2023-11-29 13:13:13 +01:00
|
|
|
|
Title: Floating References
|
2023-10-10 00:17:19 +02:00
|
|
|
|
|
2023-11-29 13:13:13 +01:00
|
|
|
|
# Floating References
|
2023-10-10 00:17:19 +02:00
|
|
|
|
|
|
|
|
|
**Note**: Floating references are a C convenience API and should not be used
|
|
|
|
|
in modern GObject code. Language bindings in particular find the concept
|
|
|
|
|
highly problematic, as floating references are not identifiable through
|
|
|
|
|
annotations, and neither are deviations from the floating reference
|
|
|
|
|
behavior, like types that inherit from [class@GObject.InitiallyUnowned] and
|
|
|
|
|
still return a full reference from [`id@g_object_new`].
|
|
|
|
|
|
|
|
|
|
[class@GObject.InitiallyUnowned] is derived from [class@GObject.Object]. The
|
|
|
|
|
only difference between the two is that the initial reference of a
|
|
|
|
|
`GInitiallyUnowned` is flagged as a "floating" reference. This means that it
|
|
|
|
|
is not specifically claimed to be "owned" by any code portion. The main
|
|
|
|
|
motivation for providing floating references is C convenience. In
|
|
|
|
|
particular, it allows code to be written as:
|
|
|
|
|
|
|
|
|
|
```c
|
|
|
|
|
container = create_container ();
|
|
|
|
|
container_add_child (container, create_child());
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
If `container_add_child()` calls [`method@GObject.Object.ref_sink`] on the
|
|
|
|
|
passed-in child, no reference of the newly created child is leaked. Without
|
|
|
|
|
floating references, `container_add_child()` can only acquire a reference
|
|
|
|
|
the new child, so to implement this code without reference leaks, it would
|
|
|
|
|
have to be written as:
|
|
|
|
|
|
|
|
|
|
```c
|
|
|
|
|
Child *child;
|
|
|
|
|
container = create_container ();
|
|
|
|
|
child = create_child ();
|
|
|
|
|
container_add_child (container, child);
|
|
|
|
|
g_object_unref (child);
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
The floating reference can be converted into an ordinary reference by
|
|
|
|
|
calling `g_object_ref_sink()`. For already sunken objects (objects that
|
|
|
|
|
don't have a floating reference anymore), `g_object_ref_sink()` is
|
|
|
|
|
equivalent to [`method@GObject.Object.ref`] and returns a new reference.
|
|
|
|
|
|
|
|
|
|
Since floating references are useful almost exclusively for C convenience,
|
|
|
|
|
language bindings that provide automated reference and memory ownership
|
|
|
|
|
maintenance (such as smart pointers or garbage collection) should not expose
|
|
|
|
|
floating references in their API. The best practice for handling types that
|
|
|
|
|
have initially floating references is to immediately sink those references
|
|
|
|
|
after `g_object_new()` returns, by checking if the `GType` inherits from
|
|
|
|
|
`GInitiallyUnowned`. For instance:
|
|
|
|
|
|
|
|
|
|
```c
|
|
|
|
|
GObject *res = g_object_new_with_properties (gtype,
|
|
|
|
|
n_props,
|
|
|
|
|
prop_names,
|
|
|
|
|
prop_values);
|
|
|
|
|
|
|
|
|
|
// or: if (g_type_is_a (gtype, G_TYPE_INITIALLY_UNOWNED))
|
|
|
|
|
if (G_IS_INITIALLY_UNOWNED (res))
|
|
|
|
|
g_object_ref_sink (res);
|
|
|
|
|
|
|
|
|
|
return res;
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
Some object implementations may need to save an object's floating state
|
|
|
|
|
across certain code portions (an example is `GtkMenu` in GTK3), to achieve
|
|
|
|
|
this, the following sequence can be used:
|
|
|
|
|
|
|
|
|
|
```c
|
|
|
|
|
// save floating state
|
|
|
|
|
gboolean was_floating = g_object_is_floating (object);
|
|
|
|
|
g_object_ref_sink (object);
|
|
|
|
|
// protected code portion
|
|
|
|
|
|
|
|
|
|
...
|
|
|
|
|
|
|
|
|
|
// restore floating state
|
|
|
|
|
if (was_floating)
|
|
|
|
|
g_object_force_floating (object);
|
|
|
|
|
else
|
|
|
|
|
g_object_unref (object); // release previously acquired reference
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
## Replacing floating references with annotations
|
|
|
|
|
|
|
|
|
|
You should avoid basing your object hierarchy on floating references, as
|
|
|
|
|
they are hard to understand even in C, and introduce additional limitations
|
|
|
|
|
when consuming a GObject-based API in other languages.
|
|
|
|
|
|
|
|
|
|
One way to express the ownership transfer between ‘container’ and ‘child’
|
|
|
|
|
instances is to use ownership transfer annotations in your documentation and
|
|
|
|
|
introspection data. For instance, you can implement this pattern:
|
|
|
|
|
|
|
|
|
|
```c
|
|
|
|
|
container_add_child (container, create_child ());
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
without leaking by having `container_add_child()` defined as:
|
|
|
|
|
|
|
|
|
|
```c
|
|
|
|
|
/**
|
|
|
|
|
* container_add_child:
|
|
|
|
|
* @self: a container
|
|
|
|
|
* @child: (transfer full): the child to add to the container
|
|
|
|
|
*
|
|
|
|
|
* ...
|
|
|
|
|
*/
|
|
|
|
|
void
|
|
|
|
|
container_add_child (Container *container,
|
|
|
|
|
Child *child)
|
|
|
|
|
{
|
|
|
|
|
container->children = g_list_append (container->children, child);
|
|
|
|
|
}
|
|
|
|
|
```
|
|
|
|
|
|
|
|
|
|
The container does not explicitly acquire a reference on the child; instead,
|
|
|
|
|
the ownership of the child is transferred to the container. The transfer
|
|
|
|
|
annotation will be used by language bindings to ensure that there are no
|
|
|
|
|
leaks; and documentation tools will explicitly note that the callee now owns
|
|
|
|
|
the value passed by the caller.
|
|
|
|
|
|
|
|
|
|
## Replacing floating references with weak references
|
|
|
|
|
|
|
|
|
|
Another option for replacing floating references is to use weak references
|
|
|
|
|
in place of strong ones. A ‘container’ can acquire a weak reference on the
|
|
|
|
|
‘child’ instance by using [`method@GObject.Object.weak_ref`]. Once the
|
|
|
|
|
child instance loses its last strong reference, the container holding a
|
|
|
|
|
weak reference is notified, and it can either remove the child from its
|
|
|
|
|
internal list, or turn a weak reference into a strong one.
|