diff --git a/slade.changes b/slade.changes index f5b3673..f016c95 100644 --- a/slade.changes +++ b/slade.changes @@ -4,19 +4,24 @@ Fri Feb 10 01:19:39 UTC 2017 - luke.nukem.jones@gmail.com - Update to 3.1.1.5 - Add appdata.xml - General - * Added an option to always show acc compiler output, even on success - * Various updates to game and language configurations (thanks @Blue-Shadow) + * Added an option to always show acc compiler output, even on + success + * Various updates to game and language configurations - Resource Editor - * Added a button to clear the entry list filter - * Fixed some issues when importing a palette from a png - * Fixed some potential crashes when loading corrupted doom gfx entries - * Fixed some issues with converting to doom flat format + * Added a button to clear the entry list filter + * Fixed some issues when importing a palette from a PNG + * Fixed some potential crashes when loading corrupted Doom gfx + entries + * Fixed some issues with converting to doom flat format - Texture Editor - * Patch and texture operations should now work on the correct item when the texture or patch list is sorted - * Fixed png alpha channel being ignored for CopyAlpha/Overlay patches + * Patch and texture operations should now work on the correct + item when the texture or patch list is sorted + * Fixed PNG alpha channel being ignored for CopyAlpha/Overlay + patches - Map Editor - * Added the option not to build nodes when saving a map (select "Don't build nodes" as the node builder) - * Fixed a potential crash when building nodes + * Added the option not to build nodes when saving a map (select + "Don't build nodes" as the node builder) + * Fixed a potential crash when building nodes ------------------------------------------------------------------- Wed Dec 28 19:57:42 UTC 2016 - jengelh@inai.de