2025-10-15 01:12:33 +02:00
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Tue Oct 14 23:11:31 UTC 2025 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 3.8
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* The -u ("uncompress") option was renamed to -d ("decompress",
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the usual terminology used by almost every other compression
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tool).
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* A special sector tag range (9700-9799) is now recognized for
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special effects. There are some cases where level authors may
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deliberately want sidedefs to be merged even when they are
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attached to special lines, and this allows that.
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2025-02-23 07:17:39 +00:00
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Sun Feb 23 06:57:56 UTC 2025 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 3.7
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* A new option, -wipesides, cleans upper and lower textures from
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one-sided lines where they are not used. This allows some
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sidedefs to be merged that would not otherwise be merged.
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* Textures are now compared in a case-insensitive manner,
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matching the logic of Doom itself. This won't make a lot of
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difference since most editors store texture names in allcaps,
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but there may be corner-case WADs where it helps improve
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compression slightly.
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* The progress counter now uses wall time instead of CPU time.
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2025-02-20 16:39:59 +00:00
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Thu Feb 20 13:01:16 UTC 2025 - Jan Engelhardt <jengelh@inai.de>
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- Update to release 3.6
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* A bug was fixed with sidedef packing where if multiple
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scrolling walls would share a sidedef, those walls would scroll
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at the wrong speed. This has been fixed in a generic way that
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should also cover other potential bugs related to animated
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walls.
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* Compression of Hexen format levels is now supported.
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* PSX/Doom 64 format levels are now handled correctly.
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* There is now a `-q` command line option to suppress normal
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output.
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* Static limits on the number of lumps in a WAD and the number of
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sidedefs in a level have been removed.
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* This release adds support for BLOCKMAP lump compression.
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* Two new arguments, `-extblocks` and `-extsides`, have been
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added to allow use of the extended blockmap and sidedef limits
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that are supported by some source ports.
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* The list command (-l) no longer hides level sub-lumps like
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BLOCKMAP or SIDEDEFS. The full set of lumps is always listed.
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- Delete wadptr-gcc15.patch (obsolete), wadptr-automake.diff
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(no replacement).
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-------------------------------------------------------------------
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Thu Feb 20 09:07:18 UTC 2025 - pgajdos@suse.com
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- added patch wadptr-gcc15.patch
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2012-01-20 19:25:53 +00:00
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-------------------------------------------------------------------
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Fri Dec 2 13:18:44 UTC 2011 - coolo@suse.com
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- add automake as buildrequire to avoid implicit dependency
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2011-08-16 11:32:08 +00:00
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-------------------------------------------------------------------
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Sat Aug 6 10:42:37 UTC 2011 - jengelh@medozas.de
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- Update to new upstream release 2.4
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- Dropped 3 merged patches
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