forked from pool/slade
47 lines
1.5 KiB
XML
47 lines
1.5 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<component type="desktop-application">
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<id>slade.desktop</id>
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<metadata_license>CC0</metadata_license>
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<project_license>GPL-2.0+</project_license>
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<name>SLADE 3</name>
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<summary>An editor for games using the Doom engine</summary>
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<description>
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<p>
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SLADE3 is a modern editor for Doom-engine based games and source
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ports. It has the ability to view, modify, and write many different
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game-specific formats, and even convert between some of them, or
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from/to other generic formats such as PNG.
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</p>
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</description>
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<screenshots>
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<screenshot type="default">
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<caption>Map Editor</caption>
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<image>http://slade.mancubus.net/shots/map_t.png</image>
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</screenshot>
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<screenshot>
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<caption>3D Map Editor</caption>
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<image>http://slade.mancubus.net/shots/map3d_t.png</image>
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</screenshot>
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<screenshot>
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<caption>Basic Editor View</caption>
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<image>http://slade.mancubus.net/shots/gfx_t.png</image>
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</screenshot>
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<screenshot>
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<caption>Advanced Text Editor</caption>
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<image>http://slade.mancubus.net/shots/text.png</image>
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</screenshot>
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<caption>Texture Editor</caption>
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<image>http://slade.mancubus.net/shots/textures.png</image>
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</screenshot>
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</screenshots>
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<url type="homepage">http://slade.mancubus.net/</url>
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<provides>
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<binary>slade</binary>
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</provides>
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</component>
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