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GIOChannel: Add missing annotations
The various read and write methods have several out arguments which were not previously marked as such. Also, as GIOChannel supports binary data with a NULL encoding, the buffers need to be uint8 arrays instead of utf8 strings.
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@ -1649,12 +1649,12 @@ reencode:
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/**
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* g_io_channel_read_line:
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* @channel: a #GIOChannel
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* @str_return: The line read from the #GIOChannel, including the
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* @str_return: (out): The line read from the #GIOChannel, including the
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* line terminator. This data should be freed with g_free()
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* when no longer needed. This is a nul-terminated string.
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* If a @length of zero is returned, this will be %NULL instead.
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* @length: (allow-none): location to store length of the read data, or %NULL
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* @terminator_pos: (allow-none): location to store position of line terminator, or %NULL
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* @length: (allow-none) (out): location to store length of the read data, or %NULL
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* @terminator_pos: (allow-none) (out): location to store position of line terminator, or %NULL
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* @error: A location to return an error of type #GConvertError
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* or #GIOChannelError
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*
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@ -1913,12 +1913,12 @@ done:
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/**
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* g_io_channel_read_to_end:
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* @channel: a #GIOChannel
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* @str_return: Location to store a pointer to a string holding
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* the remaining data in the #GIOChannel. This data should
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* be freed with g_free() when no longer needed. This
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* data is terminated by an extra nul character, but there
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* may be other nuls in the intervening data.
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* @length: location to store length of the data
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* @str_return: (out) (array length=length) (element-type guint8): Location to
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* store a pointer to a string holding the remaining data in the
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* #GIOChannel. This data should be freed with g_free() when no
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* longer needed. This data is terminated by an extra nul
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* character, but there may be other nuls in the intervening data.
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* @length: (out): location to store length of the data
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* @error: location to return an error of type #GConvertError
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* or #GIOChannelError
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*
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@ -1994,11 +1994,12 @@ g_io_channel_read_to_end (GIOChannel *channel,
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/**
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* g_io_channel_read_chars:
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* @channel: a #GIOChannel
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* @buf: a buffer to read data into
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* @count: the size of the buffer. Note that the buffer may not be
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* @buf: (out caller-allocates) (array length=count) (element-type guint8):
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* a buffer to read data into
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* @count: (in): the size of the buffer. Note that the buffer may not be
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* complelely filled even if there is data in the buffer if the
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* remaining data is not a complete character.
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* @bytes_read: (allow-none): The number of bytes read. This may be
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* @bytes_read: (allow-none) (out): The number of bytes read. This may be
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* zero even on success if count < 6 and the channel's encoding
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* is non-%NULL. This indicates that the next UTF-8 character is
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* too wide for the buffer.
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@ -2174,10 +2175,10 @@ g_io_channel_read_unichar (GIOChannel *channel,
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/**
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* g_io_channel_write_chars:
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* @channel: a #GIOChannel
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* @buf: a buffer to write data from
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* @buf: (array) (element-type guint8): a buffer to write data from
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* @count: the size of the buffer. If -1, the buffer
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* is taken to be a nul-terminated string.
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* @bytes_written: The number of bytes written. This can be nonzero
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* @bytes_written: (out): The number of bytes written. This can be nonzero
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* even if the return value is not %G_IO_STATUS_NORMAL.
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* If the return value is %G_IO_STATUS_NORMAL and the
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* channel is blocking, this will always be equal
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