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556 lines
18 KiB
C
556 lines
18 KiB
C
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/*
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* Copyright © 2013 Canonical Limited
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published
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* by the Free Software Foundation; either version 2 of the licence or (at
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* your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General
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* Public License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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* Boston, MA 02111-1307, USA.
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*
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* Authors: Ryan Lortie <desrt@desrt.ca>
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*/
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#include "config.h"
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#include "gpropertyaction.h"
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#include "gsettings-mapping.h"
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#include "gaction.h"
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#include "glibintl.h"
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/**
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* SECTION:gpropertyaction
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* @title: GPropertyAction
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* @short_description: A GAction reflecting a GObject property
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*
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* A #GPropertyAction is a way to get a #GAction with a state value
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* reflecting and controlling the value of a #GObject property.
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*
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* The state of the action will correspond to the value of the property.
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* Changing it will change the property (assuming the requested value
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* matches the requirements as specified in the #GParamSpec).
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*
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* Only the most common types are presently supported. Booleans are
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* mapped to booleans, strings to strings, signed/unsigned integers to
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* int32/uint32 and floats and doubles to doubles.
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*
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* If the property is an enum then the state will be string-typed and
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* conversion will automatically be performed between the enum value and
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* "nick" string as per the #GEnumValue table.
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*
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* Flags types are not currently supported.
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*
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* Properties of object types, boxed types and pointer types are not
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* supported and probably never will be.
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*
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* Properties of #GVariant types are not currently supported.
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*
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* If the property is boolean-valued then the action will have a NULL
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* parameter type, and activating the action (with no parameter) will
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* toggle the value of the property.
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*
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* In all other cases, the parameter type will correspond to the type of
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* the property.
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*
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* The general idea here is to reduce the number of locations where a
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* particular piece of state is kept (and therefore has to be
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* synchronised between). #GPropertyAction does not have a separate
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* state that is kept in sync with the property value -- its state
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* <em>is</em> the property value.
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*
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* For example, it might be useful to create a #GAction corresponding to
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* the "visible-child-name" property of a #GtkStack so that the current
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* page can be switched from a menu. The active radio indication in the
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* menu is then directly determined from the active page of the
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* #GtkStack.
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*
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* An anti-example would be binding the "active-id" property on a
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* #GtkComboBox. This is because the state of the combobox itself is
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* probably uninteresting and is actually being used to control
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* something else.
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*
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* Another anti-example would be to bind to the "visible-child-name"
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* property of a #GtkStack if this value is actually stored in
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* #GSettings. In that case, the real source of the value is
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* #GSettings. If you want a #GAction to control a setting stored in
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* #GSettings, see g_settings_create_action() instead, and possibly
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* combine its use with g_settings_bind().
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*
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* Since: 2.38
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**/
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struct _GPropertyAction
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{
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GObject parent_instance;
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gchar *name;
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gpointer object;
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GParamSpec *pspec;
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const GVariantType *state_type;
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};
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/**
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* GPropertyAction:
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*
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* This type is opaque.
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*
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* Since: 2.38
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**/
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typedef GObjectClass GPropertyActionClass;
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static void g_property_action_iface_init (GActionInterface *iface);
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G_DEFINE_TYPE_WITH_CODE (GPropertyAction, g_property_action, G_TYPE_OBJECT,
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G_IMPLEMENT_INTERFACE (G_TYPE_ACTION, g_property_action_iface_init))
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enum
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{
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PROP_NONE,
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PROP_NAME,
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PROP_PARAMETER_TYPE,
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PROP_ENABLED,
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PROP_STATE_TYPE,
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PROP_STATE,
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PROP_OBJECT,
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PROP_PROPERTY_NAME
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};
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static const gchar *
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g_property_action_get_name (GAction *action)
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{
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GPropertyAction *paction = G_PROPERTY_ACTION (action);
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return paction->name;
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}
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static const GVariantType *
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g_property_action_get_parameter_type (GAction *action)
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{
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GPropertyAction *paction = G_PROPERTY_ACTION (action);
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return paction->pspec->value_type == G_TYPE_BOOLEAN ? NULL : paction->state_type;
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}
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static const GVariantType *
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g_property_action_get_state_type (GAction *action)
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{
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GPropertyAction *paction = G_PROPERTY_ACTION (action);
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return paction->state_type;
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}
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static GVariant *
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g_property_action_get_state_hint (GAction *action)
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{
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return NULL;
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}
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static gboolean
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g_property_action_get_enabled (GAction *action)
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{
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return TRUE;
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}
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static void
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g_property_action_set_state (GPropertyAction *paction,
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GVariant *variant)
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{
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GValue value = G_VALUE_INIT;
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g_value_init (&value, paction->pspec->value_type);
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g_settings_get_mapping (&value, variant, NULL);
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g_object_set_property (paction->object, paction->pspec->name, &value);
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g_value_unset (&value);
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}
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static void
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g_property_action_change_state (GAction *action,
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GVariant *value)
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{
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GPropertyAction *paction = G_PROPERTY_ACTION (action);
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g_return_if_fail (g_variant_is_of_type (value, paction->state_type));
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g_property_action_set_state (paction, value);
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}
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static GVariant *
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g_property_action_get_state (GAction *action)
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{
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GPropertyAction *paction = G_PROPERTY_ACTION (action);
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GValue value = G_VALUE_INIT;
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GVariant *result;
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g_value_init (&value, paction->pspec->value_type);
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g_object_get_property (paction->object, paction->pspec->name, &value);
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result = g_settings_set_mapping (&value, paction->state_type, NULL);
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g_value_unset (&value);
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return g_variant_ref_sink (result);
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}
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static void
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g_property_action_activate (GAction *action,
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GVariant *parameter)
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{
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GPropertyAction *paction = G_PROPERTY_ACTION (action);
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if (paction->pspec->value_type == G_TYPE_BOOLEAN)
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{
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gboolean value;
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g_return_if_fail (paction->pspec->value_type == G_TYPE_BOOLEAN && parameter == NULL);
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g_object_get (paction->object, paction->pspec->name, &value, NULL);
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value = !value;
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g_object_set (paction->object, paction->pspec->name, value, NULL);
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}
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else
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{
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g_return_if_fail (parameter != NULL && g_variant_is_of_type (parameter, paction->state_type));
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g_property_action_set_state (paction, parameter);
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}
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}
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static const GVariantType *
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g_property_action_determine_type (GParamSpec *pspec)
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{
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if (G_TYPE_IS_ENUM (pspec->value_type))
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return G_VARIANT_TYPE_STRING;
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switch (pspec->value_type)
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{
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case G_TYPE_BOOLEAN:
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return G_VARIANT_TYPE_BOOLEAN;
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case G_TYPE_INT:
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return G_VARIANT_TYPE_INT32;
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case G_TYPE_UINT:
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return G_VARIANT_TYPE_UINT32;
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case G_TYPE_DOUBLE:
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case G_TYPE_FLOAT:
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return G_VARIANT_TYPE_DOUBLE;
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case G_TYPE_STRING:
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return G_VARIANT_TYPE_STRING;
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default:
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g_critical ("Unable to use GPropertyAction with property '%s::%s' of type '%s'",
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g_type_name (pspec->owner_type), pspec->name, g_type_name (pspec->value_type));
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return NULL;
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}
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}
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static void
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g_property_action_notify (GObject *object,
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GParamSpec *pspec,
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gpointer user_data)
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{
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GPropertyAction *paction = user_data;
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g_assert (object == paction->object);
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g_assert (pspec == paction->pspec);
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g_object_notify (G_OBJECT (paction), "state");
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}
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static void
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g_property_action_set_property_name (GPropertyAction *paction,
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const gchar *property_name)
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{
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GParamSpec *pspec;
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gchar *detailed;
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pspec = g_object_class_find_property (G_OBJECT_GET_CLASS (paction->object), property_name);
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if (pspec == NULL)
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{
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g_critical ("Attempted to use non-existent property '%s::%s' for GPropertyAction",
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G_OBJECT_TYPE_NAME (paction->object), property_name);
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return;
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}
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if (~pspec->flags & G_PARAM_READABLE || ~pspec->flags & G_PARAM_WRITABLE || pspec->flags & G_PARAM_CONSTRUCT_ONLY)
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{
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g_critical ("Property '%s::%s' used with GPropertyAction must be readable, writable, and not construct-only",
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G_OBJECT_TYPE_NAME (paction->object), property_name);
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return;
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}
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paction->pspec = pspec;
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detailed = g_strconcat ("notify::", paction->pspec->name, NULL);
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paction->state_type = g_property_action_determine_type (paction->pspec);
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g_signal_connect (paction->object, detailed, G_CALLBACK (g_property_action_notify), paction);
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g_free (detailed);
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}
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static void
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g_property_action_set_property (GObject *object,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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GPropertyAction *paction = G_PROPERTY_ACTION (object);
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switch (prop_id)
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{
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case PROP_NAME:
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paction->name = g_value_dup_string (value);
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break;
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case PROP_OBJECT:
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paction->object = g_value_dup_object (value);
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break;
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case PROP_PROPERTY_NAME:
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g_property_action_set_property_name (paction, g_value_get_string (value));
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break;
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default:
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g_assert_not_reached ();
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}
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}
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static void
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g_property_action_get_property (GObject *object,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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GAction *action = G_ACTION (object);
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switch (prop_id)
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{
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case PROP_NAME:
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g_value_set_string (value, g_property_action_get_name (action));
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break;
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case PROP_PARAMETER_TYPE:
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g_value_set_boxed (value, g_property_action_get_parameter_type (action));
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break;
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case PROP_ENABLED:
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g_value_set_boolean (value, g_property_action_get_enabled (action));
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break;
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case PROP_STATE_TYPE:
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g_value_set_boxed (value, g_property_action_get_state_type (action));
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break;
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case PROP_STATE:
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g_value_take_variant (value, g_property_action_get_state (action));
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break;
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default:
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g_assert_not_reached ();
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}
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}
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static void
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g_property_action_finalize (GObject *object)
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{
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GPropertyAction *paction = G_PROPERTY_ACTION (object);
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g_signal_handlers_disconnect_by_func (paction->object, g_property_action_notify, paction);
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g_object_unref (paction->object);
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g_free (paction->name);
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G_OBJECT_CLASS (g_property_action_parent_class)
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->finalize (object);
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}
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void
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g_property_action_init (GPropertyAction *property)
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{
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}
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void
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g_property_action_iface_init (GActionInterface *iface)
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{
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iface->get_name = g_property_action_get_name;
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iface->get_parameter_type = g_property_action_get_parameter_type;
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iface->get_state_type = g_property_action_get_state_type;
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iface->get_state_hint = g_property_action_get_state_hint;
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iface->get_enabled = g_property_action_get_enabled;
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iface->get_state = g_property_action_get_state;
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iface->change_state = g_property_action_change_state;
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iface->activate = g_property_action_activate;
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}
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void
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g_property_action_class_init (GPropertyActionClass *class)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (class);
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object_class->set_property = g_property_action_set_property;
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object_class->get_property = g_property_action_get_property;
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object_class->finalize = g_property_action_finalize;
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/**
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* GPropertyAction:name:
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*
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* The name of the action. This is mostly meaningful for identifying
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* the action once it has been added to a #GActionMap.
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*
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* Since: 2.38
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**/
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g_object_class_install_property (object_class, PROP_NAME,
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g_param_spec_string ("name",
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P_("Action Name"),
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P_("The name used to invoke the action"),
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NULL,
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G_PARAM_READWRITE |
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G_PARAM_CONSTRUCT_ONLY |
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G_PARAM_STATIC_STRINGS));
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/**
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* GPropertyAction:parameter-type:
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*
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* The type of the parameter that must be given when activating the
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* action.
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*
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* Since: 2.38
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**/
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g_object_class_install_property (object_class, PROP_PARAMETER_TYPE,
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g_param_spec_boxed ("parameter-type",
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P_("Parameter Type"),
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P_("The type of GVariant passed to activate()"),
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G_TYPE_VARIANT_TYPE,
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G_PARAM_READABLE |
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G_PARAM_STATIC_STRINGS));
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/**
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* GPropertyAction:enabled:
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*
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* If @action is currently enabled.
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*
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* If the action is disabled then calls to g_action_activate() and
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* g_action_change_state() have no effect.
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*
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* Since: 2.38
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||
|
**/
|
||
|
g_object_class_install_property (object_class, PROP_ENABLED,
|
||
|
g_param_spec_boolean ("enabled",
|
||
|
P_("Enabled"),
|
||
|
P_("If the action can be activated"),
|
||
|
TRUE,
|
||
|
G_PARAM_READABLE |
|
||
|
G_PARAM_STATIC_STRINGS));
|
||
|
|
||
|
/**
|
||
|
* GPropertyAction:state-type:
|
||
|
*
|
||
|
* The #GVariantType of the state that the action has, or %NULL if the
|
||
|
* action is stateless.
|
||
|
*
|
||
|
* Since: 2.38
|
||
|
**/
|
||
|
g_object_class_install_property (object_class, PROP_STATE_TYPE,
|
||
|
g_param_spec_boxed ("state-type",
|
||
|
P_("State Type"),
|
||
|
P_("The type of the state kept by the action"),
|
||
|
G_TYPE_VARIANT_TYPE,
|
||
|
G_PARAM_READABLE |
|
||
|
G_PARAM_STATIC_STRINGS));
|
||
|
|
||
|
/**
|
||
|
* GPropertyAction:state:
|
||
|
*
|
||
|
* The state of the action, or %NULL if the action is stateless.
|
||
|
*
|
||
|
* Since: 2.38
|
||
|
**/
|
||
|
g_object_class_install_property (object_class, PROP_STATE,
|
||
|
g_param_spec_variant ("state",
|
||
|
P_("State"),
|
||
|
P_("The state the action is in"),
|
||
|
G_VARIANT_TYPE_ANY,
|
||
|
NULL,
|
||
|
G_PARAM_READABLE |
|
||
|
G_PARAM_STATIC_STRINGS));
|
||
|
|
||
|
/**
|
||
|
* GPropertyAction:object:
|
||
|
*
|
||
|
* The object to wrap a property on.
|
||
|
*
|
||
|
* The object must be a non-%NULL #GObject with properties.
|
||
|
*
|
||
|
* Since: 2.38
|
||
|
**/
|
||
|
g_object_class_install_property (object_class, PROP_OBJECT,
|
||
|
g_param_spec_object ("object",
|
||
|
P_("Object"),
|
||
|
P_("The object with the property to wrap"),
|
||
|
G_TYPE_OBJECT,
|
||
|
G_PARAM_WRITABLE |
|
||
|
G_PARAM_CONSTRUCT_ONLY |
|
||
|
G_PARAM_STATIC_STRINGS));
|
||
|
|
||
|
/**
|
||
|
* GPropertyAction:property-name:
|
||
|
*
|
||
|
* The name of the property to wrap on the object.
|
||
|
*
|
||
|
* The property must exist on the passed-in object and it must be
|
||
|
* readable and writable (and not construct-only).
|
||
|
*
|
||
|
* Since: 2.38
|
||
|
**/
|
||
|
g_object_class_install_property (object_class, PROP_PROPERTY_NAME,
|
||
|
g_param_spec_string ("property-name",
|
||
|
P_("Property name"),
|
||
|
P_("The name of the property to wrap"),
|
||
|
NULL,
|
||
|
G_PARAM_WRITABLE |
|
||
|
G_PARAM_CONSTRUCT_ONLY |
|
||
|
G_PARAM_STATIC_STRINGS));
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* g_property_action_new:
|
||
|
* @name: the name of the action to create
|
||
|
* @object: the object that has the property to wrap
|
||
|
* @property_name: the name of the property
|
||
|
*
|
||
|
* Creates a #GAction corresponding to the value of property
|
||
|
* @property_name on @object.
|
||
|
*
|
||
|
* The property must be existent and readable and writable (and not
|
||
|
* construct-only).
|
||
|
*
|
||
|
* This function takes a reference on @object and doesn't release it
|
||
|
* until the action is destroyed.
|
||
|
*
|
||
|
* Returns: a new #GPropertyAction
|
||
|
*
|
||
|
* Since: 2.38
|
||
|
**/
|
||
|
GPropertyAction *
|
||
|
g_property_action_new (const gchar *name,
|
||
|
gpointer object,
|
||
|
const gchar *property_name)
|
||
|
{
|
||
|
g_return_val_if_fail (name != NULL, NULL);
|
||
|
g_return_val_if_fail (G_IS_OBJECT (object), NULL);
|
||
|
g_return_val_if_fail (property_name != NULL, NULL);
|
||
|
|
||
|
return g_object_new (G_TYPE_PROPERTY_ACTION,
|
||
|
"name", name,
|
||
|
"object", object,
|
||
|
"property-name", property_name,
|
||
|
NULL);
|
||
|
}
|