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Remove close in finalize, we do it in dispose
This is not needed, and in fact it may be a bad idea to call it from finalize anyway since the object isn't fully alive then.
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@@ -94,9 +94,6 @@ g_input_stream_finalize (GObject *object)
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GInputStream *stream;
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GInputStream *stream;
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stream = G_INPUT_STREAM (object);
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stream = G_INPUT_STREAM (object);
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if (!stream->priv->closed)
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g_input_stream_close (stream, NULL, NULL);
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G_OBJECT_CLASS (g_input_stream_parent_class)->finalize (object);
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G_OBJECT_CLASS (g_input_stream_parent_class)->finalize (object);
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}
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}
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