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Fix arch detection ifdefs in glib/valgrind.h
Don't assume that __MINGW32__ implies x86; Windows runs on ARM/ARM64 as well, and there are mingw toolchains that target those architectures. This mirrors how the MSVC part of the same expressions are written, as (defined(_WIN32) && defined(_M_IX86)) and (defined(_WIN64) && defined(_M_X64)) - not relying on _WIN32/_WIN64 or __MINGW32__/__MINGW64__ alone to indicate architecture.
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@ -130,11 +130,11 @@
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# define PLAT_x86_darwin 1
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#elif defined(__APPLE__) && defined(__x86_64__)
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# define PLAT_amd64_darwin 1
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#elif (defined(__MINGW32__) && !defined(__MINGW64__)) \
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#elif (defined(__MINGW32__) && defined(__i386__)) \
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|| defined(__CYGWIN32__) \
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|| (defined(_WIN32) && defined(_M_IX86))
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# define PLAT_x86_win32 1
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#elif defined(__MINGW64__) \
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#elif (defined(__MINGW64__) && defined(__x86_64__)) \
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|| (defined(_WIN64) && defined(_M_X64))
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# define PLAT_amd64_win64 1
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#elif defined(__linux__) && defined(__i386__)
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