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meson: Use the b_vscrt option for selecting the CRT
This option has been available since 0.48, and we should use it instead of only guessing based on buildtype.
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@@ -105,7 +105,7 @@ if not dbus1_dep.found()
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# MSVC: Search for the DBus library by the configuration, which corresponds
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# MSVC: Search for the DBus library by the configuration, which corresponds
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# to the output of CMake builds of DBus. Note that debugoptimized
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# to the output of CMake builds of DBus. Note that debugoptimized
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# is really a Release build with .PDB files.
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# is really a Release build with .PDB files.
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if buildtype == 'debug'
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if vs_crt == 'debug'
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dbus1_dep = cc.find_library('dbus-1d', required : false)
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dbus1_dep = cc.find_library('dbus-1d', required : false)
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else
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else
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dbus1_dep = cc.find_library('dbus-1', required : false)
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dbus1_dep = cc.find_library('dbus-1', required : false)
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16
meson.build
16
meson.build
@@ -210,9 +210,17 @@ else
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endif
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endif
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glibconfig_conf.set('glib_os', glib_os)
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glibconfig_conf.set('glib_os', glib_os)
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# We need to know the build type to determine what .lib files we need on Visual Studio
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# We need to know the CRT being used to determine what .lib files we need on
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# for dependencies that don't normally come with pkg-config files for Visual Studio builds
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# Visual Studio for dependencies that don't normally come with pkg-config files
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buildtype = get_option('buildtype')
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vs_crt = 'release'
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vs_crt_opt = get_option('b_vscrt')
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if vs_crt_opt in ['mdd', 'mtd']
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vs_crt = 'debug'
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elif vs_crt_opt == 'from_buildtype'
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if get_option('buildtype') == 'debug'
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vs_crt = 'debug'
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endif
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endif
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# Use debug/optimization flags to determine whether to enable debug or disable
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# Use debug/optimization flags to determine whether to enable debug or disable
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# cast checks
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# cast checks
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@@ -1852,7 +1860,7 @@ else
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# MSVC: Search for the PCRE library by the configuration, which corresponds
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# MSVC: Search for the PCRE library by the configuration, which corresponds
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# to the output of CMake builds of PCRE. Note that debugoptimized
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# to the output of CMake builds of PCRE. Note that debugoptimized
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# is really a Release build with .PDB files.
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# is really a Release build with .PDB files.
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if buildtype == 'debug'
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if vs_crt == 'debug'
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pcre = cc.find_library('pcred', required : false)
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pcre = cc.find_library('pcred', required : false)
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else
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else
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pcre = cc.find_library('pcre', required : false)
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pcre = cc.find_library('pcre', required : false)
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