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zmusic/system-gme.patch

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From: Jan Engelhardt <jengelh@inai.de>
Date: 2019-12-18 23:10:30.098185171 +0100
Use GME system libraries instead of bundled code.
How GME is released does not matter. The job of a distro is to string
together all its GME users with whatever GME version was chosen by
the distro. ABI incompatibilites are addressed, else our own stack
wouldn't work.
---
thirdparty/CMakeLists.txt | 6 ++++++
1 file changed, 6 insertions(+)
Index: thirdparty/CMakeLists.txt
===================================================================
--- thirdparty/CMakeLists.txt.orig
+++ thirdparty/CMakeLists.txt
@@ -25,6 +25,11 @@ endif()
#option(FORCE_INTERNAL_GME "Use internal gme (it is highly unlikely this should be turned off)" ON)
#mark_as_advanced(FORCE_INTERNAL_GME GME_INCLUDE_DIR GME_LIBRARY)
#find_package(GME QUIET)
+include(FindPkgConfig)
+pkg_check_modules(GME libgme)
+message(STATUS "Using system gme library, includes found at ${GME_INCLUDE_DIRS}")
+determine_package_config_dependency(ZMUSIC_PACKAGE_DEPENDENCIES TARGET gme MODULE GME)
+if(FALSE)
#if(GME_FOUND AND NOT FORCE_INTERNAL_GME)
# message(STATUS "Using system gme library, includes found at ${GME_INCLUDE_DIRS}")
# set_property(TARGET gme PROPERTY IMPORTED_GLOBAL TRUE)
@@ -37,6 +42,7 @@ endif()
mark_as_advanced(GME_YM2612_EMU)
add_subdirectory(game-music-emu)
#endif()
+endif()
add_subdirectory(dumb)
add_subdirectory(adlmidi)