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Added documentation for asynchronous queues.
2000-11-02 Sebastian Wilhelmi <wilhelmi@ira.uka.de> * glib/tmpl/async_queues.sgml, glib/glib-sections.txt: Added documentation for asynchronous queues. * gasyncqueue.c: Added inline documentation for asyncronous queues.
This commit is contained in:
committed by
Sebastian Wilhelmi
parent
1d126e44f2
commit
91b9b2dd12
@@ -1,7 +1,7 @@
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/* GLIB - Library of useful routines for C programming
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* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
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*
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* GAsyncQueue: asyncronous queue implementation, based on Gqueue.
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* GAsyncQueue: asynchronous queue implementation, based on Gqueue.
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* Copyright (C) 2000 Sebastian Wilhelmi; University of Karlsruhe
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*
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* This library is free software; you can redistribute it and/or
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@@ -35,6 +35,13 @@ struct _GAsyncQueue
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guint ref_count;
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};
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/**
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* g_async_queue_new:
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*
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* Creates a new asynchronous queue with the initial reference count of 1.
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*
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* Return value: the new #GAsyncQueue.
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**/
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GAsyncQueue*
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g_async_queue_new ()
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{
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@@ -47,6 +54,12 @@ g_async_queue_new ()
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return retval;
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}
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/**
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* g_async_queue_ref:
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* @queue: a #GAsyncQueue.
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*
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* Increases the reference count of the asynchronous @queue by 1.
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**/
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void
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g_async_queue_ref (GAsyncQueue *queue)
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{
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@@ -58,6 +71,13 @@ g_async_queue_ref (GAsyncQueue *queue)
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g_mutex_unlock (queue->mutex);
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}
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/**
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* g_async_queue_ref_unlocked:
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* @queue: a #GAsyncQueue.
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*
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* Increases the reference count of the asynchronous @queue by 1. This
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* function must be called while holding the @queue's lock.
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**/
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void
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g_async_queue_ref_unlocked (GAsyncQueue *queue)
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{
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@@ -67,6 +87,19 @@ g_async_queue_ref_unlocked (GAsyncQueue *queue)
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queue->ref_count++;
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}
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/**
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* g_async_queue_unref_and_unlock:
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* @queue: a #GAsyncQueue.
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*
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* Decreases the reference count of the asynchronous @queue by 1 and
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* releases the lock. This function must be called while holding the
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* @queue's lock. If the reference count went to 0, the @queue will be
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* destroyed and the memory allocated will be freed. So you are not
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* allowed to use the @queue afterwards, as it might have disappeared.
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* The obvious asymmetry (it is not named
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* g_async_queue_unref_unlocked) is because the queue can't be
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* unlocked after dereffing it, as it might already have disappeared.
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**/
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void
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g_async_queue_unref_and_unlock (GAsyncQueue *queue)
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{
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@@ -89,6 +122,15 @@ g_async_queue_unref_and_unlock (GAsyncQueue *queue)
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}
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}
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/**
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* g_async_queue_unref:
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* @queue: a #GAsyncQueue.
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*
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* Decreases the reference count of the asynchronous @queue by 1. If
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* the reference count went to 0, the @queue will be destroyed and the
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* memory allocated will be freed. So you are not allowed to use the
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* @queue afterwards, as it might have disappeared.
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**/
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void
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g_async_queue_unref (GAsyncQueue *queue)
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{
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@@ -99,6 +141,14 @@ g_async_queue_unref (GAsyncQueue *queue)
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g_async_queue_unref_and_unlock (queue);
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}
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/**
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* g_async_queue_lock:
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* @queue: a #GAsyncQueue.
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*
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* Acquire the @queue's lock. After that you can only call the
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* g_async_queue_*_unlocked function variants on that
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* @queue. Otherwise it will deadlock.
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**/
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void
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g_async_queue_lock (GAsyncQueue *queue)
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{
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@@ -108,6 +158,12 @@ g_async_queue_lock (GAsyncQueue *queue)
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g_mutex_lock (queue->mutex);
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}
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/**
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* g_async_queue_unlock:
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* @queue: a #GAsyncQueue.
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*
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* Release the queue's lock.
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**/
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void
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g_async_queue_unlock (GAsyncQueue *queue)
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{
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@@ -117,6 +173,13 @@ g_async_queue_unlock (GAsyncQueue *queue)
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g_mutex_unlock (queue->mutex);
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}
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/**
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* g_async_queue_push:
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* @queue: a #GAsyncQueue.
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* @data: @data to push into the @queue.
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*
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* Push the @data into the @queue. @data must not be #NULL.
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**/
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void
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g_async_queue_push (GAsyncQueue* queue, gpointer data)
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{
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@@ -129,6 +192,14 @@ g_async_queue_push (GAsyncQueue* queue, gpointer data)
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g_mutex_unlock (queue->mutex);
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}
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/**
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* g_async_queue_push_unlocked:
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* @queue: a #GAsyncQueue.
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* @data: @data to push into the @queue.
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*
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* Push the @data into the @queue. @data must not be #NULL. This
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* function must be called while holding the @queue's lock.
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**/
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void
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g_async_queue_push_unlocked (GAsyncQueue* queue, gpointer data)
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{
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@@ -176,6 +247,15 @@ g_async_queue_pop_intern_unlocked (GAsyncQueue* queue, gboolean try,
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return retval;
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}
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/**
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* g_async_queue_pop:
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* @queue: a #GAsyncQueue.
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*
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* Pop data from the @queue. This function blocks until data become
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* available.
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*
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* Return value: data from the queue.
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**/
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gpointer
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g_async_queue_pop (GAsyncQueue* queue)
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{
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@@ -191,6 +271,16 @@ g_async_queue_pop (GAsyncQueue* queue)
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return retval;
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}
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/**
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* g_async_queue_pop_unlocked:
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* @queue: a #GAsyncQueue.
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*
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* Pop data from the @queue. This function blocks until data become
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* available. This function must be called while holding the @queue's
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* lock.
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*
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* Return value: data from the queue.
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**/
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gpointer
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g_async_queue_pop_unlocked (GAsyncQueue* queue)
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{
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@@ -200,6 +290,16 @@ g_async_queue_pop_unlocked (GAsyncQueue* queue)
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return g_async_queue_pop_intern_unlocked (queue, FALSE, NULL);
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}
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/**
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* g_async_queue_try_pop:
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* @queue: a #GAsyncQueue.
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*
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* Try to pop data from the @queue. If no data is available, #NULL is
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* returned.
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*
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* Return value: data from the queue or #NULL, when no data is
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* available immediately.
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**/
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gpointer
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g_async_queue_try_pop (GAsyncQueue* queue)
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{
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@@ -215,6 +315,17 @@ g_async_queue_try_pop (GAsyncQueue* queue)
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return retval;
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}
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/**
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* g_async_queue_try_pop_unlocked:
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* @queue: a #GAsyncQueue.
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*
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* Try to pop data from the @queue. If no data is available, #NULL is
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* returned. This function must be called while holding the @queue's
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* lock.
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*
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* Return value: data from the queue or #NULL, when no data is
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* available immediately.
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**/
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gpointer
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g_async_queue_try_pop_unlocked (GAsyncQueue* queue)
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{
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@@ -224,6 +335,17 @@ g_async_queue_try_pop_unlocked (GAsyncQueue* queue)
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return g_async_queue_pop_intern_unlocked (queue, TRUE, NULL);
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}
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/**
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* g_async_queue_timed_pop:
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* @queue: a #GAsyncQueue.
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* @end_time: a #GTimeVal, determining the final time.
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*
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* Pop data from the @queue. If no data is received before @end_time,
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* #NULL is returned.
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*
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* Return value: data from the queue or #NULL, when no data is
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* received before @end_time.
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**/
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gpointer
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g_async_queue_timed_pop (GAsyncQueue* queue, GTimeVal *end_time)
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{
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@@ -239,6 +361,18 @@ g_async_queue_timed_pop (GAsyncQueue* queue, GTimeVal *end_time)
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return retval;
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}
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/**
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* g_async_queue_timed_pop_unlocked:
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* @queue: a #GAsyncQueue.
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* @end_time: a #GTimeVal, determining the final time.
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*
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* Pop data from the @queue. If no data is received before @end_time,
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* #NULL is returned. This function must be called while holding the
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* @queue's lock.
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*
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* Return value: data from the queue or #NULL, when no data is
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* received before @end_time.
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**/
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gpointer
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g_async_queue_timed_pop_unlocked (GAsyncQueue* queue, GTimeVal *end_time)
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{
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@@ -248,17 +382,22 @@ g_async_queue_timed_pop_unlocked (GAsyncQueue* queue, GTimeVal *end_time)
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return g_async_queue_pop_intern_unlocked (queue, FALSE, end_time);
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}
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/**
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* g_async_queue_length:
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* @queue: a #GAsyncQueue.
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*
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* Returns the length of the queue, negative values mean waiting
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* threads, positive values mean available entries in the
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* @queue. Actually this function returns the number of data items in
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* the queue minus the number of waiting threads. Thus a return value
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* of 0 could mean 'n' entries in the queue and 'n' thread waiting.
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* That can happen due to locking of the queue or due to
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* scheduling.
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*
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* Return value: the length of the @queue.
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**/
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gint
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g_async_queue_length_unlocked (GAsyncQueue* queue)
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{
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g_return_val_if_fail (queue, 0);
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g_return_val_if_fail (queue->ref_count > 0, 0);
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return queue->queue->length - queue->waiting_threads;
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}
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gint
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g_async_queue_length(GAsyncQueue* queue)
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g_async_queue_length (GAsyncQueue* queue)
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{
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glong retval;
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@@ -272,3 +411,27 @@ g_async_queue_length(GAsyncQueue* queue)
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return retval;
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}
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/**
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* g_async_queue_length_unlocked:
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* @queue: a #GAsyncQueue.
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*
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* Returns the length of the queue, negative values mean waiting
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* threads, positive values mean available entries in the
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* @queue. Actually this function returns the number of data items in
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* the queue minus the number of waiting threads. Thus a return value
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* of 0 could mean 'n' entries in the queue and 'n' thread waiting.
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* That can happen due to locking of the queue or due to
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* scheduling. This function must be called while holding the @queue's
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* lock.
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*
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* Return value: the length of the @queue.
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**/
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gint
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g_async_queue_length_unlocked (GAsyncQueue* queue)
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{
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g_return_val_if_fail (queue, 0);
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g_return_val_if_fail (queue->ref_count > 0, 0);
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return queue->queue->length - queue->waiting_threads;
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}
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