diff --git a/gamescope-3.14.18.tar.xz b/gamescope-3.14.18.tar.xz deleted file mode 100644 index 9b6733b..0000000 --- a/gamescope-3.14.18.tar.xz +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:d3bd41a39cb2a6dd67a87d7a6c99a649f32186823c8453cbc052d592cb3b777e -size 102577308 diff --git a/gamescope-3.14.22.tar.xz b/gamescope-3.14.22.tar.xz new file mode 100644 index 0000000..992f712 --- /dev/null +++ b/gamescope-3.14.22.tar.xz @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:6c6470c1310e7009f696f883c1ba4a520eb485006922f3191672467d18762ea0 +size 103906912 diff --git a/gamescope.changes b/gamescope.changes index 6250800..1b32cef 100644 --- a/gamescope.changes +++ b/gamescope.changes @@ -1,3 +1,18 @@ +------------------------------------------------------------------- +Thu Jun 27 14:52:01 UTC 2024 - antonio.teixeira@suse.com + +- Update to version 3.14.22: + * steamcompmgr: Rewrite + split buffer memoizer + * wlserver: Don't pass incorrect wl_resource for gamescope_swapchain on legacy gamescope_xwayland interface + * submodules: Update openvr version requirement + * drm: Add workaround for NV12 scanout on SteamOS 3.6 + * rendervulkan: Fix NV12 colorspace producing washed out colours + * mangoapp: Add extra elements + * steamcompmgr: Fix inverted logic in drawing cursor + * wlserver: Rough basic impl of wlr_layer_shell + * build: Add missing GamescopeVersion.h requirement + * openvr: Add cv_vr_use_window_icons + ------------------------------------------------------------------- Wed Jun 05 18:57:26 UTC 2024 - opensuse@dstoecker.de diff --git a/gamescope.spec b/gamescope.spec index 9e058f8..09392e1 100644 --- a/gamescope.spec +++ b/gamescope.spec @@ -18,7 +18,7 @@ %bcond_without intree_libs Name: gamescope -Version: 3.14.18 +Version: 3.14.22 Release: 0 Summary: Micro-compositor optimized for running video games on Wayland License: BSD-2-Clause @@ -127,6 +127,7 @@ sed -i "s|#include |#include |g" src/InputEmulatio %doc README.md %{_bindir}/%{name} %{_bindir}/%{name}stream +%{_bindir}/%{name}ctl %{_libdir}/libVkLayer_FROG_gamescope_wsi_%{_arch}.so %dir %{_datadir}/vulkan/implicit_layer.d/ %{_datadir}/vulkan/implicit_layer.d/VkLayer_FROG_gamescope_wsi.%{_arch}.json