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GTask: convert long desc to markdown
Use markdown sections and lists here.
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gio/gtask.c
264
gio/gtask.c
@ -30,29 +30,27 @@
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* @include: gio/gio.h
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* @see_also: #GAsyncResult
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*
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* <para>
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* A #GTask represents and manages a cancellable "task".
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* </para>
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* <refsect2>
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* <title>Asynchronous operations</title>
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* <para>
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* The most common usage of #GTask is as a #GAsyncResult, to
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* manage data during an asynchronous operation. You call
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* g_task_new() in the "start" method, followed by
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* g_task_set_task_data() and the like if you need to keep some
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* additional data associated with the task, and then pass the
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* task object around through your asynchronous operation.
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* Eventually, you will call a method such as
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* g_task_return_pointer() or g_task_return_error(), which will
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* save the value you give it and then invoke the task's callback
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* function (waiting until the next iteration of the main
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* loop first, if necessary). The caller will pass the #GTask back
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* to the operation's finish function (as a #GAsyncResult), and
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* you can use g_task_propagate_pointer() or the like to extract
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* the return value.
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* </para>
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* Here is an example for using GTask as a GAsyncResult:
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* |[
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* A #GTask represents and manages a cancellable "task".
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*
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* ## Asynchronous operations
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*
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* The most common usage of #GTask is as a #GAsyncResult, to
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* manage data during an asynchronous operation. You call
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* g_task_new() in the "start" method, followed by
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* g_task_set_task_data() and the like if you need to keep some
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* additional data associated with the task, and then pass the
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* task object around through your asynchronous operation.
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* Eventually, you will call a method such as
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* g_task_return_pointer() or g_task_return_error(), which will
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* save the value you give it and then invoke the task's callback
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* function (waiting until the next iteration of the main
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* loop first, if necessary). The caller will pass the #GTask back
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* to the operation's finish function (as a #GAsyncResult), and
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* you can use g_task_propagate_pointer() or the like to extract
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* the return value.
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*
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* Here is an example for using GTask as a GAsyncResult:
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* |[
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* typedef struct {
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* CakeFrostingType frosting;
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* char *message;
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@ -145,23 +143,21 @@
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* return g_task_propagate_pointer (G_TASK (result), error);
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* }
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* ]|
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* </refsect2>
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* <refsect2>
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* <title>Chained asynchronous operations</title>
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* <para>
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* #GTask also tries to simplify asynchronous operations that
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* internally chain together several smaller asynchronous
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* operations. g_task_get_cancellable(), g_task_get_context(), and
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* g_task_get_priority() allow you to get back the task's
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* #GCancellable, #GMainContext, and <link
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* linkend="io-priority">I/O priority</link> when starting a new
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* subtask, so you don't have to keep track of them yourself.
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* g_task_attach_source() simplifies the case of waiting for a
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* source to fire (automatically using the correct #GMainContext
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* and priority).
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* </para>
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* <para>
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* Here is an example for chained asynchronous operations:
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*
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* ## Chained asynchronous operations
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*
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* #GTask also tries to simplify asynchronous operations that
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* internally chain together several smaller asynchronous
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* operations. g_task_get_cancellable(), g_task_get_context(), and
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* g_task_get_priority() allow you to get back the task's
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* #GCancellable, #GMainContext, and <link
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* linkend="io-priority">I/O priority</link> when starting a new
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* subtask, so you don't have to keep track of them yourself.
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* g_task_attach_source() simplifies the case of waiting for a
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* source to fire (automatically using the correct #GMainContext
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* and priority).
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*
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* Here is an example for chained asynchronous operations:
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* |[
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* typedef struct {
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* Cake *cake;
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@ -288,18 +284,15 @@
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* return g_task_propagate_pointer (G_TASK (result), error);
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* }
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* ]|
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* </para>
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* </refsect2>
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* <refsect2>
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* <title>Asynchronous operations from synchronous ones</title>
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* <para>
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* You can use g_task_run_in_thread() to turn a synchronous
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* operation into an asynchronous one, by running it in a thread
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* which will then dispatch the result back to the caller's
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* #GMainContext when it completes.
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* </para>
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* <para>
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* Running a task in a thread:
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*
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* ## Asynchronous operations from synchronous ones
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*
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* You can use g_task_run_in_thread() to turn a synchronous
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* operation into an asynchronous one, by running it in a thread
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* which will then dispatch the result back to the caller's
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* #GMainContext when it completes.
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*
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* Running a task in a thread:
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* |[
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* typedef struct {
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* guint radius;
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@ -368,25 +361,22 @@
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* return g_task_propagate_pointer (G_TASK (result), error);
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* }
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* ]|
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* </para>
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* </refsect2>
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* <refsect2>
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* <title>Adding cancellability to uncancellable tasks</title>
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* <para>
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* Finally, g_task_run_in_thread() and g_task_run_in_thread_sync()
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* can be used to turn an uncancellable operation into a
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* cancellable one. If you call g_task_set_return_on_cancel(),
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* passing %TRUE, then if the task's #GCancellable is cancelled,
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* it will return control back to the caller immediately, while
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* allowing the task thread to continue running in the background
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* (and simply discarding its result when it finally does finish).
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* Provided that the task thread is careful about how it uses
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* locks and other externally-visible resources, this allows you
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* to make "GLib-friendly" asynchronous and cancellable
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* synchronous variants of blocking APIs.
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* </para>
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* <para>
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* Cancelling a task:
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*
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* ## Adding cancellability to uncancellable tasks
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*
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* Finally, g_task_run_in_thread() and g_task_run_in_thread_sync()
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* can be used to turn an uncancellable operation into a
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* cancellable one. If you call g_task_set_return_on_cancel(),
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* passing %TRUE, then if the task's #GCancellable is cancelled,
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* it will return control back to the caller immediately, while
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* allowing the task thread to continue running in the background
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* (and simply discarding its result when it finally does finish).
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* Provided that the task thread is careful about how it uses
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* locks and other externally-visible resources, this allows you
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* to make "GLib-friendly" asynchronous and cancellable
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* synchronous variants of blocking APIs.
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*
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* Cancelling a task:
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* |[
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* static void
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* bake_cake_thread (GTask *task,
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@ -439,7 +429,7 @@
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* GAsyncReadyCallback callback,
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* gpointer user_data)
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* {
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* CakeData *cake_data;
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J* CakeData *cake_data;
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* GTask *task;
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*
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* cake_data = g_slice_new (CakeData);
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@ -477,80 +467,62 @@
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* return cake;
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* }
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* ]|
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* </para>
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* </refsect2>
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* <refsect2>
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* <title>Porting from <literal>GSimpleAsyncResult</literal></title>
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* <para>
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* #GTask's API attempts to be simpler than #GSimpleAsyncResult's
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* in several ways:
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* </para>
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* <itemizedlist>
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* <listitem><para>
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* You can save task-specific data with g_task_set_task_data(), and
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* retrieve it later with g_task_get_task_data(). This replaces the
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* abuse of g_simple_async_result_set_op_res_gpointer() for the same
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* purpose with #GSimpleAsyncResult.
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* </para></listitem>
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* <listitem><para>
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* In addition to the task data, #GTask also keeps track of the
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* <link linkend="io-priority">priority</link>, #GCancellable, and
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* #GMainContext associated with the task, so tasks that consist of
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* a chain of simpler asynchronous operations will have easy access
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* to those values when starting each sub-task.
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* </para></listitem>
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* <listitem><para>
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* g_task_return_error_if_cancelled() provides simplified
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* handling for cancellation. In addition, cancellation
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* overrides any other #GTask return value by default, like
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* #GSimpleAsyncResult does when
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* g_simple_async_result_set_check_cancellable() is called.
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* (You can use g_task_set_check_cancellable() to turn off that
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* behavior.) On the other hand, g_task_run_in_thread()
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* guarantees that it will always run your
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* <literal>task_func</literal>, even if the task's #GCancellable
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* is already cancelled before the task gets a chance to run;
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* you can start your <literal>task_func</literal> with a
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* g_task_return_error_if_cancelled() check if you need the
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* old behavior.
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* </para></listitem>
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* <listitem><para>
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* The "return" methods (eg, g_task_return_pointer())
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* automatically cause the task to be "completed" as well, and
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* there is no need to worry about the "complete" vs "complete
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* in idle" distinction. (#GTask automatically figures out
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* whether the task's callback can be invoked directly, or
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* if it needs to be sent to another #GMainContext, or delayed
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* until the next iteration of the current #GMainContext.)
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* </para></listitem>
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* <listitem><para>
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* The "finish" functions for #GTask-based operations are generally
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* much simpler than #GSimpleAsyncResult ones, normally consisting
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* of only a single call to g_task_propagate_pointer() or the like.
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* Since g_task_propagate_pointer() "steals" the return value from
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* the #GTask, it is not necessary to juggle pointers around to
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* prevent it from being freed twice.
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* </para></listitem>
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* <listitem><para>
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* With #GSimpleAsyncResult, it was common to call
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* g_simple_async_result_propagate_error() from the
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* <literal>_finish()</literal> wrapper function, and have
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* virtual method implementations only deal with successful
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* returns. This behavior is deprecated, because it makes it
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* difficult for a subclass to chain to a parent class's async
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* methods. Instead, the wrapper function should just be a
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* simple wrapper, and the virtual method should call an
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* appropriate <literal>g_task_propagate_</literal> function.
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* Note that wrapper methods can now use
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* g_async_result_legacy_propagate_error() to do old-style
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* #GSimpleAsyncResult error-returning behavior, and
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* g_async_result_is_tagged() to check if a result is tagged as
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* having come from the <literal>_async()</literal> wrapper
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* function (for "short-circuit" results, such as when passing
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* 0 to g_input_stream_read_async()).
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* </para></listitem>
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* </itemizedlist>
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* </refsect2>
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*
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* ## Porting from GSimpleAsyncResult
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*
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* #GTask's API attempts to be simpler than #GSimpleAsyncResult's
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* in several ways:
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* - You can save task-specific data with g_task_set_task_data(), and
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* retrieve it later with g_task_get_task_data(). This replaces the
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* abuse of g_simple_async_result_set_op_res_gpointer() for the same
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* purpose with #GSimpleAsyncResult.
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* - In addition to the task data, #GTask also keeps track of the
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* <link linkend="io-priority">priority</link>, #GCancellable, and
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* #GMainContext associated with the task, so tasks that consist of
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* a chain of simpler asynchronous operations will have easy access
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* to those values when starting each sub-task.
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* - g_task_return_error_if_cancelled() provides simplified
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* handling for cancellation. In addition, cancellation
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* overrides any other #GTask return value by default, like
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* #GSimpleAsyncResult does when
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* g_simple_async_result_set_check_cancellable() is called.
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* (You can use g_task_set_check_cancellable() to turn off that
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* behavior.) On the other hand, g_task_run_in_thread()
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* guarantees that it will always run your
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* <literal>task_func</literal>, even if the task's #GCancellable
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* is already cancelled before the task gets a chance to run;
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* you can start your <literal>task_func</literal> with a
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* g_task_return_error_if_cancelled() check if you need the
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* old behavior.
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* - The "return" methods (eg, g_task_return_pointer())
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* automatically cause the task to be "completed" as well, and
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* there is no need to worry about the "complete" vs "complete
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* in idle" distinction. (#GTask automatically figures out
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* whether the task's callback can be invoked directly, or
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* if it needs to be sent to another #GMainContext, or delayed
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* until the next iteration of the current #GMainContext.)
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* - The "finish" functions for #GTask-based operations are generally
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* much simpler than #GSimpleAsyncResult ones, normally consisting
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* of only a single call to g_task_propagate_pointer() or the like.
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* Since g_task_propagate_pointer() "steals" the return value from
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* the #GTask, it is not necessary to juggle pointers around to
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* prevent it from being freed twice.
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* - With #GSimpleAsyncResult, it was common to call
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* g_simple_async_result_propagate_error() from the
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* <literal>_finish()</literal> wrapper function, and have
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* virtual method implementations only deal with successful
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* returns. This behavior is deprecated, because it makes it
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* difficult for a subclass to chain to a parent class's async
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* methods. Instead, the wrapper function should just be a
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* simple wrapper, and the virtual method should call an
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* appropriate <literal>g_task_propagate_</literal> function.
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* Note that wrapper methods can now use
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* g_async_result_legacy_propagate_error() to do old-style
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* #GSimpleAsyncResult error-returning behavior, and
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* g_async_result_is_tagged() to check if a result is tagged as
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* having come from the <literal>_async()</literal> wrapper
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* function (for "short-circuit" results, such as when passing
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* 0 to g_input_stream_read_async()).
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*/
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/**
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