Visual C++ 2010 projects: Prepare support for VS2012

Add the PlatformToolset tag to the project configs so that we can use add a
simple script later to the autotools files to copy the projects and change
the value (v100 -> v110) of that tag (and other simple changes) in order
that we can quickly provide and maintain support for Visual Studio 2012
with minimal effort.

Note that at the moment GLib does not yet support the API/SDK requirements
for Windows 8 Modern UI (formerly known as Metro), but this paves the very
initial step.
This commit is contained in:
Chun-wei Fan
2012-11-05 12:31:44 +08:00
parent 8e92798612
commit c5b9a47fac
14 changed files with 1621 additions and 1561 deletions

View File

@@ -27,19 +27,23 @@
<ConfigurationType>DynamicLibrary</ConfigurationType> <ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType> <ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType> <ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType> <ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings"> <ImportGroup Label="ExtensionSettings">

View File

@@ -28,19 +28,23 @@
<ConfigurationType>Application</ConfigurationType> <ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet> <CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType> <ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet> <CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType> <ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType> <ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings"> <ImportGroup Label="ExtensionSettings">

View File

@@ -1,177 +1,181 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations"> <ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32"> <ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64"> <ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
<Platform>x64</Platform> <Platform>x64</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32"> <ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration> <Configuration>Release</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Release|x64"> <ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration> <Configuration>Release</Configuration>
<Platform>x64</Platform> <Platform>x64</Platform>
</ProjectConfiguration> </ProjectConfiguration>
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Globals"> <PropertyGroup Label="Globals">
<ProjectGuid>{015D69D0-8B42-438A-ADAE-052AC036E065}</ProjectGuid> <ProjectGuid>{015D69D0-8B42-438A-ADAE-052AC036E065}</ProjectGuid>
<RootNamespace>glibcompileschemas</RootNamespace> <RootNamespace>glibcompileschemas</RootNamespace>
<Keyword>Win32Proj</Keyword> <Keyword>Win32Proj</Keyword>
</PropertyGroup> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType> <ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet> <CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup> <PlatformToolset>v100</PlatformToolset>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> </PropertyGroup>
<ConfigurationType>Application</ConfigurationType> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<CharacterSet>Unicode</CharacterSet> <ConfigurationType>Application</ConfigurationType>
</PropertyGroup> <CharacterSet>Unicode</CharacterSet>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <PlatformToolset>v100</PlatformToolset>
<ConfigurationType>Application</ConfigurationType> </PropertyGroup>
<CharacterSet>MultiByte</CharacterSet> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<WholeProgramOptimization>true</WholeProgramOptimization> <ConfigurationType>Application</ConfigurationType>
</PropertyGroup> <CharacterSet>MultiByte</CharacterSet>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <WholeProgramOptimization>true</WholeProgramOptimization>
<ConfigurationType>Application</ConfigurationType> <PlatformToolset>v100</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet> </PropertyGroup>
</PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ConfigurationType>Application</ConfigurationType>
<ImportGroup Label="ExtensionSettings"> <CharacterSet>MultiByte</CharacterSet>
</ImportGroup> <PlatformToolset>v100</PlatformToolset>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> </PropertyGroup>
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<Import Project="glib.props" /> <ImportGroup Label="ExtensionSettings">
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="glib.props" /> <Import Project="glib.props" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="glib.props" /> <Import Project="glib.props" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="glib.props" /> <Import Project="glib.props" />
</ImportGroup> </ImportGroup>
<PropertyGroup Label="UserMacros" /> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<PropertyGroup> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental> <Import Project="glib.props" />
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental> </ImportGroup>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental> <PropertyGroup Label="UserMacros" />
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental> <PropertyGroup>
</PropertyGroup> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
<ClCompile> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<Optimization>Disabled</Optimization> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
<AdditionalIncludeDirectories>..\..\..\gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </PropertyGroup>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<MinimalRebuild>true</MinimalRebuild> <ClCompile>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <AdditionalIncludeDirectories>..\..\..\gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</PrecompiledHeader> <MinimalRebuild>true</MinimalRebuild>
<WarningLevel>Level3</WarningLevel> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
</ClCompile> <PrecompiledHeader>
<Link> </PrecompiledHeader>
<GenerateDebugInformation>true</GenerateDebugInformation> <WarningLevel>Level3</WarningLevel>
<SubSystem>Console</SubSystem> <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<TargetMachine>MachineX86</TargetMachine> </ClCompile>
</Link> <Link>
</ItemDefinitionGroup> <GenerateDebugInformation>true</GenerateDebugInformation>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <SubSystem>Console</SubSystem>
<ClCompile> <TargetMachine>MachineX86</TargetMachine>
<Optimization>Disabled</Optimization> </Link>
<AdditionalIncludeDirectories>..\..\..\gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ItemDefinitionGroup>
<PreprocessorDefinitions>DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<MinimalRebuild>true</MinimalRebuild> <ClCompile>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <AdditionalIncludeDirectories>..\..\..\gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader> <PreprocessorDefinitions>DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</PrecompiledHeader> <MinimalRebuild>true</MinimalRebuild>
<WarningLevel>Level3</WarningLevel> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<CompileAs>CompileAsC</CompileAs> <PrecompiledHeader>
</ClCompile> </PrecompiledHeader>
<Link> <WarningLevel>Level3</WarningLevel>
<GenerateDebugInformation>true</GenerateDebugInformation> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<SubSystem>Console</SubSystem> <CompileAs>CompileAsC</CompileAs>
<RandomizedBaseAddress>false</RandomizedBaseAddress> </ClCompile>
<DataExecutionPrevention> <Link>
</DataExecutionPrevention> <GenerateDebugInformation>true</GenerateDebugInformation>
<TargetMachine>MachineX64</TargetMachine> <SubSystem>Console</SubSystem>
</Link> <RandomizedBaseAddress>false</RandomizedBaseAddress>
</ItemDefinitionGroup> <DataExecutionPrevention>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> </DataExecutionPrevention>
<ClCompile> <TargetMachine>MachineX64</TargetMachine>
<Optimization>MaxSpeed</Optimization> </Link>
<IntrinsicFunctions>true</IntrinsicFunctions> </ItemDefinitionGroup>
<AdditionalIncludeDirectories>..\..\..\gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions> <ClCompile>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking> <IntrinsicFunctions>true</IntrinsicFunctions>
<PrecompiledHeader> <AdditionalIncludeDirectories>..\..\..\gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</PrecompiledHeader> <PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WarningLevel>Level3</WarningLevel> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <FunctionLevelLinking>true</FunctionLevelLinking>
</ClCompile> <PrecompiledHeader>
<Link> </PrecompiledHeader>
<GenerateDebugInformation>true</GenerateDebugInformation> <WarningLevel>Level3</WarningLevel>
<SubSystem>Console</SubSystem> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<OptimizeReferences>true</OptimizeReferences> </ClCompile>
<EnableCOMDATFolding>true</EnableCOMDATFolding> <Link>
<TargetMachine>MachineX86</TargetMachine> <GenerateDebugInformation>true</GenerateDebugInformation>
</Link> <SubSystem>Console</SubSystem>
</ItemDefinitionGroup> <OptimizeReferences>true</OptimizeReferences>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <EnableCOMDATFolding>true</EnableCOMDATFolding>
<ClCompile> <TargetMachine>MachineX86</TargetMachine>
<AdditionalIncludeDirectories>..\..\..\gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </Link>
<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions> </ItemDefinitionGroup>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<PrecompiledHeader> <ClCompile>
</PrecompiledHeader> <AdditionalIncludeDirectories>..\..\..\gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<WarningLevel>Level3</WarningLevel> <PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<CompileAs>CompileAsC</CompileAs> <PrecompiledHeader>
</ClCompile> </PrecompiledHeader>
<Link> <WarningLevel>Level3</WarningLevel>
<GenerateDebugInformation>true</GenerateDebugInformation> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<SubSystem>Console</SubSystem> <CompileAs>CompileAsC</CompileAs>
<OptimizeReferences>true</OptimizeReferences> </ClCompile>
<EnableCOMDATFolding>true</EnableCOMDATFolding> <Link>
<RandomizedBaseAddress>false</RandomizedBaseAddress> <GenerateDebugInformation>true</GenerateDebugInformation>
<DataExecutionPrevention> <SubSystem>Console</SubSystem>
</DataExecutionPrevention> <OptimizeReferences>true</OptimizeReferences>
<TargetMachine>MachineX64</TargetMachine> <EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link> <RandomizedBaseAddress>false</RandomizedBaseAddress>
</ItemDefinitionGroup> <DataExecutionPrevention>
<ItemGroup> </DataExecutionPrevention>
<ClCompile Include="..\..\..\gio\glib-compile-schemas.c" /> <TargetMachine>MachineX64</TargetMachine>
<ClCompile Include="..\..\..\gio\gvdb\gvdb-builder.c" /> </Link>
</ItemGroup> </ItemDefinitionGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="glib.vcxproj"> <ClCompile Include="..\..\..\gio\glib-compile-schemas.c" />
<Project>{12bca020-eabf-429e-876a-a476bc9c10c0}</Project> <ClCompile Include="..\..\..\gio\gvdb\gvdb-builder.c" />
<ReferenceOutputAssembly>false</ReferenceOutputAssembly> </ItemGroup>
</ProjectReference> <ItemGroup>
<ProjectReference Include="gobject.vcxproj"> <ProjectReference Include="glib.vcxproj">
<Project>{f172effc-e30f-4593-809e-db2024b1e753}</Project> <Project>{12bca020-eabf-429e-876a-a476bc9c10c0}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly> <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference> </ProjectReference>
<ProjectReference Include="gio.vcxproj"> <ProjectReference Include="gobject.vcxproj">
<Project>{f3d1583c-5613-4809-bd98-7cc1c1276f92}</Project> <Project>{f172effc-e30f-4593-809e-db2024b1e753}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly> <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference> </ProjectReference>
</ItemGroup> <ProjectReference Include="gio.vcxproj">
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Project>{f3d1583c-5613-4809-bd98-7cc1c1276f92}</Project>
<ImportGroup Label="ExtensionTargets"> <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ImportGroup> </ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project> </Project>

View File

@@ -1,169 +1,173 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations"> <ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32"> <ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64"> <ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
<Platform>x64</Platform> <Platform>x64</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32"> <ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration> <Configuration>Release</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Release|x64"> <ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration> <Configuration>Release</Configuration>
<Platform>x64</Platform> <Platform>x64</Platform>
</ProjectConfiguration> </ProjectConfiguration>
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Globals"> <PropertyGroup Label="Globals">
<ProjectGuid>{BD12E835-5C52-4E5D-8234-1C579F33E27A}</ProjectGuid> <ProjectGuid>{BD12E835-5C52-4E5D-8234-1C579F33E27A}</ProjectGuid>
<RootNamespace>glibgenmarshal</RootNamespace> <RootNamespace>glibgenmarshal</RootNamespace>
<Keyword>Win32Proj</Keyword> <Keyword>Win32Proj</Keyword>
</PropertyGroup> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType> <ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet> <CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup> <PlatformToolset>v100</PlatformToolset>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> </PropertyGroup>
<ConfigurationType>Application</ConfigurationType> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<CharacterSet>MultiByte</CharacterSet> <ConfigurationType>Application</ConfigurationType>
</PropertyGroup> <CharacterSet>MultiByte</CharacterSet>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <PlatformToolset>v100</PlatformToolset>
<ConfigurationType>Application</ConfigurationType> </PropertyGroup>
<CharacterSet>Unicode</CharacterSet> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<WholeProgramOptimization>true</WholeProgramOptimization> <ConfigurationType>Application</ConfigurationType>
</PropertyGroup> <CharacterSet>Unicode</CharacterSet>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <WholeProgramOptimization>true</WholeProgramOptimization>
<ConfigurationType>Application</ConfigurationType> <PlatformToolset>v100</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet> </PropertyGroup>
</PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ConfigurationType>Application</ConfigurationType>
<ImportGroup Label="ExtensionSettings"> <CharacterSet>MultiByte</CharacterSet>
</ImportGroup> <PlatformToolset>v100</PlatformToolset>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> </PropertyGroup>
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<Import Project="glib.props" /> <ImportGroup Label="ExtensionSettings">
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="glib.props" /> <Import Project="glib.props" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="glib.props" /> <Import Project="glib.props" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="glib.props" /> <Import Project="glib.props" />
</ImportGroup> </ImportGroup>
<PropertyGroup Label="UserMacros" /> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<PropertyGroup> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental> <Import Project="glib.props" />
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental> </ImportGroup>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental> <PropertyGroup Label="UserMacros" />
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental> <PropertyGroup>
</PropertyGroup> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<ClCompile> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
<Optimization>Disabled</Optimization> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> </PropertyGroup>
<MinimalRebuild>true</MinimalRebuild> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <ClCompile>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <Optimization>Disabled</Optimization>
<PrecompiledHeader> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</PrecompiledHeader> <MinimalRebuild>true</MinimalRebuild>
<WarningLevel>Level3</WarningLevel> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<CompileAs>CompileAsC</CompileAs> <PrecompiledHeader>
</ClCompile> </PrecompiledHeader>
<Link> <WarningLevel>Level3</WarningLevel>
<GenerateDebugInformation>true</GenerateDebugInformation> <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<SubSystem>Console</SubSystem> <CompileAs>CompileAsC</CompileAs>
<RandomizedBaseAddress>false</RandomizedBaseAddress> </ClCompile>
<DataExecutionPrevention> <Link>
</DataExecutionPrevention> <GenerateDebugInformation>true</GenerateDebugInformation>
<TargetMachine>MachineX86</TargetMachine> <SubSystem>Console</SubSystem>
</Link> <RandomizedBaseAddress>false</RandomizedBaseAddress>
</ItemDefinitionGroup> <DataExecutionPrevention>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> </DataExecutionPrevention>
<ClCompile> <TargetMachine>MachineX86</TargetMachine>
<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions> </Link>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> </ItemDefinitionGroup>
<PrecompiledHeader> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
</PrecompiledHeader> <ClCompile>
<WarningLevel>Level3</WarningLevel> <PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<CompileAs>CompileAsC</CompileAs> <PrecompiledHeader>
</ClCompile> </PrecompiledHeader>
<Link> <WarningLevel>Level3</WarningLevel>
<GenerateDebugInformation>true</GenerateDebugInformation> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<SubSystem>Console</SubSystem> <CompileAs>CompileAsC</CompileAs>
<OptimizeReferences>true</OptimizeReferences> </ClCompile>
<EnableCOMDATFolding>true</EnableCOMDATFolding> <Link>
<RandomizedBaseAddress>false</RandomizedBaseAddress> <GenerateDebugInformation>true</GenerateDebugInformation>
<DataExecutionPrevention> <SubSystem>Console</SubSystem>
</DataExecutionPrevention> <OptimizeReferences>true</OptimizeReferences>
<TargetMachine>MachineX86</TargetMachine> <EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link> <RandomizedBaseAddress>false</RandomizedBaseAddress>
</ItemDefinitionGroup> <DataExecutionPrevention>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> </DataExecutionPrevention>
<ClCompile> <TargetMachine>MachineX86</TargetMachine>
<Optimization>Disabled</Optimization> </Link>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ItemDefinitionGroup>
<MinimalRebuild>true</MinimalRebuild> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <ClCompile>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <Optimization>Disabled</Optimization>
<PrecompiledHeader> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</PrecompiledHeader> <MinimalRebuild>true</MinimalRebuild>
<WarningLevel>Level3</WarningLevel> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<CompileAs>CompileAsC</CompileAs> <PrecompiledHeader>
</ClCompile> </PrecompiledHeader>
<Link> <WarningLevel>Level3</WarningLevel>
<GenerateDebugInformation>true</GenerateDebugInformation> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<SubSystem>Console</SubSystem> <CompileAs>CompileAsC</CompileAs>
<RandomizedBaseAddress>false</RandomizedBaseAddress> </ClCompile>
<DataExecutionPrevention> <Link>
</DataExecutionPrevention> <GenerateDebugInformation>true</GenerateDebugInformation>
<TargetMachine>MachineX64</TargetMachine> <SubSystem>Console</SubSystem>
</Link> <RandomizedBaseAddress>false</RandomizedBaseAddress>
</ItemDefinitionGroup> <DataExecutionPrevention>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> </DataExecutionPrevention>
<ClCompile> <TargetMachine>MachineX64</TargetMachine>
<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions> </Link>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> </ItemDefinitionGroup>
<PrecompiledHeader> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
</PrecompiledHeader> <ClCompile>
<WarningLevel>Level3</WarningLevel> <PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<CompileAs>CompileAsC</CompileAs> <PrecompiledHeader>
</ClCompile> </PrecompiledHeader>
<Link> <WarningLevel>Level3</WarningLevel>
<GenerateDebugInformation>true</GenerateDebugInformation> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<SubSystem>Console</SubSystem> <CompileAs>CompileAsC</CompileAs>
<OptimizeReferences>true</OptimizeReferences> </ClCompile>
<EnableCOMDATFolding>true</EnableCOMDATFolding> <Link>
<RandomizedBaseAddress>false</RandomizedBaseAddress> <GenerateDebugInformation>true</GenerateDebugInformation>
<DataExecutionPrevention> <SubSystem>Console</SubSystem>
</DataExecutionPrevention> <OptimizeReferences>true</OptimizeReferences>
<TargetMachine>MachineX64</TargetMachine> <EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link> <RandomizedBaseAddress>false</RandomizedBaseAddress>
</ItemDefinitionGroup> <DataExecutionPrevention>
<ItemGroup> </DataExecutionPrevention>
<ClCompile Include="..\..\..\gobject\glib-genmarshal.c" /> <TargetMachine>MachineX64</TargetMachine>
</ItemGroup> </Link>
<ItemGroup> </ItemDefinitionGroup>
<ProjectReference Include="glib.vcxproj"> <ItemGroup>
<Project>{12bca020-eabf-429e-876a-a476bc9c10c0}</Project> <ClCompile Include="..\..\..\gobject\glib-genmarshal.c" />
<ReferenceOutputAssembly>false</ReferenceOutputAssembly> </ItemGroup>
</ProjectReference> <ItemGroup>
</ItemGroup> <ProjectReference Include="glib.vcxproj">
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Project>{12bca020-eabf-429e-876a-a476bc9c10c0}</Project>
<ImportGroup Label="ExtensionTargets"> <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ImportGroup> </ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project> </Project>

View File

@@ -44,37 +44,45 @@
<ConfigurationType>DynamicLibrary</ConfigurationType> <ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType> <ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_ExtPCRE|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_ExtPCRE|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType> <ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType> <ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_ExtPCRE|x64'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_ExtPCRE|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType> <ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType> <ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_ExtPCRE|x64'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_ExtPCRE|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType> <ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType> <ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings"> <ImportGroup Label="ExtensionSettings">

View File

@@ -1,200 +1,204 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations"> <ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32"> <ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64"> <ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
<Platform>x64</Platform> <Platform>x64</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32"> <ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration> <Configuration>Release</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Release|x64"> <ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration> <Configuration>Release</Configuration>
<Platform>x64</Platform> <Platform>x64</Platform>
</ProjectConfiguration> </ProjectConfiguration>
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Globals"> <PropertyGroup Label="Globals">
<ProjectGuid>{4214047C-F5C1-40B3-8369-5DCED8C32770}</ProjectGuid> <ProjectGuid>{4214047C-F5C1-40B3-8369-5DCED8C32770}</ProjectGuid>
<RootNamespace>gmodule</RootNamespace> <RootNamespace>gmodule</RootNamespace>
<Keyword>Win32Proj</Keyword> <Keyword>Win32Proj</Keyword>
</PropertyGroup> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType> <ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup> <PlatformToolset>v100</PlatformToolset>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> </PropertyGroup>
<ConfigurationType>DynamicLibrary</ConfigurationType> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<CharacterSet>MultiByte</CharacterSet> <ConfigurationType>DynamicLibrary</ConfigurationType>
</PropertyGroup> <CharacterSet>MultiByte</CharacterSet>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <PlatformToolset>v100</PlatformToolset>
<ConfigurationType>DynamicLibrary</ConfigurationType> </PropertyGroup>
<CharacterSet>MultiByte</CharacterSet> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<WholeProgramOptimization>true</WholeProgramOptimization> <ConfigurationType>DynamicLibrary</ConfigurationType>
</PropertyGroup> <CharacterSet>MultiByte</CharacterSet>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <WholeProgramOptimization>true</WholeProgramOptimization>
<ConfigurationType>DynamicLibrary</ConfigurationType> <PlatformToolset>v100</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet> </PropertyGroup>
</PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ConfigurationType>DynamicLibrary</ConfigurationType>
<ImportGroup Label="ExtensionSettings"> <CharacterSet>MultiByte</CharacterSet>
</ImportGroup> <PlatformToolset>v100</PlatformToolset>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> </PropertyGroup>
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<Import Project="glib.props" /> <ImportGroup Label="ExtensionSettings">
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="glib.props" /> <Import Project="glib.props" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="glib.props" /> <Import Project="glib.props" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="glib.props" /> <Import Project="glib.props" />
</ImportGroup> </ImportGroup>
<PropertyGroup Label="UserMacros" /> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<PropertyGroup> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental> <Import Project="glib.props" />
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental> </ImportGroup>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental> <PropertyGroup Label="UserMacros" />
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental> <PropertyGroup>
</PropertyGroup> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<ClCompile> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
<Optimization>Disabled</Optimization> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
<PreprocessorDefinitions>_DEBUG;G_LOG_DOMAIN="GModule";%(PreprocessorDefinitions)</PreprocessorDefinitions> </PropertyGroup>
<MinimalRebuild>true</MinimalRebuild> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <ClCompile>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <Optimization>Disabled</Optimization>
<PrecompiledHeader> <PreprocessorDefinitions>_DEBUG;G_LOG_DOMAIN="GModule";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</PrecompiledHeader> <MinimalRebuild>true</MinimalRebuild>
<WarningLevel>Level3</WarningLevel> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<CompileAs>CompileAsC</CompileAs> <PrecompiledHeader>
</ClCompile> </PrecompiledHeader>
<Link> <WarningLevel>Level3</WarningLevel>
<OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile> <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<ModuleDefinitionFile>$(IntDir)gmodule.def</ModuleDefinitionFile> <CompileAs>CompileAsC</CompileAs>
<GenerateDebugInformation>true</GenerateDebugInformation> </ClCompile>
<SubSystem>Windows</SubSystem> <Link>
<RandomizedBaseAddress>false</RandomizedBaseAddress> <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
<DataExecutionPrevention> <ModuleDefinitionFile>$(IntDir)gmodule.def</ModuleDefinitionFile>
</DataExecutionPrevention> <GenerateDebugInformation>true</GenerateDebugInformation>
<ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary> <SubSystem>Windows</SubSystem>
<TargetMachine>MachineX86</TargetMachine> <RandomizedBaseAddress>false</RandomizedBaseAddress>
</Link> <DataExecutionPrevention>
</ItemDefinitionGroup> </DataExecutionPrevention>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
<ClCompile> <TargetMachine>MachineX86</TargetMachine>
<PreprocessorDefinitions>G_LOG_DOMAIN="GModule";%(PreprocessorDefinitions)</PreprocessorDefinitions> </Link>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> </ItemDefinitionGroup>
<PrecompiledHeader> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
</PrecompiledHeader> <ClCompile>
<WarningLevel>Level3</WarningLevel> <PreprocessorDefinitions>G_LOG_DOMAIN="GModule";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<CompileAs>CompileAsC</CompileAs> <PrecompiledHeader>
</ClCompile> </PrecompiledHeader>
<Link> <WarningLevel>Level3</WarningLevel>
<OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ModuleDefinitionFile>$(IntDir)gmodule.def</ModuleDefinitionFile> <CompileAs>CompileAsC</CompileAs>
<GenerateDebugInformation>true</GenerateDebugInformation> </ClCompile>
<SubSystem>Windows</SubSystem> <Link>
<OptimizeReferences>true</OptimizeReferences> <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
<EnableCOMDATFolding>true</EnableCOMDATFolding> <ModuleDefinitionFile>$(IntDir)gmodule.def</ModuleDefinitionFile>
<RandomizedBaseAddress>false</RandomizedBaseAddress> <GenerateDebugInformation>true</GenerateDebugInformation>
<DataExecutionPrevention> <SubSystem>Windows</SubSystem>
</DataExecutionPrevention> <OptimizeReferences>true</OptimizeReferences>
<ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary> <EnableCOMDATFolding>true</EnableCOMDATFolding>
<TargetMachine>MachineX86</TargetMachine> <RandomizedBaseAddress>false</RandomizedBaseAddress>
</Link> <DataExecutionPrevention>
</ItemDefinitionGroup> </DataExecutionPrevention>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
<ClCompile> <TargetMachine>MachineX86</TargetMachine>
<Optimization>Disabled</Optimization> </Link>
<PreprocessorDefinitions>_DEBUG;G_LOG_DOMAIN="GModule";%(PreprocessorDefinitions)</PreprocessorDefinitions> </ItemDefinitionGroup>
<MinimalRebuild>true</MinimalRebuild> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <ClCompile>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <Optimization>Disabled</Optimization>
<PrecompiledHeader> <PreprocessorDefinitions>_DEBUG;G_LOG_DOMAIN="GModule";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</PrecompiledHeader> <MinimalRebuild>true</MinimalRebuild>
<WarningLevel>Level3</WarningLevel> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<CompileAs>CompileAsC</CompileAs> <PrecompiledHeader>
</ClCompile> </PrecompiledHeader>
<Link> <WarningLevel>Level3</WarningLevel>
<OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ModuleDefinitionFile>$(IntDir)gmodule.def</ModuleDefinitionFile> <CompileAs>CompileAsC</CompileAs>
<GenerateDebugInformation>true</GenerateDebugInformation> </ClCompile>
<SubSystem>Windows</SubSystem> <Link>
<RandomizedBaseAddress>false</RandomizedBaseAddress> <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
<DataExecutionPrevention> <ModuleDefinitionFile>$(IntDir)gmodule.def</ModuleDefinitionFile>
</DataExecutionPrevention> <GenerateDebugInformation>true</GenerateDebugInformation>
<ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary> <SubSystem>Windows</SubSystem>
<TargetMachine>MachineX64</TargetMachine> <RandomizedBaseAddress>false</RandomizedBaseAddress>
</Link> <DataExecutionPrevention>
</ItemDefinitionGroup> </DataExecutionPrevention>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
<ClCompile> <TargetMachine>MachineX64</TargetMachine>
<PreprocessorDefinitions>G_LOG_DOMAIN="GModule";%(PreprocessorDefinitions)</PreprocessorDefinitions> </Link>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> </ItemDefinitionGroup>
<PrecompiledHeader> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
</PrecompiledHeader> <ClCompile>
<WarningLevel>Level3</WarningLevel> <PreprocessorDefinitions>G_LOG_DOMAIN="GModule";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<CompileAs>CompileAsC</CompileAs> <PrecompiledHeader>
</ClCompile> </PrecompiledHeader>
<Link> <WarningLevel>Level3</WarningLevel>
<OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ModuleDefinitionFile>$(IntDir)gmodule.def</ModuleDefinitionFile> <CompileAs>CompileAsC</CompileAs>
<GenerateDebugInformation>true</GenerateDebugInformation> </ClCompile>
<SubSystem>Windows</SubSystem> <Link>
<OptimizeReferences>true</OptimizeReferences> <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
<EnableCOMDATFolding>true</EnableCOMDATFolding> <ModuleDefinitionFile>$(IntDir)gmodule.def</ModuleDefinitionFile>
<RandomizedBaseAddress>false</RandomizedBaseAddress> <GenerateDebugInformation>true</GenerateDebugInformation>
<DataExecutionPrevention> <SubSystem>Windows</SubSystem>
</DataExecutionPrevention> <OptimizeReferences>true</OptimizeReferences>
<ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary> <EnableCOMDATFolding>true</EnableCOMDATFolding>
<TargetMachine>MachineX64</TargetMachine> <RandomizedBaseAddress>false</RandomizedBaseAddress>
</Link> <DataExecutionPrevention>
</ItemDefinitionGroup> </DataExecutionPrevention>
<ItemGroup> <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
<ClCompile Include="..\..\..\gmodule\gmodule.c" /> <TargetMachine>MachineX64</TargetMachine>
</ItemGroup> </Link>
<ItemGroup> </ItemDefinitionGroup>
<ResourceCompile Include="..\..\..\gmodule\gmodule.rc" /> <ItemGroup>
</ItemGroup> <ClCompile Include="..\..\..\gmodule\gmodule.c" />
<ItemGroup> </ItemGroup>
<CustomBuild Include="..\..\..\gmodule\gmodule.symbols"> <ItemGroup>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating gmodule.def</Message> <ResourceCompile Include="..\..\..\gmodule\gmodule.rc" />
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GlibGenerateGmoduleDef)</Command> </ItemGroup>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)gmodule.def;%(Outputs)</Outputs> <ItemGroup>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generating gmodule.def</Message> <CustomBuild Include="..\..\..\gmodule\gmodule.symbols">
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GlibGenerateGmoduleDefW64)</Command> <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating gmodule.def</Message>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)gmodule.def;%(Outputs)</Outputs> <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GlibGenerateGmoduleDef)</Command>
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Generating gmodule.def</Message> <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)gmodule.def;%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GlibGenerateGmoduleDef)</Command> <Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generating gmodule.def</Message>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)gmodule.def;%(Outputs)</Outputs> <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GlibGenerateGmoduleDefW64)</Command>
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Generating gmodule.def</Message> <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)gmodule.def;%(Outputs)</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GlibGenerateGmoduleDefW64)</Command> <Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Generating gmodule.def</Message>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)gmodule.def;%(Outputs)</Outputs> <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GlibGenerateGmoduleDef)</Command>
</CustomBuild> <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)gmodule.def;%(Outputs)</Outputs>
</ItemGroup> <Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Generating gmodule.def</Message>
<ItemGroup> <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GlibGenerateGmoduleDefW64)</Command>
<ProjectReference Include="glib.vcxproj"> <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)gmodule.def;%(Outputs)</Outputs>
<Project>{12bca020-eabf-429e-876a-a476bc9c10c0}</Project> </CustomBuild>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly> </ItemGroup>
</ProjectReference> <ItemGroup>
</ItemGroup> <ProjectReference Include="glib.vcxproj">
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Project>{12bca020-eabf-429e-876a-a476bc9c10c0}</Project>
<ImportGroup Label="ExtensionTargets"> <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ImportGroup> </ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project> </Project>

View File

@@ -28,19 +28,23 @@
<ConfigurationType>DynamicLibrary</ConfigurationType> <ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType> <ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType> <ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType> <ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings"> <ImportGroup Label="ExtensionSettings">

View File

@@ -28,19 +28,23 @@
<ConfigurationType>Application</ConfigurationType> <ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet> <CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType> <ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet> <CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType> <ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType> <ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings"> <ImportGroup Label="ExtensionSettings">

View File

@@ -1,177 +1,181 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations"> <ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32"> <ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64"> <ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
<Platform>x64</Platform> <Platform>x64</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32"> <ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration> <Configuration>Release</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Release|x64"> <ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration> <Configuration>Release</Configuration>
<Platform>x64</Platform> <Platform>x64</Platform>
</ProjectConfiguration> </ProjectConfiguration>
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Globals"> <PropertyGroup Label="Globals">
<ProjectGuid>{05041C63-F1C5-49BA-A7DE-61EBB5307EAA}</ProjectGuid> <ProjectGuid>{05041C63-F1C5-49BA-A7DE-61EBB5307EAA}</ProjectGuid>
<RootNamespace>gsettings</RootNamespace> <RootNamespace>gsettings</RootNamespace>
<Keyword>Win32Proj</Keyword> <Keyword>Win32Proj</Keyword>
</PropertyGroup> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType> <ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet> <CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup> <PlatformToolset>v100</PlatformToolset>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> </PropertyGroup>
<ConfigurationType>Application</ConfigurationType> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<CharacterSet>Unicode</CharacterSet> <ConfigurationType>Application</ConfigurationType>
</PropertyGroup> <CharacterSet>Unicode</CharacterSet>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <PlatformToolset>v100</PlatformToolset>
<ConfigurationType>Application</ConfigurationType> </PropertyGroup>
<CharacterSet>MultiByte</CharacterSet> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<WholeProgramOptimization>true</WholeProgramOptimization> <ConfigurationType>Application</ConfigurationType>
</PropertyGroup> <CharacterSet>MultiByte</CharacterSet>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <WholeProgramOptimization>true</WholeProgramOptimization>
<ConfigurationType>Application</ConfigurationType> <PlatformToolset>v100</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet> </PropertyGroup>
</PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ConfigurationType>Application</ConfigurationType>
<ImportGroup Label="ExtensionSettings"> <CharacterSet>MultiByte</CharacterSet>
</ImportGroup> <PlatformToolset>v100</PlatformToolset>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> </PropertyGroup>
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<Import Project="glib.props" /> <ImportGroup Label="ExtensionSettings">
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="glib.props" /> <Import Project="glib.props" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="glib.props" /> <Import Project="glib.props" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="glib.props" /> <Import Project="glib.props" />
</ImportGroup> </ImportGroup>
<PropertyGroup Label="UserMacros" /> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<PropertyGroup> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental> <Import Project="glib.props" />
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental> </ImportGroup>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental> <PropertyGroup Label="UserMacros" />
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental> <PropertyGroup>
</PropertyGroup> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
<ClCompile> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<Optimization>Disabled</Optimization> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
<AdditionalIncludeDirectories>..\..\..\gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </PropertyGroup>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<MinimalRebuild>true</MinimalRebuild> <ClCompile>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <AdditionalIncludeDirectories>..\..\..\gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</PrecompiledHeader> <MinimalRebuild>true</MinimalRebuild>
<WarningLevel>Level3</WarningLevel> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
</ClCompile> <PrecompiledHeader>
<Link> </PrecompiledHeader>
<GenerateDebugInformation>true</GenerateDebugInformation> <WarningLevel>Level3</WarningLevel>
<SubSystem>Console</SubSystem> <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<TargetMachine>MachineX86</TargetMachine> </ClCompile>
</Link> <Link>
</ItemDefinitionGroup> <GenerateDebugInformation>true</GenerateDebugInformation>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <SubSystem>Console</SubSystem>
<ClCompile> <TargetMachine>MachineX86</TargetMachine>
<Optimization>Disabled</Optimization> </Link>
<AdditionalIncludeDirectories>..\..\..\gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ItemDefinitionGroup>
<PreprocessorDefinitions>DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<MinimalRebuild>true</MinimalRebuild> <ClCompile>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <AdditionalIncludeDirectories>..\..\..\gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader> <PreprocessorDefinitions>DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</PrecompiledHeader> <MinimalRebuild>true</MinimalRebuild>
<WarningLevel>Level3</WarningLevel> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<CompileAs>CompileAsC</CompileAs> <PrecompiledHeader>
</ClCompile> </PrecompiledHeader>
<Link> <WarningLevel>Level3</WarningLevel>
<GenerateDebugInformation>true</GenerateDebugInformation> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<SubSystem>Console</SubSystem> <CompileAs>CompileAsC</CompileAs>
<RandomizedBaseAddress>false</RandomizedBaseAddress> </ClCompile>
<DataExecutionPrevention> <Link>
</DataExecutionPrevention> <GenerateDebugInformation>true</GenerateDebugInformation>
<TargetMachine>MachineX64</TargetMachine> <SubSystem>Console</SubSystem>
</Link> <RandomizedBaseAddress>false</RandomizedBaseAddress>
</ItemDefinitionGroup> <DataExecutionPrevention>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> </DataExecutionPrevention>
<ClCompile> <TargetMachine>MachineX64</TargetMachine>
<Optimization>MaxSpeed</Optimization> </Link>
<IntrinsicFunctions>true</IntrinsicFunctions> </ItemDefinitionGroup>
<AdditionalIncludeDirectories>..\..\..\gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions> <ClCompile>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking> <IntrinsicFunctions>true</IntrinsicFunctions>
<PrecompiledHeader> <AdditionalIncludeDirectories>..\..\..\gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</PrecompiledHeader> <PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WarningLevel>Level3</WarningLevel> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <FunctionLevelLinking>true</FunctionLevelLinking>
</ClCompile> <PrecompiledHeader>
<Link> </PrecompiledHeader>
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies> <WarningLevel>Level3</WarningLevel>
<GenerateDebugInformation>true</GenerateDebugInformation> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<SubSystem>Console</SubSystem> </ClCompile>
<OptimizeReferences>true</OptimizeReferences> <Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding> <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
<TargetMachine>MachineX86</TargetMachine> <GenerateDebugInformation>true</GenerateDebugInformation>
</Link> <SubSystem>Console</SubSystem>
</ItemDefinitionGroup> <OptimizeReferences>true</OptimizeReferences>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <EnableCOMDATFolding>true</EnableCOMDATFolding>
<ClCompile> <TargetMachine>MachineX86</TargetMachine>
<AdditionalIncludeDirectories>..\..\..\gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </Link>
<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions> </ItemDefinitionGroup>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<PrecompiledHeader> <ClCompile>
</PrecompiledHeader> <AdditionalIncludeDirectories>..\..\..\gmodule;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<WarningLevel>Level3</WarningLevel> <PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<CompileAs>CompileAsC</CompileAs> <PrecompiledHeader>
</ClCompile> </PrecompiledHeader>
<Link> <WarningLevel>Level3</WarningLevel>
<GenerateDebugInformation>true</GenerateDebugInformation> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<SubSystem>Console</SubSystem> <CompileAs>CompileAsC</CompileAs>
<OptimizeReferences>true</OptimizeReferences> </ClCompile>
<EnableCOMDATFolding>true</EnableCOMDATFolding> <Link>
<RandomizedBaseAddress>false</RandomizedBaseAddress> <GenerateDebugInformation>true</GenerateDebugInformation>
<DataExecutionPrevention> <SubSystem>Console</SubSystem>
</DataExecutionPrevention> <OptimizeReferences>true</OptimizeReferences>
<TargetMachine>MachineX64</TargetMachine> <EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link> <RandomizedBaseAddress>false</RandomizedBaseAddress>
</ItemDefinitionGroup> <DataExecutionPrevention>
<ItemGroup> </DataExecutionPrevention>
<ClCompile Include="..\..\..\gio\gsettings-tool.c" /> <TargetMachine>MachineX64</TargetMachine>
</ItemGroup> </Link>
<ItemGroup> </ItemDefinitionGroup>
<ProjectReference Include="glib.vcxproj"> <ItemGroup>
<Project>{12bca020-eabf-429e-876a-a476bc9c10c0}</Project> <ClCompile Include="..\..\..\gio\gsettings-tool.c" />
<ReferenceOutputAssembly>false</ReferenceOutputAssembly> </ItemGroup>
</ProjectReference> <ItemGroup>
<ProjectReference Include="gobject.vcxproj"> <ProjectReference Include="glib.vcxproj">
<Project>{f172effc-e30f-4593-809e-db2024b1e753}</Project> <Project>{12bca020-eabf-429e-876a-a476bc9c10c0}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly> <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference> </ProjectReference>
<ProjectReference Include="gio.vcxproj"> <ProjectReference Include="gobject.vcxproj">
<Project>{f3d1583c-5613-4809-bd98-7cc1c1276f92}</Project> <Project>{f172effc-e30f-4593-809e-db2024b1e753}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly> <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference> </ProjectReference>
</ItemGroup> <ProjectReference Include="gio.vcxproj">
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Project>{f3d1583c-5613-4809-bd98-7cc1c1276f92}</Project>
<ImportGroup Label="ExtensionTargets"> <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ImportGroup> </ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project> </Project>

View File

@@ -1,171 +1,175 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations"> <ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32"> <ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64"> <ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
<Platform>x64</Platform> <Platform>x64</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32"> <ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration> <Configuration>Release</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Release|x64"> <ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration> <Configuration>Release</Configuration>
<Platform>x64</Platform> <Platform>x64</Platform>
</ProjectConfiguration> </ProjectConfiguration>
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Globals"> <PropertyGroup Label="Globals">
<ProjectGuid>{E40E8A7E-7CAE-4659-9B8B-BC38898E3074}</ProjectGuid> <ProjectGuid>{E40E8A7E-7CAE-4659-9B8B-BC38898E3074}</ProjectGuid>
<RootNamespace>gspawnwin32helperconsole</RootNamespace> <RootNamespace>gspawnwin32helperconsole</RootNamespace>
<Keyword>Win32Proj</Keyword> <Keyword>Win32Proj</Keyword>
</PropertyGroup> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType> <ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup> <PlatformToolset>v100</PlatformToolset>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> </PropertyGroup>
<ConfigurationType>Application</ConfigurationType> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<CharacterSet>MultiByte</CharacterSet> <ConfigurationType>Application</ConfigurationType>
</PropertyGroup> <CharacterSet>MultiByte</CharacterSet>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <PlatformToolset>v100</PlatformToolset>
<ConfigurationType>Application</ConfigurationType> </PropertyGroup>
<CharacterSet>MultiByte</CharacterSet> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<WholeProgramOptimization>true</WholeProgramOptimization> <ConfigurationType>Application</ConfigurationType>
</PropertyGroup> <CharacterSet>MultiByte</CharacterSet>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <WholeProgramOptimization>true</WholeProgramOptimization>
<ConfigurationType>Application</ConfigurationType> <PlatformToolset>v100</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet> </PropertyGroup>
</PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ConfigurationType>Application</ConfigurationType>
<ImportGroup Label="ExtensionSettings"> <CharacterSet>MultiByte</CharacterSet>
</ImportGroup> <PlatformToolset>v100</PlatformToolset>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> </PropertyGroup>
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<Import Project="glib.props" /> <ImportGroup Label="ExtensionSettings">
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="glib.props" /> <Import Project="glib.props" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="glib.props" /> <Import Project="glib.props" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="glib.props" /> <Import Project="glib.props" />
</ImportGroup> </ImportGroup>
<PropertyGroup Label="UserMacros" /> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<PropertyGroup> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental> <Import Project="glib.props" />
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental> </ImportGroup>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental> <PropertyGroup Label="UserMacros" />
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental> <PropertyGroup>
</PropertyGroup> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<ClCompile> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
<Optimization>Disabled</Optimization> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
<PreprocessorDefinitions>_DEBUG;GLIB_COMPILATION;%(PreprocessorDefinitions)</PreprocessorDefinitions> </PropertyGroup>
<MinimalRebuild>true</MinimalRebuild> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <ClCompile>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <Optimization>Disabled</Optimization>
<PrecompiledHeader> <PreprocessorDefinitions>_DEBUG;GLIB_COMPILATION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</PrecompiledHeader> <MinimalRebuild>true</MinimalRebuild>
<WarningLevel>Level3</WarningLevel> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<CompileAs>CompileAsC</CompileAs> <PrecompiledHeader>
</ClCompile> </PrecompiledHeader>
<Link> <WarningLevel>Level3</WarningLevel>
<GenerateDebugInformation>true</GenerateDebugInformation> <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<SubSystem>Console</SubSystem> <CompileAs>CompileAsC</CompileAs>
<RandomizedBaseAddress>false</RandomizedBaseAddress> </ClCompile>
<DataExecutionPrevention> <Link>
</DataExecutionPrevention> <GenerateDebugInformation>true</GenerateDebugInformation>
<TargetMachine>MachineX86</TargetMachine> <SubSystem>Console</SubSystem>
</Link> <RandomizedBaseAddress>false</RandomizedBaseAddress>
</ItemDefinitionGroup> <DataExecutionPrevention>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> </DataExecutionPrevention>
<ClCompile> <TargetMachine>MachineX86</TargetMachine>
<PreprocessorDefinitions>GLIB_COMPILATION;%(PreprocessorDefinitions)</PreprocessorDefinitions> </Link>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> </ItemDefinitionGroup>
<PrecompiledHeader> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
</PrecompiledHeader> <ClCompile>
<WarningLevel>Level3</WarningLevel> <PreprocessorDefinitions>GLIB_COMPILATION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<CompileAs>CompileAsC</CompileAs> <PrecompiledHeader>
</ClCompile> </PrecompiledHeader>
<Link> <WarningLevel>Level3</WarningLevel>
<GenerateDebugInformation>true</GenerateDebugInformation> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<SubSystem>Console</SubSystem> <CompileAs>CompileAsC</CompileAs>
<OptimizeReferences>true</OptimizeReferences> </ClCompile>
<EnableCOMDATFolding>true</EnableCOMDATFolding> <Link>
<RandomizedBaseAddress>false</RandomizedBaseAddress> <GenerateDebugInformation>true</GenerateDebugInformation>
<DataExecutionPrevention> <SubSystem>Console</SubSystem>
</DataExecutionPrevention> <OptimizeReferences>true</OptimizeReferences>
<TargetMachine>MachineX86</TargetMachine> <EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link> <RandomizedBaseAddress>false</RandomizedBaseAddress>
</ItemDefinitionGroup> <DataExecutionPrevention>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> </DataExecutionPrevention>
<ClCompile> <TargetMachine>MachineX86</TargetMachine>
<Optimization>Disabled</Optimization> </Link>
<PreprocessorDefinitions>_DEBUG;GLIB_COMPILATION;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ItemDefinitionGroup>
<MinimalRebuild>true</MinimalRebuild> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <ClCompile>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <Optimization>Disabled</Optimization>
<PrecompiledHeader> <PreprocessorDefinitions>_DEBUG;GLIB_COMPILATION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</PrecompiledHeader> <MinimalRebuild>true</MinimalRebuild>
<WarningLevel>Level3</WarningLevel> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<CompileAs>CompileAsC</CompileAs> <PrecompiledHeader>
</ClCompile> </PrecompiledHeader>
<Link> <WarningLevel>Level3</WarningLevel>
<OutputFile>$(OutDir)gspawn-win64-helper-console.exe</OutputFile> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<GenerateDebugInformation>true</GenerateDebugInformation> <CompileAs>CompileAsC</CompileAs>
<SubSystem>Console</SubSystem> </ClCompile>
<RandomizedBaseAddress>false</RandomizedBaseAddress> <Link>
<DataExecutionPrevention> <OutputFile>$(OutDir)gspawn-win64-helper-console.exe</OutputFile>
</DataExecutionPrevention> <GenerateDebugInformation>true</GenerateDebugInformation>
<TargetMachine>MachineX64</TargetMachine> <SubSystem>Console</SubSystem>
</Link> <RandomizedBaseAddress>false</RandomizedBaseAddress>
</ItemDefinitionGroup> <DataExecutionPrevention>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> </DataExecutionPrevention>
<ClCompile> <TargetMachine>MachineX64</TargetMachine>
<PreprocessorDefinitions>GLIB_COMPILATION;%(PreprocessorDefinitions)</PreprocessorDefinitions> </Link>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> </ItemDefinitionGroup>
<PrecompiledHeader> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
</PrecompiledHeader> <ClCompile>
<WarningLevel>Level3</WarningLevel> <PreprocessorDefinitions>GLIB_COMPILATION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<CompileAs>CompileAsC</CompileAs> <PrecompiledHeader>
</ClCompile> </PrecompiledHeader>
<Link> <WarningLevel>Level3</WarningLevel>
<OutputFile>$(OutDir)gspawn-win64-helper-console.exe</OutputFile> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<GenerateDebugInformation>true</GenerateDebugInformation> <CompileAs>CompileAsC</CompileAs>
<SubSystem>Console</SubSystem> </ClCompile>
<OptimizeReferences>true</OptimizeReferences> <Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding> <OutputFile>$(OutDir)gspawn-win64-helper-console.exe</OutputFile>
<RandomizedBaseAddress>false</RandomizedBaseAddress> <GenerateDebugInformation>true</GenerateDebugInformation>
<DataExecutionPrevention> <SubSystem>Console</SubSystem>
</DataExecutionPrevention> <OptimizeReferences>true</OptimizeReferences>
<TargetMachine>MachineX64</TargetMachine> <EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link> <RandomizedBaseAddress>false</RandomizedBaseAddress>
</ItemDefinitionGroup> <DataExecutionPrevention>
<ItemGroup> </DataExecutionPrevention>
<ClCompile Include="..\..\..\glib\gspawn-win32-helper-console.c" /> <TargetMachine>MachineX64</TargetMachine>
</ItemGroup> </Link>
<ItemGroup> </ItemDefinitionGroup>
<ProjectReference Include="glib.vcxproj"> <ItemGroup>
<Project>{12bca020-eabf-429e-876a-a476bc9c10c0}</Project> <ClCompile Include="..\..\..\glib\gspawn-win32-helper-console.c" />
<ReferenceOutputAssembly>false</ReferenceOutputAssembly> </ItemGroup>
</ProjectReference> <ItemGroup>
</ItemGroup> <ProjectReference Include="glib.vcxproj">
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Project>{12bca020-eabf-429e-876a-a476bc9c10c0}</Project>
<ImportGroup Label="ExtensionTargets"> <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ImportGroup> </ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project> </Project>

View File

@@ -1,171 +1,175 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations"> <ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32"> <ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64"> <ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
<Platform>x64</Platform> <Platform>x64</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32"> <ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration> <Configuration>Release</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Release|x64"> <ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration> <Configuration>Release</Configuration>
<Platform>x64</Platform> <Platform>x64</Platform>
</ProjectConfiguration> </ProjectConfiguration>
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Globals"> <PropertyGroup Label="Globals">
<ProjectGuid>{289240E7-E167-47CE-A20C-58D852E520BA}</ProjectGuid> <ProjectGuid>{289240E7-E167-47CE-A20C-58D852E520BA}</ProjectGuid>
<RootNamespace>gspawnwin32helper</RootNamespace> <RootNamespace>gspawnwin32helper</RootNamespace>
<Keyword>Win32Proj</Keyword> <Keyword>Win32Proj</Keyword>
</PropertyGroup> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType> <ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup> <PlatformToolset>v100</PlatformToolset>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> </PropertyGroup>
<ConfigurationType>Application</ConfigurationType> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<CharacterSet>MultiByte</CharacterSet> <ConfigurationType>Application</ConfigurationType>
</PropertyGroup> <CharacterSet>MultiByte</CharacterSet>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <PlatformToolset>v100</PlatformToolset>
<ConfigurationType>Application</ConfigurationType> </PropertyGroup>
<CharacterSet>MultiByte</CharacterSet> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<WholeProgramOptimization>true</WholeProgramOptimization> <ConfigurationType>Application</ConfigurationType>
</PropertyGroup> <CharacterSet>MultiByte</CharacterSet>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <WholeProgramOptimization>true</WholeProgramOptimization>
<ConfigurationType>Application</ConfigurationType> <PlatformToolset>v100</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet> </PropertyGroup>
</PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ConfigurationType>Application</ConfigurationType>
<ImportGroup Label="ExtensionSettings"> <CharacterSet>MultiByte</CharacterSet>
</ImportGroup> <PlatformToolset>v100</PlatformToolset>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> </PropertyGroup>
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<Import Project="glib.props" /> <ImportGroup Label="ExtensionSettings">
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="glib.props" /> <Import Project="glib.props" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="glib.props" /> <Import Project="glib.props" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="glib.props" /> <Import Project="glib.props" />
</ImportGroup> </ImportGroup>
<PropertyGroup Label="UserMacros" /> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<PropertyGroup> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental> <Import Project="glib.props" />
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental> </ImportGroup>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental> <PropertyGroup Label="UserMacros" />
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental> <PropertyGroup>
</PropertyGroup> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
<ClCompile> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<Optimization>Disabled</Optimization> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
<PreprocessorDefinitions>_DEBUG;GLIB_COMPILATION;%(PreprocessorDefinitions)</PreprocessorDefinitions> </PropertyGroup>
<MinimalRebuild>true</MinimalRebuild> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <ClCompile>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <Optimization>Disabled</Optimization>
<PrecompiledHeader> <PreprocessorDefinitions>_DEBUG;GLIB_COMPILATION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</PrecompiledHeader> <MinimalRebuild>true</MinimalRebuild>
<WarningLevel>Level3</WarningLevel> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<CompileAs>CompileAsC</CompileAs> <PrecompiledHeader>
</ClCompile> </PrecompiledHeader>
<Link> <WarningLevel>Level3</WarningLevel>
<GenerateDebugInformation>true</GenerateDebugInformation> <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<SubSystem>Windows</SubSystem> <CompileAs>CompileAsC</CompileAs>
<RandomizedBaseAddress>false</RandomizedBaseAddress> </ClCompile>
<DataExecutionPrevention> <Link>
</DataExecutionPrevention> <GenerateDebugInformation>true</GenerateDebugInformation>
<TargetMachine>MachineX86</TargetMachine> <SubSystem>Windows</SubSystem>
</Link> <RandomizedBaseAddress>false</RandomizedBaseAddress>
</ItemDefinitionGroup> <DataExecutionPrevention>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> </DataExecutionPrevention>
<ClCompile> <TargetMachine>MachineX86</TargetMachine>
<Optimization>Disabled</Optimization> </Link>
<PreprocessorDefinitions>_DEBUG;GLIB_COMPILATION;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ItemDefinitionGroup>
<MinimalRebuild>true</MinimalRebuild> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <ClCompile>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <Optimization>Disabled</Optimization>
<PrecompiledHeader> <PreprocessorDefinitions>_DEBUG;GLIB_COMPILATION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</PrecompiledHeader> <MinimalRebuild>true</MinimalRebuild>
<WarningLevel>Level3</WarningLevel> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<CompileAs>CompileAsC</CompileAs> <PrecompiledHeader>
</ClCompile> </PrecompiledHeader>
<Link> <WarningLevel>Level3</WarningLevel>
<OutputFile>$(OutDir)gspawn-win64-helper.exe</OutputFile> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<GenerateDebugInformation>true</GenerateDebugInformation> <CompileAs>CompileAsC</CompileAs>
<SubSystem>Windows</SubSystem> </ClCompile>
<RandomizedBaseAddress>false</RandomizedBaseAddress> <Link>
<DataExecutionPrevention> <OutputFile>$(OutDir)gspawn-win64-helper.exe</OutputFile>
</DataExecutionPrevention> <GenerateDebugInformation>true</GenerateDebugInformation>
<TargetMachine>MachineX64</TargetMachine> <SubSystem>Windows</SubSystem>
</Link> <RandomizedBaseAddress>false</RandomizedBaseAddress>
</ItemDefinitionGroup> <DataExecutionPrevention>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> </DataExecutionPrevention>
<ClCompile> <TargetMachine>MachineX64</TargetMachine>
<PreprocessorDefinitions>GLIB_COMPILATION;%(PreprocessorDefinitions)</PreprocessorDefinitions> </Link>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> </ItemDefinitionGroup>
<PrecompiledHeader> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
</PrecompiledHeader> <ClCompile>
<WarningLevel>Level3</WarningLevel> <PreprocessorDefinitions>GLIB_COMPILATION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<CompileAs>CompileAsC</CompileAs> <PrecompiledHeader>
</ClCompile> </PrecompiledHeader>
<Link> <WarningLevel>Level3</WarningLevel>
<GenerateDebugInformation>true</GenerateDebugInformation> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<SubSystem>Windows</SubSystem> <CompileAs>CompileAsC</CompileAs>
<OptimizeReferences>true</OptimizeReferences> </ClCompile>
<EnableCOMDATFolding>true</EnableCOMDATFolding> <Link>
<RandomizedBaseAddress>false</RandomizedBaseAddress> <GenerateDebugInformation>true</GenerateDebugInformation>
<DataExecutionPrevention> <SubSystem>Windows</SubSystem>
</DataExecutionPrevention> <OptimizeReferences>true</OptimizeReferences>
<TargetMachine>MachineX86</TargetMachine> <EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link> <RandomizedBaseAddress>false</RandomizedBaseAddress>
</ItemDefinitionGroup> <DataExecutionPrevention>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> </DataExecutionPrevention>
<ClCompile> <TargetMachine>MachineX86</TargetMachine>
<PreprocessorDefinitions>GLIB_COMPILATION;%(PreprocessorDefinitions)</PreprocessorDefinitions> </Link>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> </ItemDefinitionGroup>
<PrecompiledHeader> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
</PrecompiledHeader> <ClCompile>
<WarningLevel>Level3</WarningLevel> <PreprocessorDefinitions>GLIB_COMPILATION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<CompileAs>CompileAsC</CompileAs> <PrecompiledHeader>
</ClCompile> </PrecompiledHeader>
<Link> <WarningLevel>Level3</WarningLevel>
<OutputFile>$(OutDir)gspawn-win64-helper.exe</OutputFile> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<GenerateDebugInformation>true</GenerateDebugInformation> <CompileAs>CompileAsC</CompileAs>
<SubSystem>Windows</SubSystem> </ClCompile>
<OptimizeReferences>true</OptimizeReferences> <Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding> <OutputFile>$(OutDir)gspawn-win64-helper.exe</OutputFile>
<RandomizedBaseAddress>false</RandomizedBaseAddress> <GenerateDebugInformation>true</GenerateDebugInformation>
<DataExecutionPrevention> <SubSystem>Windows</SubSystem>
</DataExecutionPrevention> <OptimizeReferences>true</OptimizeReferences>
<TargetMachine>MachineX64</TargetMachine> <EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link> <RandomizedBaseAddress>false</RandomizedBaseAddress>
</ItemDefinitionGroup> <DataExecutionPrevention>
<ItemGroup> </DataExecutionPrevention>
<ClCompile Include="..\..\..\glib\gspawn-win32-helper.c" /> <TargetMachine>MachineX64</TargetMachine>
</ItemGroup> </Link>
<ItemGroup> </ItemDefinitionGroup>
<ProjectReference Include="glib.vcxproj"> <ItemGroup>
<Project>{12bca020-eabf-429e-876a-a476bc9c10c0}</Project> <ClCompile Include="..\..\..\glib\gspawn-win32-helper.c" />
<ReferenceOutputAssembly>false</ReferenceOutputAssembly> </ItemGroup>
</ProjectReference> <ItemGroup>
</ItemGroup> <ProjectReference Include="glib.vcxproj">
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Project>{12bca020-eabf-429e-876a-a476bc9c10c0}</Project>
<ImportGroup Label="ExtensionTargets"> <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ImportGroup> </ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project> </Project>

View File

@@ -1,187 +1,191 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations"> <ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32"> <ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64"> <ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
<Platform>x64</Platform> <Platform>x64</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32"> <ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration> <Configuration>Release</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Release|x64"> <ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration> <Configuration>Release</Configuration>
<Platform>x64</Platform> <Platform>x64</Platform>
</ProjectConfiguration> </ProjectConfiguration>
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Globals"> <PropertyGroup Label="Globals">
<ProjectGuid>{C8AFB8C3-FFFD-460F-BC13-9AC25D7B117C}</ProjectGuid> <ProjectGuid>{C8AFB8C3-FFFD-460F-BC13-9AC25D7B117C}</ProjectGuid>
<RootNamespace>gthread</RootNamespace> <RootNamespace>gthread</RootNamespace>
<Keyword>Win32Proj</Keyword> <Keyword>Win32Proj</Keyword>
</PropertyGroup> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType> <ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup> <PlatformToolset>v100</PlatformToolset>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> </PropertyGroup>
<ConfigurationType>DynamicLibrary</ConfigurationType> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<CharacterSet>MultiByte</CharacterSet> <ConfigurationType>DynamicLibrary</ConfigurationType>
</PropertyGroup> <CharacterSet>MultiByte</CharacterSet>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <PlatformToolset>v100</PlatformToolset>
<ConfigurationType>DynamicLibrary</ConfigurationType> </PropertyGroup>
<CharacterSet>MultiByte</CharacterSet> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<WholeProgramOptimization>true</WholeProgramOptimization> <ConfigurationType>DynamicLibrary</ConfigurationType>
</PropertyGroup> <CharacterSet>MultiByte</CharacterSet>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <WholeProgramOptimization>true</WholeProgramOptimization>
<ConfigurationType>DynamicLibrary</ConfigurationType> <PlatformToolset>v100</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet> </PropertyGroup>
</PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ConfigurationType>DynamicLibrary</ConfigurationType>
<ImportGroup Label="ExtensionSettings"> <CharacterSet>MultiByte</CharacterSet>
</ImportGroup> <PlatformToolset>v100</PlatformToolset>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> </PropertyGroup>
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<Import Project="glib.props" /> <ImportGroup Label="ExtensionSettings">
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="glib.props" /> <Import Project="glib.props" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="glib.props" /> <Import Project="glib.props" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="glib.props" /> <Import Project="glib.props" />
</ImportGroup> </ImportGroup>
<PropertyGroup Label="UserMacros" /> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<PropertyGroup> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental> <Import Project="glib.props" />
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental> </ImportGroup>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental> <PropertyGroup Label="UserMacros" />
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental> <PropertyGroup>
</PropertyGroup> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<ClCompile> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
<Optimization>Disabled</Optimization> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
<PreprocessorDefinitions>_DEBUG;G_LOG_DOMAIN="GThread";%(PreprocessorDefinitions)</PreprocessorDefinitions> </PropertyGroup>
<MinimalRebuild>true</MinimalRebuild> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <ClCompile>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <Optimization>Disabled</Optimization>
<PrecompiledHeader> <PreprocessorDefinitions>_DEBUG;G_LOG_DOMAIN="GThread";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</PrecompiledHeader> <MinimalRebuild>true</MinimalRebuild>
<WarningLevel>Level3</WarningLevel> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<CompileAs>CompileAsC</CompileAs> <PrecompiledHeader>
</ClCompile> </PrecompiledHeader>
<Link> <WarningLevel>Level3</WarningLevel>
<OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile> <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<ModuleDefinitionFile>../../../gthread/gthread.def</ModuleDefinitionFile> <CompileAs>CompileAsC</CompileAs>
<GenerateDebugInformation>true</GenerateDebugInformation> </ClCompile>
<SubSystem>Windows</SubSystem> <Link>
<RandomizedBaseAddress>false</RandomizedBaseAddress> <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
<DataExecutionPrevention> <ModuleDefinitionFile>../../../gthread/gthread.def</ModuleDefinitionFile>
</DataExecutionPrevention> <GenerateDebugInformation>true</GenerateDebugInformation>
<ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary> <SubSystem>Windows</SubSystem>
<TargetMachine>MachineX86</TargetMachine> <RandomizedBaseAddress>false</RandomizedBaseAddress>
</Link> <DataExecutionPrevention>
</ItemDefinitionGroup> </DataExecutionPrevention>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
<ClCompile> <TargetMachine>MachineX86</TargetMachine>
<PreprocessorDefinitions>G_LOG_DOMAIN="GThread";%(PreprocessorDefinitions)</PreprocessorDefinitions> </Link>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> </ItemDefinitionGroup>
<PrecompiledHeader> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
</PrecompiledHeader> <ClCompile>
<WarningLevel>Level3</WarningLevel> <PreprocessorDefinitions>G_LOG_DOMAIN="GThread";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<CompileAs>CompileAsC</CompileAs> <PrecompiledHeader>
</ClCompile> </PrecompiledHeader>
<Link> <WarningLevel>Level3</WarningLevel>
<OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ModuleDefinitionFile>../../../gthread/gthread.def</ModuleDefinitionFile> <CompileAs>CompileAsC</CompileAs>
<GenerateDebugInformation>true</GenerateDebugInformation> </ClCompile>
<SubSystem>Windows</SubSystem> <Link>
<OptimizeReferences>true</OptimizeReferences> <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
<EnableCOMDATFolding>true</EnableCOMDATFolding> <ModuleDefinitionFile>../../../gthread/gthread.def</ModuleDefinitionFile>
<RandomizedBaseAddress>false</RandomizedBaseAddress> <GenerateDebugInformation>true</GenerateDebugInformation>
<DataExecutionPrevention> <SubSystem>Windows</SubSystem>
</DataExecutionPrevention> <OptimizeReferences>true</OptimizeReferences>
<ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary> <EnableCOMDATFolding>true</EnableCOMDATFolding>
<TargetMachine>MachineX86</TargetMachine> <RandomizedBaseAddress>false</RandomizedBaseAddress>
</Link> <DataExecutionPrevention>
</ItemDefinitionGroup> </DataExecutionPrevention>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
<ClCompile> <TargetMachine>MachineX86</TargetMachine>
<Optimization>Disabled</Optimization> </Link>
<PreprocessorDefinitions>_DEBUG;G_LOG_DOMAIN="GThread";%(PreprocessorDefinitions)</PreprocessorDefinitions> </ItemDefinitionGroup>
<MinimalRebuild>true</MinimalRebuild> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <ClCompile>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <Optimization>Disabled</Optimization>
<PrecompiledHeader> <PreprocessorDefinitions>_DEBUG;G_LOG_DOMAIN="GThread";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</PrecompiledHeader> <MinimalRebuild>true</MinimalRebuild>
<WarningLevel>Level3</WarningLevel> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<CompileAs>CompileAsC</CompileAs> <PrecompiledHeader>
</ClCompile> </PrecompiledHeader>
<Link> <WarningLevel>Level3</WarningLevel>
<OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ModuleDefinitionFile>../../../gthread/gthread.def</ModuleDefinitionFile> <CompileAs>CompileAsC</CompileAs>
<GenerateDebugInformation>true</GenerateDebugInformation> </ClCompile>
<SubSystem>Windows</SubSystem> <Link>
<RandomizedBaseAddress>false</RandomizedBaseAddress> <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
<DataExecutionPrevention> <ModuleDefinitionFile>../../../gthread/gthread.def</ModuleDefinitionFile>
</DataExecutionPrevention> <GenerateDebugInformation>true</GenerateDebugInformation>
<ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary> <SubSystem>Windows</SubSystem>
<TargetMachine>MachineX64</TargetMachine> <RandomizedBaseAddress>false</RandomizedBaseAddress>
</Link> <DataExecutionPrevention>
</ItemDefinitionGroup> </DataExecutionPrevention>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
<ClCompile> <TargetMachine>MachineX64</TargetMachine>
<PreprocessorDefinitions>G_LOG_DOMAIN="GThread";%(PreprocessorDefinitions)</PreprocessorDefinitions> </Link>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> </ItemDefinitionGroup>
<PrecompiledHeader> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
</PrecompiledHeader> <ClCompile>
<WarningLevel>Level3</WarningLevel> <PreprocessorDefinitions>G_LOG_DOMAIN="GThread";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<CompileAs>CompileAsC</CompileAs> <PrecompiledHeader>
</ClCompile> </PrecompiledHeader>
<Link> <WarningLevel>Level3</WarningLevel>
<OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ModuleDefinitionFile>../../../gthread/gthread.def</ModuleDefinitionFile> <CompileAs>CompileAsC</CompileAs>
<GenerateDebugInformation>true</GenerateDebugInformation> </ClCompile>
<SubSystem>Windows</SubSystem> <Link>
<OptimizeReferences>true</OptimizeReferences> <OutputFile>$(OutDir)$(GlibDllPrefix)$(ProjectName)$(GlibDllSuffix).dll</OutputFile>
<EnableCOMDATFolding>true</EnableCOMDATFolding> <ModuleDefinitionFile>../../../gthread/gthread.def</ModuleDefinitionFile>
<RandomizedBaseAddress>false</RandomizedBaseAddress> <GenerateDebugInformation>true</GenerateDebugInformation>
<DataExecutionPrevention> <SubSystem>Windows</SubSystem>
</DataExecutionPrevention> <OptimizeReferences>true</OptimizeReferences>
<ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary> <EnableCOMDATFolding>true</EnableCOMDATFolding>
<TargetMachine>MachineX64</TargetMachine> <RandomizedBaseAddress>false</RandomizedBaseAddress>
</Link> <DataExecutionPrevention>
</ItemDefinitionGroup> </DataExecutionPrevention>
<ItemGroup> <ImportLibrary>$(TargetDir)$(ProjectName)-2.0.lib</ImportLibrary>
<ClCompile Include="..\..\..\gthread\gthread-impl.c" /> <TargetMachine>MachineX64</TargetMachine>
</ItemGroup> </Link>
<ItemGroup> </ItemDefinitionGroup>
<None Include="..\..\..\gthread\gthread.def" /> <ItemGroup>
</ItemGroup> <ClCompile Include="..\..\..\gthread\gthread-impl.c" />
<ItemGroup> </ItemGroup>
<ResourceCompile Include="..\..\..\gthread\gthread.rc" /> <ItemGroup>
</ItemGroup> <None Include="..\..\..\gthread\gthread.def" />
<ItemGroup> </ItemGroup>
<ProjectReference Include="glib.vcxproj"> <ItemGroup>
<Project>{12bca020-eabf-429e-876a-a476bc9c10c0}</Project> <ResourceCompile Include="..\..\..\gthread\gthread.rc" />
<ReferenceOutputAssembly>false</ReferenceOutputAssembly> </ItemGroup>
</ProjectReference> <ItemGroup>
</ItemGroup> <ProjectReference Include="glib.vcxproj">
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Project>{12bca020-eabf-429e-876a-a476bc9c10c0}</Project>
<ImportGroup Label="ExtensionTargets"> <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ImportGroup> </ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project> </Project>

View File

@@ -1,149 +1,153 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations"> <ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32"> <ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64"> <ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
<Platform>x64</Platform> <Platform>x64</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32"> <ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration> <Configuration>Release</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Release|x64"> <ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration> <Configuration>Release</Configuration>
<Platform>x64</Platform> <Platform>x64</Platform>
</ProjectConfiguration> </ProjectConfiguration>
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Globals"> <PropertyGroup Label="Globals">
<ProjectGuid>{2093D218-190E-4194-9421-3BA7CBF33B10}</ProjectGuid> <ProjectGuid>{2093D218-190E-4194-9421-3BA7CBF33B10}</ProjectGuid>
<RootNamespace>install</RootNamespace> <RootNamespace>install</RootNamespace>
<Keyword>Win32Proj</Keyword> <Keyword>Win32Proj</Keyword>
</PropertyGroup> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType> <ConfigurationType>Utility</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup> <PlatformToolset>v100</PlatformToolset>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> </PropertyGroup>
<ConfigurationType>Utility</ConfigurationType> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<CharacterSet>MultiByte</CharacterSet> <ConfigurationType>Utility</ConfigurationType>
</PropertyGroup> <CharacterSet>MultiByte</CharacterSet>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <PlatformToolset>v100</PlatformToolset>
<ConfigurationType>Utility</ConfigurationType> </PropertyGroup>
<CharacterSet>MultiByte</CharacterSet> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<WholeProgramOptimization>true</WholeProgramOptimization> <ConfigurationType>Utility</ConfigurationType>
</PropertyGroup> <CharacterSet>MultiByte</CharacterSet>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <WholeProgramOptimization>true</WholeProgramOptimization>
<ConfigurationType>Utility</ConfigurationType> <PlatformToolset>v100</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet> </PropertyGroup>
</PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ConfigurationType>Utility</ConfigurationType>
<ImportGroup Label="ExtensionSettings"> <CharacterSet>MultiByte</CharacterSet>
</ImportGroup> <PlatformToolset>v100</PlatformToolset>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> </PropertyGroup>
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<Import Project="glib.props" /> <ImportGroup Label="ExtensionSettings">
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="glib.props" /> <Import Project="glib.props" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="glib.props" /> <Import Project="glib.props" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="glib.props" /> <Import Project="glib.props" />
</ImportGroup> </ImportGroup>
<PropertyGroup Label="UserMacros" /> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<PropertyGroup> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> <Import Project="glib.props" />
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GlibEtcInstallRoot)\</OutDir> </ImportGroup>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" /> <PropertyGroup Label="UserMacros" />
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GlibEtcInstallRoot)\</OutDir> <PropertyGroup>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" /> <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GlibEtcInstallRoot)\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GlibEtcInstallRoot)\</OutDir>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" /> <ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GlibEtcInstallRoot)\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GlibEtcInstallRoot)\</OutDir>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|x64'" /> <ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
</PropertyGroup> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GlibEtcInstallRoot)\</OutDir>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<PreBuildEvent> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GlibEtcInstallRoot)\</OutDir>
<Command>$(GlibDoInstall)</Command> <ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
</PreBuildEvent> </PropertyGroup>
</ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <PreBuildEvent>
<PreBuildEvent> <Command>$(GlibDoInstall)</Command>
<Command>$(GlibDoInstall)</Command> </PreBuildEvent>
</PreBuildEvent> </ItemDefinitionGroup>
</ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <PreBuildEvent>
<PreBuildEvent> <Command>$(GlibDoInstall)</Command>
<Command>$(GlibDoInstall)</Command> </PreBuildEvent>
</PreBuildEvent> </ItemDefinitionGroup>
</ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <PreBuildEvent>
<PreBuildEvent> <Command>$(GlibDoInstall)</Command>
<Command>$(GlibDoInstall)</Command> </PreBuildEvent>
</PreBuildEvent> </ItemDefinitionGroup>
</ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ItemGroup> <PreBuildEvent>
<ProjectReference Include="gio.vcxproj"> <Command>$(GlibDoInstall)</Command>
<Project>{f3d1583c-5613-4809-bd98-7cc1c1276f92}</Project> </PreBuildEvent>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly> </ItemDefinitionGroup>
</ProjectReference> <ItemGroup>
<ProjectReference Include="glib-genmarshal.vcxproj"> <ProjectReference Include="gio.vcxproj">
<Project>{bd12e835-5c52-4e5d-8234-1c579f33e27a}</Project> <Project>{f3d1583c-5613-4809-bd98-7cc1c1276f92}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly> <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference> </ProjectReference>
<ProjectReference Include="glib.vcxproj"> <ProjectReference Include="glib-genmarshal.vcxproj">
<Project>{12bca020-eabf-429e-876a-a476bc9c10c0}</Project> <Project>{bd12e835-5c52-4e5d-8234-1c579f33e27a}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly> <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference> </ProjectReference>
<ProjectReference Include="gmodule.vcxproj"> <ProjectReference Include="glib.vcxproj">
<Project>{4214047c-f5c1-40b3-8369-5dced8c32770}</Project> <Project>{12bca020-eabf-429e-876a-a476bc9c10c0}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly> <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference> </ProjectReference>
<ProjectReference Include="gobject.vcxproj"> <ProjectReference Include="gmodule.vcxproj">
<Project>{f172effc-e30f-4593-809e-db2024b1e753}</Project> <Project>{4214047c-f5c1-40b3-8369-5dced8c32770}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly> <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference> </ProjectReference>
<ProjectReference Include="gspawn-win32-helper-console.vcxproj"> <ProjectReference Include="gobject.vcxproj">
<Project>{e40e8a7e-7cae-4659-9b8b-bc38898e3074}</Project> <Project>{f172effc-e30f-4593-809e-db2024b1e753}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly> <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference> </ProjectReference>
<ProjectReference Include="gspawn-win32-helper.vcxproj"> <ProjectReference Include="gspawn-win32-helper-console.vcxproj">
<Project>{289240e7-e167-47ce-a20c-58d852e520ba}</Project> <Project>{e40e8a7e-7cae-4659-9b8b-bc38898e3074}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly> <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference> </ProjectReference>
<ProjectReference Include="gthread.vcxproj"> <ProjectReference Include="gspawn-win32-helper.vcxproj">
<Project>{c8afb8c3-fffd-460f-bc13-9ac25d7b117c}</Project> <Project>{289240e7-e167-47ce-a20c-58d852e520ba}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly> <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference> </ProjectReference>
<ProjectReference Include="glib-compile-schemas.vcxproj"> <ProjectReference Include="gthread.vcxproj">
<Project>{015d69d0-8b42-438a-adae-052ac036e065}</Project> <Project>{c8afb8c3-fffd-460f-bc13-9ac25d7b117c}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly> <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference> </ProjectReference>
<ProjectReference Include="gsettings.vcxproj"> <ProjectReference Include="glib-compile-schemas.vcxproj">
<Project>{05041c63-f1c5-49ba-a7de-61ebb5307eaa}</Project> <Project>{015d69d0-8b42-438a-adae-052ac036e065}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly> <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference> </ProjectReference>
<ProjectReference Include="glib-compile-resources.vcxproj"> <ProjectReference Include="gsettings.vcxproj">
<Project>{b0cdec7f-dce1-4f7e-b8a4-a3009c18fb2a}</Project> <Project>{05041c63-f1c5-49ba-a7de-61ebb5307eaa}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly> <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference> </ProjectReference>
<ProjectReference Include="gresource.vcxproj"> <ProjectReference Include="glib-compile-resources.vcxproj">
<Project>{95a1571f-61be-4c51-be53-2f2dab280685}</Project> <Project>{b0cdec7f-dce1-4f7e-b8a4-a3009c18fb2a}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly> <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference> </ProjectReference>
</ItemGroup> <ProjectReference Include="gresource.vcxproj">
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Project>{95a1571f-61be-4c51-be53-2f2dab280685}</Project>
<ImportGroup Label="ExtensionTargets"> <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ImportGroup> </ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project> </Project>

View File

@@ -1,169 +1,173 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations"> <ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32"> <ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64"> <ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
<Platform>x64</Platform> <Platform>x64</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32"> <ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration> <Configuration>Release</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Release|x64"> <ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration> <Configuration>Release</Configuration>
<Platform>x64</Platform> <Platform>x64</Platform>
</ProjectConfiguration> </ProjectConfiguration>
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Globals"> <PropertyGroup Label="Globals">
<ProjectGuid>{64E09909-5599-40C0-B808-27F55F7B823C}</ProjectGuid> <ProjectGuid>{64E09909-5599-40C0-B808-27F55F7B823C}</ProjectGuid>
<RootNamespace>testglib</RootNamespace> <RootNamespace>testglib</RootNamespace>
<Keyword>Win32Proj</Keyword> <Keyword>Win32Proj</Keyword>
</PropertyGroup> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType> <ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup> <PlatformToolset>v100</PlatformToolset>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> </PropertyGroup>
<ConfigurationType>Application</ConfigurationType> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<CharacterSet>MultiByte</CharacterSet> <ConfigurationType>Application</ConfigurationType>
</PropertyGroup> <CharacterSet>MultiByte</CharacterSet>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <PlatformToolset>v100</PlatformToolset>
<ConfigurationType>Application</ConfigurationType> </PropertyGroup>
<CharacterSet>MultiByte</CharacterSet> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<WholeProgramOptimization>true</WholeProgramOptimization> <ConfigurationType>Application</ConfigurationType>
</PropertyGroup> <CharacterSet>MultiByte</CharacterSet>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <WholeProgramOptimization>true</WholeProgramOptimization>
<ConfigurationType>Application</ConfigurationType> <PlatformToolset>v100</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet> </PropertyGroup>
</PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ConfigurationType>Application</ConfigurationType>
<ImportGroup Label="ExtensionSettings"> <CharacterSet>MultiByte</CharacterSet>
</ImportGroup> <PlatformToolset>v100</PlatformToolset>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> </PropertyGroup>
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<Import Project="glib.props" /> <ImportGroup Label="ExtensionSettings">
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="glib.props" /> <Import Project="glib.props" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="glib.props" /> <Import Project="glib.props" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="glib.props" /> <Import Project="glib.props" />
</ImportGroup> </ImportGroup>
<PropertyGroup Label="UserMacros" /> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<PropertyGroup> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental> <Import Project="glib.props" />
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental> </ImportGroup>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental> <PropertyGroup Label="UserMacros" />
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental> <PropertyGroup>
</PropertyGroup> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<ClCompile> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
<Optimization>Disabled</Optimization> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> </PropertyGroup>
<MinimalRebuild>true</MinimalRebuild> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <ClCompile>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <Optimization>Disabled</Optimization>
<PrecompiledHeader> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</PrecompiledHeader> <MinimalRebuild>true</MinimalRebuild>
<WarningLevel>Level3</WarningLevel> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<CompileAs>CompileAsC</CompileAs> <PrecompiledHeader>
</ClCompile> </PrecompiledHeader>
<Link> <WarningLevel>Level3</WarningLevel>
<GenerateDebugInformation>true</GenerateDebugInformation> <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<SubSystem>Console</SubSystem> <CompileAs>CompileAsC</CompileAs>
<RandomizedBaseAddress>false</RandomizedBaseAddress> </ClCompile>
<DataExecutionPrevention> <Link>
</DataExecutionPrevention> <GenerateDebugInformation>true</GenerateDebugInformation>
<TargetMachine>MachineX86</TargetMachine> <SubSystem>Console</SubSystem>
</Link> <RandomizedBaseAddress>false</RandomizedBaseAddress>
</ItemDefinitionGroup> <DataExecutionPrevention>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> </DataExecutionPrevention>
<ClCompile> <TargetMachine>MachineX86</TargetMachine>
<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions> </Link>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> </ItemDefinitionGroup>
<PrecompiledHeader> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
</PrecompiledHeader> <ClCompile>
<WarningLevel>Level3</WarningLevel> <PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<CompileAs>CompileAsC</CompileAs> <PrecompiledHeader>
</ClCompile> </PrecompiledHeader>
<Link> <WarningLevel>Level3</WarningLevel>
<GenerateDebugInformation>true</GenerateDebugInformation> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<SubSystem>Console</SubSystem> <CompileAs>CompileAsC</CompileAs>
<OptimizeReferences>true</OptimizeReferences> </ClCompile>
<EnableCOMDATFolding>true</EnableCOMDATFolding> <Link>
<RandomizedBaseAddress>false</RandomizedBaseAddress> <GenerateDebugInformation>true</GenerateDebugInformation>
<DataExecutionPrevention> <SubSystem>Console</SubSystem>
</DataExecutionPrevention> <OptimizeReferences>true</OptimizeReferences>
<TargetMachine>MachineX86</TargetMachine> <EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link> <RandomizedBaseAddress>false</RandomizedBaseAddress>
</ItemDefinitionGroup> <DataExecutionPrevention>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> </DataExecutionPrevention>
<ClCompile> <TargetMachine>MachineX86</TargetMachine>
<Optimization>Disabled</Optimization> </Link>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ItemDefinitionGroup>
<MinimalRebuild>true</MinimalRebuild> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <ClCompile>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <Optimization>Disabled</Optimization>
<PrecompiledHeader> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</PrecompiledHeader> <MinimalRebuild>true</MinimalRebuild>
<WarningLevel>Level3</WarningLevel> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<CompileAs>CompileAsC</CompileAs> <PrecompiledHeader>
</ClCompile> </PrecompiledHeader>
<Link> <WarningLevel>Level3</WarningLevel>
<GenerateDebugInformation>true</GenerateDebugInformation> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<SubSystem>Console</SubSystem> <CompileAs>CompileAsC</CompileAs>
<RandomizedBaseAddress>false</RandomizedBaseAddress> </ClCompile>
<DataExecutionPrevention> <Link>
</DataExecutionPrevention> <GenerateDebugInformation>true</GenerateDebugInformation>
<TargetMachine>MachineX64</TargetMachine> <SubSystem>Console</SubSystem>
</Link> <RandomizedBaseAddress>false</RandomizedBaseAddress>
</ItemDefinitionGroup> <DataExecutionPrevention>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> </DataExecutionPrevention>
<ClCompile> <TargetMachine>MachineX64</TargetMachine>
<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions> </Link>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> </ItemDefinitionGroup>
<PrecompiledHeader> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
</PrecompiledHeader> <ClCompile>
<WarningLevel>Level3</WarningLevel> <PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<CompileAs>CompileAsC</CompileAs> <PrecompiledHeader>
</ClCompile> </PrecompiledHeader>
<Link> <WarningLevel>Level3</WarningLevel>
<GenerateDebugInformation>true</GenerateDebugInformation> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<SubSystem>Console</SubSystem> <CompileAs>CompileAsC</CompileAs>
<OptimizeReferences>true</OptimizeReferences> </ClCompile>
<EnableCOMDATFolding>true</EnableCOMDATFolding> <Link>
<RandomizedBaseAddress>false</RandomizedBaseAddress> <GenerateDebugInformation>true</GenerateDebugInformation>
<DataExecutionPrevention> <SubSystem>Console</SubSystem>
</DataExecutionPrevention> <OptimizeReferences>true</OptimizeReferences>
<TargetMachine>MachineX64</TargetMachine> <EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link> <RandomizedBaseAddress>false</RandomizedBaseAddress>
</ItemDefinitionGroup> <DataExecutionPrevention>
<ItemGroup> </DataExecutionPrevention>
<ClCompile Include="..\..\..\tests\testglib.c" /> <TargetMachine>MachineX64</TargetMachine>
</ItemGroup> </Link>
<ItemGroup> </ItemDefinitionGroup>
<ProjectReference Include="glib.vcxproj"> <ItemGroup>
<Project>{12bca020-eabf-429e-876a-a476bc9c10c0}</Project> <ClCompile Include="..\..\..\tests\testglib.c" />
<ReferenceOutputAssembly>false</ReferenceOutputAssembly> </ItemGroup>
</ProjectReference> <ItemGroup>
</ItemGroup> <ProjectReference Include="glib.vcxproj">
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Project>{12bca020-eabf-429e-876a-a476bc9c10c0}</Project>
<ImportGroup Label="ExtensionTargets"> <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ImportGroup> </ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project> </Project>