Update Visual C++ README.txt

Correct the unpacking path of GLib sources...
This commit is contained in:
Chun-wei Fan 2011-05-18 11:15:56 +08:00
parent 5deeb94970
commit 3500474619
2 changed files with 4 additions and 4 deletions

View File

@ -32,11 +32,11 @@ the (BuildType) configuration.
Set up the source tree as follows under some arbitrary top Set up the source tree as follows under some arbitrary top
folder <root>: folder <root>:
<root>\glib\<this-glib-source-tree> <root>\<this-glib-source-tree>
<root>\vs10\<PlatformName> <root>\vs10\<PlatformName>
*this* file you are now reading is thus located at *this* file you are now reading is thus located at
<root>\glib\<this-glib-source-tree>\build\win32\vs10\README. <root>\<this-glib-source-tree>\build\win32\vs10\README.
<PlatformName> is either Win32 or x64, as in VS10 project files. <PlatformName> is either Win32 or x64, as in VS10 project files.

View File

@ -32,11 +32,11 @@ the (BuildType) configuration.
Set up the source tree as follows under some arbitrary top Set up the source tree as follows under some arbitrary top
folder <root>: folder <root>:
<root>\glib\<this-glib-source-tree> <root>\<this-glib-source-tree>
<root>\vs9\<PlatformName> <root>\vs9\<PlatformName>
*this* file you are now reading is thus located at *this* file you are now reading is thus located at
<root>\glib\<this-glib-source-tree>\build\win32\vs9\README. <root>\<this-glib-source-tree>\build\win32\vs9\README.
<PlatformName> is either Win32 or x64, as in VS9 project files. <PlatformName> is either Win32 or x64, as in VS9 project files.