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270 lines
8.4 KiB
C
270 lines
8.4 KiB
C
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/* GLIB - Library of useful routines for C programming
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* Copyright (C) 1991, 1992, 1996, 1997 Free Software Foundation, Inc.
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* Copyright (C) 2000 Eazel, Inc.
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* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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/*
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* This file was originally part of the GNU C Library, and was modified to allow
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* user data to be passed in to the sorting function.
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*
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* Written by Douglas C. Schmidt (schmidt@ics.uci.edu).
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* Modified by Maciej Stachowiak (mjs@eazel.com)
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*
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* Modified by the GLib Team and others 1997-2000. See the AUTHORS
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* file for a list of people on the GLib Team. See the ChangeLog
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* files for a list of changes. These files are distributed with
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* GLib at ftp://ftp.gtk.org/pub/gtk/. */
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#include <string.h>
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#include "glib.h"
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/* Byte-wise swap two items of size SIZE. */
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#define SWAP(a, b, size) \
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do \
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{ \
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register size_t __size = (size); \
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register char *__a = (a), *__b = (b); \
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do \
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{ \
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char __tmp = *__a; \
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*__a++ = *__b; \
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*__b++ = __tmp; \
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} while (--__size > 0); \
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} while (0)
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/* Discontinue quicksort algorithm when partition gets below this size.
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This particular magic number was chosen to work best on a Sun 4/260. */
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#define MAX_THRESH 4
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/* Stack node declarations used to store unfulfilled partition obligations. */
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typedef struct
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{
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char *lo;
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char *hi;
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}
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stack_node;
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/* The next 4 #defines implement a very fast in-line stack abstraction. */
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#define STACK_SIZE (8 * sizeof(unsigned long int))
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#define PUSH(low, high) ((void) ((top->lo = (low)), (top->hi = (high)), ++top))
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#define POP(low, high) ((void) (--top, (low = top->lo), (high = top->hi)))
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#define STACK_NOT_EMPTY (stack < top)
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/* Order size using quicksort. This implementation incorporates
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* four optimizations discussed in Sedgewick:
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*
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* 1. Non-recursive, using an explicit stack of pointer that store the next
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* array partition to sort. To save time, this maximum amount of space
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* required to store an array of MAX_INT is allocated on the stack. Assuming
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* a 32-bit integer, this needs only 32 * sizeof(stack_node) == 136 bits.
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* Pretty cheap, actually.
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*
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* 2. Chose the pivot element using a median-of-three decision tree. This
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* reduces the probability of selecting a bad pivot value and eliminates
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* certain * extraneous comparisons.
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*
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* 3. Only quicksorts TOTAL_ELEMS / MAX_THRESH partitions, leaving insertion
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* sort to order the MAX_THRESH items within each partition. This is a big
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* win, since insertion sort is faster for small, mostly sorted array
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* segments.
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*
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* 4. The larger of the two sub-partitions is always pushed onto the stack
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* first, with the algorithm then concentrating on the smaller partition.
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* This *guarantees* no more than log (n) stack size is needed (actually O(1)
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* in this case)!
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*/
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void
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g_qsort_with_data (gconstpointer pbase,
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gint total_elems,
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size_t size,
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GCompareFuncData compare_func,
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gpointer user_data)
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{
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register char *base_ptr = (char *) pbase;
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/* Allocating SIZE bytes for a pivot buffer facilitates a better
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* algorithm below since we can do comparisons directly on the pivot.
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*/
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char *pivot_buffer = (char *) alloca (size);
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const size_t max_thresh = MAX_THRESH * size;
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g_return_if_fail (total_elems > 0);
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g_return_if_fail (pbase != NULL);
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g_return_if_fail (compare_func != NULL);
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if (total_elems > MAX_THRESH)
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{
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char *lo = base_ptr;
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char *hi = &lo[size * (total_elems - 1)];
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/* Largest size needed for 32-bit int!!! */
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stack_node stack[STACK_SIZE];
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stack_node *top = stack + 1;
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while (STACK_NOT_EMPTY)
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{
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char *left_ptr;
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char *right_ptr;
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char *pivot = pivot_buffer;
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/* Select median value from among LO, MID, and HI. Rearrange
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* LO and HI so the three values are sorted. This lowers the
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* probability of picking a pathological pivot value and
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* skips a comparison for both the LEFT_PTR and RIGHT_PTR. */
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char *mid = lo + size * ((hi - lo) / size >> 1);
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if ((*compare_func) ((void *) mid, (void *) lo, user_data) < 0)
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SWAP (mid, lo, size);
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if ((*compare_func) ((void *) hi, (void *) mid, user_data) < 0)
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SWAP (mid, hi, size);
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else
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goto jump_over;
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if ((*compare_func) ((void *) mid, (void *) lo, user_data) < 0)
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SWAP (mid, lo, size);
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jump_over:;
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memcpy (pivot, mid, size);
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pivot = pivot_buffer;
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left_ptr = lo + size;
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right_ptr = hi - size;
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/* Here's the famous ``collapse the walls'' section of quicksort.
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* Gotta like those tight inner loops! They are the main reason
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* that this algorithm runs much faster than others. */
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do
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{
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while ((*compare_func)
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((void *) left_ptr, (void *) pivot,
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user_data) < 0)
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left_ptr += size;
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while ((*compare_func)
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((void *) pivot, (void *) right_ptr,
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user_data) < 0)
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right_ptr -= size;
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if (left_ptr < right_ptr)
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{
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SWAP (left_ptr, right_ptr, size);
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left_ptr += size;
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right_ptr -= size;
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}
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else if (left_ptr == right_ptr)
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{
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left_ptr += size;
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right_ptr -= size;
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break;
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}
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}
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while (left_ptr <= right_ptr);
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/* Set up pointers for next iteration. First determine whether
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* left and right partitions are below the threshold size. If so,
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* ignore one or both. Otherwise, push the larger partition's
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* bounds on the stack and continue sorting the smaller one. */
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if ((size_t) (right_ptr - lo) <= max_thresh)
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{
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if ((size_t) (hi - left_ptr) <= max_thresh)
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/* Ignore both small partitions. */
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POP (lo, hi);
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else
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/* Ignore small left partition. */
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lo = left_ptr;
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}
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else if ((size_t) (hi - left_ptr) <= max_thresh)
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/* Ignore small right partition. */
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hi = right_ptr;
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else if ((right_ptr - lo) > (hi - left_ptr))
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{
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/* Push larger left partition indices. */
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PUSH (lo, right_ptr);
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lo = left_ptr;
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}
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else
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{
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/* Push larger right partition indices. */
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PUSH (left_ptr, hi);
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hi = right_ptr;
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}
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}
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}
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/* Once the BASE_PTR array is partially sorted by quicksort the rest
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* is completely sorted using insertion sort, since this is efficient
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* for partitions below MAX_THRESH size. BASE_PTR points to the beginning
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* of the array to sort, and END_PTR points at the very last element in
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* the array (*not* one beyond it!). */
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{
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char *const end_ptr = &base_ptr[size * (total_elems - 1)];
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char *tmp_ptr = base_ptr;
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char *thresh = MIN (end_ptr, base_ptr + max_thresh);
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register char *run_ptr;
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/* Find smallest element in first threshold and place it at the
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* array's beginning. This is the smallest array element,
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* and the operation speeds up insertion sort's inner loop. */
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for (run_ptr = tmp_ptr + size; run_ptr <= thresh;
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run_ptr +=
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size) if ((*compare_func) ((void *) run_ptr, (void *) tmp_ptr,
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user_data) < 0)
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tmp_ptr = run_ptr;
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if (tmp_ptr != base_ptr)
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SWAP (tmp_ptr, base_ptr, size);
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/* Insertion sort, running from left-hand-side up to right-hand-side. */
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run_ptr = base_ptr + size;
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while ((run_ptr += size) <= end_ptr)
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{
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tmp_ptr = run_ptr - size;
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while ((*compare_func)
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((void *) run_ptr, (void *) tmp_ptr,
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user_data) < 0)
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tmp_ptr -= size;
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tmp_ptr += size;
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if (tmp_ptr != run_ptr)
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{
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char *trav;
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trav = run_ptr + size;
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while (--trav >= run_ptr)
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{
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char c = *trav;
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char *hi, *lo;
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for (hi = lo = trav;
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(lo -= size) >= tmp_ptr; hi = lo)
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*hi = *lo;
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*hi = c;
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}
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}
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}
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}
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}
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