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add a couple of testcases for GWakeup
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@ -43,3 +43,6 @@ spawn_multithreaded_LDADD = $(progs_ldadd) $(top_builddir)/gthread/libgthread
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TEST_PROGS += spawn-singlethread
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spawn_singlethread_SOURCES = spawn-singlethread.c
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spawn_singlethread_LDADD = $(progs_ldadd) $(top_builddir)/gthread/libgthread-2.0.la
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TEST_PROGS += gwakeup
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gwakeup_LDADD = $(progs_ldadd) $(top_builddir)/gthread/libgthread-2.0.la
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268
gthread/tests/gwakeup.c
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268
gthread/tests/gwakeup.c
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@ -0,0 +1,268 @@
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#include <unistd.h>
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#include <glib.h>
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#ifdef _WIN32
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void alarm (int sec) { }
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#endif
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static gboolean
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check_signaled (GWakeup *wakeup)
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{
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GPollFD fd;
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g_wakeup_get_pollfd (wakeup, &fd);
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return g_poll (&fd, 1, 0);
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}
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static void
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wait_for_signaled (GWakeup *wakeup)
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{
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GPollFD fd;
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g_wakeup_get_pollfd (wakeup, &fd);
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g_poll (&fd, 1, -1);
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}
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static void
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test_semantics (void)
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{
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GWakeup *wakeup;
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gint i;
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/* prevent the test from deadlocking */
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alarm (30);
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wakeup = g_wakeup_new ();
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g_assert (!check_signaled (wakeup));
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g_wakeup_signal (wakeup);
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g_assert (check_signaled (wakeup));
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g_wakeup_acknowledge (wakeup);
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g_assert (!check_signaled (wakeup));
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g_wakeup_free (wakeup);
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/* free unused */
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wakeup = g_wakeup_new ();
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g_wakeup_free (wakeup);
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/* free while signaled */
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wakeup = g_wakeup_new ();
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g_wakeup_signal (wakeup);
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g_wakeup_free (wakeup);
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/* ensure excessive signalling doesn't deadlock */
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wakeup = g_wakeup_new ();
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for (i = 0; i < 1000000; i++)
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g_wakeup_signal (wakeup);
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g_assert (check_signaled (wakeup));
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/* ensure a single acknowledgement is sufficient */
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g_wakeup_acknowledge (wakeup);
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g_assert (!check_signaled (wakeup));
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g_wakeup_free (wakeup);
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/* cancel the alarm */
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alarm (0);
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}
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struct token
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{
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gpointer owner;
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gint ttl;
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};
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struct context
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{
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GSList *pending_tokens;
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GStaticMutex lock;
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GWakeup *wakeup;
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gboolean quit;
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};
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#define NUM_THREADS 50
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#define NUM_TOKENS 5
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#define TOKEN_TTL 100000
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static struct context contexts[NUM_THREADS];
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static GThread *threads[NUM_THREADS];
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static GWakeup *last_token_wakeup;
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static volatile gint tokens_alive;
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static void
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context_init (struct context *ctx)
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{
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GStaticMutex lock = G_STATIC_MUTEX_INIT;
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ctx->pending_tokens = NULL;
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ctx->lock = lock;
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ctx->wakeup = g_wakeup_new ();
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ctx->quit = FALSE;
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}
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static void
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context_clear (struct context *ctx)
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{
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g_assert (ctx->pending_tokens == NULL);
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g_assert (ctx->quit);
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g_wakeup_free (ctx->wakeup);
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}
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static void
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context_quit (struct context *ctx)
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{
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ctx->quit = TRUE;
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g_wakeup_signal (ctx->wakeup);
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}
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static struct token *
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context_pop_token (struct context *ctx)
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{
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struct token *token;
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g_static_mutex_lock (&ctx->lock);
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token = ctx->pending_tokens->data;
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ctx->pending_tokens = g_slist_remove_link (ctx->pending_tokens,
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ctx->pending_tokens);
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g_static_mutex_unlock (&ctx->lock);
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return token;
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}
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static void
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context_push_token (struct context *ctx,
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struct token *token)
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{
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g_assert (token->owner == ctx);
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g_static_mutex_lock (&ctx->lock);
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ctx->pending_tokens = g_slist_prepend (ctx->pending_tokens, token);
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g_static_mutex_unlock (&ctx->lock);
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g_wakeup_signal (ctx->wakeup);
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}
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static void
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dispatch_token (struct token *token)
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{
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if (token->ttl > 0)
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{
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struct context *ctx;
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gint next_ctx;
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next_ctx = g_test_rand_int_range (0, NUM_THREADS);
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ctx = &contexts[next_ctx];
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token->owner = ctx;
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token->ttl--;
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context_push_token (ctx, token);
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}
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else
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{
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g_slice_free (struct token, token);
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if (g_atomic_int_dec_and_test (&tokens_alive))
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g_wakeup_signal (last_token_wakeup);
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}
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}
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static struct token *
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token_new (int ttl)
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{
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struct token *token;
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token = g_slice_new (struct token);
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token->ttl = ttl;
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g_atomic_int_inc (&tokens_alive);
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return token;
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}
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static gpointer
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thread_func (gpointer data)
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{
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struct context *ctx = data;
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while (!ctx->quit)
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{
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wait_for_signaled (ctx->wakeup);
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g_wakeup_acknowledge (ctx->wakeup);
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while (ctx->pending_tokens)
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{
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struct token *token;
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token = context_pop_token (ctx);
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g_assert (token->owner == ctx);
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dispatch_token (token);
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}
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}
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return NULL;
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}
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static void
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test_threaded (void)
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{
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gint i;
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/* make sure we don't block forever */
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alarm (30);
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/* simple mainloop test based on GWakeup.
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*
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* create a bunch of contexts and a thread to 'run' each one. create
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* some tokens and randomly pass them between the threads, until the
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* TTL on each token is zero.
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*
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* when no tokens are left, signal that we are done. the mainthread
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* will then signal each worker thread to exit and join them to make
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* sure that works.
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*/
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last_token_wakeup = g_wakeup_new ();
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/* create contexts, assign to threads */
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for (i = 0; i < NUM_THREADS; i++)
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{
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context_init (&contexts[i]);
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threads[i] = g_thread_create (thread_func, &contexts[i], TRUE, NULL);
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}
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/* dispatch tokens */
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for (i = 0; i < NUM_TOKENS; i++)
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dispatch_token (token_new (TOKEN_TTL));
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/* wait until all tokens are gone */
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wait_for_signaled (last_token_wakeup);
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/* ask threads to quit, join them, cleanup */
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for (i = 0; i < NUM_THREADS; i++)
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{
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context_quit (&contexts[i]);
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g_thread_join (threads[i]);
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context_clear (&contexts[i]);
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}
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g_wakeup_free (last_token_wakeup);
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/* cancel alarm */
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alarm (0);
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}
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int
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main (int argc, char **argv)
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{
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g_thread_init (NULL);
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g_test_init (&argc, &argv, NULL);
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g_test_add_func ("/gwakeup/semantics", test_semantics);
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g_test_add_func ("/gwakeup/threaded", test_threaded);
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return g_test_run ();
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}
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