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Windows: Use Standard Networking Functions If Possible
Currently, the Windows code use Winsock2-specific APIs to try to emulate calls such as inet_pton(), inet_ntop() and if_nametoindex(), which may not do the job all the time. On Vista and later, Winsock2 does provide a proper implementation for these functions, so we can use them if they exist on the system, by querying for them during g_networking_init(). Otherwise, we continue to use the original code path for these, in the case of XP and Server 2003. This enables many of the network-address tests to pass on Windows as a result, when the native Winsock2 implementations can be used. https://bugzilla.gnome.org/show_bug.cgi?id=730352
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@ -314,6 +314,7 @@ win32_actual_sources = \
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gwin32inputstream.c \
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gwin32outputstream.c \
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gwin32outputstream.h \
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gwin32networking.h \
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$(NULL)
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win32_more_sources_for_vcproj = \
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@ -31,6 +31,13 @@
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#include "glibintl.h"
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#include "gnetworkingprivate.h"
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#ifdef G_OS_WIN32
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/* Ensure Windows XP runtime compatibility, while using
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* inet_pton() and inet_ntop() if available
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*/
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#include "gwin32networking.h"
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#endif
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struct _GInetAddressPrivate
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{
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GSocketFamily family;
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@ -369,6 +376,109 @@ g_inet_address_init (GInetAddress *address)
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address->priv = g_inet_address_get_instance_private (address);
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}
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/* These are provided so that we can use inet_pton() and inet_ntop() on Windows
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* if they are available (i.e. Vista and later), and use the existing code path
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* on Windows XP/Server 2003. We can drop this portion when we drop support for
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* XP/Server 2003.
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*/
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#if defined(G_OS_WIN32) && _WIN32_WINNT < 0x0600
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static gint
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inet_pton (gint family,
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const gchar *addr_string,
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gpointer addr)
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{
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/* For Vista/Server 2008 and later, there is native inet_pton() in Winsock2 */
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if (ws2funcs.pInetPton != NULL)
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return ws2funcs.pInetPton (family, addr_string, addr);
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else
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{
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/* Fallback codepath for XP/Server 2003 */
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struct sockaddr_storage sa;
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struct sockaddr_in *sin = (struct sockaddr_in *)&sa;
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struct sockaddr_in6 *sin6 = (struct sockaddr_in6 *)&sa;
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gint len = sizeof (sa);
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/* We need to make sure to not pass a string of the form
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* "IPv4addr:port" or "[IPv6addr]:port" to WSAStringToAddress(),
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* since it would accept them (returning both the address and the
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* port), but we only want to accept standalone IP addresses. (In
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* the IPv6 case, WINE actually only checks for the ']', not the
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* '[', which is why we do the same here.)
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*/
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if (family != AF_INET && family != AF_INET6)
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{
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WSASetLastError (WSAEAFNOSUPPORT);
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return -1;
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}
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if (!strchr (addr_string, ':'))
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{
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if (WSAStringToAddress ((LPTSTR) addr_string, AF_INET, NULL, (LPSOCKADDR) &sa, &len) == 0)
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{
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/* XXX: Figure out when WSAStringToAddress() accepts a IPv4 address but the
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numbers-and-dots address is actually not complete. This code will be
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removed once XP/Server 2003 support is dropped... */
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addr = &sin->sin_addr;
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return 1;
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}
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}
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if (!strchr (addr_string, ']'))
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{
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if (WSAStringToAddress ((LPTSTR) addr_string, AF_INET6, NULL, (LPSOCKADDR) &sa, &len) == 0)
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{
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addr = &sin6->sin6_addr;
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return 1;
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}
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}
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return 0;
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}
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}
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static const gchar *
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inet_ntop (gint family,
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const gpointer addr,
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gchar *addr_str,
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socklen_t size)
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{
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/* On Vista/Server 2008 and later, there is native inet_ntop() in Winsock2 */
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if (ws2funcs.pInetNtop != NULL)
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return ws2funcs.pInetNtop (family, addr, addr_str, size);
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else
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{
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/* Fallback codepath for XP/Server 2003 */
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DWORD buflen = sizeof (addr_str), addrlen;
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struct sockaddr_storage sa;
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struct sockaddr_in *sin = (struct sockaddr_in *)&sa;
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struct sockaddr_in6 *sin6 = (struct sockaddr_in6 *)&sa;
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memset (&sa, 0, sizeof (sa));
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sa.ss_family = family;
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if (sa.ss_family == AF_INET)
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{
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struct in_addr *addrv4 = (struct in_addr *) addr;
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addrlen = sizeof (*sin);
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memcpy (&sin->sin_addr, addrv4, sizeof (sin->sin_addr));
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}
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else if (sa.ss_family == AF_INET6)
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{
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struct in6_addr *addrv6 = (struct in6_addr *) addr;
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addrlen = sizeof (*sin6);
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memcpy (&sin6->sin6_addr, addrv6, sizeof (sin6->sin6_addr));
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}
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else
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{
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WSASetLastError (WSAEAFNOSUPPORT);
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return NULL;
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}
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if (WSAAddressToString ((LPSOCKADDR) &sa, addrlen, NULL, addr_str, &buflen) == 0)
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return addr_str;
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else
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return NULL;
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}
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}
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#endif
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/**
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* g_inet_address_new_from_string:
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* @string: a string representation of an IP address
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@ -383,15 +493,8 @@ g_inet_address_init (GInetAddress *address)
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GInetAddress *
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g_inet_address_new_from_string (const gchar *string)
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{
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#ifdef G_OS_WIN32
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struct sockaddr_storage sa;
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struct sockaddr_in *sin = (struct sockaddr_in *)&sa;
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struct sockaddr_in6 *sin6 = (struct sockaddr_in6 *)&sa;
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gint len;
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#else /* !G_OS_WIN32 */
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struct in_addr in_addr;
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struct in6_addr in6_addr;
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#endif
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g_return_val_if_fail (string != NULL, NULL);
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@ -401,35 +504,10 @@ g_inet_address_new_from_string (const gchar *string)
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*/
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g_networking_init ();
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#ifdef G_OS_WIN32
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/* We need to make sure to not pass a string of the form
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* "IPv4addr:port" or "[IPv6addr]:port" to WSAStringToAddress(),
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* since it would accept them (returning both the address and the
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* port), but we only want to accept standalone IP addresses. (In
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* the IPv6 case, WINE actually only checks for the ']', not the
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* '[', which is why we do the same here.)
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*/
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if (!strchr (string, ':'))
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{
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len = sizeof (sa);
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if (WSAStringToAddress ((LPTSTR) string, AF_INET, NULL, (LPSOCKADDR) &sa, &len) == 0)
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return g_inet_address_new_from_bytes ((guint8 *)&sin->sin_addr, AF_INET);
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}
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if (!strchr (string, ']'))
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{
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len = sizeof (sa);
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if (WSAStringToAddress ((LPTSTR) string, AF_INET6, NULL, (LPSOCKADDR) &sa, &len) == 0)
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return g_inet_address_new_from_bytes ((guint8 *)&sin6->sin6_addr, AF_INET6);
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}
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#else /* !G_OS_WIN32 */
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if (inet_pton (AF_INET, string, &in_addr) > 0)
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return g_inet_address_new_from_bytes ((guint8 *)&in_addr, AF_INET);
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else if (inet_pton (AF_INET6, string, &in6_addr) > 0)
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return g_inet_address_new_from_bytes ((guint8 *)&in6_addr, AF_INET6);
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#endif
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return NULL;
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}
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@ -530,40 +608,13 @@ gchar *
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g_inet_address_to_string (GInetAddress *address)
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{
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gchar buffer[INET6_ADDRSTRLEN];
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#ifdef G_OS_WIN32
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DWORD buflen = sizeof (buffer), addrlen;
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struct sockaddr_storage sa;
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struct sockaddr_in *sin = (struct sockaddr_in *)&sa;
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struct sockaddr_in6 *sin6 = (struct sockaddr_in6 *)&sa;
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#endif
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g_return_val_if_fail (G_IS_INET_ADDRESS (address), NULL);
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#ifdef G_OS_WIN32
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memset (&sa, 0, sizeof (sa));
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sa.ss_family = address->priv->family;
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if (address->priv->family == AF_INET)
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{
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addrlen = sizeof (*sin);
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memcpy (&sin->sin_addr, &address->priv->addr.ipv4,
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sizeof (sin->sin_addr));
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}
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else
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{
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addrlen = sizeof (*sin6);
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memcpy (&sin6->sin6_addr, &address->priv->addr.ipv6,
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sizeof (sin6->sin6_addr));
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}
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if (WSAAddressToString ((LPSOCKADDR) &sa, addrlen, NULL, buffer, &buflen) != 0)
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return NULL;
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#else /* !G_OS_WIN32 */
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if (address->priv->family == AF_INET)
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inet_ntop (AF_INET, &address->priv->addr.ipv4, buffer, sizeof (buffer));
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else
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inet_ntop (AF_INET6, &address->priv->addr.ipv6, buffer, sizeof (buffer));
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#endif
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return g_strdup (buffer);
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}
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@ -22,6 +22,13 @@
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#include "gnetworking.h"
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#ifdef G_OS_WIN32
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/* For Windows XP run-time compatibility */
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#include "gwin32networking.h"
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GWin32WinsockFuncs ws2funcs = {0};
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#endif
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/**
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* SECTION:gnetworking
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* @title: gnetworking.h
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@ -66,10 +73,40 @@ g_networking_init (void)
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if (g_once_init_enter (&inited))
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{
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WSADATA wsadata;
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HMODULE ws2dll, iphlpapidll;
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if (WSAStartup (MAKEWORD (2, 0), &wsadata) != 0)
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g_error ("Windows Sockets could not be initialized");
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/* We want to use these functions if they are available, but
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* still need to make sure the code still runs on Windows XP
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*/
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ws2dll = LoadLibraryW (L"ws2_32.dll");
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iphlpapidll = LoadLibraryW (L"iphlpapi.dll");
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if (ws2dll != NULL)
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{
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ws2funcs.pInetNtop =
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(PFN_InetNtop) GetProcAddress (ws2dll, "inet_ntop");
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ws2funcs.pInetPton =
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(PFN_InetPton) GetProcAddress (ws2dll, "inet_pton");
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FreeLibrary (ws2dll);
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}
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else
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{
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ws2funcs.pInetNtop = NULL;
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ws2funcs.pInetPton = NULL;
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}
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if (iphlpapidll != NULL)
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{
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ws2funcs.pIfNameToIndex =
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(PFN_IfNameToIndex) GetProcAddress (iphlpapidll, "if_nametoindex");
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FreeLibrary (iphlpapidll);
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}
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else
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ws2funcs.pIfNameToIndex = NULL;
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g_once_init_leave (&inited, 1);
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}
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#endif
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#include "gcredentialsprivate.h"
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#include "glibintl.h"
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#ifdef G_OS_WIN32
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/* For Windows XP runtime compatibility, but use the system's if_nametoindex() if available */
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#include "gwin32networking.h"
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#endif
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/**
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* SECTION:gsocket
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* @short_description: Low-level socket object
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@ -1938,6 +1943,9 @@ if_nametoindex (const gchar *iface)
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guint idx = 0;
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DWORD res;
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if (ws2funcs.pIfNameToIndex != NULL)
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return ws2funcs.pIfNameToIndex (iface);
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res = GetAdaptersAddresses (AF_UNSPEC, 0, NULL, NULL, &addresses_len);
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if (res != NO_ERROR && res != ERROR_BUFFER_OVERFLOW)
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{
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42
gio/gwin32networking.h
Normal file
42
gio/gwin32networking.h
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@ -0,0 +1,42 @@
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/* GIO - GLib Input, Output and Streaming Library
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*
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* Copyright (C) 2015 Chun-wei Fan
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General
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* Public License along with this library; if not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __G_WIN32_NETWORKING_H__
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#define __G_WIN32_NETWORKING_H__
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G_BEGIN_DECLS
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/* Check if more ANSI-compliant Winsock2 functions are provided */
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/* For run-time compatibility with Windows XP, remove when XP support dropped */
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typedef INT (WSAAPI *PFN_InetPton) (INT, PCTSTR, PVOID);
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typedef PCTSTR (WSAAPI *PFN_InetNtop) (INT, PVOID, PTSTR, size_t);
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typedef NET_IFINDEX (WINAPI *PFN_IfNameToIndex) (PCSTR);
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typedef struct _GWin32WinsockFuncs
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{
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PFN_InetPton pInetPton;
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PFN_InetNtop pInetNtop;
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PFN_IfNameToIndex pIfNameToIndex;
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} GWin32WinsockFuncs;
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extern GWin32WinsockFuncs ws2funcs;
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G_END_DECLS /* __G_WIN32_NETWORKING_H__ */
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#endif
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