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shaderc/shaderc.changes

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-------------------------------------------------------------------
Fri Apr 12 17:08:42 UTC 2024 - Jan Engelhardt <jengelh@inai.de>
- Update to release 2024.0
* Explicitly use python3 in shebangs/scripts
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Fri Jan 19 13:04:49 UTC 2024 - Jan Engelhardt <jengelh@inai.de>
- Update to release 2023.8
* API: Expose rlaxed Vulkan rules from glslang
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Thu Nov 9 15:46:07 UTC 2023 - Dominique Leuenberger <dimstar@opensuse.org>
- Fix previous change: export to CXXFLAGS instead of CPPFLAGS so
that it's actually picked up. Add optflags to CXXFLAGS to ensure
it's not lost.
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Thu Nov 2 18:07:38 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
- Adjust for glslang-nonstd-devel switching paths
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Fri Oct 20 12:10:45 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
- Update to release 2023.7
* Adapt a test to different error message from SPIRV-Tools
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Wed Sep 6 22:58:36 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
- Update to release 2023.6
* Build system updates only
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Mon May 29 12:51:28 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
- Update to release 2023.4
* Add option to preserve bindings
* Add options to control mesh shading limits
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Tue Mar 28 23:26:28 UTC 2023 - Jan Engelhardt <jengelh@inai.de>
- Update to release 2023.2
* Fix C++20 compatibility: explicitly construct string_piece when
comparing to `char *`
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Sun Dec 4 12:50:08 UTC 2022 - Dirk Müller <dmueller@suse.com>
- update to 2022.4:
* Add Cmake BUNDLE DESTINATION option for target install
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Fri Nov 25 10:20:34 UTC 2022 - Ferdinand Thiessen <rpm@fthiessen.de>
- Drop pkgconfig files for not provided static libraries
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Mon Oct 24 20:29:48 UTC 2022 - Jan Engelhardt <jengelh@inai.de>
- Update to release 2022.3
* Implement default builtin constants needed for GL_EXT_mesh_shader.
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Mon Aug 22 23:20:48 UTC 2022 - Jan Engelhardt <jengelh@inai.de>
- Update to release 2022.2
* Add support for 16b-bit types in HLSL
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Mon Aug 8 12:07:29 UTC 2022 - Stephan Kulow <coolo@suse.com>
- Remove old python(2)-xml build dependency - build requires python3
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Mon Apr 18 23:38:20 UTC 2022 - Jan Engelhardt <jengelh@inai.de>
- Update to release 2022.1
* Validator handles Nontemporal image operand
* Optimizer handles RayQueryKHR type
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Mon Mar 28 20:42:26 UTC 2022 - Bjørn Lie <bjorn.lie@gmail.com>
- Add baselibs.conf, containing libshaderc_shared1 (the shared lib).
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Sun Jan 30 14:58:58 UTC 2022 - Enrico Belleri <idesmi@protonmail.com>
- Update to release 2022.0
* Update to Glslang 11.8.0
* Support Vulkan 1.3
* Support targeting SPIR-V 1.6, which is the default for Vulkan 1.3
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Thu Nov 11 20:16:25 UTC 2021 - Jan Engelhardt <jengelh@inai.de>
- Update to release 2021.3
* No user-visible changes
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Thu Jun 24 10:51:26 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>
- Update to release 2021.1
* Add -fauto-combined-image-sampler option to glslc
* Disable deprecated --target-env=opengl_compat with an explicit
error message
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Wed May 5 09:28:57 UTC 2021 - Jan Engelhardt <jengelh@inai.de>
- Upddate to release 2021.0
* No user-visible changes
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Mon Mar 1 08:44:37 UTC 2021 - Jan Engelhardt <jengelh@inai.de>
- Update to release 2020.5
* Support newer glslang
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Mon Jan 11 00:50:07 UTC 2021 - Dirk Müller <dmueller@suse.com>
- update to 2020.4:
- Removed svpc
- Fixed issues with embedders getting duplicate symbols
- Converted C-style casts to static_cast
- Rolled ahead to fix/pickup Vulkan Raytracing support
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Fri Sep 4 12:08:28 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
- Update to release 2020.3:
* spvc: added support for Dawn using deprecated Options constructor
* spvc: added support for the additional fixed sample mask in MSL
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Mon Aug 17 01:07:43 UTC 2020 - malcolmlewis@opensuse.org
- Updated to release 2020.2:
* Support both posix and non-posix MinGW toolchains.
* Support optionally building Tint tooling for WGSL.
* Add -h option to glslc, spvc; same as --help.
* Update to Glslang generator 9.
* Add interface to support 16-bit types in HLSL
* Add glslc hidden experimental option -mfmt=wgsl; requires Tint.
* Add minimum buffer size for Dawn reflection.
- Changes from release 2020.1:
* Added warning signs about unsupported downloads.
* Removed Singleton pattern around access to glslang.
* Added concept of comparison sampler to API.
* Added support for options.hlsl.nonwritable_uav_texture_as_srv.
* Support forcing storage buffers to be always declared as UAV.
- Rebase 0001-Use-system-third-party-libs.patch.
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Wed Apr 8 11:59:02 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
- Update to release 2020.0
* Added support for new Glslang profile enum, EProfileCount.
* Add documentation for Vulkan 1.2 and SPIR-V 1.5.
* Added support for generating WebGPU SPIR-V to libshaderc.
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Mon Feb 17 12:45:35 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
- Update to release 2019.1
* Vulkan 1.2 support
* Add spvc parser support for a number of ops
- Drop 0001-Force-Glslang-to-support-HLSL-in-its-interface-784.patch
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Tue Nov 19 09:02:32 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
- Add 0001-Force-Glslang-to-support-HLSL-in-its-interface-784.patch
-------------------------------------------------------------------
Wed Jun 5 11:59:17 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
- Update to new upstream release 2019.0
* Add optional spvc, libshaderc_spvc as wrapper around
SPIRV-Cross.
* Support NV extensions for shader stages.
* spvc: Added option to specify source environment. Spvc will
transform from source to target environment if they are
different. This only works for WebGPU0 and Vulkan 1.1.
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Fri Dec 14 23:08:14 UTC 2018 - Jan Engelhardt <jengelh@inai.de>
- Update to new upstream release 2018.0
* Support -fhlsl_functionality1 (also -fhlsl-functionality1)
* Support NVIDIA Turing extensions. Requires updated Glslang
and SPIRV-Tools.
* Use SPIR-V optimization and HLSL legalization recipes from
SPIRV-Tools.
* Pass target environment into SPIRV-Tools code, e.g. from
--target-env vulkan1.1 .
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Sat Mar 31 16:32:38 UTC 2018 - 9+suse@cirno.systems
- Update to version 20180329.g2a0f3a3:
* Use standard SPIRV-Tools transformation recipes
* Locate clang for Linux buildbots. (#446)
* Support setting target environment version, e.g. Vulkan 1.1
* Re-enable the Windows continuous Debug builds. (#444)
* Add build result badges to README. (#439)
* Glslang generator version 6
* Glslang generator version 5
* Update glslc README for -fauto-map-locations
* Add glslc tests for -fauto-map-locations
* Fix setting of debug DLL name for AppVeyor
* Adding kokoro build configurations. (#429)
* AppVeyor packaging: debug DLL name no longer has extra "d"
* Start v2018.0-dev
* Finalize v2017.2
* copyright check: Skip auto-generated CMakeFiles
* Update CHANGES for -fauto-map-locations
* Glslang now requires bindings on resources
* Add -fauto-map-locations option
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Fri Feb 23 02:20:35 UTC 2018 - 9+suse@cirno.systems
- Update to version 20180207.g563bc6e:
* Add a virtual destructor, otherwise Clang 6.0complains about delete being called on an abstract class.
* Skip Debug builds for VS 2013 and VS 2015
* Glslang updated its generator version number to 4
* Android.mk: add glslang/MachineIndependent/attribute.cpp
* Make tests resilient to better SPIR-V optimizations
* Travis CI: install pip and set clone depth to 1
* Adapt to Glslang codegen version update
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Thu Nov 23 21:57:06 UTC 2017 - 9@cirno.systems
- Update to version 20171030.g98ab88b:
* glslc tests: Relax version word check
* Avoid -fPIC for MinGW builds
* Allow override of SPVTOOLS_LOCAL_PATH
* Move spirv-tools build from third_party/Android.mk
* Update CHANGES
* Adapt to Glslang generator version number change
* Travis CI: use make to build
* Add HLSL legalization passes to compiler.cc
* Add SPIRV-Tools optimizer files for linker
* Added more opt passes to PassId enum
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Wed Nov 22 14:00:28 UTC 2017 - 9@cirno.systems
- Re-add explicit version dependencies
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Mon Nov 20 22:21:12 UTC 2017 - 9@cirno.systems
- Drop explicit version dependency on spirv-tools
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Fri Nov 3 13:01:32 UTC 2017 - 9@cirno.systems
- init