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Bug 616877 – Several issues with g_socket_receive_message
The messages array was not reallocated correctly because it was using malloc instead of realloc. Also, if the user requested messages but none were received we would segfault. Rewrite the code to fix this and, for better readability, use GPtrArray instead of rolling our own. Also make the docs mention that the user need to free the returned GSocketControlMessage objects using g_object_unref(). Clarify that *messages may be set to %NULL if there are no messages (this will save pointless allocs of arrays). Finally, the Win32 version didn't set messages to the expected value. https://bugzilla.gnome.org/show_bug.cgi?id=616877 Signed-off-by: David Zeuthen <davidz@redhat.com>
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@ -2962,7 +2962,7 @@ g_socket_send_message (GSocket *socket,
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* @address: a pointer to a #GSocketAddress pointer, or %NULL
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* @vectors: an array of #GInputVector structs
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* @num_vectors: the number of elements in @vectors, or -1
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* @messages: a pointer which will be filled with an array of
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* @messages: a pointer which may be filled with an array of
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* #GSocketControlMessages, or %NULL
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* @num_messages: a pointer which will be filled with the number of
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* elements in @messages, or %NULL
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@ -2990,12 +2990,13 @@ g_socket_send_message (GSocket *socket,
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* single '\0' byte for the purposes of transferring ancillary data.
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*
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* @messages, if non-%NULL, will be set to point to a newly-allocated
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* array of #GSocketControlMessage instances. These correspond to the
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* control messages received from the kernel, one
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* #GSocketControlMessage per message from the kernel. This array is
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* %NULL-terminated and must be freed by the caller using g_free(). If
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* @messages is %NULL, any control messages received will be
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* discarded.
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* array of #GSocketControlMessage instances or %NULL if no such
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* messages was received. These correspond to the control messages
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* received from the kernel, one #GSocketControlMessage per message
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* from the kernel. This array is %NULL-terminated and must be freed
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* by the caller using g_free() after calling g_object_unref() on each
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* element. If @messages is %NULL, any control messages received will
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* be discarded.
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*
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* @num_messages, if non-%NULL, will be set to the number of control
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* messages received.
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@ -3165,8 +3166,7 @@ g_socket_receive_message (GSocket *socket,
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/* decode control messages */
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{
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GSocketControlMessage **my_messages = NULL;
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gint allocated = 0, index = 0;
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GPtrArray *my_messages = NULL;
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const gchar *scm_pointer;
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struct cmsghdr *cmsg;
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gsize scm_size;
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@ -3187,35 +3187,39 @@ g_socket_receive_message (GSocket *socket,
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deserialization code, so just continue */
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continue;
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if (index == allocated)
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if (messages == NULL)
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{
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/* estimated 99% case: exactly 1 control message */
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allocated = MAX (allocated * 2, 1);
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my_messages = g_new (GSocketControlMessage *, (allocated + 1));
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}
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my_messages[index++] = message;
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}
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if (num_messages)
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*num_messages = index;
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if (messages)
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{
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my_messages[index++] = NULL;
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*messages = my_messages;
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/* we have to do it this way if the user ignores the
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* messages so that we will close any received fds.
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*/
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g_object_unref (message);
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}
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else
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{
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gint i;
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if (my_messages == NULL)
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my_messages = g_ptr_array_new ();
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g_ptr_array_add (my_messages, message);
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}
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}
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/* free all those messages we just constructed.
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* we have to do it this way if the user ignores the
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* messages so that we will close any received fds.
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*/
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for (i = 0; i < index; i++)
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g_object_unref (my_messages[i]);
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g_free (my_messages);
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if (num_messages)
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*num_messages = my_messages != NULL ? my_messages->len : 0;
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if (messages)
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{
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if (my_messages == NULL)
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{
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*messages = NULL;
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}
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else
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{
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g_ptr_array_add (my_messages, NULL);
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*messages = (GSocketControlMessage **) g_ptr_array_free (my_messages, FALSE);
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}
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}
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else
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{
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g_assert (my_messages == NULL);
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}
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}
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@ -3305,6 +3309,11 @@ g_socket_receive_message (GSocket *socket,
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if (flags != NULL)
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*flags = win_flags;
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if (messages != NULL)
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*messages = NULL;
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if (n_messages != NULL)
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*n_messages = 0;
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return bytes_received;
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}
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#endif
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