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Annotate all examples with their language
The C ones, at least.
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@@ -53,7 +53,7 @@
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* This means that it is not specifically claimed to be "owned" by
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* any code portion. The main motivation for providing floating references is
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* C convenience. In particular, it allows code to be written as:
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* |[
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* |[<!-- language="C" -->
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* container = create_container ();
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* container_add_child (container, create_child());
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* ]|
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@@ -62,7 +62,7 @@
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* references, container_add_child() can only g_object_ref() the new child,
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* so to implement this code without reference leaks, it would have to be
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* written as:
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* |[
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* |[<!-- language="C" -->
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* Child *child;
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* container = create_container ();
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* child = create_child ();
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@@ -84,7 +84,7 @@
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* across certain code portions (an example is #GtkMenu), to achieve this,
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* the following sequence can be used:
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*
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* |[
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* |[<!-- language="C" -->
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* /* save floating state */
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* gboolean was_floating = g_object_is_floating (object);
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* g_object_ref_sink (object);
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@@ -473,7 +473,7 @@ g_object_do_class_init (GObjectClass *class)
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* This signal is typically used to obtain change notification for a
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* single property, by specifying the property name as a detail in the
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* g_signal_connect() call, like this:
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* |[
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* |[<!-- language="C" -->
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* g_signal_connect (text_view->buffer, "notify::paste-target-list",
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* G_CALLBACK (gtk_text_view_target_list_notify),
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* text_view)
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@@ -589,7 +589,7 @@ g_object_class_install_property (GObjectClass *class,
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* #GParamSpecs and g_object_notify_by_pspec(). For instance, this
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* class initialization:
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*
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* |[
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* |[<!-- language="C" -->
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* enum {
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* PROP_0, PROP_FOO, PROP_BAR, N_PROPERTIES
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* };
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@@ -622,7 +622,7 @@ g_object_class_install_property (GObjectClass *class,
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*
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* allows calling g_object_notify_by_pspec() to notify of property changes:
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*
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* |[
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* |[<!-- language="C" -->
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* void
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* my_object_set_foo (MyObject *self, gint foo)
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* {
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@@ -1209,7 +1209,7 @@ g_object_notify (GObject *object,
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* instead, is to store the GParamSpec used with
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* g_object_class_install_property() inside a static array, e.g.:
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*
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*|[
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*|[<!-- language="C" -->
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* enum
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* {
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* PROP_0,
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@@ -1234,7 +1234,7 @@ g_object_notify (GObject *object,
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*
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* and then notify a change on the "foo" property with:
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*
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* |[
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* |[<!-- language="C" -->
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* g_object_notify_by_pspec (self, properties[PROP_FOO]);
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* ]|
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*
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@@ -2229,7 +2229,7 @@ g_object_set (gpointer _object,
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*
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* Here is an example of using g_object_get() to get the contents
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* of three properties: an integer, a string and an object:
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* |[
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* |[<!-- language="C" -->
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* gint intval;
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* gchar *strval;
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* GObject *objval;
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@@ -2408,7 +2408,7 @@ g_object_get_property (GObject *object,
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* - swapped_signal_after, swapped-signal-after: equivalent to g_signal_connect_data (..., NULL, G_CONNECT_SWAPPED | G_CONNECT_AFTER)
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* - swapped_object_signal_after, swapped-object-signal-after: equivalent to g_signal_connect_object (..., G_CONNECT_SWAPPED | G_CONNECT_AFTER)
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*
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* |[
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* |[<!-- language="C" -->
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* menu->toplevel = g_object_connect (g_object_new (GTK_TYPE_WINDOW,
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* "type", GTK_WINDOW_POPUP,
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* "child", menu,
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@@ -3324,7 +3324,7 @@ g_object_set_qdata_full (GObject *object,
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* set).
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* Usually, calling this function is only required to update
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* user data pointers with a destroy notifier, for example:
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* |[
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* |[<!-- language="C" -->
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* void
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* object_add_to_user_list (GObject *object,
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* const gchar *new_string)
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