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Add GI annotations to Gio lowlevel network support classes
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@@ -1479,7 +1479,7 @@ g_socket_speaks_ipv4 (GSocket *socket)
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/**
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* g_socket_accept:
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* @socket: a #GSocket.
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* @cancellable: a %GCancellable or %NULL
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* @cancellable: (allow-none): a %GCancellable or %NULL
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* @error: #GError for error reporting, or %NULL to ignore.
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*
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* Accept incoming connections on a connection-based socket. This removes
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@@ -1591,7 +1591,7 @@ g_socket_accept (GSocket *socket,
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* g_socket_connect:
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* @socket: a #GSocket.
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* @address: a #GSocketAddress specifying the remote address.
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* @cancellable: a %GCancellable or %NULL
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* @cancellable: (allow-none): a %GCancellable or %NULL
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* @error: #GError for error reporting, or %NULL to ignore.
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*
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* Connect the socket to the specified remote address.
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@@ -1737,7 +1737,7 @@ g_socket_check_connect_result (GSocket *socket,
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* @buffer: a buffer to read data into (which should be at least @size
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* bytes long).
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* @size: the number of bytes you want to read from the socket
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* @cancellable: a %GCancellable or %NULL
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* @cancellable: (allow-none): a %GCancellable or %NULL
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* @error: #GError for error reporting, or %NULL to ignore.
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*
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* Receive data (up to @size bytes) from a socket. This is mainly used by
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@@ -1786,7 +1786,7 @@ g_socket_receive (GSocket *socket,
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* bytes long).
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* @size: the number of bytes you want to read from the socket
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* @blocking: whether to do blocking or non-blocking I/O
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* @cancellable: a %GCancellable or %NULL
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* @cancellable: (allow-none): a %GCancellable or %NULL
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* @error: #GError for error reporting, or %NULL to ignore.
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*
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* This behaves exactly the same as g_socket_receive(), except that
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@@ -1864,7 +1864,7 @@ g_socket_receive_with_blocking (GSocket *socket,
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* @buffer: a buffer to read data into (which should be at least @size
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* bytes long).
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* @size: the number of bytes you want to read from the socket
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* @cancellable: a %GCancellable or %NULL
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* @cancellable: (allow-none): a %GCancellable or %NULL
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* @error: #GError for error reporting, or %NULL to ignore.
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*
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* Receive data (up to @size bytes) from a socket.
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@@ -1913,9 +1913,9 @@ g_socket_receive_from (GSocket *socket,
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/**
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* g_socket_send:
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* @socket: a #GSocket
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* @buffer: the buffer containing the data to send.
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* @buffer: (array length=size): the buffer containing the data to send.
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* @size: the number of bytes to send
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* @cancellable: a %GCancellable or %NULL
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* @cancellable: (allow-none): a %GCancellable or %NULL
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* @error: #GError for error reporting, or %NULL to ignore.
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*
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* Tries to send @size bytes from @buffer on the socket. This is
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@@ -1953,10 +1953,10 @@ g_socket_send (GSocket *socket,
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/**
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* g_socket_send_with_blocking:
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* @socket: a #GSocket
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* @buffer: the buffer containing the data to send.
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* @buffer: (array length=size): the buffer containing the data to send.
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* @size: the number of bytes to send
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* @blocking: whether to do blocking or non-blocking I/O
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* @cancellable: a %GCancellable or %NULL
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* @cancellable: (allow-none): a %GCancellable or %NULL
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* @error: #GError for error reporting, or %NULL to ignore.
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*
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* This behaves exactly the same as g_socket_send(), except that
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@@ -2032,9 +2032,9 @@ g_socket_send_with_blocking (GSocket *socket,
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* g_socket_send_to:
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* @socket: a #GSocket
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* @address: a #GSocketAddress, or %NULL
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* @buffer: the buffer containing the data to send.
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* @buffer: (array length=size): the buffer containing the data to send.
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* @size: the number of bytes to send
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* @cancellable: a %GCancellable or %NULL
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* @cancellable: (allow-none): a %GCancellable or %NULL
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* @error: #GError for error reporting, or %NULL to ignore.
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*
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* Tries to send @size bytes from @buffer to @address. If @address is
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@@ -2588,10 +2588,10 @@ socket_source_new (GSocket *socket,
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}
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/**
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* g_socket_create_source:
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* g_socket_create_source: (skip)
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* @socket: a #GSocket
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* @condition: a #GIOCondition mask to monitor
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* @cancellable: a %GCancellable or %NULL
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* @cancellable: (allow-none): a %GCancellable or %NULL
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*
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* Creates a %GSource that can be attached to a %GMainContext to monitor
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* for the availibility of the specified @condition on the socket.
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@@ -2692,7 +2692,7 @@ g_socket_condition_check (GSocket *socket,
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* g_socket_condition_wait:
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* @socket: a #GSocket
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* @condition: a #GIOCondition mask to wait for
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* @cancellable: a #GCancellable, or %NULL
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* @cancellable: (allow-none): a #GCancellable, or %NULL
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* @error: a #GError pointer, or %NULL
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*
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* Waits for @condition to become true on @socket. When the condition
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@@ -2819,13 +2819,13 @@ g_socket_condition_wait (GSocket *socket,
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* g_socket_send_message:
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* @socket: a #GSocket
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* @address: a #GSocketAddress, or %NULL
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* @vectors: an array of #GOutputVector structs
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* @vectors: (array length=num_vectors): an array of #GOutputVector structs
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* @num_vectors: the number of elements in @vectors, or -1
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* @messages: a pointer to an array of #GSocketControlMessages, or
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* %NULL.
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* @messages: (array length=num_messages) (allow-none): a pointer to an
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* array of #GSocketControlMessages, or %NULL.
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* @num_messages: number of elements in @messages, or -1.
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* @flags: an int containing #GSocketMsgFlags flags
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* @cancellable: a %GCancellable or %NULL
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* @cancellable: (allow-none): a %GCancellable or %NULL
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* @error: #GError for error reporting, or %NULL to ignore.
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*
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* Send data to @address on @socket. This is the most complicated and
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@@ -3117,14 +3117,14 @@ g_socket_send_message (GSocket *socket,
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* g_socket_receive_message:
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* @socket: a #GSocket
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* @address: a pointer to a #GSocketAddress pointer, or %NULL
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* @vectors: an array of #GInputVector structs
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* @vectors: (array length=num_vectors): an array of #GInputVector structs
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* @num_vectors: the number of elements in @vectors, or -1
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* @messages: a pointer which may be filled with an array of
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* #GSocketControlMessages, or %NULL
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* @messages: (array length=num_messages) (allow-none): a pointer which
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* may be filled with an array of #GSocketControlMessages, or %NULL
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* @num_messages: a pointer which will be filled with the number of
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* elements in @messages, or %NULL
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* @flags: a pointer to an int containing #GSocketMsgFlags flags
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* @cancellable: a %GCancellable or %NULL
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* @cancellable: (allow-none): a %GCancellable or %NULL
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* @error: a #GError pointer, or %NULL
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*
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* Receive data from a socket. This is the most complicated and
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