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docs: Move the gtls SECTION
Move it to a separate Markdown page. Signed-off-by: Philip Withnall <philip@tecnocode.co.uk> Helps: #3037
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@@ -28,53 +28,6 @@
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#include "gioenumtypes.h"
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#include "giomodule-priv.h"
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/**
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* SECTION:gtls
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* @title: TLS Overview
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* @short_description: TLS (aka SSL) support for GSocketConnection
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* @include: gio/gio.h
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*
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* #GTlsConnection and related classes provide TLS (Transport Layer
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* Security, previously known as SSL, Secure Sockets Layer) support for
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* gio-based network streams.
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*
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* #GDtlsConnection and related classes provide DTLS (Datagram TLS) support for
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* GIO-based network sockets, using the #GDatagramBased interface. The TLS and
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* DTLS APIs are almost identical, except TLS is stream-based and DTLS is
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* datagram-based. They share certificate and backend infrastructure.
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*
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* In the simplest case, for a client TLS connection, you can just set the
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* #GSocketClient:tls flag on a #GSocketClient, and then any
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* connections created by that client will have TLS negotiated
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* automatically, using appropriate default settings, and rejecting
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* any invalid or self-signed certificates (unless you change that
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* default by setting the #GSocketClient:tls-validation-flags
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* property). The returned object will be a #GTcpWrapperConnection,
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* which wraps the underlying #GTlsClientConnection.
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*
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* For greater control, you can create your own #GTlsClientConnection,
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* wrapping a #GSocketConnection (or an arbitrary #GIOStream with
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* pollable input and output streams) and then connect to its signals,
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* such as #GTlsConnection::accept-certificate, before starting the
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* handshake.
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*
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* Server-side TLS is similar, using #GTlsServerConnection. At the
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* moment, there is no support for automatically wrapping server-side
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* connections in the way #GSocketClient does for client-side
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* connections.
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*/
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/**
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* SECTION:gtlsbackend
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* @title: GTlsBackend
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* @short_description: TLS backend implementation
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* @include: gio/gio.h
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*
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* TLS (Transport Layer Security, aka SSL) and DTLS backend.
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*
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* Since: 2.28
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*/
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/**
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* GTlsBackend:
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*
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