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slade/slade.changes

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Sun Oct 11 09:18:41 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
- Disable Lua bindings as those fail to build
- Add 0001-build-add-cmake-option-to-skip-Lua-components-1175.patch
for Factory.
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Sun Jun 28 10:44:36 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
- Add 0001-build-allow-deactivating-the-crash-handler-at-build-.patch
Deactivate the crash handler, because it hangs. Let the kernel
generate a standard dump instead.
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Mon Jun 22 20:16:13 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
- Add clzma.diff to use system-provided clzma library.
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Tue May 26 08:26:11 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
- Update to release 3.1.12
* 'Run Archive' and 'Run Map' configurations have been
separated, so they should now make more sense for each
context.
* Fixed an issue where clicking a toolbar and pressing enter
would show/hide the 2nd group in the toolbar (this is what
was causing some people to randomly lose the zoom slider in
the gfx editor, for example).
* Added SRB2 .dta as a valid wad file extension.
* Resource Editor:
* Fixed adjusted offsets not being saved after cropping an
image.
* Fixed wrong files being deleted in some situations when
saving a directory.
* Fixed "Open map in DB2" not working for maps in zip/directory
archives.
* Map Editor:
* Added support for GZDoom slope plane UDMF properties.
* Added basic support for ZScript inheritance for thing types.
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Wed Apr 29 12:45:36 UTC 2020 - Guillaume GARDET <guillaume.gardet@opensuse.org>
- Refresh disable_sse.patch
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Sat Apr 18 17:06:32 UTC 2020 - Jan Engelhardt <jengelh@inai.de>
- Update to release 3.1.11
* Added a Lua scripting engine
* Updated the start page with a new look and layout
* Improved console panel
* Improved support for high DPI displays
* Added support for vanilla-compatible tall gfx patches
* Added support for SiN archives
* Translations now work on truecolour images
* ZScript parsing
- Remove reproducible.patch (merged), wxChar.patch (no longer
applicable), added wx.diff
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Tue Jun 26 10:46:19 UTC 2018 - bwiedemann@suse.com
- Add reproducible.patch to not store extra timestamps in zip
to make build reproducible
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Tue Jun 12 12:46:57 UTC 2018 - jengelh@inai.de
- Fix build failure... slade wants zip, not p7zip.
- Wrap %desktop_* into a 42.x/13.x guard.
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Wed Apr 18 14:26:53 UTC 2018 - guillaume.gardet@opensuse.org
- Disable SSE with disable_sse.patch on non x86* archs
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Tue Jun 27 23:26:49 UTC 2017 - luke.nukem.jones@gmail.com
- Fix broken appdata xml
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Sun May 7 09:00:30 UTC 2017 - bwiedemann@suse.com
- use p7zip for deterministic archive file order
and strip-nondeterminism to have fully reproducible builds
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Tue May 2 13:04:33 UTC 2017 - bwiedemann@suse.com
- use convert -strip to make build more reproducible
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Fri Feb 10 01:19:39 UTC 2017 - luke.nukem.jones@gmail.com
- Update to 3.1.1.5
- Add appdata.xml
- General
* Added an option to always show acc compiler output, even on
success
* Various updates to game and language configurations
- Resource Editor
* Added a button to clear the entry list filter
* Fixed some issues when importing a palette from a PNG
* Fixed some potential crashes when loading corrupted Doom gfx
entries
* Fixed some issues with converting to doom flat format
- Texture Editor
* Patch and texture operations should now work on the correct
item when the texture or patch list is sorted
* Fixed PNG alpha channel being ignored for CopyAlpha/Overlay
patches
- Map Editor
* Added the option not to build nodes when saving a map (select
"Don't build nodes" as the node builder)
* Fixed a potential crash when building nodes
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Wed Dec 28 19:57:42 UTC 2016 - jengelh@inai.de
- Restore basepk3.diff for proper search order
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Mon Dec 19 05:19:27 UTC 2016 - luke.nukem.jones@gmail.com
- Update to version 3.1.1.4
- Remove patch basepk3.diff
- Add patch wxChar.diff
+ Corrects an issue with conversion from wxString to wxChar in
column sort
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Sun Jul 17 01:15:06 UTC 2016 - jengelh@inai.de
- Add basepk3.diff
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Tue Oct 20 14:31:10 UTC 2015 - jengelh@inai.de
- Initial package (version 3.1.0.5) for build.opensuse.org