forked from pool/spirv-cross
Accepting request 725816 from X11:Wayland
OBS-URL: https://build.opensuse.org/request/show/725816 OBS-URL: https://build.opensuse.org/package/show/openSUSE:Factory/spirv-cross?expand=0&rev=2
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@ -1,3 +1,9 @@
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-------------------------------------------------------------------
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Sat Aug 24 06:15:26 UTC 2019 - Jan Engelhardt <jengelh@inai.de>
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- Trim description for non-"main" (by importance) subpackages.
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Compact main description.
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-------------------------------------------------------------------
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Sun Aug 11 07:47:46 UTC 2019 - Martin Herkt <9+suse@cirno.systems>
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@ -40,20 +40,20 @@ SPIRV-Cross is a tool and library designed for parsing and
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converting SPIR-V to other shader languages.
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Features:
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* Convert SPIR-V to readable, usable and efficient GLSL
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* Convert SPIR-V to readable, usable and efficient MSL
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* Convert SPIR-V to readable, usable and efficient HLSL
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* Convert SPIR-V to a JSON reflection format
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* Converts SPIR-V to readable, usable and efficient GLSL, MSL
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or HLSL
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* Converts SPIR-V to a JSON reflection format
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* Reflection API to simplify the creation of Vulkan pipeline
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layouts
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* Reflection API to modify and tweak OpDecorations
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* Supports "all" of vertex, fragment, tessellation, geometry
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and compute shaders.
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* SPIRV-Cross tries hard to emit readable and clean output from
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* SPIRV-Cross tries emitting readable and clean output from
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the SPIR-V.
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%package -n %{_libpkg}
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Version: %{_libver}
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Release: 0
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Summary: Library for SPIR-V reflection and disassembly
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Group: System/Libraries
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@ -61,21 +61,9 @@ Group: System/Libraries
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SPIRV-Cross is a tool and library designed for parsing and
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converting SPIR-V to other shader languages.
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Features:
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* Convert SPIR-V to readable, usable and efficient GLSL
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* Convert SPIR-V to readable, usable and efficient MSL
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* Convert SPIR-V to readable, usable and efficient HLSL
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* Convert SPIR-V to a JSON reflection format
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* Reflection API to simplify the creation of Vulkan pipeline
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layouts
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* Reflection API to modify and tweak OpDecorations
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* Supports "all" of vertex, fragment, tessellation, geometry
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and compute shaders.
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* SPIRV-Cross tries hard to emit readable and clean output from
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the SPIR-V.
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%package -n %{_libname}-devel
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Version: %{_libver}
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Release: 0
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Summary: Development headers for the SPIRV-Cross library
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Group: Development/Libraries/C and C++
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Requires: %{_libpkg} = %{_libver}
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@ -84,19 +72,6 @@ Requires: %{_libpkg} = %{_libver}
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SPIRV-Cross is a tool and library designed for parsing and
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converting SPIR-V to other shader languages.
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Features:
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* Convert SPIR-V to readable, usable and efficient GLSL
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* Convert SPIR-V to readable, usable and efficient MSL
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* Convert SPIR-V to readable, usable and efficient HLSL
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* Convert SPIR-V to a JSON reflection format
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* Reflection API to simplify the creation of Vulkan pipeline
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layouts
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* Reflection API to modify and tweak OpDecorations
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* Supports "all" of vertex, fragment, tessellation, geometry
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and compute shaders.
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* SPIRV-Cross tries hard to emit readable and clean output from
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the SPIR-V.
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%prep
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%setup -q -n SPIRV-Cross-%{_ver}
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sed -i 's,${CMAKE_INSTALL_PREFIX}/lib,%{_libdir},;s,/share/pkgconfig,/%{_lib}/pkgconfig,;s,DESTINATION lib,DESTINATION %{_lib},g' CMakeLists.txt
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