glib/gio/gwin32resolver.c

496 lines
15 KiB
C
Raw Normal View History

/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/* GIO - GLib Input, Output and Streaming Library
*
* Copyright (C) 2008 Red Hat, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General
* Public License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include "config.h"
#include <glib.h>
#include "glibintl.h"
#include <stdio.h>
#include <string.h>
#include "gwin32resolver.h"
#include "gnetworkingprivate.h"
#include "gcancellable.h"
#include "gsimpleasyncresult.h"
#include "gsocketaddress.h"
#ifdef HAVE_WSPIAPI_H
/* <wspiapi.h> in the Windows SDK and in mingw-w64 has wrappers for
* inline workarounds for getaddrinfo, getnameinfo and freeaddrinfo if
* they aren't present at run-time (on Windows 2000).
*/
#include <wspiapi.h>
#endif
#include "gioalias.h"
G_DEFINE_TYPE (GWin32Resolver, g_win32_resolver, G_TYPE_THREADED_RESOLVER)
static void
g_win32_resolver_init (GWin32Resolver *gwr)
{
}
/* This is simpler than GThreadedResolver since we don't have to worry
* about multiple application-level threads, but more complicated than
* GUnixResolver, since we do have to deal with multiple threads of
* our own.
*
* The various request possibilities:
*
* 1. Synchronous: handed off to the base class (GThreadedResolver);
* since it's never possible to cancel a synchronous request in a
* single-threaded program, the request is done in the calling
* thread.
*
* 2. Asynchronous: A GWin32ResolverRequest is created with
* appropriate query-specific information, a Windows event handle,
* and a GSimpleAsyncResult. This is then handed to the
* Windows-internal thread pool, which does the raw DNS query part
* of the operation (being careful to not call any glib methods
* that might fail when called from another thread when
* g_thread_init() has not been called). The main thread sets up a
* GSource to asynchronously poll the event handle. There are two
* sub-possibilities:
*
* a. The resolution completes: the threadpool function calls
* SetEvent() on the event handle and then returns.
*
* b. The resolution is cancelled: request_cancelled()
* disconnects the "cancelled" signal handler, and queues an
* idle handler to complete the async_result.
*
* Since we can't free the request from the threadpool thread
* (because of glib locking issues), we *always* have to have it
* call SetEvent and trigger the callback to indicate that it is
* done. But this means that it's possible for the request to be
* cancelled (queuing an idle handler to return that result) and
* then have the resolution thread complete before the idle handler
* runs. So the event callback and the idle handler need to both
* watch out for this, making sure we don't complete the same
* result twice.
*/
typedef struct GWin32ResolverRequest GWin32ResolverRequest;
typedef void (*GWin32ResolverRequestFreeFunc) (GWin32ResolverRequest *);
struct GWin32ResolverRequest {
GWin32ResolverRequestFreeFunc free_func;
GCancellable *cancellable;
GError *error;
HANDLE *event;
GSimpleAsyncResult *async_result;
gboolean complete;
GSource *cancelled_idle;
union {
struct {
gchar *name;
gint retval;
struct addrinfo *res;
} name;
struct {
GInetAddress *iaddr;
struct sockaddr_storage addr;
gsize addrlen;
gint retval;
gchar *namebuf;
} address;
struct {
gchar *rrname;
DNS_STATUS retval;
DNS_RECORD *results;
} service;
} u;
};
static GSource *g_win32_handle_source_add (HANDLE handle,
GSourceFunc callback,
gpointer user_data);
static gboolean request_completed (gpointer user_data);
static void request_cancelled (GCancellable *cancellable,
gpointer user_data);
GWin32ResolverRequest *
g_win32_resolver_request_new (GResolver *resolver,
GWin32ResolverRequestFreeFunc free_func,
GCancellable *cancellable,
GAsyncReadyCallback callback,
gpointer user_data,
gpointer tag)
{
GWin32ResolverRequest *req;
req = g_slice_new0 (GWin32ResolverRequest);
req->free_func = free_func;
req->async_result = g_simple_async_result_new (G_OBJECT (resolver), callback,
user_data, tag);
g_simple_async_result_set_op_res_gpointer (req->async_result, req, NULL);
req->event = CreateEvent (NULL, FALSE, FALSE, NULL);
g_win32_handle_source_add (req->event, request_completed, req);
if (cancellable)
{
req->cancellable = g_object_ref (cancellable);
g_signal_connect (cancellable, "cancelled",
G_CALLBACK (request_cancelled), req);
}
return req;
}
static gboolean
request_completed (gpointer user_data)
{
GWin32ResolverRequest *req = user_data;
/* Clean up cancellation-related stuff first */
if (req->cancelled_idle)
{
g_source_destroy (req->cancelled_idle);
g_source_unref (req->cancelled_idle);
req->cancelled_idle = NULL;
}
if (req->cancellable)
{
g_signal_handlers_disconnect_by_func (req->cancellable, request_cancelled, req);
g_object_unref (req->cancellable);
}
/* Now complete the result (assuming it wasn't already completed) */
if (req->async_result)
{
g_simple_async_result_complete (req->async_result);
g_object_unref (req->async_result);
}
/* And free req */
CloseHandle (req->event);
req->free_func (req);
g_slice_free (GWin32ResolverRequest, req);
return FALSE;
}
static gboolean
request_cancelled_idle (gpointer user_data)
{
GWin32ResolverRequest *req = user_data;
GError *error = NULL;
g_source_unref (req->cancelled_idle);
req->cancelled_idle = NULL;
g_cancellable_set_error_if_cancelled (req->cancellable, &error);
g_simple_async_result_set_from_error (req->async_result, error);
g_simple_async_result_complete (req->async_result);
g_object_unref (req->async_result);
req->async_result = NULL;
/* request_completed will eventually be called to free req */
return FALSE;
}
static void
request_cancelled (GCancellable *cancellable,
gpointer user_data)
{
GWin32ResolverRequest *req = user_data;
if (req->cancellable)
{
g_signal_handlers_disconnect_by_func (req->cancellable, request_cancelled, req);
g_object_unref (req->cancellable);
req->cancellable = NULL;
}
/* We need to wait until main-loop-time to actually complete the
* result; we don't use _complete_in_idle() here because we need to
* keep track of the source so we can potentially cancel it before
* it runs.
*/
req->cancelled_idle = g_idle_source_new ();
g_source_set_callback (req->cancelled_idle,
(GSourceFunc)request_cancelled_idle, req, NULL);
g_source_attach (req->cancelled_idle, g_main_context_get_thread_default ());
}
static DWORD WINAPI
lookup_by_name_in_thread (LPVOID data)
{
GWin32ResolverRequest *req = data;
req->u.name.retval = getaddrinfo (req->u.name.name, NULL,
&_g_resolver_addrinfo_hints,
&req->u.name.res);
SetEvent (req->event);
return 0;
}
static void
free_lookup_by_name (GWin32ResolverRequest *req)
{
g_free (req->u.name.name);
if (req->u.name.res)
freeaddrinfo (req->u.name.res);
}
static void
lookup_by_name_async (GResolver *resolver,
const gchar *hostname,
GCancellable *cancellable,
GAsyncReadyCallback callback,
gpointer user_data)
{
GWin32ResolverRequest *req;
req = g_win32_resolver_request_new (resolver, free_lookup_by_name,
cancellable, callback, user_data,
lookup_by_name_async);
req->u.name.name = g_strdup (hostname);
QueueUserWorkItem (lookup_by_name_in_thread, req, 0);
}
static GList *
lookup_by_name_finish (GResolver *resolver,
GAsyncResult *result,
GError **error)
{
GSimpleAsyncResult *simple;
GWin32ResolverRequest *req;
g_return_val_if_fail (g_simple_async_result_is_valid (result, G_OBJECT (resolver), lookup_by_name_async), NULL);
simple = G_SIMPLE_ASYNC_RESULT (result);
req = g_simple_async_result_get_op_res_gpointer (simple);
return _g_resolver_addresses_from_addrinfo (req->u.name.name, req->u.name.res,
req->u.name.retval, error);
}
static DWORD WINAPI
lookup_by_addresses_in_thread (LPVOID data)
{
GWin32ResolverRequest *req = data;
req->u.address.retval =
getnameinfo ((struct sockaddr *)&req->u.address.addr,
req->u.address.addrlen,
req->u.address.namebuf, NI_MAXHOST, NULL, 0, NI_NAMEREQD);
SetEvent (req->event);
return 0;
}
static void
free_lookup_by_address (GWin32ResolverRequest *req)
{
g_object_unref (req->u.address.iaddr);
g_free (req->u.address.namebuf);
}
static void
lookup_by_address_async (GResolver *resolver,
GInetAddress *address,
GCancellable *cancellable,
GAsyncReadyCallback callback,
gpointer user_data)
{
GWin32ResolverRequest *req;
req = g_win32_resolver_request_new (resolver, free_lookup_by_address,
cancellable, callback, user_data,
lookup_by_address_async);
req->u.address.iaddr = g_object_ref (address);
_g_resolver_address_to_sockaddr (address, &req->u.address.addr,
&req->u.address.addrlen);
req->u.address.namebuf = g_malloc (NI_MAXHOST);
QueueUserWorkItem (lookup_by_addresses_in_thread, req, 0);
}
static char *
lookup_by_address_finish (GResolver *resolver,
GAsyncResult *result,
GError **error)
{
GSimpleAsyncResult *simple;
GWin32ResolverRequest *req;
g_return_val_if_fail (g_simple_async_result_is_valid (result, G_OBJECT (resolver), lookup_by_address_async), NULL);
simple = G_SIMPLE_ASYNC_RESULT (result);
req = g_simple_async_result_get_op_res_gpointer (simple);
return _g_resolver_name_from_nameinfo (req->u.address.iaddr,
req->u.address.namebuf,
req->u.address.retval, error);
}
static DWORD WINAPI
lookup_service_in_thread (LPVOID data)
{
GWin32ResolverRequest *req = data;
req->u.service.retval =
DnsQuery_A (req->u.service.rrname, DNS_TYPE_SRV, DNS_QUERY_STANDARD,
NULL, &req->u.service.results, NULL);
SetEvent (req->event);
return 0;
}
static void
free_lookup_service (GWin32ResolverRequest *req)
{
g_free (req->u.service.rrname);
if (req->u.service.results)
DnsRecordListFree (req->u.service.results, DnsFreeRecordList);
}
static void
lookup_service_async (GResolver *resolver,
const char *rrname,
GCancellable *cancellable,
GAsyncReadyCallback callback,
gpointer user_data)
{
GWin32ResolverRequest *req;
req = g_win32_resolver_request_new (resolver, free_lookup_service,
cancellable, callback, user_data,
lookup_service_async);
req->u.service.rrname = g_strdup (rrname);
QueueUserWorkItem (lookup_service_in_thread, req, 0);
}
static GList *
lookup_service_finish (GResolver *resolver,
GAsyncResult *result,
GError **error)
{
GSimpleAsyncResult *simple;
GWin32ResolverRequest *req;
g_return_val_if_fail (g_simple_async_result_is_valid (result, G_OBJECT (resolver), lookup_service_async), NULL);
simple = G_SIMPLE_ASYNC_RESULT (result);
req = g_simple_async_result_get_op_res_gpointer (simple);
return _g_resolver_targets_from_DnsQuery (req->u.service.rrname,
req->u.service.retval,
req->u.service.results, error);
}
static void
g_win32_resolver_class_init (GWin32ResolverClass *win32_class)
{
GResolverClass *resolver_class = G_RESOLVER_CLASS (win32_class);
resolver_class->lookup_by_name_async = lookup_by_name_async;
resolver_class->lookup_by_name_finish = lookup_by_name_finish;
resolver_class->lookup_by_address_async = lookup_by_address_async;
resolver_class->lookup_by_address_finish = lookup_by_address_finish;
resolver_class->lookup_service_async = lookup_service_async;
resolver_class->lookup_service_finish = lookup_service_finish;
}
/* Windows HANDLE GSource */
typedef struct {
GSource source;
GPollFD pollfd;
} GWin32HandleSource;
static gboolean
g_win32_handle_source_prepare (GSource *source,
gint *timeout)
{
*timeout = -1;
return FALSE;
}
static gboolean
g_win32_handle_source_check (GSource *source)
{
GWin32HandleSource *hsource = (GWin32HandleSource *)source;
return hsource->pollfd.revents;
}
static gboolean
g_win32_handle_source_dispatch (GSource *source,
GSourceFunc callback,
gpointer user_data)
{
return (*callback) (user_data);
}
static void
g_win32_handle_source_finalize (GSource *source)
{
;
}
GSourceFuncs g_win32_handle_source_funcs = {
g_win32_handle_source_prepare,
g_win32_handle_source_check,
g_win32_handle_source_dispatch,
g_win32_handle_source_finalize
};
static GSource *
g_win32_handle_source_add (HANDLE handle,
GSourceFunc callback,
gpointer user_data)
{
GWin32HandleSource *hsource;
GSource *source;
source = g_source_new (&g_win32_handle_source_funcs, sizeof (GWin32HandleSource));
hsource = (GWin32HandleSource *)source;
hsource->pollfd.fd = (gint)handle;
hsource->pollfd.events = G_IO_IN;
hsource->pollfd.revents = 0;
g_source_add_poll (source, &hsource->pollfd);
g_source_set_callback (source, callback, user_data, NULL);
g_source_attach (source, g_main_context_get_thread_default ());
return source;
}
#define __G_WIN32_RESOLVER_C__
#include "gioaliasdef.c"