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slade/slade.appdata.xml

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<?xml version="1.0" encoding="UTF-8"?>
<component type="desktop-application">
<id>slade.desktop</id>
<metadata_license>CC0</metadata_license>
<project_license>GPL-2.0+</project_license>
<name>SLADE 3</name>
<summary>An editor for games using the Doom engine</summary>
<description>
<p>
SLADE3 is a modern editor for Doom-engine based games and source
ports. It has the ability to view, modify, and write many different
game-specific formats, and even convert between some of them, or
from/to other generic formats such as PNG.
</p>
</description>
<screenshots>
<screenshot type="default">
<caption>Map Editor</caption>
<image>http://slade.mancubus.net/shots/map_t.png</image>
</screenshot>
<screenshot>
<caption>3D Map Editor</caption>
<image>http://slade.mancubus.net/shots/map3d_t.png</image>
</screenshot>
<screenshot>
<caption>Basic Editor View</caption>
<image>http://slade.mancubus.net/shots/gfx_t.png</image>
</screenshot>
<screenshot>
<caption>Advanced Text Editor</caption>
<image>http://slade.mancubus.net/shots/text.png</image>
</screenshot>
<caption>Texture Editor</caption>
<image>http://slade.mancubus.net/shots/textures.png</image>
</screenshot>
</screenshots>
<url type="homepage">http://slade.mancubus.net/</url>
<provides>
<binary>slade</binary>
</provides>
</component>