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Bug 620519 - GPermission
Add an abstract interface representing the permission to perform an action.
This commit is contained in:
390
gio/gpermission.c
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390
gio/gpermission.c
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/*
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* Copyright © 2010 Codethink Limited
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the licence, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*
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* Author: Ryan Lortie <desrt@desrt.ca>
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*/
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#include "gpermission.h"
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#include "gioalias.h"
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/**
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* SECTION:gpermission
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* @title: GPermission
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* @short_description: an object representing the permission to perform
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* a certain action
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*
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* A #GPermission represents the status of the caller's permission to
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* perform a certain action.
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*
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* You can query if the action is currently allowed and if it is
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* possible to acquire the permission so that the action will be allowed
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* in the future.
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*
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* There is also an API to actually acquire the permission and one to
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* release it.
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*
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* As an example, a #GPermission might represent the ability for the
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* user to write to a #GSettings object. This #GPermission object could
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* then be used to decide if it is appropriate to show a "Click here to
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* unlock" button in a dialog and to provide the mechanism to invoke
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* when that button is clicked.
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**/
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/**
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* GPermission:
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*
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* #GPermission is an opaque data structure and can only be accessed
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* using the following functions.
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**/
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G_DEFINE_ABSTRACT_TYPE (GPermission, g_permission, G_TYPE_OBJECT)
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struct _GPermissionPrivate
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{
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gboolean allowed;
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gboolean can_acquire;
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gboolean can_release;
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};
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enum {
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PROP_NONE,
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PROP_ALLOWED,
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PROP_CAN_ACQUIRE,
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PROP_CAN_RELEASE
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};
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/**
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* g_permission_acquire:
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* @permission: a #GPermission instance
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* @cancellable: a #GCancellable, or %NULL
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* @error: a pointer to a %NULL #GError, or %NULL
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* @returns: %TRUE if the permission was successfully acquired
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*
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* Attempts to acquire the permission represented by @permission.
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*
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* The precise method by which this happens depends on the permission
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* and the underlying authentication mechanism. A simple example is
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* that a dialog may appear asking the user to enter their password.
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*
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* You should check with g_permission_get_can_acquire() before calling
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* this function.
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*
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* If the permission is acquired then %TRUE is returned. Otherwise,
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* %FALSE is returned and @error is set appropriately.
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*
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* This call is blocking, likely for a very long time (in the case that
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* user interaction is required). See g_permission_acquire_async() for
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* the non-blocking version.
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**/
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gboolean
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g_permission_acquire (GPermission *permission,
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GCancellable *cancellable,
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GError **error)
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{
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return G_PERMISSION_GET_CLASS (permission)
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->acquire (permission, cancellable, error);
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}
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/**
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* g_permission_acquire_async:
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* @permission: a #GPermission instance
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* @cancellable: a #GCancellable, or %NULL
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* @callback: the #GAsyncReadyCallback to call when done
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* @user_data: the user data to pass to @callback
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*
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* Attempts to acquire the permission represented by @permission.
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*
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* This is the first half of the asynchronous version of
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* g_permission_acquire().
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**/
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void
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g_permission_acquire_async (GPermission *permission,
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GCancellable *cancellable,
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GAsyncReadyCallback callback,
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gpointer user_data)
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{
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G_PERMISSION_GET_CLASS (permission)
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->acquire_async (permission, cancellable, callback, user_data);
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}
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/**
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* g_permission_acquire_finish:
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* @permission: a #GPermission instance
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* @result: the #GAsyncResult given to the #GAsyncReadyCallback
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* @error: a pointer to a %NULL #GError, or %NULL
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* @returns: %TRUE if the permission was successfully acquired
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*
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* Collects the result of attempting to acquire the permission
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* represented by @permission.
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*
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* This is the second half of the asynchronous version of
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* g_permission_acquire().
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**/
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gboolean
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g_permission_acquire_finish (GPermission *permission,
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GAsyncResult *result,
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GError **error)
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{
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return G_PERMISSION_GET_CLASS (permission)
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->acquire_finish (permission, result, error);
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}
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/**
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* g_permission_release:
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* @permission: a #GPermission instance
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* @cancellable: a #GCancellable, or %NULL
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* @error: a pointer to a %NULL #GError, or %NULL
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* @returns: %TRUE if the permission was successfully released
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*
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* Attempts to release the permission represented by @permission.
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*
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* The precise method by which this happens depends on the permission
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* and the underlying authentication mechanism. In most cases the
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* permission will be dropped immediately without further action.
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*
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* You should check with g_permission_get_can_release() before calling
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* this function.
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*
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* If the permission is released then %TRUE is returned. Otherwise,
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* %FALSE is returned and @error is set appropriately.
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*
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* This call is blocking, likely for a very long time (in the case that
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* user interaction is required). See g_permission_release_async() for
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* the non-blocking version.
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**/
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gboolean
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g_permission_release (GPermission *permission,
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GCancellable *cancellable,
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GError **error)
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{
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return G_PERMISSION_GET_CLASS (permission)
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->release (permission, cancellable, error);
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}
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/**
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* g_permission_release_async:
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* @permission: a #GPermission instance
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* @cancellable: a #GCancellable, or %NULL
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* @callback: the #GAsyncReadyCallback to call when done
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* @user_data: the user data to pass to @callback
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*
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* Attempts to release the permission represented by @permission.
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*
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* This is the first half of the asynchronous version of
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* g_permission_release().
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**/
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void
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g_permission_release_async (GPermission *permission,
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GCancellable *cancellable,
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GAsyncReadyCallback callback,
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gpointer user_data)
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{
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G_PERMISSION_GET_CLASS (permission)
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->release_async (permission, cancellable, callback, user_data);
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}
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/**
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* g_permission_release_finish:
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* @permission: a #GPermission instance
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* @result: the #GAsyncResult given to the #GAsyncReadyCallback
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* @error: a pointer to a %NULL #GError, or %NULL
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* @returns: %TRUE if the permission was successfully released
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*
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* Collects the result of attempting to release the permission
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* represented by @permission.
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*
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* This is the second half of the asynchronous version of
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* g_permission_release().
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**/
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gboolean
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g_permission_release_finish (GPermission *permission,
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GAsyncResult *result,
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GError **error)
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{
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return G_PERMISSION_GET_CLASS (permission)
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->release_finish (permission, result, error);
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}
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/**
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* g_permission_get_allowed:
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* @permission: a #GPermission instance
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* @returns: the value of the 'allowed' property
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*
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* Gets the value of the 'allowed' property. This property is %TRUE if
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* the caller currently has permission to perform the action that
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* @permission represents the permission to perform.
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**/
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gboolean
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g_permission_get_allowed (GPermission *permission)
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{
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return permission->priv->allowed;
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}
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/**
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* g_permission_get_can_acquire:
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* @permission: a #GPermission instance
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* @returns: the value of the 'can-acquire' property
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*
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* Gets the value of the 'can-acquire' property. This property is %TRUE
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* if it is generally possible to acquire the permission by calling
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* g_permission_acquire().
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**/
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gboolean
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g_permission_get_can_acquire (GPermission *permission)
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{
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return permission->priv->can_acquire;
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}
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/**
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* g_permission_get_can_release:
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* @permission: a #GPermission instance
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* @returns: the value of the 'can-release' property
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*
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* Gets the value of the 'can-release' property. This property is %TRUE
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* if it is generally possible to release the permission by calling
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* g_permission_release().
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**/
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gboolean
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g_permission_get_can_release (GPermission *permission)
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{
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return permission->priv->can_release;
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}
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/**
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* g_permission_impl_update:
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* @permission: a #GPermission instance
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* @allowed: the new value for the 'allowed' property
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* @can_acquire: the new value for the 'can-acquire' property
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* @can_release: the new value for the 'can-release' property
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*
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* This function is called by the #GPermission implementation to update
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* the properties of the permission. You should never call this
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* function except from a #GPermission implementation.
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*
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* GObject notify signals are generated, as appropriate.
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**/
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void
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g_permission_impl_update (GPermission *permission,
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gboolean allowed,
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gboolean can_acquire,
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gboolean can_release)
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{
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GObject *object = G_OBJECT (permission);
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g_object_freeze_notify (object);
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if (allowed != permission->priv->allowed)
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{
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permission->priv->allowed = !!allowed;
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g_object_notify (object, "allowed");
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}
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if (can_acquire != permission->priv->can_acquire)
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{
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permission->priv->can_acquire = !!can_acquire;
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g_object_notify (object, "can-acquire");
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}
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if (can_release != permission->priv->can_release)
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{
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permission->priv->can_release = !!can_release;
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g_object_notify (object, "can-release");
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}
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g_object_thaw_notify (object);
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}
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static void
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g_permission_get_property (GObject *object, guint prop_id,
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GValue *value, GParamSpec *pspec)
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{
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GPermission *permission = G_PERMISSION (object);
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switch (prop_id)
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{
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case PROP_ALLOWED:
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g_value_set_boolean (value, permission->priv->allowed);
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break;
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case PROP_CAN_ACQUIRE:
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g_value_set_boolean (value, permission->priv->can_acquire);
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break;
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case PROP_CAN_RELEASE:
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g_value_set_boolean (value, permission->priv->can_release);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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}
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}
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static void
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g_permission_init (GPermission *permission)
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{
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permission->priv = G_TYPE_INSTANCE_GET_PRIVATE (permission,
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G_TYPE_PERMISSION,
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GPermissionPrivate);
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}
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static void
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g_permission_class_init (GPermissionClass *class)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (class);
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object_class->get_property = g_permission_get_property;
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/**
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* GPermission:allowed:
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*
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* %TRUE if the caller currently has permission to perform the action that
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* @permission represents the permission to perform.
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*/
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g_object_class_install_property (object_class, PROP_ALLOWED,
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g_param_spec_boolean ("allowed", "is allowed",
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"if the caller is allowed to perform the action",
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FALSE, G_PARAM_STATIC_STRINGS | G_PARAM_READABLE));
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/**
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* GPermission:can-acquire:
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*
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* %TRUE if it is generally possible to acquire the permission by calling
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* g_permission_acquire().
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*/
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g_object_class_install_property (object_class, PROP_CAN_ACQUIRE,
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g_param_spec_boolean ("can-acquire", "can acquire",
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"if calling g_permission_acquire() makes sense",
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FALSE, G_PARAM_STATIC_STRINGS | G_PARAM_READABLE));
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/**
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* GPermission:can-release:
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*
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* %TRUE if it is generally possible to release the permission by calling
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* g_permission_release().
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*/
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g_object_class_install_property (object_class, PROP_CAN_RELEASE,
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g_param_spec_boolean ("can-release", "can release",
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"if calling g_permission_release() makes sense",
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FALSE, G_PARAM_STATIC_STRINGS | G_PARAM_READABLE));
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g_type_class_add_private (class, sizeof (GPermissionPrivate));
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}
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#define __G_PERMISSION_C__
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#include "gioaliasdef.c"
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