# # spec file for package vulkan-loader # # Copyright (c) 2020 SUSE LLC # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via https://bugs.opensuse.org/ # %define lname libvulkan1 Name: vulkan-loader Version: 1.2.151 Release: 0 Summary: Reference ICD loader for Vulkan License: Apache-2.0 Group: Development/Libraries/C and C++ URL: https://github.com/KhronosGroup/Vulkan-Loader Source: https://github.com/KhronosGroup/Vulkan-Loader/archive/v%version.tar.gz Source9: baselibs.conf BuildRequires: cmake >= 3.4 BuildRequires: gcc-c++ >= 4.8 BuildRequires: pkgconfig BuildRequires: python3-xml BuildRequires: vulkan-headers >= %version BuildRequires: pkgconfig(pciaccess) BuildRequires: pkgconfig(x11) BuildRequires: pkgconfig(xcb) %description Vulkan is a 3D graphics and compute API providing cross-platform access to modern GPUs with low overhead and targeting realtime graphics applications such as games and interactive media. This package contains the reference ICD loader for Vulkan. %package -n %lname Summary: The Vulkan 3D graphics and compute API Group: System/Libraries %description -n %lname Vulkan is a 3D graphics and compute API providing cross-platform access to modern GPUs with low overhead and targeting realtime graphics applications such as games and interactive media. %package -n vulkan-devel Summary: Vulkan development package Group: Development/Libraries/C and C++ Requires: %lname = %version-%release Requires: vulkan-headers >= %version %description -n vulkan-devel Vulkan is a 3D graphics and compute API providing cross-platform access to modern GPUs with low overhead and targeting realtime graphics applications such as games and interactive media. This subpackage contains the development headers for packages wanting to make use of Vulkan. %prep %autosetup -n Vulkan-Loader-%version %build %cmake \ -DVulkanHeaders_INCLUDE_DIR:PATH="%_includedir" \ -DVulkanRegistry_DIR:PATH="%_datadir/vulkan/registry" %cmake_build %install %cmake_install %post -n %lname -p /sbin/ldconfig %postun -n %lname -p /sbin/ldconfig %files -n libvulkan1 %license LICENSE.txt %_libdir/libvulkan.so.1* %files -n vulkan-devel %_libdir/libvulkan.so %_libdir/pkgconfig/vulkan.pc %changelog