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GAction is now an interface
the new class GSimpleAction is the implementation half
This commit is contained in:
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@ -168,6 +168,7 @@
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<xi:include href="xml/gactiongroup.xml"/>
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<xi:include href="xml/gsimpleactiongroup.xml"/>
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<xi:include href="xml/gaction.xml"/>
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<xi:include href="xml/gsimpleaction.xml"/>
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<xi:include href="xml/gapplication.xml"/>
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</chapter>
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<chapter id="extending">
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@ -2689,7 +2689,6 @@ g_application_get_type
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<FILE>gactiongroup</FILE>
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<TITLE>GActionGroup</TITLE>
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GActionGroup
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GActionGroupClass
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<SUBSECTION>
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g_action_group_has_action
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@ -2719,9 +2718,7 @@ g_action_group_get_type
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GActionGroupPrivate
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G_TYPE_ACTION_GROUP
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G_IS_ACTION_GROUP
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G_ACTION_GROUP_CLASS
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G_ACTION_GROUP_GET_CLASS
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G_IS_ACTION_GROUP_CLASS
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G_ACTION_GROUP_GET_INTERFACE
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G_ACTION_GROUP
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</SECTION>
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@ -2729,11 +2726,6 @@ G_ACTION_GROUP
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<FILE>gaction</FILE>
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<TITLE>GAction</TITLE>
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GAction
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GActionClass
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<SUBSECTION>
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g_action_new
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g_action_new_stateful
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<SUBSECTION>
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g_action_get_name
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@ -2743,7 +2735,6 @@ g_action_get_state_hint
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<SUBSECTION>
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g_action_get_enabled
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g_action_set_enabled
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g_action_get_state
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g_action_set_state
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@ -2751,16 +2742,37 @@ g_action_set_state
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g_action_activate
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<SUBSECTION Standard>
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GActionPrivate
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g_action_get_type
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G_TYPE_ACTION
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G_IS_ACTION
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G_ACTION_CLASS
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G_ACTION_GET_CLASS
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G_IS_ACTION_CLASS
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G_ACTION_GET_INTERFACE
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G_ACTION
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</SECTION>
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<SECTION>
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<FILE>gsimpleaction</FILE>
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<TITLE>GSimpleAction</TITLE>
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GSimpleAction
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GSimpleActionClass
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<SUBSECTION>
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g_simple_action_new
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g_simple_action_new_stateful
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<SUBSECTION>
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g_simple_action_set_enabled
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<SUBSECTION Standard>
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GSimpleActionPrivate
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g_simple_action_get_type
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G_TYPE_SIMPLE_ACTION
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G_IS_SIMPLE_ACTION
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G_SIMPLE_ACTION_CLASS
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G_SIMPLE_ACTION_GET_CLASS
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G_IS_SIMPLE_ACTION_CLASS
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G_SIMPLE_ACTION
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</SECTION>
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<SECTION>
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<FILE>gsimpleactiongroup</FILE>
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<TITLE>GSimpleActionGroup</TITLE>
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@ -1,4 +1,5 @@
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g_action_get_type
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g_simple_action_get_type
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g_action_group_get_type
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g_simple_action_group_get_type
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g_app_info_create_flags_get_type
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@ -132,12 +132,14 @@ application_headers = \
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gactiongroup.h \
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gsimpleactiongroup.h \
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gaction.h \
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gsimpleaction.h \
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gapplication.h
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application_sources = \
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gactiongroup.c \
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gsimpleactiongroup.c \
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gaction.c \
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gsimpleaction.c \
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gapplication.c
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416
gio/gaction.c
416
gio/gaction.c
@ -23,7 +23,7 @@
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#include "gaction.h"
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#include "glibintl.h"
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G_DEFINE_TYPE (GAction, g_action, G_TYPE_OBJECT)
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G_DEFINE_INTERFACE (GAction, g_action, G_TYPE_OBJECT)
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/**
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* SECTION:gaction
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@ -46,220 +46,24 @@ G_DEFINE_TYPE (GAction, g_action, G_TYPE_OBJECT)
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* The state may have a hint associated with it, specifying its valid
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* range.
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*
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* #GAction is intended to be used both as a simple action class and as
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* a base class for more complicated action types. The base class
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* itself supports activation and state. Not supported are state hints
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* and filtering requests to set the state based on the requested value.
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* You should subclass if you require either of these abilities.
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* #GAction is merely the interface to the concept of an action, as
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* described above. Various implementations of actions exist, including
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* #GSimpleAction and #GtkAction.
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*
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* In all cases, the base class is responsible for storing the name of
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* the action, the parameter type, the enabled state, the optional state
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* type and the state and emitting the appropriate signals when these
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* change. The base class is also responsbile for filtering calls to
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* g_action_activate() and g_action_set_state() for type safety and for
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* the state being enabled.
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* In all cases, the implementing class is responsible for storing the
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* name of the action, the parameter type, the enabled state, the
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* optional state type and the state and emitting the appropriate
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* signals when these change. The implementor responsible for filtering
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* calls to g_action_activate() and g_action_set_state() for type safety
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* and for the state being enabled.
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*
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* Probably the only useful thing to do with a #GAction is to put it
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* inside of a #GSimpleActionGroup.
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**/
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struct _GActionPrivate
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{
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gchar *name;
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GVariantType *parameter_type;
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guint enabled : 1;
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guint state_set : 1;
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GVariant *state;
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};
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enum
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{
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PROP_NONE,
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PROP_NAME,
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PROP_PARAMETER_TYPE,
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PROP_ENABLED,
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PROP_STATE_TYPE,
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PROP_STATE
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};
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enum
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{
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SIGNAL_ACTIVATE,
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NR_SIGNALS
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};
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static guint g_action_signals[NR_SIGNALS];
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static void
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g_action_real_set_state (GAction *action,
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GVariant *value)
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{
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if (action->priv->state == value)
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return;
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if (!action->priv->state || !g_variant_equal (action->priv->state, value))
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{
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if (action->priv->state)
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g_variant_unref (action->priv->state);
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action->priv->state = g_variant_ref (value);
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g_object_notify (G_OBJECT (action), "state");
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}
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}
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static GVariant *
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g_action_real_get_state_hint (GAction *action)
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{
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return NULL;
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}
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static void
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g_action_set_property (GObject *object,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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GAction *action = G_ACTION (object);
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switch (prop_id)
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{
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case PROP_NAME:
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g_assert (action->priv->name == NULL);
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action->priv->name = g_value_dup_string (value);
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break;
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case PROP_PARAMETER_TYPE:
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g_assert (action->priv->parameter_type == NULL);
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action->priv->parameter_type = g_value_dup_boxed (value);
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break;
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case PROP_ENABLED:
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g_action_set_enabled (action, g_value_get_boolean (value));
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break;
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case PROP_STATE:
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/* PROP_STATE is marked as G_PARAM_CONSTRUCT so we always get a
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* call during object construction, even if it is NULL. We treat
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* that first call differently, for a number of reasons.
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*
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* First, we don't want the value to be rejected by the
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* possibly-overridden .set_state() function. Second, we don't
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* want to be tripped by the assertions in g_action_set_state()
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* that would enforce the catch22 that we only provide a value of
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* the same type as the existing value (when there is not yet an
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* existing value).
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*/
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if (action->priv->state_set)
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g_action_set_state (action, g_value_get_variant (value));
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else /* this is the special case */
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{
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/* only do it the first time. */
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action->priv->state_set = TRUE;
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/* blindly set it. */
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action->priv->state = g_value_dup_variant (value);
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}
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break;
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default:
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g_assert_not_reached ();
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}
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}
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static void
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g_action_get_property (GObject *object,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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GAction *action = G_ACTION (object);
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switch (prop_id)
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{
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case PROP_NAME:
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g_value_set_string (value, g_action_get_name (action));
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break;
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case PROP_PARAMETER_TYPE:
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g_value_set_boxed (value, g_action_get_parameter_type (action));
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break;
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case PROP_ENABLED:
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g_value_set_boolean (value, g_action_get_enabled (action));
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break;
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case PROP_STATE_TYPE:
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g_value_set_boxed (value, g_action_get_state_type (action));
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break;
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case PROP_STATE:
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g_value_take_variant (value, g_action_get_state (action));
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break;
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default:
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g_assert_not_reached ();
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}
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}
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static void
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g_action_finalize (GObject *object)
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{
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GAction *action = G_ACTION (object);
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g_free (action->priv->name);
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if (action->priv->parameter_type)
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g_variant_type_free (action->priv->parameter_type);
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if (action->priv->state)
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g_variant_unref (action->priv->state);
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G_OBJECT_CLASS (g_action_parent_class)
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->finalize (object);
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}
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void
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g_action_init (GAction *action)
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g_action_default_init (GActionInterface *iface)
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{
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action->priv = G_TYPE_INSTANCE_GET_PRIVATE (action,
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G_TYPE_ACTION,
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GActionPrivate);
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}
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void
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g_action_class_init (GActionClass *class)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (class);
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class->get_state_hint = g_action_real_get_state_hint;
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class->set_state = g_action_real_set_state;
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object_class->get_property = g_action_get_property;
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object_class->set_property = g_action_set_property;
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object_class->finalize = g_action_finalize;
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/**
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* GAction::activate:
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* @action: the #GAction
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* @parameter: (allow-none): the parameter to the activation
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*
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* Indicates that the action was just activated.
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*
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* @parameter will always be of the expected type. In the event that
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* an incorrect type was given, no signal will be emitted.
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*
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* Since: 2.26
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*/
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g_action_signals[SIGNAL_ACTIVATE] =
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g_signal_new (I_("activate"),
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G_TYPE_ACTION,
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (GActionClass, activate),
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NULL, NULL,
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g_cclosure_marshal_VOID__VARIANT,
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G_TYPE_NONE, 1,
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G_TYPE_VARIANT);
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/**
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* GAction:name:
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*
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@ -268,14 +72,13 @@ g_action_class_init (GActionClass *class)
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*
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* Since: 2.26
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**/
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g_object_class_install_property (object_class, PROP_NAME,
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g_param_spec_string ("name",
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P_("Action Name"),
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P_("The name used to invoke the action"),
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NULL,
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G_PARAM_READWRITE |
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G_PARAM_CONSTRUCT_ONLY |
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G_PARAM_STATIC_STRINGS));
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g_object_interface_install_property (iface,
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g_param_spec_string ("name",
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P_("Action Name"),
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P_("The name used to invoke the action"),
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NULL,
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G_PARAM_READABLE |
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G_PARAM_STATIC_STRINGS));
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/**
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* GAction:parameter-type:
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@ -285,14 +88,13 @@ g_action_class_init (GActionClass *class)
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*
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* Since: 2.26
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**/
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g_object_class_install_property (object_class, PROP_PARAMETER_TYPE,
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g_param_spec_boxed ("parameter-type",
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P_("Parameter Type"),
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P_("The type of GVariant passed to activate()"),
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G_TYPE_VARIANT_TYPE,
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G_PARAM_READWRITE |
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G_PARAM_CONSTRUCT_ONLY |
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G_PARAM_STATIC_STRINGS));
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g_object_interface_install_property (iface,
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g_param_spec_boxed ("parameter-type",
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P_("Parameter Type"),
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P_("The type of GVariant passed to activate()"),
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G_TYPE_VARIANT_TYPE,
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G_PARAM_READABLE |
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G_PARAM_STATIC_STRINGS));
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/**
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* GAction:enabled:
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@ -304,14 +106,13 @@ g_action_class_init (GActionClass *class)
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*
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* Since: 2.26
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**/
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g_object_class_install_property (object_class, PROP_ENABLED,
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g_param_spec_boolean ("enabled",
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P_("Enabled"),
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P_("If the action can be activated"),
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TRUE,
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G_PARAM_CONSTRUCT |
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G_PARAM_READWRITE |
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G_PARAM_STATIC_STRINGS));
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g_object_interface_install_property (iface,
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g_param_spec_boolean ("enabled",
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P_("Enabled"),
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P_("If the action can be activated"),
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TRUE,
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G_PARAM_READABLE |
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G_PARAM_STATIC_STRINGS));
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/**
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* GAction:state-type:
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@ -321,13 +122,13 @@ g_action_class_init (GActionClass *class)
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*
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* Since: 2.26
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**/
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g_object_class_install_property (object_class, PROP_STATE_TYPE,
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g_param_spec_boxed ("state-type",
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P_("State Type"),
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P_("The type of the state kept by the action"),
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G_TYPE_VARIANT_TYPE,
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G_PARAM_READABLE |
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G_PARAM_STATIC_STRINGS));
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g_object_interface_install_property (iface,
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g_param_spec_boxed ("state-type",
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P_("State Type"),
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P_("The type of the state kept by the action"),
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G_TYPE_VARIANT_TYPE,
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G_PARAM_READABLE |
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G_PARAM_STATIC_STRINGS));
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/**
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* GAction:state:
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@ -336,17 +137,15 @@ g_action_class_init (GActionClass *class)
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*
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* Since: 2.26
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**/
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g_object_class_install_property (object_class, PROP_STATE,
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g_param_spec_variant ("state",
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P_("State"),
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P_("The state the action is in"),
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G_VARIANT_TYPE_ANY,
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NULL,
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G_PARAM_CONSTRUCT |
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G_PARAM_READWRITE |
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G_PARAM_STATIC_STRINGS));
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g_type_class_add_private (class, sizeof (GActionPrivate));
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g_object_interface_install_property (iface,
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g_param_spec_variant ("state",
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P_("State"),
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P_("The state the action is in"),
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G_VARIANT_TYPE_ANY,
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NULL,
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G_PARAM_CONSTRUCT |
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G_PARAM_READWRITE |
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G_PARAM_STATIC_STRINGS));
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}
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/**
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@ -381,9 +180,8 @@ g_action_set_state (GAction *action,
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g_variant_ref_sink (value);
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if (action->priv->enabled)
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G_ACTION_GET_CLASS (action)
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->set_state (action, value);
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G_ACTION_GET_IFACE (action)
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->set_state (action, value);
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g_variant_unref (value);
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}
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@ -398,8 +196,8 @@ g_action_set_state (GAction *action,
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* action is stateful then the type of the return value is the type
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* given by g_action_get_state_type().
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*
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* The return value should be released with g_variant_unref() when it is
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* no longer required.
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* The return value (if non-%NULL) should be freed with
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* g_variant_unref() when it is no longer required.
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*
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* Returns: (allow-none): the current state of the action
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*
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@ -410,7 +208,8 @@ g_action_get_state (GAction *action)
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{
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g_return_val_if_fail (G_IS_ACTION (action), NULL);
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return action->priv->state ? g_variant_ref (action->priv->state) : NULL;
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return G_ACTION_GET_IFACE (action)
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->get_state (action);
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}
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/**
|
||||
@ -428,7 +227,8 @@ g_action_get_name (GAction *action)
|
||||
{
|
||||
g_return_val_if_fail (G_IS_ACTION (action), NULL);
|
||||
|
||||
return action->priv->name;
|
||||
return G_ACTION_GET_IFACE (action)
|
||||
->get_name (action);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -453,7 +253,8 @@ g_action_get_parameter_type (GAction *action)
|
||||
{
|
||||
g_return_val_if_fail (G_IS_ACTION (action), NULL);
|
||||
|
||||
return action->priv->parameter_type;
|
||||
return G_ACTION_GET_IFACE (action)
|
||||
->get_parameter_type (action);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -482,10 +283,8 @@ g_action_get_state_type (GAction *action)
|
||||
{
|
||||
g_return_val_if_fail (G_IS_ACTION (action), NULL);
|
||||
|
||||
if (action->priv->state != NULL)
|
||||
return g_variant_get_type (action->priv->state);
|
||||
else
|
||||
return NULL;
|
||||
return G_ACTION_GET_IFACE (action)
|
||||
->get_state_type (action);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -520,7 +319,8 @@ g_action_get_state_hint (GAction *action)
|
||||
{
|
||||
g_return_val_if_fail (G_IS_ACTION (action), NULL);
|
||||
|
||||
return G_ACTION_GET_CLASS (action)->get_state_hint (action);
|
||||
return G_ACTION_GET_IFACE (action)
|
||||
->get_state_hint (action);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -541,34 +341,8 @@ g_action_get_enabled (GAction *action)
|
||||
{
|
||||
g_return_val_if_fail (G_IS_ACTION (action), FALSE);
|
||||
|
||||
return action->priv->enabled;
|
||||
}
|
||||
|
||||
/**
|
||||
* g_action_set_enabled:
|
||||
* @action: a #GAction
|
||||
* @enabled: whether the action is enabled
|
||||
*
|
||||
* Sets the action as enabled or not.
|
||||
*
|
||||
* An action must be enabled in order to be activated or in order to
|
||||
* have its state changed from outside callers.
|
||||
*
|
||||
* Since: 2.26
|
||||
**/
|
||||
void
|
||||
g_action_set_enabled (GAction *action,
|
||||
gboolean enabled)
|
||||
{
|
||||
g_return_if_fail (G_IS_ACTION (action));
|
||||
|
||||
enabled = !!enabled;
|
||||
|
||||
if (action->priv->enabled != enabled)
|
||||
{
|
||||
action->priv->enabled = enabled;
|
||||
g_object_notify (G_OBJECT (action), "enabled");
|
||||
}
|
||||
return G_ACTION_GET_IFACE (action)
|
||||
->get_enabled (action);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -590,70 +364,12 @@ g_action_activate (GAction *action,
|
||||
{
|
||||
g_return_if_fail (G_IS_ACTION (action));
|
||||
|
||||
g_return_if_fail (action->priv->parameter_type == NULL ?
|
||||
parameter == NULL :
|
||||
(parameter != NULL &&
|
||||
g_variant_is_of_type (parameter,
|
||||
action->priv->parameter_type)));
|
||||
|
||||
if (parameter != NULL)
|
||||
g_variant_ref_sink (parameter);
|
||||
|
||||
if (action->priv->enabled)
|
||||
g_signal_emit (action, g_action_signals[SIGNAL_ACTIVATE], 0, parameter);
|
||||
G_ACTION_GET_IFACE (action)
|
||||
->activate (action, parameter);
|
||||
|
||||
if (parameter != NULL)
|
||||
g_variant_unref (parameter);
|
||||
}
|
||||
|
||||
/**
|
||||
* g_action_new:
|
||||
* @name: the name of the action
|
||||
* @parameter_type: (allow-none): the type of parameter to the activate function
|
||||
*
|
||||
* Creates a new action.
|
||||
*
|
||||
* The created action is stateless. See g_action_new_stateful().
|
||||
*
|
||||
* Returns: a new #GAction
|
||||
*
|
||||
* Since: 2.26
|
||||
**/
|
||||
GAction *
|
||||
g_action_new (const gchar *name,
|
||||
const GVariantType *parameter_type)
|
||||
{
|
||||
return g_object_new (G_TYPE_ACTION,
|
||||
"name", name,
|
||||
"parameter-type", parameter_type,
|
||||
NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* g_action_new_stateful:
|
||||
* @name: the name of the action
|
||||
* @parameter_type: (allow-none): the type of the parameter to the activate function
|
||||
* @state: the initial state of the action
|
||||
*
|
||||
* Creates a new stateful action.
|
||||
*
|
||||
* @state is the initial state of the action. All future state values
|
||||
* must have the same #GVariantType as the initial state.
|
||||
*
|
||||
* If the @state GVariant is floating, it is consumed.
|
||||
*
|
||||
* Returns: a new #GAction
|
||||
*
|
||||
* Since: 2.26
|
||||
**/
|
||||
GAction *
|
||||
g_action_new_stateful (const gchar *name,
|
||||
const GVariantType *parameter_type,
|
||||
GVariant *state)
|
||||
{
|
||||
return g_object_new (G_TYPE_ACTION,
|
||||
"name", name,
|
||||
"parameter-type", parameter_type,
|
||||
"state", state,
|
||||
NULL);
|
||||
}
|
||||
|
@ -33,82 +33,53 @@ G_BEGIN_DECLS
|
||||
#define G_TYPE_ACTION (g_action_get_type ())
|
||||
#define G_ACTION(inst) (G_TYPE_CHECK_INSTANCE_CAST ((inst), \
|
||||
G_TYPE_ACTION, GAction))
|
||||
#define G_ACTION_CLASS(class) (G_TYPE_CHECK_CLASS_CAST ((class), \
|
||||
G_TYPE_ACTION, GActionClass))
|
||||
#define G_IS_ACTION(inst) (G_TYPE_CHECK_INSTANCE_TYPE ((inst), G_TYPE_ACTION))
|
||||
#define G_IS_ACTION_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE ((class), G_TYPE_ACTION))
|
||||
#define G_ACTION_GET_CLASS(inst) (G_TYPE_INSTANCE_GET_CLASS ((inst), \
|
||||
G_TYPE_ACTION, GActionClass))
|
||||
#define G_ACTION_GET_IFACE(inst) (G_TYPE_INSTANCE_GET_INTERFACE ((inst), \
|
||||
G_TYPE_ACTION, GActionInterface))
|
||||
|
||||
typedef struct _GActionPrivate GActionPrivate;
|
||||
typedef struct _GActionClass GActionClass;
|
||||
typedef struct _GActionInterface GActionInterface;
|
||||
|
||||
/**
|
||||
* GAction:
|
||||
*
|
||||
* The <structname>GAction</structname> structure contains private
|
||||
* data and should only be accessed using the provided API
|
||||
*
|
||||
* Since: 2.26
|
||||
*/
|
||||
struct _GAction
|
||||
{
|
||||
/*< private >*/
|
||||
GObject parent_instance;
|
||||
|
||||
GActionPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* GActionClass:
|
||||
* GActionInterface:
|
||||
* @get_name: the virtual function pointer for g_action_get_name()
|
||||
* @get_parameter_type: the virtual function pointer for g_action_get_parameter_type()
|
||||
* @get_state_type: the virtual function pointer for g_action_get_state_type()
|
||||
* @get_state_hint: the virtual function pointer for g_action_get_state_hint()
|
||||
* @set_state: the virtual function pointer for g_action_set_state(). The implementation should check the value
|
||||
* for validity and then chain up to the handler in the base class in order to actually update the
|
||||
* state.
|
||||
* @activate: the class closure for the activate signal
|
||||
* @get_enabled: the virtual function pointer for g_action_get_enabled()
|
||||
* @get_state: the virtual function pointer for g_action_get_state()
|
||||
* @set_state: the virtual function pointer for g_action_set_state()
|
||||
* @activate: the virtual function pointer for g_action_activate(). Note that #GAction does not have an
|
||||
* 'activate' signal but that implementations of it may have one.
|
||||
*
|
||||
* Since: 2.26
|
||||
*/
|
||||
struct _GActionClass
|
||||
struct _GActionInterface
|
||||
{
|
||||
GObjectClass parent_class;
|
||||
GTypeInterface g_iface;
|
||||
|
||||
/*< public >*/
|
||||
/* virtual functions */
|
||||
const gchar * (* get_name) (GAction *action);
|
||||
const GVariantType * (* get_parameter_type) (GAction *action);
|
||||
const GVariantType * (* get_state_type) (GAction *action);
|
||||
GVariant * (* get_state_hint) (GAction *action);
|
||||
|
||||
gboolean (* get_enabled) (GAction *action);
|
||||
GVariant * (* get_state) (GAction *action);
|
||||
void (* set_state) (GAction *action,
|
||||
GVariant *state);
|
||||
|
||||
/*< private >*/
|
||||
gpointer vfunc_padding[6];
|
||||
|
||||
/*< public >*/
|
||||
/* signals */
|
||||
void (* activate) (GAction *action,
|
||||
GVariant *parameter);
|
||||
|
||||
/*< private >*/
|
||||
gpointer signal_padding[6];
|
||||
};
|
||||
|
||||
GType g_action_get_type (void) G_GNUC_CONST;
|
||||
|
||||
GAction * g_action_new (const gchar *name,
|
||||
const GVariantType *parameter_type);
|
||||
|
||||
GAction * g_action_new_stateful (const gchar *name,
|
||||
const GVariantType *parameter_type,
|
||||
GVariant *state);
|
||||
|
||||
const gchar * g_action_get_name (GAction *action);
|
||||
const GVariantType * g_action_get_parameter_type (GAction *action);
|
||||
const GVariantType * g_action_get_state_type (GAction *action);
|
||||
GVariant * g_action_get_state_hint (GAction *action);
|
||||
|
||||
gboolean g_action_get_enabled (GAction *action);
|
||||
void g_action_set_enabled (GAction *action,
|
||||
gboolean enabled);
|
||||
|
||||
GVariant * g_action_get_state (GAction *action);
|
||||
void g_action_set_state (GAction *action,
|
||||
GVariant *value);
|
||||
|
@ -338,7 +338,7 @@ g_action_group_get_enabled (GActionGroup *action_group,
|
||||
* The return value (if non-%NULL) should be freed with
|
||||
* g_variant_unref() when it is no longer required.
|
||||
*
|
||||
* Return value: (allow-none) (transfer-none): the current state of the action
|
||||
* Return value: (allow-none): the current state of the action
|
||||
*
|
||||
* Since: 2.26
|
||||
**/
|
||||
|
@ -29,6 +29,7 @@
|
||||
|
||||
#include <gio/gappinfo.h>
|
||||
#include <gio/gaction.h>
|
||||
#include <gio/gsimpleaction.h>
|
||||
#include <gio/gactiongroup.h>
|
||||
#include <gio/gsimpleactiongroup.h>
|
||||
#include <gio/gapplication.h>
|
||||
|
@ -49,6 +49,7 @@ typedef struct _GZlibDecompressor GZlibDecompressor;
|
||||
|
||||
typedef struct _GSimpleActionGroup GSimpleActionGroup;
|
||||
typedef struct _GActionGroup GActionGroup;
|
||||
typedef struct _GSimpleAction GSimpleAction;
|
||||
typedef struct _GAction GAction;
|
||||
typedef struct _GSettingsBackend GSettingsBackend;
|
||||
typedef struct _GSettings GSettings;
|
||||
|
498
gio/gsimpleaction.c
Normal file
498
gio/gsimpleaction.c
Normal file
@ -0,0 +1,498 @@
|
||||
/*
|
||||
* Copyright © 2010 Codethink Limited
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published
|
||||
* by the Free Software Foundation; either version 2 of the licence or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General
|
||||
* Public License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place, Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
*
|
||||
* Authors: Ryan Lortie <desrt@desrt.ca>
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
|
||||
#include "gsimpleaction.h"
|
||||
|
||||
#include "gaction.h"
|
||||
#include "glibintl.h"
|
||||
|
||||
static void g_simple_action_iface_init (GActionInterface *iface);
|
||||
G_DEFINE_TYPE_WITH_CODE (GSimpleAction, g_simple_action, G_TYPE_OBJECT,
|
||||
G_IMPLEMENT_INTERFACE (G_TYPE_ACTION, g_simple_action_iface_init))
|
||||
|
||||
/**
|
||||
* SECTION:gsimpleaction
|
||||
* @title: GSimpleAction
|
||||
* @short_description: a simple #GSimpleAction
|
||||
*
|
||||
* A #GSimpleAction is the obvious simple implementation of the #GSimpleAction
|
||||
* interface. This is the easiest way to create an action for purposes of
|
||||
* adding it to a #GSimpleActionGroup.
|
||||
*
|
||||
* See also #GtkAction.
|
||||
**/
|
||||
|
||||
struct _GSimpleActionPrivate
|
||||
{
|
||||
gchar *name;
|
||||
GVariantType *parameter_type;
|
||||
guint enabled : 1;
|
||||
guint state_set : 1;
|
||||
GVariant *state;
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
PROP_NONE,
|
||||
PROP_NAME,
|
||||
PROP_PARAMETER_TYPE,
|
||||
PROP_ENABLED,
|
||||
PROP_STATE_TYPE,
|
||||
PROP_STATE
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
SIGNAL_ACTIVATE,
|
||||
NR_SIGNALS
|
||||
};
|
||||
|
||||
static guint g_simple_action_signals[NR_SIGNALS];
|
||||
|
||||
static const gchar *
|
||||
g_simple_action_get_name (GAction *action)
|
||||
{
|
||||
GSimpleAction *simple = G_SIMPLE_ACTION (action);
|
||||
|
||||
return simple->priv->name;
|
||||
}
|
||||
|
||||
const GVariantType *
|
||||
g_simple_action_get_parameter_type (GAction *action)
|
||||
{
|
||||
GSimpleAction *simple = G_SIMPLE_ACTION (action);
|
||||
|
||||
return simple->priv->parameter_type;
|
||||
}
|
||||
|
||||
static const GVariantType *
|
||||
g_simple_action_get_state_type (GAction *action)
|
||||
{
|
||||
GSimpleAction *simple = G_SIMPLE_ACTION (action);
|
||||
|
||||
if (simple->priv->state != NULL)
|
||||
return g_variant_get_type (simple->priv->state);
|
||||
else
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static GVariant *
|
||||
g_simple_action_get_state_hint (GAction *action)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
g_simple_action_get_enabled (GAction *action)
|
||||
{
|
||||
GSimpleAction *simple = G_SIMPLE_ACTION (action);
|
||||
|
||||
return simple->priv->enabled;
|
||||
}
|
||||
|
||||
static void
|
||||
g_simple_action_set_state (GAction *action,
|
||||
GVariant *value)
|
||||
{
|
||||
GSimpleAction *simple = G_SIMPLE_ACTION (action);
|
||||
|
||||
g_return_if_fail (value != NULL);
|
||||
|
||||
{
|
||||
const GVariantType *state_type;
|
||||
|
||||
state_type = simple->priv->state ?
|
||||
g_variant_get_type (simple->priv->state) : NULL;
|
||||
g_return_if_fail (state_type != NULL);
|
||||
g_return_if_fail (g_variant_is_of_type (value, state_type));
|
||||
}
|
||||
|
||||
g_variant_ref_sink (value);
|
||||
|
||||
if (!g_variant_equal (simple->priv->state, value))
|
||||
{
|
||||
if (simple->priv->state)
|
||||
g_variant_unref (simple->priv->state);
|
||||
|
||||
simple->priv->state = g_variant_ref (value);
|
||||
|
||||
g_object_notify (G_OBJECT (simple), "state");
|
||||
}
|
||||
|
||||
g_variant_unref (value);
|
||||
}
|
||||
|
||||
static GVariant *
|
||||
g_simple_action_get_state (GAction *action)
|
||||
{
|
||||
GSimpleAction *simple = G_SIMPLE_ACTION (action);
|
||||
|
||||
return simple->priv->state ? g_variant_ref (simple->priv->state) : NULL;
|
||||
}
|
||||
|
||||
static void
|
||||
g_simple_action_activate (GAction *action,
|
||||
GVariant *parameter)
|
||||
{
|
||||
GSimpleAction *simple = G_SIMPLE_ACTION (action);
|
||||
|
||||
g_return_if_fail (simple->priv->parameter_type == NULL ?
|
||||
parameter == NULL :
|
||||
(parameter != NULL &&
|
||||
g_variant_is_of_type (parameter,
|
||||
simple->priv->parameter_type)));
|
||||
|
||||
if (parameter != NULL)
|
||||
g_variant_ref_sink (parameter);
|
||||
|
||||
if (simple->priv->enabled)
|
||||
g_signal_emit (simple, g_simple_action_signals[SIGNAL_ACTIVATE], 0, parameter);
|
||||
|
||||
if (parameter != NULL)
|
||||
g_variant_unref (parameter);
|
||||
}
|
||||
|
||||
static void
|
||||
g_simple_action_set_property (GObject *object,
|
||||
guint prop_id,
|
||||
const GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
GSimpleAction *simple = G_SIMPLE_ACTION (object);
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_NAME:
|
||||
g_assert (simple->priv->name == NULL);
|
||||
simple->priv->name = g_value_dup_string (value);
|
||||
break;
|
||||
|
||||
case PROP_PARAMETER_TYPE:
|
||||
g_assert (simple->priv->parameter_type == NULL);
|
||||
simple->priv->parameter_type = g_value_dup_boxed (value);
|
||||
break;
|
||||
|
||||
case PROP_ENABLED:
|
||||
g_simple_action_set_enabled (simple, g_value_get_boolean (value));
|
||||
break;
|
||||
|
||||
case PROP_STATE:
|
||||
/* PROP_STATE is marked as G_PARAM_CONSTRUCT so we always get a
|
||||
* call during object construction, even if it is NULL. We treat
|
||||
* that first call differently, for a number of reasons.
|
||||
*
|
||||
* First, we don't want the value to be rejected by the
|
||||
* possibly-overridden .set_state() function. Second, we don't
|
||||
* want to be tripped by the assertions in g_simple_action_set_state()
|
||||
* that would enforce the catch22 that we only provide a value of
|
||||
* the same type as the existing value (when there is not yet an
|
||||
* existing value).
|
||||
*/
|
||||
if (simple->priv->state_set)
|
||||
g_simple_action_set_state (G_ACTION (simple),
|
||||
g_value_get_variant (value));
|
||||
|
||||
else /* this is the special case */
|
||||
{
|
||||
/* only do it the first time. */
|
||||
simple->priv->state_set = TRUE;
|
||||
|
||||
/* blindly set it. */
|
||||
simple->priv->state = g_value_dup_variant (value);
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
g_assert_not_reached ();
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
g_simple_action_get_property (GObject *object,
|
||||
guint prop_id,
|
||||
GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
GAction *action = G_ACTION (object);
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_NAME:
|
||||
g_value_set_string (value, g_simple_action_get_name (action));
|
||||
break;
|
||||
|
||||
case PROP_PARAMETER_TYPE:
|
||||
g_value_set_boxed (value, g_simple_action_get_parameter_type (action));
|
||||
break;
|
||||
|
||||
case PROP_ENABLED:
|
||||
g_value_set_boolean (value, g_simple_action_get_enabled (action));
|
||||
break;
|
||||
|
||||
case PROP_STATE_TYPE:
|
||||
g_value_set_boxed (value, g_simple_action_get_state_type (action));
|
||||
break;
|
||||
|
||||
case PROP_STATE:
|
||||
g_value_take_variant (value, g_simple_action_get_state (action));
|
||||
break;
|
||||
|
||||
default:
|
||||
g_assert_not_reached ();
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
g_simple_action_finalize (GObject *object)
|
||||
{
|
||||
GSimpleAction *simple = G_SIMPLE_ACTION (object);
|
||||
|
||||
g_free (simple->priv->name);
|
||||
if (simple->priv->parameter_type)
|
||||
g_variant_type_free (simple->priv->parameter_type);
|
||||
if (simple->priv->state)
|
||||
g_variant_unref (simple->priv->state);
|
||||
|
||||
G_OBJECT_CLASS (g_simple_action_parent_class)
|
||||
->finalize (object);
|
||||
}
|
||||
|
||||
void
|
||||
g_simple_action_init (GSimpleAction *simple)
|
||||
{
|
||||
simple->priv = G_TYPE_INSTANCE_GET_PRIVATE (simple,
|
||||
G_TYPE_SIMPLE_ACTION,
|
||||
GSimpleActionPrivate);
|
||||
}
|
||||
|
||||
void
|
||||
g_simple_action_iface_init (GActionInterface *iface)
|
||||
{
|
||||
iface->get_name = g_simple_action_get_name;
|
||||
iface->get_parameter_type = g_simple_action_get_parameter_type;
|
||||
iface->get_state_type = g_simple_action_get_state_type;
|
||||
iface->get_state_hint = g_simple_action_get_state_hint;
|
||||
iface->get_enabled = g_simple_action_get_enabled;
|
||||
iface->get_state = g_simple_action_get_state;
|
||||
iface->set_state = g_simple_action_set_state;
|
||||
iface->activate = g_simple_action_activate;
|
||||
}
|
||||
|
||||
void
|
||||
g_simple_action_class_init (GSimpleActionClass *class)
|
||||
{
|
||||
GObjectClass *object_class = G_OBJECT_CLASS (class);
|
||||
|
||||
|
||||
object_class->get_property = g_simple_action_get_property;
|
||||
object_class->set_property = g_simple_action_set_property;
|
||||
object_class->finalize = g_simple_action_finalize;
|
||||
|
||||
/**
|
||||
* GSimpleAction::activate:
|
||||
* @simple: the #GSimpleAction
|
||||
* @parameter: (allow-none): the parameter to the activation
|
||||
*
|
||||
* Indicates that the action was just activated.
|
||||
*
|
||||
* @parameter will always be of the expected type. In the event that
|
||||
* an incorrect type was given, no signal will be emitted.
|
||||
*
|
||||
* Since: 2.26
|
||||
*/
|
||||
g_simple_action_signals[SIGNAL_ACTIVATE] =
|
||||
g_signal_new (I_("activate"),
|
||||
G_TYPE_SIMPLE_ACTION,
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (GSimpleActionClass, activate),
|
||||
NULL, NULL,
|
||||
g_cclosure_marshal_VOID__VARIANT,
|
||||
G_TYPE_NONE, 1,
|
||||
G_TYPE_VARIANT);
|
||||
|
||||
/**
|
||||
* GSimpleAction:name:
|
||||
*
|
||||
* The name of the action. This is mostly meaningful for identifying
|
||||
* the action once it has been added to a #GSimpleActionGroup.
|
||||
*
|
||||
* Since: 2.26
|
||||
**/
|
||||
g_object_class_install_property (object_class, PROP_NAME,
|
||||
g_param_spec_string ("name",
|
||||
P_("Action Name"),
|
||||
P_("The name used to invoke the action"),
|
||||
NULL,
|
||||
G_PARAM_READWRITE |
|
||||
G_PARAM_CONSTRUCT_ONLY |
|
||||
G_PARAM_STATIC_STRINGS));
|
||||
|
||||
/**
|
||||
* GSimpleAction:parameter-type:
|
||||
*
|
||||
* The type of the parameter that must be given when activating the
|
||||
* action.
|
||||
*
|
||||
* Since: 2.26
|
||||
**/
|
||||
g_object_class_install_property (object_class, PROP_PARAMETER_TYPE,
|
||||
g_param_spec_boxed ("parameter-type",
|
||||
P_("Parameter Type"),
|
||||
P_("The type of GVariant passed to activate()"),
|
||||
G_TYPE_VARIANT_TYPE,
|
||||
G_PARAM_READWRITE |
|
||||
G_PARAM_CONSTRUCT_ONLY |
|
||||
G_PARAM_STATIC_STRINGS));
|
||||
|
||||
/**
|
||||
* GSimpleAction:enabled:
|
||||
*
|
||||
* If @action is currently enabled.
|
||||
*
|
||||
* If the action is disabled then calls to g_simple_action_activate() and
|
||||
* g_simple_action_set_state() have no effect.
|
||||
*
|
||||
* Since: 2.26
|
||||
**/
|
||||
g_object_class_install_property (object_class, PROP_ENABLED,
|
||||
g_param_spec_boolean ("enabled",
|
||||
P_("Enabled"),
|
||||
P_("If the action can be activated"),
|
||||
TRUE,
|
||||
G_PARAM_CONSTRUCT |
|
||||
G_PARAM_READWRITE |
|
||||
G_PARAM_STATIC_STRINGS));
|
||||
|
||||
/**
|
||||
* GSimpleAction:state-type:
|
||||
*
|
||||
* The #GVariantType of the state that the action has, or %NULL if the
|
||||
* action is stateless.
|
||||
*
|
||||
* Since: 2.26
|
||||
**/
|
||||
g_object_class_install_property (object_class, PROP_STATE_TYPE,
|
||||
g_param_spec_boxed ("state-type",
|
||||
P_("State Type"),
|
||||
P_("The type of the state kept by the action"),
|
||||
G_TYPE_VARIANT_TYPE,
|
||||
G_PARAM_READABLE |
|
||||
G_PARAM_STATIC_STRINGS));
|
||||
|
||||
/**
|
||||
* GSimpleAction:state:
|
||||
*
|
||||
* The state of the action, or %NULL if the action is stateless.
|
||||
*
|
||||
* Since: 2.26
|
||||
**/
|
||||
g_object_class_install_property (object_class, PROP_STATE,
|
||||
g_param_spec_variant ("state",
|
||||
P_("State"),
|
||||
P_("The state the action is in"),
|
||||
G_VARIANT_TYPE_ANY,
|
||||
NULL,
|
||||
G_PARAM_CONSTRUCT |
|
||||
G_PARAM_READWRITE |
|
||||
G_PARAM_STATIC_STRINGS));
|
||||
|
||||
g_type_class_add_private (class, sizeof (GSimpleActionPrivate));
|
||||
}
|
||||
|
||||
/**
|
||||
* g_simple_action_set_enabled:
|
||||
* @simple: a #GSimpleAction
|
||||
* @enabled: whether the action is enabled
|
||||
*
|
||||
* Sets the action as enabled or not.
|
||||
*
|
||||
* An action must be enabled in order to be activated or in order to
|
||||
* have its state changed from outside callers.
|
||||
*
|
||||
* Since: 2.26
|
||||
**/
|
||||
void
|
||||
g_simple_action_set_enabled (GSimpleAction *simple,
|
||||
gboolean enabled)
|
||||
{
|
||||
g_return_if_fail (G_IS_SIMPLE_ACTION (simple));
|
||||
|
||||
enabled = !!enabled;
|
||||
|
||||
if (simple->priv->enabled != enabled)
|
||||
{
|
||||
simple->priv->enabled = enabled;
|
||||
g_object_notify (G_OBJECT (simple), "enabled");
|
||||
}
|
||||
}
|
||||
/**
|
||||
* g_simple_action_new:
|
||||
* @name: the name of the action
|
||||
* @parameter_type: (allow-none): the type of parameter to the activate function
|
||||
*
|
||||
* Creates a new action.
|
||||
*
|
||||
* The created action is stateless. See g_simple_action_new_stateful().
|
||||
*
|
||||
* Returns: a new #GSimpleAction
|
||||
*
|
||||
* Since: 2.26
|
||||
**/
|
||||
GSimpleAction *
|
||||
g_simple_action_new (const gchar *name,
|
||||
const GVariantType *parameter_type)
|
||||
{
|
||||
return g_object_new (G_TYPE_SIMPLE_ACTION,
|
||||
"name", name,
|
||||
"parameter-type", parameter_type,
|
||||
NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* g_simple_action_new_stateful:
|
||||
* @name: the name of the action
|
||||
* @parameter_type: (allow-none): the type of the parameter to the activate function
|
||||
* @state: the initial state of the action
|
||||
*
|
||||
* Creates a new stateful action.
|
||||
*
|
||||
* @state is the initial state of the action. All future state values
|
||||
* must have the same #GVariantType as the initial state.
|
||||
*
|
||||
* If the @state GVariant is floating, it is consumed.
|
||||
*
|
||||
* Returns: a new #GSimpleAction
|
||||
*
|
||||
* Since: 2.26
|
||||
**/
|
||||
GSimpleAction *
|
||||
g_simple_action_new_stateful (const gchar *name,
|
||||
const GVariantType *parameter_type,
|
||||
GVariant *state)
|
||||
{
|
||||
return g_object_new (G_TYPE_SIMPLE_ACTION,
|
||||
"name", name,
|
||||
"parameter-type", parameter_type,
|
||||
"state", state,
|
||||
NULL);
|
||||
}
|
95
gio/gsimpleaction.h
Normal file
95
gio/gsimpleaction.h
Normal file
@ -0,0 +1,95 @@
|
||||
/*
|
||||
* Copyright © 2010 Codethink Limited
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published
|
||||
* by the Free Software Foundation; either version 2 of the licence or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General
|
||||
* Public License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place, Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
*
|
||||
* Authors: Ryan Lortie <desrt@desrt.ca>
|
||||
*/
|
||||
|
||||
#if !defined (__GIO_GIO_H_INSIDE__) && !defined (GIO_COMPILATION)
|
||||
#error "Only <gio/gio.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __G_SIMPLE_ACTION_H__
|
||||
#define __G_SIMPLE_ACTION_H__
|
||||
|
||||
#include <gio/giotypes.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define G_TYPE_SIMPLE_ACTION (g_simple_action_get_type ())
|
||||
#define G_SIMPLE_ACTION(inst) (G_TYPE_CHECK_INSTANCE_CAST ((inst), \
|
||||
G_TYPE_SIMPLE_ACTION, GSimpleAction))
|
||||
#define G_SIMPLE_ACTION_CLASS(class) (G_TYPE_CHECK_CLASS_CAST ((class), \
|
||||
G_TYPE_SIMPLE_ACTION, GSimpleActionClass))
|
||||
#define G_IS_SIMPLE_ACTION(inst) (G_TYPE_CHECK_INSTANCE_TYPE ((inst), \
|
||||
G_TYPE_SIMPLE_ACTION))
|
||||
#define G_IS_SIMPLE_ACTION_CLASS(class) (G_TYPE_CHECK_CLASS_TYPE ((class), \
|
||||
G_TYPE_SIMPLE_ACTION))
|
||||
#define G_SIMPLE_ACTION_GET_CLASS(inst) (G_TYPE_INSTANCE_GET_CLASS ((inst), \
|
||||
G_TYPE_SIMPLE_ACTION, GSimpleActionClass))
|
||||
|
||||
typedef struct _GSimpleActionPrivate GSimpleActionPrivate;
|
||||
typedef struct _GSimpleActionClass GSimpleActionClass;
|
||||
|
||||
/**
|
||||
* GSimpleAction:
|
||||
*
|
||||
* The <structname>GSimpleAction</structname> structure contains private
|
||||
* data and should only be accessed using the provided API
|
||||
*
|
||||
* Since: 2.26
|
||||
*/
|
||||
struct _GSimpleAction
|
||||
{
|
||||
/*< private >*/
|
||||
GObject parent_instance;
|
||||
|
||||
GSimpleActionPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* GSimpleActionClass:
|
||||
* @activate: the class closure for the activate signal
|
||||
*
|
||||
* Since: 2.26
|
||||
*/
|
||||
struct _GSimpleActionClass
|
||||
{
|
||||
GObjectClass parent_class;
|
||||
|
||||
/* signals */
|
||||
void (* activate) (GSimpleAction *simple,
|
||||
GVariant *parameter);
|
||||
/*< private >*/
|
||||
gpointer padding[6];
|
||||
};
|
||||
|
||||
GType g_simple_action_get_type (void) G_GNUC_CONST;
|
||||
|
||||
GSimpleAction * g_simple_action_new (const gchar *name,
|
||||
const GVariantType *parameter_type);
|
||||
|
||||
GSimpleAction * g_simple_action_new_stateful (const gchar *name,
|
||||
const GVariantType *parameter_type,
|
||||
GVariant *state);
|
||||
|
||||
void g_simple_action_set_enabled (GSimpleAction *simple,
|
||||
gboolean enabled);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __G_SIMPLE_ACTION_H__ */
|
@ -25,19 +25,19 @@ static void
|
||||
test_basic (void)
|
||||
{
|
||||
Activation a = { 0, };
|
||||
GAction *action;
|
||||
const gchar *name;
|
||||
GSimpleAction *action;
|
||||
gchar *name;
|
||||
GVariantType *parameter_type;
|
||||
gboolean enabled;
|
||||
GVariantType *state_type;
|
||||
GVariant *state;
|
||||
|
||||
action = g_action_new ("foo", NULL);
|
||||
g_assert (g_action_get_enabled (action));
|
||||
g_assert (g_action_get_parameter_type (action) == NULL);
|
||||
g_assert (g_action_get_state_type (action) == NULL);
|
||||
g_assert (g_action_get_state_hint (action) == NULL);
|
||||
g_assert (g_action_get_state (action) == NULL);
|
||||
action = g_simple_action_new ("foo", NULL);
|
||||
g_assert (g_action_get_enabled (G_ACTION (action)));
|
||||
g_assert (g_action_get_parameter_type (G_ACTION (action)) == NULL);
|
||||
g_assert (g_action_get_state_type (G_ACTION (action)) == NULL);
|
||||
g_assert (g_action_get_state_hint (G_ACTION (action)) == NULL);
|
||||
g_assert (g_action_get_state (G_ACTION (action)) == NULL);
|
||||
g_object_get (action,
|
||||
"name", &name,
|
||||
"parameter-type", ¶meter_type,
|
||||
@ -54,17 +54,17 @@ test_basic (void)
|
||||
|
||||
g_signal_connect (action, "activate", G_CALLBACK (activate), &a);
|
||||
g_assert (!a.did_run);
|
||||
g_action_activate (action, NULL);
|
||||
g_action_activate (G_ACTION (action), NULL);
|
||||
g_assert (a.did_run);
|
||||
a.did_run = FALSE;
|
||||
|
||||
g_action_set_enabled (action, FALSE);
|
||||
g_action_activate (action, NULL);
|
||||
g_simple_action_set_enabled (action, FALSE);
|
||||
g_action_activate (G_ACTION (action), NULL);
|
||||
g_assert (!a.did_run);
|
||||
|
||||
if (g_test_trap_fork (0, G_TEST_TRAP_SILENCE_STDERR))
|
||||
{
|
||||
g_action_activate (action, g_variant_new_string ("xxx"));
|
||||
g_action_activate (G_ACTION (action), g_variant_new_string ("xxx"));
|
||||
exit (0);
|
||||
}
|
||||
g_test_trap_assert_failed ();
|
||||
@ -72,16 +72,16 @@ test_basic (void)
|
||||
g_object_unref (action);
|
||||
g_assert (!a.did_run);
|
||||
|
||||
action = g_action_new ("foo", G_VARIANT_TYPE_STRING);
|
||||
g_assert (g_action_get_enabled (action));
|
||||
g_assert (g_variant_type_equal (g_action_get_parameter_type (action), G_VARIANT_TYPE_STRING));
|
||||
g_assert (g_action_get_state_type (action) == NULL);
|
||||
g_assert (g_action_get_state_hint (action) == NULL);
|
||||
g_assert (g_action_get_state (action) == NULL);
|
||||
action = g_simple_action_new ("foo", G_VARIANT_TYPE_STRING);
|
||||
g_assert (g_action_get_enabled (G_ACTION (action)));
|
||||
g_assert (g_variant_type_equal (g_action_get_parameter_type (G_ACTION (action)), G_VARIANT_TYPE_STRING));
|
||||
g_assert (g_action_get_state_type (G_ACTION (action)) == NULL);
|
||||
g_assert (g_action_get_state_hint (G_ACTION (action)) == NULL);
|
||||
g_assert (g_action_get_state (G_ACTION (action)) == NULL);
|
||||
|
||||
g_signal_connect (action, "activate", G_CALLBACK (activate), &a);
|
||||
g_assert (!a.did_run);
|
||||
g_action_activate (action, g_variant_new_string ("Hello world"));
|
||||
g_action_activate (G_ACTION (action), g_variant_new_string ("Hello world"));
|
||||
g_assert (a.did_run);
|
||||
g_assert_cmpstr (g_variant_get_string (a.params, NULL), ==, "Hello world");
|
||||
g_variant_unref (a.params);
|
||||
@ -89,7 +89,7 @@ test_basic (void)
|
||||
|
||||
if (g_test_trap_fork (0, G_TEST_TRAP_SILENCE_STDERR))
|
||||
{
|
||||
g_action_activate (action, NULL);
|
||||
g_action_activate (G_ACTION (action), NULL);
|
||||
exit (0);
|
||||
}
|
||||
|
||||
@ -149,28 +149,29 @@ test_simple_group (void)
|
||||
{
|
||||
GSimpleActionGroup *group;
|
||||
Activation a = { 0, };
|
||||
GSimpleAction *simple;
|
||||
GAction *action;
|
||||
gchar **actions;
|
||||
GVariant *state;
|
||||
|
||||
action = g_action_new ("foo", NULL);
|
||||
g_signal_connect (action, "activate", G_CALLBACK (activate), &a);
|
||||
simple = g_simple_action_new ("foo", NULL);
|
||||
g_signal_connect (simple, "activate", G_CALLBACK (activate), &a);
|
||||
g_assert (!a.did_run);
|
||||
g_action_activate (action, NULL);
|
||||
g_action_activate (G_ACTION (simple), NULL);
|
||||
g_assert (a.did_run);
|
||||
a.did_run = FALSE;
|
||||
|
||||
group = g_simple_action_group_new ();
|
||||
g_simple_action_group_insert (group, action);
|
||||
g_object_unref (action);
|
||||
g_simple_action_group_insert (group, G_ACTION (simple));
|
||||
g_object_unref (simple);
|
||||
|
||||
g_assert (!a.did_run);
|
||||
g_action_group_activate (G_ACTION_GROUP (group), "foo", NULL);
|
||||
g_assert (a.did_run);
|
||||
|
||||
action = g_action_new_stateful ("bar", G_VARIANT_TYPE_STRING, g_variant_new_string ("hihi"));
|
||||
g_simple_action_group_insert (group, action);
|
||||
g_object_unref (action);
|
||||
simple = g_simple_action_new_stateful ("bar", G_VARIANT_TYPE_STRING, g_variant_new_string ("hihi"));
|
||||
g_simple_action_group_insert (group, G_ACTION (simple));
|
||||
g_object_unref (simple);
|
||||
|
||||
g_assert (g_action_group_has_action (G_ACTION_GROUP (group), "foo"));
|
||||
g_assert (g_action_group_has_action (G_ACTION_GROUP (group), "bar"));
|
||||
@ -199,7 +200,7 @@ test_simple_group (void)
|
||||
g_variant_unref (state);
|
||||
|
||||
action = g_simple_action_group_lookup (group, "bar");
|
||||
g_action_set_enabled (action, FALSE);
|
||||
g_simple_action_set_enabled (G_SIMPLE_ACTION (action), FALSE);
|
||||
g_assert (!g_action_group_get_enabled (G_ACTION_GROUP (group), "bar"));
|
||||
|
||||
g_simple_action_group_remove (group, "bar");
|
||||
@ -216,37 +217,37 @@ test_simple_group (void)
|
||||
static void
|
||||
test_stateful (void)
|
||||
{
|
||||
GSimpleAction *action;
|
||||
GVariant *state;
|
||||
GAction *action;
|
||||
|
||||
action = g_action_new_stateful ("foo", NULL, g_variant_new_string ("hihi"));
|
||||
g_assert (g_action_get_enabled (action));
|
||||
g_assert (g_action_get_parameter_type (action) == NULL);
|
||||
g_assert (g_action_get_state_hint (action) == NULL);
|
||||
g_assert (g_variant_type_equal (g_action_get_state_type (action),
|
||||
action = g_simple_action_new_stateful ("foo", NULL, g_variant_new_string ("hihi"));
|
||||
g_assert (g_action_get_enabled (G_ACTION (action)));
|
||||
g_assert (g_action_get_parameter_type (G_ACTION (action)) == NULL);
|
||||
g_assert (g_action_get_state_hint (G_ACTION (action)) == NULL);
|
||||
g_assert (g_variant_type_equal (g_action_get_state_type (G_ACTION (action)),
|
||||
G_VARIANT_TYPE_STRING));
|
||||
state = g_action_get_state (action);
|
||||
state = g_action_get_state (G_ACTION (action));
|
||||
g_assert_cmpstr (g_variant_get_string (state, NULL), ==, "hihi");
|
||||
g_variant_unref (state);
|
||||
|
||||
if (g_test_trap_fork (0, G_TEST_TRAP_SILENCE_STDERR))
|
||||
{
|
||||
g_action_set_state (action, g_variant_new_int32 (123));
|
||||
g_action_set_state (G_ACTION (action), g_variant_new_int32 (123));
|
||||
exit (0);
|
||||
}
|
||||
g_test_trap_assert_failed ();
|
||||
|
||||
g_action_set_state (action, g_variant_new_string ("hello"));
|
||||
state = g_action_get_state (action);
|
||||
g_action_set_state (G_ACTION (action), g_variant_new_string ("hello"));
|
||||
state = g_action_get_state (G_ACTION (action));
|
||||
g_assert_cmpstr (g_variant_get_string (state, NULL), ==, "hello");
|
||||
g_variant_unref (state);
|
||||
|
||||
g_object_unref (action);
|
||||
|
||||
action = g_action_new ("foo", NULL);
|
||||
action = g_simple_action_new ("foo", NULL);
|
||||
if (g_test_trap_fork (0, G_TEST_TRAP_SILENCE_STDERR))
|
||||
{
|
||||
g_action_set_state (action, g_variant_new_int32 (123));
|
||||
g_action_set_state (G_ACTION (action), g_variant_new_int32 (123));
|
||||
exit (0);
|
||||
}
|
||||
g_test_trap_assert_failed ();
|
||||
|
Loading…
x
Reference in New Issue
Block a user