forked from pool/slade
53 lines
1.5 KiB
Diff
53 lines
1.5 KiB
Diff
From 519a5a5f87527a344ab04efa0947d5d8e75294e5 Mon Sep 17 00:00:00 2001
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From: Jan Engelhardt <jengelh@inai.de>
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Date: Sun, 28 Jun 2020 12:38:40 +0200
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Subject: [PATCH] build: allow deactivating the crash handler at build time
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(#1166)
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SLADE's own crash handler has two problems:
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* it inhibits the generation of a proper crashdump
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* it calls functions that not async-signal safe and/or re-entrant,
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such as malloc (by way of backtrace(3)), which can lead to a hang
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when the initial crash happened in malloc,
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Fixes: #1166
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---
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COMPILE.md | 1 +
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src/Application/SLADEWxApp.cpp | 2 +-
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src/CMakeLists.txt | 4 ++++
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3 files changed, 6 insertions(+), 1 deletion(-)
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diff --git a/src/Application/SLADEWxApp.cpp b/src/Application/SLADEWxApp.cpp
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index 375f62b8..d9196355 100644
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--- a/src/Application/SLADEWxApp.cpp
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+++ b/src/Application/SLADEWxApp.cpp
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@@ -523,7 +523,7 @@ bool SLADEWxApp::OnInit()
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#endif
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// Handle exceptions using wxDebug stuff, but only in release mode
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-#ifdef NDEBUG
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+#if defined(USE_CRASHHANDLER) && defined(NDEBUG)
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wxHandleFatalExceptions(true);
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#endif
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diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
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index 4ce2403d..5eabe4c7 100644
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--- a/src/CMakeLists.txt
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+++ b/src/CMakeLists.txt
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@@ -132,6 +132,10 @@ if (NOT NO_FLUIDSYNTH)
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include_directories(${FLUIDSYNTH_INCLUDE_DIR})
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endif()
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+if (NOT NO_CRASHHANDLER)
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+ add_definitions(-DUSE_CRASHHANDLER)
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+endif ()
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+
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set(SLADE_SOURCES
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)
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# Don't include external libraries here as they should be compiled separately
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--
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2.27.0
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