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shaderc/shaderc.spec

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RPMSpec

#
# spec file for package shaderc
#
# Copyright (c) 2024 SUSE LLC
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via https://bugs.opensuse.org/
#
# Remember to bump in baselibs.conf
%define lname libshaderc_shared1
Name: shaderc
Version: 2024.1
Release: 0
Summary: A collection of tools, libraries and tests for shader compilation
License: Apache-2.0
Group: Development/Tools/Other
URL: https://github.com/google/shaderc
#Git-Clone: https://github.com/google/shaderc
Source: https://github.com/google/shaderc/archive/v%version.tar.gz
Source99: baselibs.conf
Patch1: 0001-Use-system-third-party-libs.patch
BuildRequires: c++_compiler
BuildRequires: cmake >= 2.8.12
BuildRequires: glslang-devel >= 14.1.0
BuildRequires: glslang-nonstd-devel
BuildRequires: python3-base
BuildRequires: spirv-headers >= 1.6.1~sdk280
BuildRequires: spirv-tools-devel >= 2024.1~rc1
%description
A collection of tools, libraries and tests for shader compilation.
Included are:
* glslc, a command line compiler for GLSL/HLSL to SPIR-V, and
* libshaderc, a library API for doing the same.
Shaderc wraps around core functionality in glslang and SPIRV-Tools.
%package -n %lname
Summary: SPIR-V shader compiler library
Group: System/Libraries
%description -n %lname
A compiler library for GLSL/HLSL to SPIR-V.
Shaderc wraps around core functionality in glslang and SPIRV-Tools
%package devel
Summary: Header files for the shaderc library
Group: Development/Libraries/C and C++
Requires: %lname = %version
%description devel
A compiler library for GLSL/HLSL to SPIR-V.
Shaderc wraps around core functionality in glslang and SPIRV-Tools
%prep
%autosetup -p1
chmod a+x utils/update_build_version.sh
echo "\"%version\"" >glslc/src/build-version.inc
find . -type f -exec grep -l '#!/usr/bin/env python' {} + | xargs perl -i -lpe 's{/env python\w*}{/python3}g'
%build
export CXXFLAGS="%{optflags} -I%_includedir/External"
%cmake -DSHADERC_SKIP_TESTS=ON
%cmake_build
%install
%cmake_install
# Remove static libraries and their pkgconfig files
rm %buildroot/%_libdir/*.a
rm %buildroot/%_libdir/pkgconfig/shaderc_{static,combined}.pc
%ldconfig_scriptlets -n %lname
%files
%license LICENSE
%_bindir/glslc
%files -n %lname
%_libdir/libshaderc_shared.so.1*
%files devel
%_includedir/shaderc/
%_libdir/libshaderc_shared.so
%_libdir/pkgconfig/shaderc.pc
%changelog