001-Use-system-third-party-libs.patch. OBS-URL: https://build.opensuse.org/request/show/827161 OBS-URL: https://build.opensuse.org/package/show/X11:Wayland/shaderc?expand=0&rev=13
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Mon Aug 17 01:07:43 UTC 2020 - malcolmlewis@opensuse.org
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- Updated to release 2020.2:
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* Remove VS2013 support.
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* Support both posix and non-posix MinGW toolchains.
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* Support optionally building Tint tooling for WGSL.
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* Add -h option to glslc, spvc; same as --help.
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* Add source file license checker.
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* BUILD.gn improvements.
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* Update to Glslang generator 9.
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* Add interface to support 16bit types in HLSL
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* Add glslc hidden experimental option -mfmt=wgsl; requires Tint.
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* Add minimum buffer size for Dawn reflection.
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- Changes from release 2020.1:
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* Added warning signs about unsupported downloads,
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(gh#google/shaderc#1041).
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* Added .NET bindings to README.md (gh#google/shaderc#1060).
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* Only add -fPIC if supported by the compiler,
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(gh#google/shaderc#1061).
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* Removed Singleton pattern around access to glslang,
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(gh#google/shaderc#1059).
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* Added concept of comparison sampler to API,
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(gh#google/shaderc#1036).
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* Added support for options.hlsl.nonwritable_uav_texture_as_srv,
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(gh#google/shaderc#1048).
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* Support forcing storage buffers to be always declared as UAV,
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(gh#google/shaderc#1076).
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- Rebase 0001-Use-system-third-party-libs.patch.
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Wed Apr 8 11:59:02 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2020.0
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* Added support for new Glslang profile enum, EProfileCount.
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* Add documentation for Vulkan 1.2 and SPIR-V 1.5.
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* Added support for generating WebGPU SPIR-V to libshaderc.
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Mon Feb 17 12:45:35 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 2019.1
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* Vulkan 1.2 support
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* Add spvc parser support for a number of ops
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- Drop 0001-Force-Glslang-to-support-HLSL-in-its-interface-784.patch
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Tue Nov 19 09:02:32 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
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- Add 0001-Force-Glslang-to-support-HLSL-in-its-interface-784.patch
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Wed Jun 5 11:59:17 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
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- Update to new upstream release 2019.0
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* Add optional spvc, libshaderc_spvc as wrapper around
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SPIRV-Cross.
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* Support NV extensions for shader stages.
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* spvc: Added option to specify source environment. Spvc will
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transform from source to target environment if they are
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different. This only works for WebGPU0 and Vulkan 1.1.
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Fri Dec 14 23:08:14 UTC 2018 - Jan Engelhardt <jengelh@inai.de>
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- Update to new upstream release 2018.0
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* Support -fhlsl_functionality1 (also -fhlsl-functionality1)
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* Support NVIDIA Turing extensions. Requires updated Glslang
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and SPIRV-Tools.
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* Use SPIR-V optimization and HLSL legalization recipes from
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SPIRV-Tools.
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* Pass target environment into SPIRV-Tools code, e.g. from
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--target-env vulkan1.1 .
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Sat Mar 31 16:32:38 UTC 2018 - 9+suse@cirno.systems
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- Update to version 20180329.g2a0f3a3:
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* Use standard SPIRV-Tools transformation recipes
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* Locate clang for Linux buildbots. (#446)
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* Support setting target environment version, e.g. Vulkan 1.1
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* Re-enable the Windows continuous Debug builds. (#444)
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* Add build result badges to README. (#439)
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* Glslang generator version 6
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* Glslang generator version 5
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* Update glslc README for -fauto-map-locations
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* Add glslc tests for -fauto-map-locations
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* Fix setting of debug DLL name for AppVeyor
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* Adding kokoro build configurations. (#429)
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* AppVeyor packaging: debug DLL name no longer has extra "d"
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* Start v2018.0-dev
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* Finalize v2017.2
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* copyright check: Skip auto-generated CMakeFiles
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* Update CHANGES for -fauto-map-locations
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* Glslang now requires bindings on resources
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* Add -fauto-map-locations option
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Fri Feb 23 02:20:35 UTC 2018 - 9+suse@cirno.systems
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- Update to version 20180207.g563bc6e:
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* Add a virtual destructor, otherwise Clang 6.0complains about delete being called on an abstract class.
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* Skip Debug builds for VS 2013 and VS 2015
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* Glslang updated its generator version number to 4
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* Android.mk: add glslang/MachineIndependent/attribute.cpp
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* Make tests resilient to better SPIR-V optimizations
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* Travis CI: install pip and set clone depth to 1
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* Adapt to Glslang codegen version update
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Thu Nov 23 21:57:06 UTC 2017 - 9@cirno.systems
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- Update to version 20171030.g98ab88b:
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* glslc tests: Relax version word check
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* Avoid -fPIC for MinGW builds
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* Allow override of SPVTOOLS_LOCAL_PATH
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* Move spirv-tools build from third_party/Android.mk
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* Update CHANGES
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* Adapt to Glslang generator version number change
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* Travis CI: use make to build
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* Add HLSL legalization passes to compiler.cc
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* Add SPIRV-Tools optimizer files for linker
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* Added more opt passes to PassId enum
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Wed Nov 22 14:00:28 UTC 2017 - 9@cirno.systems
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- Re-add explicit version dependencies
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Mon Nov 20 22:21:12 UTC 2017 - 9@cirno.systems
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- Drop explicit version dependency on spirv-tools
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Fri Nov 3 13:01:32 UTC 2017 - 9@cirno.systems
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- init
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