mirror of
https://gitlab.gnome.org/GNOME/glib.git
synced 2024-12-25 15:06:14 +01:00
docs: Move the signal SECTION
Move the content to the new signals.md file. Helps: #3037
This commit is contained in:
parent
f3eac349f9
commit
95717eacea
@ -45,6 +45,7 @@ content_files = [
|
||||
"concepts.md",
|
||||
"tutorial.md",
|
||||
"types.md",
|
||||
"signals.md",
|
||||
"floating-refs.md",
|
||||
"boxed.md",
|
||||
"enum-types.md",
|
||||
|
@ -73,6 +73,7 @@ expand_content_files = [
|
||||
'gvalue.md',
|
||||
'tutorial.md',
|
||||
'types.md',
|
||||
'signals.md',
|
||||
]
|
||||
|
||||
gobject_gir = meson.current_source_dir() / 'GObject-2.0.gir'
|
||||
|
95
docs/reference/gobject/signals.md
Normal file
95
docs/reference/gobject/signals.md
Normal file
@ -0,0 +1,95 @@
|
||||
Title: Signals
|
||||
SPDX-License-Identifier: LGPL-2.1-or-later
|
||||
SPDX-FileCopyrightText: 2000, 2001 Tim Janik
|
||||
SPDX-FileCopyrightText: 2000 Owen Taylor
|
||||
SPDX-FileCopyrightText: 2002, 2014 Matthias Clasen
|
||||
SPDX-FileCopyrightText: 2014 Collabora, Ltd.
|
||||
SPDX-FileCopyrightText: 2019 Endless Mobile, Inc.
|
||||
|
||||
# Signals
|
||||
|
||||
The basic concept of the signal system is that of the emission
|
||||
of a signal. Signals are introduced per-type and are identified
|
||||
through strings. Signals introduced for a parent type are available
|
||||
in derived types as well, so basically they are a per-type facility
|
||||
that is inherited.
|
||||
|
||||
A signal emission mainly involves invocation of a certain set of
|
||||
callbacks in precisely defined manner. There are two main categories
|
||||
of such callbacks, per-object ones and user provided ones.
|
||||
(Although signals can deal with any kind of instantiatable type, I'm
|
||||
referring to those types as "object types" in the following, simply
|
||||
because that is the context most users will encounter signals in.)
|
||||
The per-object callbacks are most often referred to as "object method
|
||||
handler" or "default (signal) handler", while user provided callbacks are
|
||||
usually just called "signal handler".
|
||||
|
||||
The object method handler is provided at signal creation time (this most
|
||||
frequently happens at the end of an object class' creation), while user
|
||||
provided handlers are frequently connected and disconnected to/from a
|
||||
certain signal on certain object instances.
|
||||
|
||||
A signal emission consists of five stages, unless prematurely stopped:
|
||||
|
||||
1. Invocation of the object method handler for `G_SIGNAL_RUN_FIRST` signals
|
||||
|
||||
2. Invocation of normal user-provided signal handlers (where the @after
|
||||
flag is not set)
|
||||
|
||||
3. Invocation of the object method handler for `G_SIGNAL_RUN_LAST` signals
|
||||
|
||||
4. Invocation of user provided signal handlers (where the @after flag is set)
|
||||
|
||||
5. Invocation of the object method handler for `G_SIGNAL_RUN_CLEANUP` signals
|
||||
|
||||
The user-provided signal handlers are called in the order they were
|
||||
connected in.
|
||||
|
||||
All handlers may prematurely stop a signal emission, and any number of
|
||||
handlers may be connected, disconnected, blocked or unblocked during
|
||||
a signal emission.
|
||||
|
||||
There are certain criteria for skipping user handlers in stages 2 and 4
|
||||
of a signal emission.
|
||||
|
||||
First, user handlers may be blocked. Blocked handlers are omitted during
|
||||
callback invocation, to return from the blocked state, a handler has to
|
||||
get unblocked exactly the same amount of times it has been blocked before.
|
||||
|
||||
Second, upon emission of a `G_SIGNAL_DETAILED` signal, an additional
|
||||
`detail` argument passed in to [func@GObject.signal_emit] has to match
|
||||
the detail argument of the signal handler currently subject to invocation.
|
||||
Specification of no detail argument for signal handlers (omission of the
|
||||
detail part of the signal specification upon connection) serves as a
|
||||
wildcard and matches any detail argument passed in to emission.
|
||||
|
||||
While the `detail` argument is typically used to pass an object property name
|
||||
(as with `GObject::notify`), no specific format is mandated for the detail
|
||||
string, other than that it must be non-empty.
|
||||
|
||||
## Memory management of signal handlers
|
||||
|
||||
If you are connecting handlers to signals and using a `GObject` instance as
|
||||
your signal handler user data, you should remember to pair calls to
|
||||
[func@GObject.signal_connect] with calls to [func@GObject.signal_handler_disconnect]
|
||||
or [func@GObject.signal_handlers_disconnect_by_func]. While signal handlers are
|
||||
automatically disconnected when the object emitting the signal is finalised,
|
||||
they are not automatically disconnected when the signal handler user data is
|
||||
destroyed. If this user data is a `GObject` instance, using it from a
|
||||
signal handler after it has been finalised is an error.
|
||||
|
||||
There are two strategies for managing such user data. The first is to
|
||||
disconnect the signal handler (using [func@GObject.signal_handler_disconnect]
|
||||
or [func@GObject.signal_handlers_disconnect_by_func]) when the user data (object)
|
||||
is finalised; this has to be implemented manually. For non-threaded programs,
|
||||
[func@GObject.signal_connect_object] can be used to implement this automatically.
|
||||
Currently, however, it is unsafe to use in threaded programs.
|
||||
|
||||
The second is to hold a strong reference on the user data until after the
|
||||
signal is disconnected for other reasons. This can be implemented
|
||||
automatically using [func@GObject.signal_connect_data].
|
||||
|
||||
The first approach is recommended, as the second approach can result in
|
||||
effective memory leaks of the user data if the signal handler is never
|
||||
disconnected for some reason.
|
||||
|
@ -39,99 +39,6 @@
|
||||
#include "gobject_trace.h"
|
||||
|
||||
|
||||
/**
|
||||
* SECTION:signals
|
||||
* @short_description: A means for customization of object behaviour
|
||||
* and a general purpose notification mechanism
|
||||
* @title: Signals
|
||||
*
|
||||
* The basic concept of the signal system is that of the emission
|
||||
* of a signal. Signals are introduced per-type and are identified
|
||||
* through strings. Signals introduced for a parent type are available
|
||||
* in derived types as well, so basically they are a per-type facility
|
||||
* that is inherited.
|
||||
*
|
||||
* A signal emission mainly involves invocation of a certain set of
|
||||
* callbacks in precisely defined manner. There are two main categories
|
||||
* of such callbacks, per-object ones and user provided ones.
|
||||
* (Although signals can deal with any kind of instantiatable type, I'm
|
||||
* referring to those types as "object types" in the following, simply
|
||||
* because that is the context most users will encounter signals in.)
|
||||
* The per-object callbacks are most often referred to as "object method
|
||||
* handler" or "default (signal) handler", while user provided callbacks are
|
||||
* usually just called "signal handler".
|
||||
*
|
||||
* The object method handler is provided at signal creation time (this most
|
||||
* frequently happens at the end of an object class' creation), while user
|
||||
* provided handlers are frequently connected and disconnected to/from a
|
||||
* certain signal on certain object instances.
|
||||
*
|
||||
* A signal emission consists of five stages, unless prematurely stopped:
|
||||
*
|
||||
* 1. Invocation of the object method handler for %G_SIGNAL_RUN_FIRST signals
|
||||
*
|
||||
* 2. Invocation of normal user-provided signal handlers (where the @after
|
||||
* flag is not set)
|
||||
*
|
||||
* 3. Invocation of the object method handler for %G_SIGNAL_RUN_LAST signals
|
||||
*
|
||||
* 4. Invocation of user provided signal handlers (where the @after flag is set)
|
||||
*
|
||||
* 5. Invocation of the object method handler for %G_SIGNAL_RUN_CLEANUP signals
|
||||
*
|
||||
* The user-provided signal handlers are called in the order they were
|
||||
* connected in.
|
||||
*
|
||||
* All handlers may prematurely stop a signal emission, and any number of
|
||||
* handlers may be connected, disconnected, blocked or unblocked during
|
||||
* a signal emission.
|
||||
*
|
||||
* There are certain criteria for skipping user handlers in stages 2 and 4
|
||||
* of a signal emission.
|
||||
*
|
||||
* First, user handlers may be blocked. Blocked handlers are omitted during
|
||||
* callback invocation, to return from the blocked state, a handler has to
|
||||
* get unblocked exactly the same amount of times it has been blocked before.
|
||||
*
|
||||
* Second, upon emission of a %G_SIGNAL_DETAILED signal, an additional
|
||||
* @detail argument passed in to g_signal_emit() has to match the detail
|
||||
* argument of the signal handler currently subject to invocation.
|
||||
* Specification of no detail argument for signal handlers (omission of the
|
||||
* detail part of the signal specification upon connection) serves as a
|
||||
* wildcard and matches any detail argument passed in to emission.
|
||||
*
|
||||
* While the @detail argument is typically used to pass an object property name
|
||||
* (as with #GObject::notify), no specific format is mandated for the detail
|
||||
* string, other than that it must be non-empty.
|
||||
*
|
||||
* ## Memory management of signal handlers # {#signal-memory-management}
|
||||
*
|
||||
* If you are connecting handlers to signals and using a #GObject instance as
|
||||
* your signal handler user data, you should remember to pair calls to
|
||||
* g_signal_connect() with calls to g_signal_handler_disconnect() or
|
||||
* g_signal_handlers_disconnect_by_func(). While signal handlers are
|
||||
* automatically disconnected when the object emitting the signal is finalised,
|
||||
* they are not automatically disconnected when the signal handler user data is
|
||||
* destroyed. If this user data is a #GObject instance, using it from a
|
||||
* signal handler after it has been finalised is an error.
|
||||
*
|
||||
* There are two strategies for managing such user data. The first is to
|
||||
* disconnect the signal handler (using g_signal_handler_disconnect() or
|
||||
* g_signal_handlers_disconnect_by_func()) when the user data (object) is
|
||||
* finalised; this has to be implemented manually. For non-threaded programs,
|
||||
* g_signal_connect_object() can be used to implement this automatically.
|
||||
* Currently, however, it is unsafe to use in threaded programs.
|
||||
*
|
||||
* The second is to hold a strong reference on the user data until after the
|
||||
* signal is disconnected for other reasons. This can be implemented
|
||||
* automatically using g_signal_connect_data().
|
||||
*
|
||||
* The first approach is recommended, as the second approach can result in
|
||||
* effective memory leaks of the user data if the signal handler is never
|
||||
* disconnected for some reason.
|
||||
*/
|
||||
|
||||
|
||||
#define REPORT_BUG "please report occurrence circumstances to https://gitlab.gnome.org/GNOME/glib/issues/new"
|
||||
|
||||
/* --- typedefs --- */
|
||||
|
Loading…
Reference in New Issue
Block a user